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General => Image Sharing => Topic started by: bobbystahr on May 27, 2018, 05:41:36 PM

Title: all pbr models used....
Post by: bobbystahr on May 27, 2018, 05:41:36 PM
...in this image from sketchfab and are CC Attributed; the main image feature lower left is Sydney Scroggie Memorial, Baluderon Hill, Sidlaw Hills and from a google search should be a hilltop  memorial, oh well. I will update the names of the models and the authors later. If they're so sticky about that they could at least add a readme file like polite folk do when the want recognition...sigh...rant off

Curious feature, as I often use cyphyr's voroni storm cloud as a start for 'moody' that where these started but the mountain you see sticking out of the clouds is in fact clouds as there is no corresponding geometry....imagine my surprise...

Eidsborg stavkirke by Telemark fylkeskommune

Dolmen de la Pedra Gentil by Raúl Balsera Moraño.

Sydney Scroggie Cairn, Sidlaw Hills, Nr Dundee by Dundee Howff Conservation Group.

Big Brick Wall by 3dhdscan

Construction Site Rubble
Fahad Alneama

Title: Re: all pbr models used....
Post by: Dune on May 28, 2018, 01:39:13 AM
Light, pov and models are great, but the grass sucks  :P Add a lot of other grassy, (subdued) flowery models and it'll be a great render!
Title: Re: all pbr models used....
Post by: bobbystahr on May 28, 2018, 08:27:06 AM
Quote from: Dune on May 28, 2018, 01:39:13 AM
Light, pov and models are great, but the grass sucks  :P Add a lot of other grassy, (subdued) flowery models and it'll be a great render!

I guess what happened is I was paying attention to the pbr s and not the whole scene...will work on that after I see my chiropractor today.
Title: Re: all pbr models used....UPDATE
Post by: bobbystahr on May 28, 2018, 09:10:30 PM
2 grasses and 2 wildflower pops plus I removed the Ambient occlusion from the render tab and upped the exposure a tad to make the ground more visible. raised the res to AA8 mpD.6
Title: Re: all pbr models used....
Post by: Oshyan on May 28, 2018, 09:32:30 PM
Much, much, much better indeed! Very nice. That's a really detailed-looking structure. I will say the lighting looks a bit odd in places now, for example the rock structure in the back appears to be illuminated from somewhere, in a way that is not necessarily the same in the rest of the scene. But overall this is great. Very moody, detailed.

- Oshyan
Title: Re: all pbr models used....
Post by: Kadri on May 28, 2018, 09:49:26 PM

Nice.
I like this. Especially the lighting.
Title: Re: all pbr models used....
Post by: bobbystahr on May 28, 2018, 11:10:01 PM
Quote from: Oshyan on May 28, 2018, 09:32:30 PM
Much, much, much better indeed! Very nice. That's a really detailed-looking structure. I will say the lighting looks a bit odd in places now, for example the rock structure in the back appears to be illuminated from somewhere, in a way that is not necessarily the same in the rest of the scene. But overall this is great. Very moody, detailed.

- Oshyan

Thanks and as it was primarily a test of the quality of pbr models I think it was successful. I as well was a bit put off with the lighting and will try another solution closer to the first i think.
Title: Re: all pbr models used....
Post by: bobbystahr on May 28, 2018, 11:11:11 PM
Quote from: Kadri on May 28, 2018, 09:49:26 PM

Nice.
I like this. Especially the lighting.

Thanks Kadri, version 3 is likely soon...
Title: Re: all pbr models used....
Post by: masonspappy on May 29, 2018, 12:45:05 AM
Grass does look much better.
Curious - what is purpose of those boards leaning up against the left side of building?
Title: Re: all pbr models used....
Post by: Dune on May 29, 2018, 01:15:07 AM
That's much better. The only thing bothering me now is the sky to the right of the church. A bit strange colors (sorry, Bobby) and structures. But a different seed may change the whole thing....
Title: Re: all pbr models used....
Post by: bobbystahr on May 29, 2018, 08:22:38 AM
Quote from: masonspappy on May 29, 2018, 12:45:05 AM

Curious - what is purpose of those boards leaning up against the left side of building?

Dunno, they came attached to the model.
Title: Re: all pbr models used....
Post by: bobbystahr on May 29, 2018, 08:25:36 AM
Quote from: Dune on May 29, 2018, 01:15:07 AM
That's much better. The only thing bothering me now is the sky to the right of the church. A bit strange colors (sorry, Bobby) and structures. But a different seed may change the whole thing....

they came with Richard's cloud/atmo network and I hesitate to go tweak that as I have no idea what is what in it....so I guess if it can't be Photoshopped it'll have to stay. Also if I tweak anything in it I'm likely to lose the 'cloud mountain' that appears in the sky on the right...

and damn it all I had a render running overnight and in a dumb moment I just hit render instead of save and have to do it all over again..sigh
got semi brave and tried a tweak on the colour adjust node but only got worse, didn't save that.

Title: Re: all pbr models used....slightly off topic
Post by: bobbystahr on May 29, 2018, 10:26:52 AM
here is a video  that was likely involved in the making of the pbr model unless thy has a drone camera

https://youtu.be/zI3N0GXS_rI
Title: Re: all pbr models used....
Post by: WAS on May 29, 2018, 12:38:36 PM
This may be my favorite scene by you Bobby, the detail and lighting is really well done. It just looks very realistic. The grass is so much better now, especially in the background near the henge, and the lighting glow on the henge itself is amazing looking.
Title: Re: all pbr models used....
Post by: bobbystahr on May 29, 2018, 12:47:59 PM
Quote from: WASasquatch on May 29, 2018, 12:38:36 PM
This may be my favorite scene by you Bobby, the detail and lighting is really well done. It just looks very realistic. The grass is so much better now, especially in the background near the henge, and the lighting glow on the henge itself is amazing looking.

Thanks WAS, I think another render is coming as I adjusted some stuff too much and the last one feels a bit washed out in areas...If I fix that it'll be the final but also, I do like the last one a lot so would be happy to stop there.
Title: Re: all pbr models used....
Post by: DannyG on May 29, 2018, 03:45:26 PM
Looks good Bobby
Title: Re: all pbr models used....
Post by: bobbystahr on May 29, 2018, 04:02:11 PM
Quote from: Danny on May 29, 2018, 03:45:26 PM
Looks good Bobby

Thanks man, I'm more convinced already that the last one is Final as it sit's on my other desktop and makes me smile....
Title: Re: all pbr models used....
Post by: bobbystahr on May 29, 2018, 04:20:30 PM
here's the youtube I suspect the pbr was made from
https://youtu.be/uR56ETydaBI

and the monument from this
https://youtu.be/zI3N0GXS_rI
Title: Re: all pbr models used....
Post by: Dune on May 30, 2018, 01:57:39 AM
Quotein a dumb moment I just hit render instead of save and have to do it all over again
I had that one or two times as well  :P
BUT... you can check out the File/explore automatic render output files... it should be there as a bmp in one of the folders.
Title: Re: all pbr models used....
Post by: luvsmuzik on May 30, 2018, 10:34:07 AM
Once again, unique! Great mood and lighting. Nice tribute.
Title: Re: all pbr models used....FINAL
Post by: bobbystahr on May 31, 2018, 08:45:54 AM
O K I tweaked the lighting a bit and tried to alter that area around the bell tower but nada worked and mostly I was ruining the sky so this is a FINAL
Title: Re: all pbr models used....
Post by: Oshyan on May 31, 2018, 07:49:59 PM
Yes, I always have the automatic render output enabled, and set to compressed TIF. BMP is just a terrible, terrible format. Don't use it. Seriously. ;)

Anyway, if auto render output is enabled, then little mistakes like hitting Render again aren't a problem, mostly.

- Oshyan
Title: Re: all pbr models used....
Post by: bobbystahr on May 31, 2018, 08:00:49 PM
Quote from: Oshyan on May 31, 2018, 07:49:59 PM
Yes, I always have the automatic render output enabled, and set to compressed TIF. BMP is just a terrible, terrible format. Don't use it. Seriously. ;)

Anyway, if auto render output is enabled, then little mistakes like hitting Render again aren't a problem, mostly.

- Oshyan

heh heh, but in my case it was a chance to make the image better, often is in those situations.