Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
Terragen Discussion / Redsky & Reflection on snow
« Last post by scr4tchy on January 15, 2019, 03:01:40 AM »
Howdy,

12 years ago I used Terragen. I am giving it another play now by composing a night scene in the moutains.

- I added the moon/nightsky by WASasquatch I found on the forum, with the sun, under the horizon, lighting it up
- I added a spotlight towards the earth to simulate some light coming from the moon

The problem is that, the snow looks yellowish. I keep trying to adjust the atmosphere parameters, without success, as when I finally remove the yellowness, the nightsky is no longer blue. I am trying to learn here. What would you do to solve that? I haven't been tweaking the nightsky's internal network in combination with the atmosphere tweaks though.

I joined a render of the current scene, as well as a render of what kind of feel I am trying to reproduce in terms of snow.

Thanks you guys!

22
Image Sharing / Re: Did you ever make a Scene...
« Last post by bobbystahr on January 15, 2019, 02:31:48 AM »
Loving this. Can't wait to see where you take it.

Thanks, I have on  my "boat anchor" Cosair computer a really cool Mothership but sigh...thinking about building another one..or maybe just soup this one up  like a hot rod heh heh
23
Terragen Discussion / Re: Ambient Occlusion pass
« Last post by sboerner on January 15, 2019, 02:30:12 AM »
Quote
I wonder if Matt could as an AO Render Element in here?

Echo this having an AO render layer would be cool (and useful).
24
Image Sharing / Re: Did you ever make a Scene...
« Last post by sboerner on January 15, 2019, 02:24:47 AM »
Loving this. Can't wait to see where you take it.
25
Image Sharing / Re: The tunnel - or "how to repair a model"
« Last post by sboerner on January 15, 2019, 02:22:16 AM »
Brilliant work, Doc. The final renderings just look great. Love the lighting. Great to see your process and impressed by the time you invest to get this kind of quality. You have high standards.

I've found that some meshes that render OK in mental ray or Arnold may not render at all well in Terragen. (Don't know about Blender.) TG is pretty finicky about modeling sins like flipped normals, nonmanifold surfaces and ngons. I appreciate that and it's made me a better modeler.

Agree with archonforest here the original author should fix these things.
26
Image Sharing / Re: Did you ever make a Scene...
« Last post by bobbystahr on January 14, 2019, 10:06:50 PM »
I'll side with Doc C.  And perhaps a lower POV with your starship hovering just above the water.  Keep on keeping on, Bobby!

I might well do that POV...was considering this a done deal but can't resist good suggestions...
27
Image Sharing / Re: Macao Sketchbook
« Last post by Rich2 on January 14, 2019, 10:03:44 PM »
I really am impressed!  Just getting started?  I've been at this off and on since the introduction of TG2 ( and Classic before that) and it'd take me months to figure out exactly what you've done here - on just one of your images.  Post work or not, it's all good for a beginning.  Welcome to the Forums and by all means search, borrow, and use freely!
28
Image Sharing / Re: Did you ever make a Scene...
« Last post by Rich2 on January 14, 2019, 09:47:25 PM »
I'll side with Doc C.  And perhaps a lower POV with your starship hovering just above the water.  Keep on keeping on, Bobby!
29
Image Sharing / Re: Masking Test
« Last post by Rich2 on January 14, 2019, 09:37:26 PM »
Yes, Ulco - I have found the same thing, definitely not much good for displacements. My aim was to not have a uniform carpet of grass.  I merged a smaller scale FS shader and it seems the result is much improved. Clip attached. Maybe this with some tweaking could be used for object distributions?  I may have to try it out.
30
Image Sharing / Re: The tunnel - or "how to repair a model"
« Last post by Rich2 on January 14, 2019, 09:15:43 PM »
Holy jumping Jehosaphat!  I cannot even imagine the work you've put into this.  Me - I'm more "point-and-shoot" with anything Terragen, let alone objects.  Must say, though it's impressive!
Pages: 1 2 [3] 4 5 ... 10