<terragen_clip>
	<subtract_scalar
		name = "Subtract overlapping mask"
		gui_use_node_pos = "1"
		gui_node_pos = "-1520 740 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Mask (output)"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = ""
		>
	</subtract_scalar>
	<multiply_scalar
		name = "Mask (output)"
		gui_use_node_pos = "1"
		gui_node_pos = "-1520 800 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "/Blending Mask/Multiply scalar lateral"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "/Blending Mask/Multiply scalar vertical"
		>
	</multiply_scalar>
	<clamp_0_1_scalar
		name = "Combined mask (Output)"
		gui_use_node_pos = "1"
		gui_node_pos = "-1520 680 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Subtract overlapping mask"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<constant_scalar
		name = "TER Offset Z"
		gui_use_node_pos = "1"
		gui_node_pos = "-1240 680 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "TER Offset X"
		gui_use_node_pos = "1"
		gui_node_pos = "-1240 720 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "Border Blending"
		gui_use_node_pos = "1"
		gui_node_pos = "-1240 760 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.05"
		>
	</constant_scalar>
	<constant_scalar
		name = "TER Metres"
		gui_use_node_pos = "1"
		gui_node_pos = "-1240 800 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "81940"
		>
	</constant_scalar>
	<group
		name = "Blending Mask"
		gui_use_node_pos = "1"
		gui_node_pos = "-1374.33 746.67 0"
		gui_group = ""
		gui_node_size = "494.184 205.628 1"
		gui_node_colour = "1 0 1"
		special_group = "0"
		global_bookmark = "0"
		>
		<multiply_scalar
			name = "Multiply scalar vertical"
			gui_use_node_pos = "1"
			gui_node_pos = "-2340 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Clamp 0 1 scalar B"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Clamp 0 1 scalar T"
			>
		</multiply_scalar>
		<multiply_scalar
			name = "Multiply scalar lateral"
			gui_use_node_pos = "1"
			gui_node_pos = "-2700 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Clamp 0 1 scalar L"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Clamp 0 1 scalar R"
			>
		</multiply_scalar>
		<add_scalar
			name = "Add scalar 1T"
			gui_use_node_pos = "1"
			gui_node_pos = "-2260 660 0"
			gui_group = ""
			enable = "1"
			input_node = "/TER Offset Z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "TER radius"
			>
		</add_scalar>
		<subtract_scalar
			name = "Subtract scalar 2T"
			gui_use_node_pos = "1"
			gui_node_pos = "-2260 600 0"
			gui_group = ""
			enable = "1"
			input_node = "Add scalar 1T"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Z to scalar"
			>
		</subtract_scalar>
		<divide_scalar
			name = "Divide scalar T"
			gui_use_node_pos = "1"
			gui_node_pos = "-2260 520 0"
			gui_group = ""
			enable = "1"
			input_node = "Subtract scalar 2T"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Blending metres"
			>
		</divide_scalar>
		<clamp_0_1_scalar
			name = "Clamp 0 1 scalar T"
			gui_use_node_pos = "1"
			gui_node_pos = "-2260 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Divide scalar T"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</clamp_0_1_scalar>
		<subtract_scalar
			name = "Subtract scalar 1B"
			gui_use_node_pos = "1"
			gui_node_pos = "-2440 660 0"
			gui_group = ""
			enable = "1"
			input_node = "/TER Offset Z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "TER radius"
			>
		</subtract_scalar>
		<subtract_scalar
			name = "Subtract scalar 2B"
			gui_use_node_pos = "1"
			gui_node_pos = "-2440 600 0"
			gui_group = ""
			enable = "1"
			input_node = "Z to scalar"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Subtract scalar 1B"
			>
		</subtract_scalar>
		<divide_scalar
			name = "Divide scalar B"
			gui_use_node_pos = "1"
			gui_node_pos = "-2440 520 0"
			gui_group = ""
			enable = "1"
			input_node = "Subtract scalar 2B"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Blending metres"
			>
		</divide_scalar>
		<clamp_0_1_scalar
			name = "Clamp 0 1 scalar B"
			gui_use_node_pos = "1"
			gui_node_pos = "-2440 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Divide scalar B"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</clamp_0_1_scalar>
		<add_scalar
			name = "Add scalar 1R"
			gui_use_node_pos = "1"
			gui_node_pos = "-2620 660 0"
			gui_group = ""
			enable = "1"
			input_node = "/TER Offset X"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "TER radius"
			>
		</add_scalar>
		<subtract_scalar
			name = "Subtract scalar 2R"
			gui_use_node_pos = "1"
			gui_node_pos = "-2620 600 0"
			gui_group = ""
			enable = "1"
			input_node = "Add scalar 1R"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "X to scalar"
			>
		</subtract_scalar>
		<divide_scalar
			name = "Divide scalar R"
			gui_use_node_pos = "1"
			gui_node_pos = "-2620 520 0"
			gui_group = ""
			enable = "1"
			input_node = "Subtract scalar 2R"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Blending metres"
			>
		</divide_scalar>
		<clamp_0_1_scalar
			name = "Clamp 0 1 scalar R"
			gui_use_node_pos = "1"
			gui_node_pos = "-2620 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Divide scalar R"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</clamp_0_1_scalar>
		<subtract_scalar
			name = "Subtract scalar 1L"
			gui_use_node_pos = "1"
			gui_node_pos = "-2800 660 0"
			gui_group = ""
			enable = "1"
			input_node = "/TER Offset X"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "TER radius"
			>
		</subtract_scalar>
		<subtract_scalar
			name = "Subtract scalar 2L"
			gui_use_node_pos = "1"
			gui_node_pos = "-2800 600 0"
			gui_group = ""
			enable = "1"
			input_node = "X to scalar"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Subtract scalar 1L"
			>
		</subtract_scalar>
		<divide_scalar
			name = "Divide scalar L"
			gui_use_node_pos = "1"
			gui_node_pos = "-2800 520 0"
			gui_group = ""
			enable = "1"
			input_node = "Subtract scalar 2L"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Blending metres"
			>
		</divide_scalar>
		<clamp_0_1_scalar
			name = "Clamp 0 1 scalar L"
			gui_use_node_pos = "1"
			gui_node_pos = "-2800 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Divide scalar L"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</clamp_0_1_scalar>
		<z_to_scalar
			name = "Z to scalar"
			gui_use_node_pos = "1"
			gui_node_pos = "-2680 980 0"
			gui_group = ""
			enable = "1"
			input_node = "Get position 01"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</z_to_scalar>
		<x_to_scalar
			name = "X to scalar"
			gui_use_node_pos = "1"
			gui_node_pos = "-2860 980 0"
			gui_group = ""
			enable = "1"
			input_node = "Get position 01"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</x_to_scalar>
		<multiply_scalar
			name = "Blending metres"
			gui_use_node_pos = "1"
			gui_node_pos = "-2480 880 0"
			gui_group = ""
			enable = "1"
			input_node = "/TER Metres"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "/Border Blending"
			>
		</multiply_scalar>
		<get_position
			name = "Get position 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-2780 1060 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</get_position>
		<constant_scalar
			name = "2"
			gui_use_node_pos = "1"
			gui_node_pos = "-2660 920 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "2"
			>
		</constant_scalar>
		<divide_scalar
			name = "TER radius"
			gui_use_node_pos = "1"
			gui_node_pos = "-2660 880 0"
			gui_group = ""
			enable = "1"
			input_node = "/TER Metres"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "2"
			>
		</divide_scalar>
	</group>
</terragen_clip>
