<terragen_clip>
	<planet
		name = "Explosion Object"
		gui_use_node_pos = "1"
		gui_node_pos = "-1220 420 0"
		gui_group = ""
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "0"
		render_atmosphere = "1"
		centre = "0 3 0"
		radius = "3"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "360"
		elevation = "270"
		distance = "6.378e+006"
		surface_shader = "Surface Shader Input Node Removal"
		atmosphere_shader = "Cloud layer v2 01"
		>
		<light_source
			name = "Light source 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-1160 280 0"
			gui_group = ""
			enable = "1"
			source_centre = "0 0.01 0"
			source_radius = "0"
			rotate = "0 0 0"
			colour = "1 0.2195 0"
			strength = "25"
			cast_shadows = "1"
			shadows_of_surfaces = "1"
			shadows_of_atmosphere = "1"
			soft_shadows = "0"
			soft_shadow_samples = "9"
			glow_in_atmosphere = "1"
			specular_highlights = "1"
			visible_object = "0"
			import_motion_filename = ""
			>
		</light_source>
		<cloud_layer_v2
			name = "Cloud layer v2 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-1000 320 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			enable_primary = "1"
			enable_secondary = "1"
			centre = "0 3 0"
			radius = "3"
			seed = "0"
			cloud_altitude = "0"
			cloud_depth = "6"
			density_shader = "Density fractal 01"
			edge_sharpness = "40"
			cloud_density = "2"
			coverage_adjust = "-0.05"
			cloud_colour = "0.1 0.1 0.1"
			scattering_colour = "0.5 0.5 0.5"
			sun_glow_amount = "1.5"
			sun_glow_power = "0.75"
			light_propagation = "2"
			light_propagation_mix = "0.125"
			fake_internal_scattering = "-15"
			enviro_light = "1"
			enviro_light_tint = "1 1 1"
			ambient = "0 0 0"
			fake_dark_power = "0"
			fake_dark_sharpness = "10"
			improved_lighting_model = "1"
			flatter_base = "0"
			invert_profile = "1"
			base_wispiness = "0"
			base_softness = "0"
			coverage_gamma = "1"
			rendering_method = "1"
			quality = "0.750852"
			number_of_samples = "83"
			sample_jitter = "1"
			acceleration_cache = "0"
			enable_ray_traced_shadows = "0"
			>
		</cloud_layer_v2>
		<cloud_fractal_shader_v3
			name = "Density fractal 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-1000 360 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "1"
			gui_preview_patch_size = "3.90625 3.90625"
			seed = "65279"
			feature_scale = "1"
			lead-in_scale = "2"
			smallest_scale = "0.01"
			noise_octaves = "9"
			apply_high_colour = "1"
			high_colour = "1 1 1"
			apply_low_colour = "0"
			low_colour = "0 0 0"
			contrast = "1"
			coverage_adjust = "-0.1"
			roughness = "5"
			clamp_high = "0"
			clamp_low = "0"
			apply_displacement = "0"
			displacement_direction = "1"
			displacement_amplitude = "1"
			displacement_offset = "0"
			displacement_roughness = "1"
			displacement_spike_limit = "1"
			continue_spike_limit = "0"
			adjust_coastline = "0"
			coastline_altitude = "0"
			coastline_smoothing = "30"
			noise_flavour = "0"
			noise_variation = "1"
			variation_method = "2"
			buoyancy_from_variation = "0.5"
			clumping_of_variation = "0.25"
			noise_stretch_XYZ = "1 1 1"
			distort_by_normal = "0"
			distortion_by_normal = "5"
			lead-in_warp_effect = "1"
			lead-in_warp_amount = "0.5"
			less_warp_at_feature_scale = "1"
			allow_vertical_warp = "1"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			>
		</cloud_fractal_shader_v3>
		<default_shader
			name = "Surface Shader Input Node Removal"
			gui_use_node_pos = "1"
			gui_node_pos = "-1080 400 0"
			gui_group = ""
			enable = "0"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			diffuse_colour = "0.5 0.5 0.5"
			colour_image = ""
			colour_function = ""
			translucency = "0 0 0"
			translucency_image = ""
			translucency_function = ""
			luminosity = "0 0 0"
			luminosity_image = ""
			luminosity_function = ""
			reflectivity = "0 0 0"
			reflection_tint = "1 1 1"
			index_of_refraction = "1.5"
			specular_roughness = "0.2"
			displacement_direction = "1"
			displacement_multiplier = "0.01"
			displacement_image = ""
			displacement_function = ""
			displacement_offset = "0"
			opacity = "1 1 1"
			opacity_image = ""
			use_alpha_channel = "0"
			invert_opacity_image = "0"
			opacity_function = ""
			alpha_from_colour = "0"
			alpha_key = "0 0 0"
			key_tolerance = "0.1"
			image_projection = "4"
			projection_camera = ""
			unpremultiply_colour = "1"
			unpremultiply_translucency = "0"
			unpremultiply_luminosity = "0"
			>
		</default_shader>
	</planet>
</terragen_clip>
