Hey all
I've been doing a bit of research into the diffrences between engines like TG and Real Time Engines..and I was wondering
Dose anyone here think TG 2 will ever be able to support real time rendering ect?
Thanks
Zionner
Well eventually I would think that the preview window would give greater detail but as for full render I don't think so. I say this because a lot of game engines use a combinations of a bunch of maps (normal maps, cavity maps, ect) and while terrigen may a one point be able to do this it seems the current priority is to work with shaders and funtions.
Hmm... I think that we'll get real time rendering when TG is multithreaded and we have 48-core processors running at 5Ghz.
Ah, just as well I ordered one yesterday then! lol
And Will...why dose your Post No say leet?
becuase it was my 1337th post Nice touch to make that post feel special. Its gone after that number.
Ahh...Clever! lol