Quote from: dhavalmistry on April 12, 2007, 12:58:22 AM
hey buzzz.....do you mind sharing some of the secrets of making these canyons PLEASE???
Sure, really there's not much to it. I started with a DEM from Timster.net
http://timster.net/grand_canyon/antelope_point_AZ%20.html Thanks Tim!
The Image Sedona was rendered in 4 or 6 parts, I don't recall exactly at the moment. Old Age
First I adjusted the Base Colors Node, Easier to attach the clip file so just insert it into your new scene. I do most of my displacements through the Base Colors Node for now. It keeps things simple for me as I'm not to Bright.
Then I created a "Twist and Shear" (with minimal settings applied) and a "Terrain Height Adjust" (To suit Taste) in the Terrain Group. I will also attach that clip file.
Also added Strata to the Surface Shaders Group. I'll attach the Strata clip and distribution node.
I only applied the twist and shear to the right side of the render (Cropped and spliced together in PS)
I also attached the camera from this scene for my POV. Just insert the clip and hook it up to the render nodes.
I haven't figured this program out buy a long shot so I Improvise a lot. LOL
Not much but I hope it Helps someone.
Cheers,
Jay