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General => Image Sharing => Topic started by: archonforest on July 03, 2018, 02:40:32 PM

Title: Green field 2
Post by: archonforest on July 03, 2018, 02:40:32 PM
I was working on this picture when my friend came by to show me his new character(the soldier). Since he brought an .obj format I dropped him into this scene to test it. I liked it so put a car and some helicopters. C and C are welcome.

By the way this solder is part of a game that my friend is doing. I told him that I will do the main menu screen in Terragen when he gives me the rest of the characters. :D
Title: Re: Green field 2
Post by: Kadri on July 03, 2018, 03:36:34 PM

Nice scene.
Title: Re: Green field 2
Post by: WAS on July 03, 2018, 04:11:54 PM
Sergeant Teddy isn't amused by the sight seeing. :D
Title: Re: Green field 2
Post by: archonforest on July 03, 2018, 04:21:00 PM
Thx Kadri.

Actually he is not very afraid. The modeller told me he is a tough guy :D
Title: Re: Green field 2
Post by: Dune on July 04, 2018, 01:24:51 AM
Vegetation is pretty cool, very natural, but for the dark central tree; that may have some color variation, IMO. And there's a strange blurriness in the render  ???
Title: Re: Green field 2
Post by: archonforest on July 04, 2018, 02:50:35 AM
Thx Dune. Yes u are right about the middle trees. I saw them before but forgot to handle for some reason. I will fix them or replace. The render got low AA and perhaps that is the problem. I will run it through on my faster PC with higher AA.

Also wondering if soft shadows will do anything good here. I remember seeing in a post that it can help when u have lots of grass and stuff but not sure if I remember correctly.

Otherwise forgot again to credit...  I am using here Dune's base grass and Heather models. Big thanks for both! Great models. ;)
Title: Re: Green field 2
Post by: Agura Nata on July 04, 2018, 06:10:41 AM
well done! :)
Title: Re: Green field 2
Post by: bobbystahr on July 04, 2018, 11:28:48 AM
Nice, I look forward to seeing a higher res version as this is very nicely composed.
Title: Re: Green field 2
Post by: Dune on July 05, 2018, 02:33:24 AM
I thought I recognized that heather  ;) Soft shadows won't do much with all the veggies, but you could try a crop and see the difference. You might as well lower samples to 5 (I often do).
Title: Re: Green field 2
Post by: archonforest on July 05, 2018, 02:40:31 AM
Quote from: Dune on July 05, 2018, 02:33:24 AM
I thought I recognized that heather  ;) Soft shadows won't do much with all the veggies, but you could try a crop and see the difference. You might as well lower samples to 5 (I often do).

Sorry Ulco what samples u mentioning?
Title: Re: Green field 2
Post by: bobbystahr on July 05, 2018, 03:25:24 AM
Quote from: archonforest on July 05, 2018, 02:40:31 AM
Quote from: Dune on July 05, 2018, 02:33:24 AM
I thought I recognized that heather  ;) Soft shadows won't do much with all the veggies, but you could try a crop and see the difference. You might as well lower samples to 5 (I often do).

Sorry Ulco what samples u mentioning?

He was referring to the Soft Shadow samples Atilla
Title: Re: Green field 2
Post by: WAS on July 05, 2018, 04:01:40 AM
The blur does seem a bit strong, not sure if that's really related to AA? But it looks good on the vegetation mixing bits, when different depths of veggies are contrasting. If only you could isolate similar on certain areas. Almost like a film effect from motion.
Title: Re: Green field 2
Post by: archonforest on July 05, 2018, 06:25:23 AM
Thanx bobby.

Not sure about the blur stuff...
I will re-render the scene tonight in HD and lets see the outcome...