Planetside Software Forums

General => Image Sharing => Topic started by: Dune on March 04, 2011, 06:17:15 AM

Title: Winding road
Post by: Dune on March 04, 2011, 06:17:15 AM
The problem I'm facing with my effort (also inspired by Dandel0) is the effect of the warper on the road. It still affects the stones I add later in line  >:( ??? This road is based on Ogre's blue line, with my addition of a redirect shader, and some masks derived from that. Credits to Lighting for his pinus nigra!
Title: Re: Winding road
Post by: FrankB on March 04, 2011, 10:13:02 AM
looks good. Bummer though that the warp method has a destructive impact on neighboring scene elements.

Regards
-Frank
Title: Re: Winding road
Post by: Dune on March 05, 2011, 02:08:31 AM
No more warped stones. Now for iteration 3...
Title: Re: Winding road
Post by: Mor on March 05, 2011, 02:21:20 AM
Looking great! This is definitely getting interesting.
Title: Re: Winding road
Post by: Volker Harun on March 05, 2011, 02:44:14 AM
This is a really good scene!
Title: Re: Winding road
Post by: Redwolf on March 05, 2011, 03:54:49 AM

looking good

whats that ground texture you using? fake stones or displaced surface layer
Title: Re: Winding road
Post by: Dune on March 05, 2011, 08:51:22 AM
Both.

Last one for now, up to my procedural railroad, which is looking fine already.
Title: Re: Winding road
Post by: FrankB on March 05, 2011, 05:35:56 PM
beautiful!
Title: Re: Winding road
Post by: jbest on March 05, 2011, 06:24:54 PM
That last one is really awesome!!
Title: Re: Winding road
Post by: Seth on March 06, 2011, 04:06:34 AM
awesome !
Title: Re: Winding road
Post by: j meyer on March 06, 2011, 10:23:08 AM
Good road job,indeed!
Wouldn't it be nice to have a public version in the file sharing section?
Nudge,nudge...
Title: Re: Winding road
Post by: choronr on March 06, 2011, 01:08:42 PM
Another driving force of inspiration ...drool.
Title: Re: Winding road
Post by: inkydigit on March 07, 2011, 05:43:39 AM
I am with Bob....superb stuff!!
Title: Re: Winding road
Post by: Zairyn Arsyn on March 07, 2011, 01:09:36 PM
what you have their on your road are potholes, perfectly normal for a road that is'nt maintained well.
go to the department of transportation nodes and see if they'll up the funding :D ;D
Quote from: Dune on March 04, 2011, 06:17:15 AM
The problem I'm facing with my effort (also inspired by Dandel0) is the effect of the warper on the road. It still affects the stones I add later in line  >:( ??? This road is based on Ogre's blue line, with my addition of a redirect shader, and some masks derived from that. Credits to Lighting for his pinus nigra!

its incredible, the stuff were doing.
they all look really great. keep em' coming.