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Terragen Discussion / Converting shop from Vue to Terragen!
« Last post by pixelsmack on Today at 01:13:43 AM »
Let me introduce myself. My name is Kevin "Q" Quattro. I've been working in vfx since 1996. It's been a heck of a ride. I did a stint at Digital Domain way back in 2002. I recall a very early version of Terragen back then. It's come a long way.

We've been using Vue for quite some time here. Vue has been mostly terrible for support and the program itself rather cumbersome. Still, we managed. However, their cloud system really has stagnated. This is what had me think to look up Terragen once again. All I can say is wow! Looks fantastic!

I already have the shop very close to switching over. The clouds, terrain, and atmosphere look stunning. I have been running in to one issue with the water (lakes) that I am having difficulty over-coming. I have watched many of the YouTube videos to get up to speed (the basics) and read through many posts here. I am at a loss for what is causing this issue. The issue? Little black spots scattered over the water. I've attached an example. For simplicity I've turned everything else off and set AA to "1."

Any ideas? Thank you for your time.

Image Sharing / Bait Stop_playing with models
« Last post by bobbystahr on Today at 01:01:24 AM »
as the title says, just playing around, a bit bored and uninspired. Been chopping the ice that was under the snow I had shoveled off during test renders...I can only chop for 15 min. at a stretch this year...must go to the gym...yeah...right
Terragen Support / Re: Is this a mistake?
« Last post by gao_jian11 on Today at 12:04:14 AM »
I finally recorded this crashed video, and any kind of preview window will crash if it exceeds two.
Image Sharing / Re: Robot games
« Last post by Ariel DK on March 22, 2019, 09:00:15 PM »
Simply incredible Hannes...
I can't even imagine to myself in that hell of re-texturing everything inside TG in a so much complex scene like that....  ;D
Terragen Discussion / Non-spherical cloud layer
« Last post by Ariel DK on March 22, 2019, 08:53:00 PM »
I'm not sure if this was something talked here, but I can not find anything useful after a quick search in forums
Well, in order to finish my "black hole" project, i created a 500km cloud disc deformed by a vortex shader
The problem is that the curve of the clouds above the planet is causing unwanted results...
what cause this default curvature, and how can be avoid it?
here a screenshot showing the settings
Image Sharing / Re: Mountain track (again)
« Last post by lat 64 on March 22, 2019, 08:43:36 PM »
Ulco, you scare me.

Time for new upholstery in that rig.

Nice work
Image Sharing / Re: Safari
« Last post by archonforest on March 22, 2019, 06:34:21 PM »
Last render is awesome. Like the pov.
Image Sharing / Re: Robot games
« Last post by archonforest on March 22, 2019, 06:28:09 PM »
Awesome scene and great render!!
Image Sharing / Re: Robot games
« Last post by the first seer on March 22, 2019, 04:08:12 PM »
brilliant, and 9 hrs ain't bad...I recall a scene I did a couple of years back that took 42 hours on my Corsair workstation which is a fairly fast machine....

That is really long!
 I recently had a completely fractal impact on Dune's easy beach with an image like I do more often at 1k resolution, after 11 hours I did not like anymore, since then I take highfields and got 3 times better, god bless the queen;...
Image Sharing / Re: Torrione
« Last post by the first seer on March 22, 2019, 03:58:53 PM »
Very good, the trees at the back are also on the ground, a better overall impression my friend!
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