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LW²TG Documentation |
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Index |
LW²TG
Quick Instructions
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LW²TG ScriptExport |
LW²TG ImporTER & LW²TG ExporTER | |
LW²TG Blur | |
LW²TG ShadowComp | |
LW²TG FPM | |
LW²TG SunMarker |
LW²TG Blur |
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Description
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A standalone program for combining Terragen images into motion blurred frames to match those generated by LightWave. |
Instructions
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Select the motion blur script file (*.mblur) that was generated by LW²TG_ScriptExport. In the Output files field choose a directory and filename for the final motion blurred frames. Use a .bmp extension to save the images in BMP format or a .png extension to save in PNG format. Click Perform to start the conversion process. Once the frames have been converted you can delete the original five sets of images. |
LW²TG ShadowComp |
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Description
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Composites the shadows from 3D objects onto the Terragen images directly within LightWave, without the need for external compositing software or multi-pass rendering. |
Instructions
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Open the 'Effects' panel. Select the 'Processing' tab. Select LW²TG_ShadowComp from the 'Add Pixel Filter' list. Open the 'Surface Editor' and select the terrain surface. Click on the 'Advanced' tab and then on the 'Special Buffers' button. Enter 255 in the 'Special Buffer1' field. The shadow density and colour can be adjusted through the plugin's interface |
LW²TG FPM |
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Description
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A Front Projection Mapping shader which allows Terragen images to be reflected in LightWave objects |
Instructions
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Open the 'Surface Editor' and select the terrain surface. Click on the 'Shaders' tab and select LW²TG_FPM from the 'Add Shader' list. LW²TG_FPM automatically assigns the background image sequence to the terrain surface, there are no other settings required. This plugin is designed to work in conjuction with LW²TG_ShadowComp and can be used whether or not you need the terrain reflected in water. |
LW²TG SunMarker |
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Description
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Enables accurate positioning and animation of the Terragen sun from within Layout |
Instructions
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Add a null object to the scene. With the null selected press 'm' to open the 'Motion Options' panel. Select LW2TG_SunMarker from the 'Add Modifier' drop down list. Double click on the plugin entry in the list to open the interface. Select the light that you are using for the Terragen sun as the control item. Once the plugin has been added the null will be controlled by the rotation of your Terragen sun and will position itself at the correct location to match up with the rendered Terragen sun. To add a lens flare to your scene that will align itself with the sun in Terragen, add a point light and parent it to the null. In the light settings turn off 'Affect Diffuse' and 'Affect Specular'. Set the Light Intensity to 0%. Click on Lens Flare and adjust the flare settings as needed. |
Index |
LightWave
3D is a registered trademark of NewTek, Inc.
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Terragen
is Copyright © 2000 M.P.Fairclough, Planetside Software.
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Site
& contents © 2001 M.Brown
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