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General => Open Discussion => Topic started by: sboerner on January 27, 2019, 04:04:51 PM

Title: Anyone using Affinity Photo?
Post by: sboerner on January 27, 2019, 04:04:51 PM
I've been testing the trial version of Affinity Photo for a couple of days and wonder if anyone here has used it, and what you might think of it. I remember looking into it soon after it was introduced but not following up. Now, however, I'm interested in finding a good alternative to Photoshop so I can wean myself off of Creative Cloud.

Really impressed so far. Mainly I need good 32-bit support and Affinity's seems very solid. It has native support for multichannel EXR (no need for a third-party plugin) and ALL of the editing tools appear to work with 32-bit. (Including the curves tool, which among other tools goes AWOL in Photoshop when editing 32-bit images.) Converting 32-bit to 8- or 16-bit is instantaneous and looks to be accurate, no need to use anything like Photoshop's dreaded HDR Toning panel.

The application itself seems pretty deep and includes color management, nondestructive adjustment and filter tools, masks, all the usual stuff.

The license is only $50 and permanent. No subscription.

I've been a long-time Photoshop user (since 3.0, which I think was the first commercial version), and even taught it at the college level as an adjunct instructor for a few years. But as the years go by PS just gets more and more bloated, though the core toolset seems to be strangely neglected. Affinity seems to be the quick, lean, capable app that I've been looking for, but I'm curious to know what others might think.
Title: Re: Anyone using Affinity Photo?
Post by: Oshyan on January 27, 2019, 04:10:26 PM
I've heard really great things about Affinity, and as far as a company to invest in (and at a lower price point no less!) they seem like a much better bet than Adobe because their progress has been rapid and impressive since they debuted the software. So if there is something it doesn't have now that you want, it has a higher chance of getting it soon than Photoshop does, as you noted. My main reason for staying in Adobe's ecosystem for now is Lightroom actually. Nothing yet has an equivalent or better combination of DAM and Raw photo editor (there are better photo editors out there, but they don't have integrated DAM).

- Oshyan
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on January 27, 2019, 04:28:09 PM
I also use Lightroom 5 (pre-CC). Its correction tools are way ahead of Photoshop's, and it's nice to be able to store the basic image and output to any format and resolution, and add watermarks as needed.

What I don't like: No support for layers or non-RGB channels (not even alpha), or exr (any flavor). Converting 32-bit images to tiffs before importing into Lightroom is simple but the files are several times larger than exr.

But as you say Lightroom is really good for organizing image databases. I use it for all of my image archives (personal and clients'). Not sure what I'd do without that.
Title: Re: Anyone using Affinity Photo?
Post by: Oshyan on January 27, 2019, 05:12:32 PM
Yeah, Lightroom is very, very focused on photography, where all the things you're talking about pretty much don't exist (non-RGB channels, EXR). The lack of layers I agree is annoying, although Lightroom and Photoshop can at least work pretty seamlessly with each other, and I only occasionally need to use Photoshop and do layer-based stuff, so it's acceptable. But I definitely get that, if you're editing images from CG programs like Terragen, you'd want more support for all that kind of stuff.

Affinity is probably a better editor for you. I'm not sure if it's non-destructive like Lightroom is though, which I love. If you're willing to get really serious about all this, you might consider when it is time for you to switch to a full-on (probably node-based) compositing application, which will have full, highly flexible, powerful support for all the stuff you're talking about and more. Many of these are not cheap either (e.g. Nuke), but there are a few free options. You can look at Davinci Fusion/Resolve:
https://www.blackmagicdesign.com/products/davinciresolve/fusion

Or there is actually a full node-based compositor built-in to the free Blender, which is probably a good app to learn anyway as it is increasingly powerful:
https://www.blender.org/features/vfx/

There is also Natron, although its future is in doubt unfortunately:
http://libregraphicsworld.org/blog/entry/the-demise-of-natron

There is also Nuke non-commercial edition, though its resolution limits probably aren't compatible with your needs:
https://www.foundry.com/products/nuke/non-commercial
The retail price of Nuke, which you might want/need to ultimately upgrade to, is also quite prohibitive so I'd suggest learning one of the tools above instead.

- Oshyan
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on January 28, 2019, 12:22:13 AM
Thanks, Oshyan. I have the free version of Fusion and have messed around with it a bit. Like it a lot. I'm used to node-based editing so it makes a lot of sense. Unfortunately there is a 4K resolution limit in the free version, which is probably fine for video but not for print. May have to look into licensing it some day. I'll also check out the other applications you mentioned.

I'll probably license Affinity to give me more time to run it through its paces. (The trial period is very short, 10 days, but given the low price it's hard to complain about that.) My first impression is that its 32-bit editing toolset is superior to even Lightroom's, but that may just be me reacting to the program as a whole and its workspace, which is pretty clean.

Seems to me I read somewhere that Lightroom, internally, handles all editing in 16 bit. Do you know if that's correct? Photoshop's 16-bit format is integer-based; is Lightroom's as well?
Title: Re: Anyone using Affinity Photo?
Post by: WAS on January 28, 2019, 01:27:03 AM
I'd say Affinity Photo has a long way to go before being anything Photoshop level. It's more like other Photoshop clones which were just as good until they were rendered inert by the giant. It somewhat reminds me of Pixelmator. It premiered with a heavy feature set rivaling Photoshop, as well as taking the GUI in a artistically-easing direction, and still hasn't gotten traction. Which is sad, I feel for all the people trying to get people to move over to it and all the talk at work.

Lightroom is a great program. I had to learn it years back and was pretty impressed, but I still found myself doing most of the work in Photoshop with image raw. You can achieve anything Lightroom can do, and unrestricted. Even Lightroom themselves have had a hard time really pandering to professional artists that rather just use Lightroom for importing large sets over Camera Raw, and than end up working in Photoshop. Above that, it just really has organizing features. Organization is great and all, but timestamped images and WDM is good enough too.

The split for Ipad is also a pretty heavy demand of development, and it seems that app is getting super popular too, which makes you wonder if they may abandon desktop based option for their feature-rich on-the-go option when demand against Adobe and others settles in over business cost.

Also there has always been the issue (at least for me) where Lightroom is very RAM dependent more than disk, making it slow on my laptop. If it utilized Adobe's Scratch it'd be much faster and lighter on the system. Even adobe asks for 12gb of ram (+4GB if running photoshop) for minimum requirements. Yikes. That's always been a drawback for photographers on the go. They're still having to "Go" to a darkroom, ie, a desktop. In PS all minimized/offscreen images are on Adobe Scratch and recalled from their compressed virtual HD rather than memory. Could have literally my whole scratch filled up (120gb), and no real callback time since the projects are usually in the 100mb+ range.

Note though my opinions come from liking raw editors and options as apposed to presets and sliders. It's one of the reasons I love Terragen so much, it's GUI everyone hates. Lol
Title: Re: Anyone using Affinity Photo?
Post by: reck on January 28, 2019, 08:52:14 AM
Quote from: WASasquatch on January 28, 2019, 01:27:03 AM
I'd say Affinity Photo has a long way to go before being anything Photoshop level. It's more like other Photoshop clones which were just as good until they were rendered inert by the giant. It somewhat reminds me of Pixelmator. It premiered with a heavy feature set rivaling Photoshop, as well as taking the GUI in a artistically-easing direction, and still hasn't gotten traction. Which is sad, I feel for all the people trying to get people to move over to it and all the talk at work.

You say Affinity has a long way to go before being at Photoshop level and i'm curious what big ticket items are missing in your opinion to make it feel so far being Photoshop? Considering the amount of years Photoshop has been around and the amount of bloat it's gained there's likely to be some things that Affinity can't do yet, but these appear to lesser used or niche features rather than core everyday functionality that people absolutely require.

I've also heard nothing but praise for Affinity and the team seem to be doing an amazing job on it, and the price is insane for what you get. They certainly seem to be heading in the right direction and the fact that it's new application written from scratch using current technology means it's pretty fast, stable and responsive and forms a good basis for future functionality.

I'm not a big user of Photoshop myself so can't comment too much on that side of the fence but I hear it has terrible colour management, no 32bit EXR or mEXR support, severe instability when working in 2K+. memory leaks and no\limited multi-threading. The latter two possibility partly down to its age and bloat?

Honestly Adobe really need some competition in this space and I think Affinity are closer than anyone currently but happy to hear from more experienced users where they feel this isn't the case.

Cheers
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on January 28, 2019, 09:49:12 AM
QuoteYeah, Lightroom is very, very focused on photography, where all the things you're talking about pretty much don't exist (non-RGB channels, EXR).

This is very true. One of the best things about Lightroom is that the development team has clearly defined its vision for the application and have remained true to that. There is no mission creep. Layers would definitely upset the whole concept of unique images and archival storage. I'm not sure the same is true with exr and RGBA support, but maybe I'm missing something.

I'm aware that part of Affinity's attraction is that it is the latest shiny new object. I live in Photoshop and have folders full of actions (macros) and other presets that are part of my daily workflow. Substituting Affinity for this right now is out of the question. (I'm not even sure if it's scriptable.) So my goal is a little more limited – finding a good 32-bit editor that I can incorporate into my workflow for 3D post-process work. For that it might just fit the bill.
Title: Re: Anyone using Affinity Photo?
Post by: WAS on January 28, 2019, 01:53:19 PM
Quote from: reck on January 28, 2019, 08:52:14 AM
Quote from: WASasquatch on January 28, 2019, 01:27:03 AM
I'd say Affinity Photo has a long way to go before being anything Photoshop level. It's more like other Photoshop clones which were just as good until they were rendered inert by the giant. It somewhat reminds me of Pixelmator. It premiered with a heavy feature set rivaling Photoshop, as well as taking the GUI in a artistically-easing direction, and still hasn't gotten traction. Which is sad, I feel for all the people trying to get people to move over to it and all the talk at work.

You say Affinity has a long way to go before being at Photoshop level and i'm curious what big ticket items are missing in your opinion to make it feel so far being Photoshop? Considering the amount of years Photoshop has been around and the amount of bloat it's gained there's likely to be some things that Affinity can't do yet, but these appear to lesser used or niche features rather than core everyday functionality that people absolutely require.

I've also heard nothing but praise for Affinity and the team seem to be doing an amazing job on it, and the price is insane for what you get. They certainly seem to be heading in the right direction and the fact that it's new application written from scratch using current technology means it's pretty fast, stable and responsive and forms a good basis for future functionality.

I'm not a big user of Photoshop myself so can't comment too much on that side of the fence but I hear it has terrible colour management, no 32bit EXR or mEXR support, severe instability when working in 2K+. memory leaks and no\limited multi-threading. The latter two possibility partly down to its age and bloat?

Honestly Adobe really need some competition in this space and I think Affinity are closer than anyone currently but happy to hear from more experienced users where they feel this isn't the case.

Cheers

I never said it was getting hate? You seemed to write the entire article without really comprehending what I stated. This literally has already happened with Pixelmator 11 years ago. It too, launched just as favorably, with new technology, and better advertised features out the box.

You also make some wild claims about stability when it's known Affinity Photo is not as stable as Photoshop and has had some severe reports inhibiting photographers and artists. It's actually one of it's cons. It's still in development and relies heavily on RAM instead of safe scratch like most photo editing software that use HDD cache. Heavy RAM programs that aren't industry level with a huge development team always seem to suffer crashes it seems. Even TG. Also I seem to have no issue with 4k+ texture editing in PS, so I'm not sure what your issue is there. Maybe you're routinely launching 32bit or some other issue with the OS.

And what you think is bloat, is hardly the case... Adobe Phtooshop has hardly any bloat (only filters really). These are raw features to create most of what any image software out there can do. In fact, this is another con is Affinity Photo to most, is that AP is more geared towards preset editing, rather than raw customizable editing. It has a lot of presets out of the box for photographers and artists to use, and commonly use, but to achieve some of the more fine level and custom work, you'll run into some hiccups.

However they are remarkably similar, and is a great option to use. At the price, it's a great investment. I'm just not one to so quickly migrate to other software cause it's "cool". Because so far to pros with Affinity Photo are just preset editing, user interface, and nightlies. None of these features interest me.

As for your gripes about PS and file handling, this is exactly why they're modular based and allow plugins, for example OpenEXR. Adding 32bit EXR support native to Photoshop is counter-intuitive to it's Pixel-Based Photo Editing as that format is a standard in 3D. I'm pretty sure they have another software that is designed for this route of editing, though I have exclusively just used PS and Elements over the years.

I'll add there is no reason not to use Photoshop, still, and there isn't a replacement, yet. Not to mention there is nothing wrong with using photoshop and it's many free and paid plugins. Really, the whole issue with PS is just stigma and the industries involved and it becoming a verb. There is no real argument that can't be attributed to person style taste (GUI), easy of use (presets), and the ridiculous trend that nightly updates and weekly releases are actually generally a good thing and not just a gimmick to barely develop (seriously, this is the track record with sooo many "active development" projects...), and those developments are often moot "We fixed this bug and that bug that should have never left nightly betas, and we added this itty-bitty-tiny new feature!" lol
Title: Re: Anyone using Affinity Photo?
Post by: jaf on January 28, 2019, 02:06:35 PM
I use Affinity Photo and Designer to divorce myself from Adobe.  I haven't found anything of note that it doesn't do that Photoshop did, though maybe I'm not that advanced as a user.

I also replaced Lightroom with On1  https://www.on1.com/products/photo-raw/  I've heard that Photoline is also a good Photoshop replacement and some say it will do things PS can't. 

I haven't had a crash in the two years I've owned Affinity Photo and Designer (maybe having a lot of RAM helps?)

[edit] As far as "bloat", I'm not sure.  A lot of posts on the Allegroithmic and Lightwave forums claim PS is bloated and doesn't seem to be contested.  I don't really know.
Title: Re: Anyone using Affinity Photo?
Post by: WAS on January 28, 2019, 02:21:20 PM
See the last line I added to my post about PS. There is no replacement for PS if you are actually using what PS has to offer, really. This probably is a issue of software familiarity and user needs.

And remember, birds of a feather, flock together. Using competitors forums as a place of subjective discussion is... just not how it works. What is bloaty? Hmm? I've yet to come across any google search that defines this besides peoples personal opinions that don't even really constitute bloat, such as GUI menus. That's "clutter" if you want to label it.
Title: Re: Anyone using Affinity Photo?
Post by: WAS on January 28, 2019, 02:26:58 PM
Even Terragen, if Matt decided to redo the GUI alone (nothing else) and turn to active public development, the software would explode in popularity just because of gimmicks alone while nothing in the software has actually changed feature/result wise. And if there was a competitor out there like "TerraCreator" lets pretend, that also was similar to how TG is now; people would recommend the new Terragen over this "TerraCreator", while not actually has changed when it comes to the softwares goal.

Gimmicks are a huge part of selling software now. They're all taking on similar looks and styles, just like when Web 2.0 emerged.
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on January 28, 2019, 02:37:04 PM
Thanks, jaf. That's all good to know. I'll be looking into On1 – just gave the link a quick glance and am intrigued to see that it includes digital asset management. Nothing wrong with looking into alternatives. As I mentioned above any new software will fill only a narrow slice of my work for now. But eventually I'd like to do away with the $$$ monthly payments to Adobe, so I'm keeping that in mind too.
Title: Re: Anyone using Affinity Photo?
Post by: Kadri on January 28, 2019, 02:37:49 PM
For me the only reason to use Affinity Photo is subscription. And i really think Photoshop is good but overpriced.
Title: Re: Anyone using Affinity Photo?
Post by: reck on January 28, 2019, 04:14:49 PM
Quote from: WASasquatch on January 28, 2019, 01:53:19 PM

I never said it was getting hate? You seemed to write the entire article without really comprehending what I stated.

I was just curious for an answer to this

QuoteI'd say Affinity Photo has a long way to go before being anything Photoshop level.

I was hoping you would list of all the things that are missing in your opinion that would warrant it being "a long way" behind Photoshop. It's possible some of these things are being developed or possibly already implemented but used in a different way.

A number of long time Photoshop users have moved over so it's enough for some already, I was hoping to find out what else is missing that would keep someone paying a subscription fee as I must assume Photoshop does a number of things Affinity can't to justify the ongoing continued payments?
Title: Re: Anyone using Affinity Photo?
Post by: zaxxon on January 28, 2019, 08:56:28 PM
I've been using Affinity Photo for almost a year. I'm not a heavy user, but it's been stable and does what I want with 32 bit stuff. For the price it's a fine value, I understand if PS is a long term tool in your work, yeah, why change?  But it is nice to see Seriff succeed at this.  I used their web page builder and while it probably wasn't near pro-level:it was inexpensive, it worked, was stable, and the customer support was as good as any I have ever experienced.
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on January 29, 2019, 02:09:06 PM
Thanks for the feedback. Yeah, PS and I go way back. I think my main issue at this point is the interface. As with all CC apps it's way too cluttered and modal – each tool steals the focus and keeps it till you're finished with it. Leads to a lot of repetitive mousing and clicking, but you can avoid some of this by creating scripts and actions.

I'll give Adobe credit in that from time to time they actually remove tools and rebuild existing ones, even at the risk of irritating long-term users. But some things like the hue/saturation tool haven't changed in almost 30 years, and often new features just get stuck on. The brilliant thing about Lightroom is that Adobe let that team reimagine and build a cohesive, mostly non-modal interface from the ground up.

Appreciate all the comments here.
Title: Re: Anyone using Affinity Photo?
Post by: WAS on January 29, 2019, 04:46:11 PM
Quote from: reck on January 28, 2019, 04:14:49 PM
Quote from: WASasquatch on January 28, 2019, 01:53:19 PM

I never said it was getting hate? You seemed to write the entire article without really comprehending what I stated.

I was just curious for an answer to this

QuoteI'd say Affinity Photo has a long way to go before being anything Photoshop level.

I was hoping you would list of all the things that are missing in your opinion that would warrant it being "a long way" behind Photoshop. It's possible some of these things are being developed or possibly already implemented but used in a different way.

A number of long time Photoshop users have moved over so it's enough for some already, I was hoping to find out what else is missing that would keep someone paying a subscription fee as I must assume Photoshop does a number of things Affinity can't to justify the ongoing continued payments?

I believe I already did. Affinity Photo is geared towards Photographers, not really artists. With that in mind, if you explore the software, a lot of it is presets of what PS can do with customization in each of the steps for that preset in AP. It's artistic abilities with brushes has a ways to go. Photoshop while having the name "Photoshop" is actually just a pixel-based editor. AP is actually geared towards photography. There's also the issue that this is an photography/art program, trying to advertise it's ability to be on the go, with laptops and tablets, yet it's desktop variant is RAM dependent and unstable.

Like was mentioned about 2k images in photoshop, this is the issue that's actually talked about and I have experienced with AP. High resolution images and lots of layers and artistic work cause AP to crash with it's RAM management. In PS you can be working on 4-8k plus images with no problem so long as you provide yourself the scratch, all while being on a 4GB laptop.

When it comes down to it, we're experience a reversal in creativity in applications. Whether it's Terragen or otherwise, instead of a need for full control and customization, people want everything to be streamlined and easy. This is even in the case in school. Web Devlopment is a JOKE of a course now compared to the early 2000s. You literally don't learn HTML anymore... you learn tools that produce it largely, and refer to W3C. It's so bad.

We see this same mindset entering the commercial area with the absolute over-saturation of these fields by graduates as well. Everything is being streamlined and made easy. One-click alternatives to doing it yourself.
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on January 30, 2019, 12:59:06 PM
So while I've been using PS over the past few days I've tried to pay closer attention to how I use the interface and am realizing how much I've been taking for granted. Also how some of my comments here have been unfair. A properly customized PS workspace can be nearly non-modal. And I've realized how when I'm working – because of long experience but also because of the interface – the application itself nearly disappears. That's good design.

QuoteIn PS you can be working on 4-8k plus images with no problem so long as you provide yourself the scratch, all while being on a 4GB laptop.

I sometimes work with 8k layered 32-bit images. PS sometimes pauses to catch its breath but it never stops or crashes. So this is absolutely correct, Was, along with many other of your observations. Despite its flaws (and they do exist), PS is still in a class by itself.

But Affinity Photo intrigues me and the clean 32-bit toolset is a major attraction. I'll probably license it and use it in tandem with PS, we'll see what happens.

Still have these on my bookshelf. Remember printed software manuals? These date from 1995. I must have "borrowed" them from work when Photoshop was introduced to our office. Glancing through them now, it's impressive to see how mature and full-featured the application was by the time Adobe acquired it and made it widely available.
Title: Re: Anyone using Affinity Photo?
Post by: WAS on January 31, 2019, 08:43:25 PM
Quote from: sboerner on January 30, 2019, 12:59:06 PM
So while I've been using PS over the past few days I've tried to pay closer attention to how I use the interface and am realizing how much I've been taking for granted. Also how some of my comments here have been unfair. A properly customized PS workspace can be nearly non-modal. And I've realized how when I'm working – because of long experience but also because of the interface – the application itself nearly disappears. That's good design.

QuoteIn PS you can be working on 4-8k plus images with no problem so long as you provide yourself the scratch, all while being on a 4GB laptop.

I sometimes work with 8k layered 32-bit images. PS sometimes pauses to catch its breath but it never stops or crashes. So this is absolutely correct, Was, along with many other of your observations. Despite its flaws (and they do exist), PS is still in a class by itself.

But Affinity Photo intrigues me and the clean 32-bit toolset is a major attraction. I'll probably license it and use it in tandem with PS, we'll see what happens.

Still have these on my bookshelf. Remember printed software manuals? These date from 1995. I must have "borrowed" them from work when Photoshop was introduced to our office. Glancing through them now, it's impressive to see how mature and full-featured the application was by the time Adobe acquired it and made it widely available.

I'll be honest here, I do have a desire to pickup AP just for it's ease of use. While I have a seriously large collection of Photoshop Actions I have created myself to do a lot of the "presets" I need, there is a level of direct attention to photography in AP that just isn't there in PS; where they assume you'll be doing it from the ground up (enter the plethora of Photoshop plugins and extensions; even by Adobe themselves [Lightroom]). 32-bit native support is nice, but isn't something entirely missing from PS as you can get plugins to handle it. This is something they need to take seriously though for the future of the software, and the 32bit support topic is still open 8 years later, so it is likely to be added sometime... in the future. From what I understand from PS itself, and the plugins to provide support for it, PS would need to rewrite their image processing core. Mind you, this is the system they have been using since PS 6.0... They've only added to it.

There is just a lot that I also do in PS that AP seems to be a bit behind in, such as actual artistic elements like brushing. I also am not "one" with their update routines. I like concise updates like TG and Adobe there they come with serious improvement, or cover more than just a few bug fixes and one or two minimal features added. Bandwidth is still a issue with a lot of people. I use mobile networks, and used to be limited to 35GB high speed internet. I've since been able to procure a deal with Metro to allow actual umetered bandwidth. (I pay 10 extra bucks and can literally use 300+gb/mo) but the speed is still an issue waiting on downloads.
Title: Re: Anyone using Affinity Photo?
Post by: sboerner on February 02, 2019, 01:19:49 PM
OK, here are a couple of things.

Affinity's nondestructive lens blur filter works in 32-bit but includes few options. You can apply a depth pass as a mask but you cannot control the focus point. Also, prepping the pass is hit-or-miss, for example there is no way to automatically equalize it to bring the densities into a workable range.

In comparison, Photoshop's lens blur is destructive (make a duplicate layer first) and works only in 8- or 16-bit. But you can use the HDR Toning panel to equalize the depth pass before converting it. The depth pass can be inverted in the lens blur panel, and you can easily specify the focus depth.

More seriously, Affinity has color samplers but they display values only in the 0-255 range, even for 32-bit images. Which is useless. I found several requests to fix this in the Affinity forum, some going back a year or two, but no satisfactory responses. This could be a show stopper.

Still playing . . .

Title: Re: Anyone using Affinity Photo?
Post by: WAS on February 02, 2019, 02:57:32 PM
Quote from: sboerner on February 02, 2019, 01:19:49 PM
OK, here are a couple of things.

Affinity's nondestructive lens blur filter works in 32-bit but includes few options. You can apply a depth pass as a mask but you cannot control the focus point. Also, prepping the pass is hit-or-miss, for example there is no way to automatically equalize it to bring the densities into a workable range.

In comparison, Photoshop's lens blur is destructive (make a duplicate layer first) and works only in 8- or 16-bit. But you can use the HDR Toning panel to equalize the depth pass before converting it. The depth pass can be inverted in the lens blur panel, and you can easily specify the focus depth.

More seriously, Affinity has color samplers but they display values only in the 0-255 range, even for 32-bit images. Which is useless. I found several requests to fix this in the Affinity forum, some going back a year or two, but no satisfactory responses. This could be a show stopper.

Still playing . . .

This is where you see new industry workflows being neglected in Photoshop. While this is pretty popular and needed today with the advent of new 3D techniques, Adobe Photoshop hasn't been too interested in it for Photoshop. Lens Blurring a 32bpc was just something you didn't, and shouldn't need to do in the past. You'd save resources and convert the image. And PS being a Pixel-Level Graphic Processor, it just doesn't make sense when you think about the design factors of the software.

You have to remember, Adobe itself is modular for the end-user needs. For example, Adobe is working on Dimensions with Allegorithmic, and other software to cover these holes, under their own price tags.