Recent posts

#1
Terragen Support / Re: Hide Cloud reflection from...
Last post by KlausK - Today at 05:37:59 AM
Sure, comping is another step to add.
But, Blender, BMD Fusion or DaVinci Resolve are free and more than capable and
there are definitively other free packages to use.
Animation and more complex stuff should be done this way anyway.
More Control of the final product anyway, often faster and more efficient,
always the saver route for large numbers of pictures.
Learning how to use these tricks (Render Layers etc) is always a good thing.

Since you are only covering up the reflections somehow from the clouds, don`t you think TG has to still calculate them, to check, if they need to be drawn on screen? Would that not slow down the render times unnecessarily?
Rendering clouds is rather slow anyways so having unused calculations in the background would be rather unwanted.

But that`s just me. I am not really interested to do all and everything in TG.
Especially when it comes to animating stuff in it. That is why we have the Render Layers in there.

Let`s hear what the TS thinks about this. ;) He did not say anything about other reflections or plants and so on.

CHeers, Klaus

#2
Terragen Support / Re: Hide Cloud reflection from...
Last post by Dune - Today at 02:18:49 AM
Smart. But that would still require comping all the frames, and I guess that's a problem without appropriate software.

If it's just a small lake something like this could work. Perhaps without the card, larger waters will also work. Takes some fiddling to get the color and darkness of the water like you want, and you won't have reflections at all, so plant no trees near the lake edge ;) It may also work without the card, and just the default shader settings of the lake.
#3
Terragen Support / Re: Hide Cloud reflection from...
Last post by KlausK - May 05, 2024, 07:39:08 PM
First picture shows what you do not want?

You could use Render Layers. Or --->>

I would render like this:

1 - turn OFF the clouds and render the water surface (if the camera does not move in the animation one picture is enough)

then

2 - set the Lake object to "holdout", turn ON the clouds and render the animation

last

3 - comp the render of the water into the "holdout"

hope that helps.

CHeers, Klaus

#4
Terragen Support / Re: Hide Cloud reflection from...
Last post by dreamzfiction - May 05, 2024, 01:24:45 PM
I wanted rendering as a 10 second animation. O well, thanks for the tip.
#5
Terragen Support / Re: Hide Cloud reflection from...
Last post by Dune - May 05, 2024, 03:26:18 AM
I don't know of any way, but you can render two crops; water with clouds disabled, sky part with clouds enabled, combine in Photoshop. Do make a GI cache file of the whole first and read that for both crops (set to one file). That's the only workaround I know of.
#6
Terragen Support / Hide Cloud reflection from Lak...
Last post by dreamzfiction - May 04, 2024, 01:31:38 PM
Hi
Does anyone know a trick to hide the reflections of clouds from showing on my Lake Object. I tried unchecking enable secondary in the cloud preset, the reflections were gone, but the Form shadow of the cloud was also affected, which made it look 2d and flat. So is there a work around to this?
#7
Image Sharing / Re: Plants
Last post by Dune - May 04, 2024, 01:37:37 AM
:D
#8
Image Sharing / Re: Plants
Last post by Doug - May 03, 2024, 10:27:28 PM
another test for size
#9
Image Sharing / Re: Sandstone Rocks
Last post by mhaze - May 03, 2024, 11:23:54 AM
Nice - I like the way they look in the open air.
#10
Image Sharing / Re: Some recent works
Last post by mhaze - May 03, 2024, 11:22:21 AM
Great stuff, Dune. you use of plants is brilliant.