Here is a set of six different sand grains I used in this thread:
http://www.planetside.co.uk/forums/index.php/topic,22727.0.html
They don't have the correct size, because working in such small dimensions is a bit tricky.
(A tip for those who want to do exactly that [Thanks, Frank!!!]: In TG go to: Edit - Preferences - Input Settings - Custom Bindings - 3D Preview - Decrease near clip distance - and check, which button is assigned to this. Click into the 3d viewport and hit this button, and voilĂ no viewport clipping anymore.)
At the moments they have a diameter of four or five centimeters, so to get sand grains with real world dimensions you have to scale them down to 0.01 or 0.02.
Or use the grains as pebbles. But the subsurface scattering may be a bit too much. Or you can play with the shaders and try to use them as ice.
Have fun!!!
wow thx for sharing this nice stuff!!
I didn't realize they were rocks. Thanks Hannes.
Thanks for sharing your wizardry Hannes. They're beautifully made.
You're welcome. Ulco, no internal rock objects.
Thanks for the share, good work :)
Thanks, very nice.
Thanks Hannes.
Thank you very much for these!
Oooh, lovely stuff... wonder what these taste like!?
Thanks a lot Hannes, gonna give these a spin!
:)
Thanks for these grains, put to good use :)
A big thanks! This looks excellent! :)
Thanks Hannes.