Planetside Software Forums

General => Terragen Animation => Topic started by: Hannes on October 27, 2017, 03:29:46 AM

Title: Crowd again
Post by: Hannes on October 27, 2017, 03:29:46 AM
A little test using the soldier character I used for my Prometheus Cargo image.
Accidentally I stumbled across this site:
https://www.mixamo.com/#/
...which is absolutely cool! If you have a bipedal character (no need for any bone structure, just the mesh), you can upload it, and within minutes you'll get a ready boned and skinned character, or even an animated one as FBX.
Unfortunately TG doesn't read FBX (objects!!!!), so you still need another program to export object sequences.
Title: Re: Crowd again
Post by: Dune on October 27, 2017, 09:19:45 AM
Interesting site, but Malcolm is losing his arms already.
I'll check out your animation, have to download first....
Title: Re: Crowd again
Post by: Dune on October 27, 2017, 09:23:11 AM
Checked it out and THAT's SO COOL! These guys really run on ground. Some real sand and stuff would make this perfect.
Title: Re: Crowd again
Post by: Hetzen on October 27, 2017, 11:21:21 AM
That's really clever Hannes. Ulco mentioning sand reminded me of the David Lynch version of Dune.
Title: Re: Crowd again
Post by: Kadri on October 27, 2017, 12:05:54 PM

Sweet.
Title: Re: Crowd again
Post by: Ariel DK on October 27, 2017, 12:35:04 PM
Mixamo its exactly what Im using for a future short film project ;)
Title: Re: Crowd again
Post by: Hannes on October 27, 2017, 02:32:21 PM
Yes, and at the moment it's free. I read some posts that they made the service free for a limited time in 2015. Seems to be a quite long limited time. I love it!!!
I'm not sure if it would be possible to make TG accept these FBX objects. Mixamo builds some bone structures, skins the mesh and applies an animation to it, if you like. Even with an ultra long animation the file size stays more or less the same. Endless possibilities...
Title: Re: Crowd again
Post by: bobbystahr on February 11, 2018, 10:40:50 AM
I really gotta start reading this forum regularly...brilliant and I'm gonna check on the free part as well. Thanks for the link.
Title: Re: Crowd again
Post by: dorianvan on February 16, 2018, 03:24:08 PM
Cool. Ever hear of Make Human (http://www.makehuman.org/) ? Check them out if you haven't. We've used them before to create varied people really quick and easy. For crowds, right now we are using Massive (http://www.massivesoftware.com/) after I export the TG terrain object (for shadows only). Then I composite the people back in over the Terragen plate. Nice work.
Title: Re: Crowd again
Post by: Hannes on February 16, 2018, 04:18:39 PM
Yes, I heard of it long ago. Seems they developed it quite a bit.

Massive? Wow!!! Cool stuff.
Title: Re: Crowd again
Post by: dorianvan on February 17, 2018, 02:25:46 PM
I use Massive for Max. There are almost no tut vids for using Max so I might do some for them in the next week or two.
Title: Re: Crowd again
Post by: WAS on March 09, 2018, 01:54:33 AM
I've been watching this over and over again for a couple minutes and really blown away. This is why I dream of buying Terragen. Not that I am not a crap modeler.