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General => Contests => VR Challenge => Topic started by: bobbystahr on March 16, 2016, 03:06:23 PM

Title: Potential with oooops
Post by: bobbystahr on March 16, 2016, 03:06:23 PM
Decided on this room scene as a good one so did a test render to see what I needed to add....did not realize the doors were wide open,,,D'oh. So I went to my Rendo Stash and loaded an adapted Executive Office from their RP collection which as a Mod I got wheee freeee.
Am still adapting it as I type(test render time) but here's what I found. Lo res/full comp size as a test only.
Title: Re: Potential with oooops
Post by: Mohawk20 on March 16, 2016, 03:10:23 PM
Nice!
I would suggest putting the camera in the middle of the room.
Now for a view...!
Title: Re: Potential with oooops
Post by: bobbystahr on March 16, 2016, 05:03:08 PM
Quote from: Mohawk20 on March 16, 2016, 03:10:23 PM
Nice!
I would suggest putting the camera in the middle of the room.
Now for a view...!

It will be in the middle of the rooms as I've added an office where those sliding doors/flat terrain  are....Now for a bit of scenery out the patio doors. When I did this I didn't yet have the full version so I was at my pop limit...not so now. Off to pop away. The scene is so old there's no pop cache and I'm using a Water shader for glass...gotta change that out right away.
Title: Re: Potential with oooops
Post by: Hannes on March 16, 2016, 06:13:53 PM
Looks good, Bobby. I really like interior renders. Terragen seems to be really good at it.
Title: Re: Potential with oooops
Post by: bobbystahr on March 16, 2016, 08:42:32 PM
Quote from: Hannes on March 16, 2016, 06:13:53 PM
Looks good, Bobby. I really like interior renders. Terragen seems to be really good at it.

Indeed, you have quite a knack for them as well and it was your gift of TG2 to me that facilitated the original of this project...thanks again. Full circle.
Title: Re: Potential with oooops
Post by: Hannes on March 17, 2016, 03:06:23 AM
Great to hear, Bobby! :) :) :)
Title: Re: Potential with oooops
Post by: Kadri on March 17, 2016, 12:25:31 PM

Looks nice.
A little displacement on the floor would be good maybe. Looks only like a texture at least in this image Bobby.
Title: Re: Potential with oooops
Post by: bobbystahr on March 17, 2016, 02:38:10 PM
Quote from: Kadri on March 17, 2016, 12:25:31 PM

Looks nice.
A little displacement on the floor would be good maybe. Looks only like a texture at least in this image Bobby.

Quite right, maybe that's why TG is crashing as I always mean to change that out and forget. As it's the only tweak left for now I'll do that before I attempt to not crash TG3.4 again

EDIT
well I've put this one aside as it crashes even withjout the excessive trees in spherical, too bad as I really like it.