Dear All,
I'm making a game. I'm spending most of my time with DirectX right now learning about mesh animating but I've spent alot of time on Physics engines before and Collision Detection. I do not want to have to code my own scenery generator when there is already stuff out there of this quality.
I intend to buy a commercial license for Classic. I do have some important questions though as follows:
1)Terragen File Output1a) I want to able to control the number of polygons it is creating. I am making a game which needs to run fast but just give a reasonable indication of an environment. I have looked at some of the screenshots from Classic and they seem a bit too high poly for what I want.
1b) For some of my own personal modifications I would need to be able to load a Terragen created file and alter some of the vertex positions. Am I able to do that with whatever output file Terragen creates?
2)Terragen Textures2a) I do not require some of the photorealistic textures present in the gallery I've seen. I need things which will have good resolution down to ground level and perhaps be a bit more simple than those I've seen used with it so far. Can I apply more simplified repeated textures over quite small terrain areas so they retain their resolution close up?
That's about it I think. I'd appreciate any help anyone could offer. I will not respond to questions about why am I doing this or that. I have my reasons and I'm tired of posters on other forums throwing subjects off-topic with unnecessary questions. If I want a debate I'll go to a chat room. However if you can genuinely offer help that would be so much appreciated thanks.