Started by Ariel DK, September 05, 2019, 06:38:23 PM
Quote from: DocCharly65 on November 29, 2019, 01:22:21 PMA really cool and almost hypnotic animation!Unfortunately I don't know enough facts about relativistic effects around a blackhole. I was impressed that the behavior of the "frozen" objects like the astronaut look correct. I could only imagine, that usualy from the perspective of the beholder we should be overtaken by debris... but they would slow down - or stuck in time too... theoretically...Weird physics!But just as interesting and nice looking effect without physical correctness you could let some debris rotate with the forground part of the accretion disk and some debris let overtake us... ? Just an idea...
Quote from: DocCharly65 on December 03, 2019, 09:11:50 AMby the time we get older, more patient and a little bit more experienced
Quote from: WAS on December 04, 2019, 01:31:28 PMLooks really nice. I have to say the HDRish tones on my main Samsung HD monitor dont look to good. They cause colour burning on the monitor (tones become flat and disconnected from gradient flows) but on my phone which is HDR they look amazing. My GPU isn't even outputting HDR on my PC so confused why it looks off.
Quote from: Ariel DK on December 05, 2019, 01:17:09 PMQuote from: WAS on December 04, 2019, 01:31:28 PMLooks really nice. I have to say the HDRish tones on my main Samsung HD monitor dont look to good. They cause colour burning on the monitor (tones become flat and disconnected from gradient flows) but on my phone which is HDR they look amazing. My GPU isn't even outputting HDR on my PC so confused why it looks off.That's because this last image and animation, are not HDR enhanced Check my 2nd older image and animation...
Quote from: WAS on December 05, 2019, 02:00:44 PMI wasn't referring to the last image, I was specifically talking about the HDR ones and their effects across my monitors.
Quote from: Ariel DK on December 05, 2019, 08:49:46 PMQuote from: WAS on December 05, 2019, 02:00:44 PMI wasn't referring to the last image, I was specifically talking about the HDR ones and their effects across my monitors. Oh okey. relax, you definitely can read, is just that i thought that you was referring to that last images. sorry.i have just one HDR TV monitor, but i not always test all my images in my TV. i gonna do it again for the final animation for sure.
Quote from: WAS on December 06, 2019, 05:09:49 AMI was being more sarcastic lol
Quote from: WAS on December 06, 2019, 05:09:49 AMI'm curious though how HDR images are done when it comes to non HDR displays. Not very familiar with it.
Quote from: Ariel DK on December 24, 2019, 01:00:34 PMFinally, the PT version. I'm happy with this one for now. I gonna work in another shot from the accretion disc.As criticism, i lost the flashes of light from the inner disk when i decreased the starburst sensibility, but it was too high anyway so, i gonna need to find an equilibrium here.Thanks to Oshyan and all of you for your support. happy christmas everyone!https://drive.google.com/open?id=1pcxMacGZTxsmM0l0D_jJHBFpgs0TZk9N
Quote from: WAS on December 24, 2019, 02:21:55 PMThat looks really well done. I wonder how all this chaos happened. Failed hyperdrive jump? Lol...
Quote from: WAS on December 24, 2019, 02:21:55 PM...My only suggestion, and the only thing that really grabs my attention is the spinning clouds like forms don't move. Some sort of variance or breakup in the animation would give it life. Probably would destroy render times though. Not sure.
Quote from: Ariel DK on December 26, 2019, 10:57:26 AMHaha, let's just say they just opened a portal to another universe where the "black hole" is much more than a non-famous Sith Lord, and there are new laws of physics that they still didn't know, to the point that his hyperdrive engine didn't even it works here...
Quote from: Ariel DK on December 26, 2019, 10:57:26 AMAre you meaning something like this? https://planetside.co.uk/forums/index.php/topic,26496.0.htmlIn that case the accretion disc it was a simply animated vortex shader, but very difficult to control it. in my last scene i sacrificed that possibility, to gain more control by replacing the vortex shader by an image map. i did this trying to get more accurate look, and not so generic one. i'm sure i can make new tries in the future.