I have once made a painting, which is still one of my favorites; The Yellow House. This will be my attempt at mimicking it in TG, though maybe not exactly. Lots of things to do as yet. The house, for one...
The stairs are an object, the outcrop the woman stands on is a big cube fitted to a simple shape masked rock displacement, all getting the same texture. The front ponds are simple shape based.
Lighting will be the most difficult, as the paintings has this ethereal mood.
I had to bulge the rockwall in where the stairs are, but that wasn't so easy. The painted shader has too hard edges, no matter how soft I set it. So I used a soft simple shape, but the problem is that it can't easily be rotated. So I added that as a request to the Project Tracker.