<terragen
	name = "Project"
	gui_use_node_pos = "1"
	gui_node_pos = "660 -160 0"
	gui_group = ""
	written_by_program = "Terragen 2"
	written_by_version = "2.0.3.1"
	author = ""
	comments = ""
	current_frame = "1"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "1215.021127 360.3869129 0"
	gui_network_view_size = "810 266 0"
	gui_network_view_zoom = "0.3547718424"
	>
	<camera
		name = "Wider angle"
		gui_use_node_pos = "1"
		gui_node_pos = "600 -140 0"
		gui_group = "Cameras"
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "92003.6 4529.86 80879.9"
		rotation = "382.545 301.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "46.125"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "North_closer_4_right"
		gui_use_node_pos = "1"
		gui_node_pos = "660 540 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "69934.9 7532.51 78206.5"
		rotation = "358 317 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<render
		name = "Preview (400x300,0.25)"
		gui_use_node_pos = "1"
		gui_node_pos = "1340 -40 0"
		gui_group = "Quick"
		master = "0"
		image_width = "600"
		lock_aspect_ratio = "1"
		image_height = "750"
		image_aspect_ratio = "0.8"
		pixel_aspect_ratio = "1"
		camera = "patch2-new"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.7"
		anti-aliasing = "3"
		GI_relative_detail = "2"
		GI_sample_quality = "2"
		GI_blur_radius = "8"
		supersample_prepass = "1"
		GI_surface_details = "0"
		do_crop_region = "1"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "0.3734943986"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "0"
		detail_blending = "1"
		displacement_filter = "1"
		microvertex_jittering = "0"
		detail_jittering = "0"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "0"
		ray_trace_everything = "0"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		minimum_threads = "1"
		maximum_threads = "16"
		size_of_subdiv_cache_in_Mb = "400"
		preallocate_subdiv_cache = "0"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		output_image_filename = "/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<enviro_light
		name = "Enviro light"
		gui_use_node_pos = "1"
		gui_node_pos = "320 1020 0"
		gui_group = "Lighting"
		enable = "1"
		mode = "1"
		ambient_strength_on_surfaces = "1"
		ambient_colour_on_surfaces = "0.6499999762 0.8000000119 1"
		ambient_strength_in_atmosphere = "1"
		ambient_colour_in_atmosphere = "0.6499999762 0.8000000119 1"
		global_strength_on_surfaces = "0.5"
		global_tint_on_surfaces = "1 1 1"
		global_strength_in_atmosphere = "0.5"
		global_tint_in_atmosphere = "1 1 1"
		strength_on_surfaces = "0.5"
		colour_on_surfaces = "1 1 1"
		strength_in_atmosphere = "0.5"
		colour_in_atmosphere = "1 1 1"
		>
	</enviro_light>
	<sunlight
		name = "Sunlight 01"
		gui_use_node_pos = "1"
		gui_node_pos = "320 960 0"
		gui_group = "Lighting"
		enable = "0"
		heading = "207"
		elevation = "5"
		colour = "1 0.9743000269 0.7226999998"
		strength = "2.1741"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "1"
		soft_shadow_diameter = "0.5"
		soft_shadow_samples = "9"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "0.5"
		>
	</sunlight>
	<sphere
		name = "Background"
		gui_use_node_pos = "1"
		gui_node_pos = "-180 -340 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		visible_to_camera = "1"
		visible_to_other_rays = "1"
		cast_shadows = "0"
		centre = "0 0 0"
		radius = "-200000000"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "0"
		elevation = "0"
		distance = "0"
		surface_shader = "Background shader"
		displacement_tolerance = "1"
		>
		<constant_shader
			name = "Background shader"
			gui_use_node_pos = "1"
			gui_node_pos = "200 0 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			colour = "0 0 0"
			alpha = "0 0 0"
			>
		</constant_shader>
	</sphere>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-240 40 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		render_atmosphere = "1"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		radius = "6378000"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "0"
		elevation = "270"
		distance = "6378000"
		surface_shader = "Mud"
		atmosphere_shader = "Atmosphere 01"
		displacement_tolerance = "1"
		>
	</planet>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-140 1780 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "3.24622"
		haze_horizon_colour = "0.349999994 0.349999994 0.349999994"
		bluesky_density = "4"
		bluesky_horizon_colour = "0.7667000294 0.8831999898 0.9574000239"
		bluesky_additive = "3.8296"
		bluesky_additive_colour = "0.07903240621 0.3085757494 1"
		redsky_decay = "4"
		haze_exp_height = "9000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "63000"
		floor = "-16000"
		haze_glow_amount = "2.17563"
		haze_glow_power = "0.75"
		bluesky_glow_amount = "0.25"
		bluesky_glow_power = "0.75"
		enviro_light = "0.5"
		enviro_light_tint = "1 1 1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "0"
		bluesky_density_colour = "0.09869000316 0.3345000148 1"
		redsky_decay_colour = "0.9060235023 0.715695858 0.3678794503"
		improved_glow_model = "1"
		number_of_samples = "128"
		adjust_to_distance = "1"
		sample_jitter = "1"
		enable_ray_traced_shadows = "1"
		>
	</planet_atmosphere>
	<power_fractal_shader_v3
		name = "Base colours"
		gui_use_node_pos = "1"
		gui_node_pos = "-1000 1320 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Compute Terrain"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "0.3000000119 0.3000000119 0.3000000119"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.125"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<heightfield_shader
		name = "Heightfield shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 1860 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		heightfield = "Heightfield generate 01"
		flip_x = "0"
		flip_y = "0"
		position_centre = "0"
		position_lower_left = "1"
		position_upper_left = "0"
		position = "0 0"
		apply_colour_and_shade = "0"
		diffuse_colour = "1 1 1"
		ambient_light_colour = "0 0 0"
		shade_by_light = "1"
		shade_by_height = "0"
		height_multiplier = "1"
		flatten_surface_first = "1"
		interpolation_method = "3"
		add_fractal_detail = "1"
		fractal_amount = "0.5"
		fractal_scale_adjust = "4"
		fractal_variation = "1.5"
		fractal_roughness = "1"
		fractal_flow_factor = "0"
		border_blending = "0.1"
		blend_by_heightfield = "0"
		blending_heightfield = ""
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</heightfield_shader>
	<heightfield_generate
		name = "Heightfield generate 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 1920 0"
		gui_group = "Terrain"
		input_node = ""
		new_heightfield = "1"
		size_in_pixels = "1000 1000"
		size_in_metres = "10000 10000"
		feature_scale = "2000"
		feature_steepness = "0.25"
		roughness = "0.875"
		seed = "22328"
		variation = "1.5"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		shader = ""
		position_center = "0"
		position_lower_left = "1"
		position = "0 0"
		auto_generate = "0"
		>
	</heightfield_generate>
	<compute_terrain
		name = "Compute Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 1520 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Heightfield shader 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "20"
		smooth_surface = "0"
		>
	</compute_terrain>
	<group
		name = "Objects"
		gui_use_node_pos = "1"
		gui_node_pos = "-166 -200 0"
		gui_group = ""
		gui_node_size = "240 620 1"
		gui_node_colour = "0.8000000119 0.8000000119 0.8000000119"
		special_group = "1"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 1740 0"
		gui_group = ""
		gui_node_size = "640 560 1"
		gui_node_colour = "0.2119999975 0.5174000263 0.1138999984"
		special_group = "2"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Shaders"
		gui_use_node_pos = "1"
		gui_node_pos = "-795 844 0"
		gui_group = ""
		gui_node_size = "919.4019572 1069.537 1"
		gui_node_colour = "0.7968999743 0.1604000032 0.1604000032"
		special_group = "3"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Water"
		gui_use_node_pos = "1"
		gui_node_pos = "200 2040 0"
		gui_group = ""
		gui_node_size = "640 240 1"
		gui_node_colour = "0.1000000015 0.5 0.349999994"
		special_group = "4"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Atmosphere"
		gui_use_node_pos = "1"
		gui_node_pos = "56 1514 0"
		gui_group = ""
		gui_node_size = "640 698.187 1"
		gui_node_colour = "0.2310000062 0.3203999996 1"
		special_group = "5"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Lighting"
		gui_use_node_pos = "1"
		gui_node_pos = "320 430 0"
		gui_group = ""
		gui_node_size = "240 1340 1"
		gui_node_colour = "1 0.7299000025 0.2195000052"
		special_group = "6"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "606 92 0"
		gui_group = ""
		gui_node_size = "240 820.52 1"
		gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Quick"
		gui_use_node_pos = "1"
		gui_node_pos = "1334 236 0"
		gui_group = ""
		gui_node_size = "240 673.339 1"
		gui_node_colour = "0.7372000217 0.3440000117 0.2119999975"
		special_group = "8"
		global_bookmark = "1"
		>
	</group>
	<heightfield_shader
		name = "Heightfield shader 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 1620 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Heightfield shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		heightfield = "Heightfield erode v3 01"
		flip_x = "0"
		flip_y = "0"
		position_centre = "0"
		position_lower_left = "1"
		position_upper_left = "0"
		position = "-1286.43 5272.28"
		apply_colour_and_shade = "0"
		diffuse_colour = "1 1 1"
		ambient_light_colour = "0 0 0"
		shade_by_light = "1"
		shade_by_height = "0"
		height_multiplier = "1"
		flatten_surface_first = "1"
		interpolation_method = "3"
		add_fractal_detail = "1"
		fractal_amount = "0.5"
		fractal_scale_adjust = "4"
		fractal_variation = "1.5"
		fractal_roughness = "1"
		fractal_flow_factor = "0"
		border_blending = "0.1"
		blend_by_heightfield = "0"
		blending_heightfield = ""
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</heightfield_shader>
	<heightfield_load
		name = "Heightfield load 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 1800 0"
		gui_group = "Terrain"
		input_node = ""
		read_from_file = "1"
		filename = "Kanchenjunga + environs.ter"
		georeference = "0"
		auto_georeference_from_file = "1"
		NW_corner_lat_long = "1 0"
		NE_corner_lat_long = "1 1"
		SE_corner_lat_long = "0 1"
		SW_corner_lat_long = "0 0"
		new_heightfield = "0"
		size_in_pixels = "1000 1000"
		size_in_metres = "10000 10000"
		>
	</heightfield_load>
	<colour_adjust_shader
		name = "Colour adjust shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 -380 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		black_point = "0 0 0"
		black_point_adjust = "0"
		white_point = "1 1 1"
		white_point_adjust = "1"
		gamma = "1 1 1"
		gamma_adjust = "1"
		clamp_below_black = "1"
		clamp_above_white = "1"
		>
	</colour_adjust_shader>
	<camera
		name = "Looking North 1"
		gui_use_node_pos = "1"
		gui_node_pos = "620 300 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "66760.3 8006.83 81590.8"
		rotation = "-9.5 -158.9 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "57.375"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<cloud_fractal_shader_v3
		name = "Density fractal 01"
		gui_use_node_pos = "1"
		gui_node_pos = "340 1740 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "33958"
		feature_scale = "150"
		lead-in_scale = "20000"
		smallest_scale = "10"
		noise_octaves = "13"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "0"
		roughness = "1.75"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<render
		name = "High Quality (2400x1800,0.6)"
		gui_use_node_pos = "1"
		gui_node_pos = "1300 420 0"
		gui_group = ""
		master = "0"
		image_width = "2400"
		lock_aspect_ratio = "1"
		image_height = "1800"
		image_aspect_ratio = "1.33333"
		pixel_aspect_ratio = "1"
		camera = "Looking South 1"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.6"
		anti-aliasing = "3"
		GI_relative_detail = "1"
		GI_sample_quality = "4"
		GI_blur_radius = "800"
		supersample_prepass = "1"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "0.34"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "0"
		detail_blending = "0.5"
		displacement_filter = "1"
		microvertex_jittering = "0"
		detail_jittering = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "0"
		ray_trace_everything = "0"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		minimum_threads = "1"
		maximum_threads = "16"
		size_of_subdiv_cache_in_Mb = "400"
		preallocate_subdiv_cache = "0"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		output_image_filename = "/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<camera
		name = "Looking South 1"
		gui_use_node_pos = "1"
		gui_node_pos = "600 200 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "97078.9 4150.15 80474.5"
		rotation = "371.545 287.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<power_fractal_shader_v3
		name = "Fractal breakup 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-200 740 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "17125"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.2875"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<camera
		name = "Looking South 2"
		gui_use_node_pos = "1"
		gui_node_pos = "620 100 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "93142.4 3986.66 80448"
		rotation = "357.545 287.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "patch2-new"
		gui_use_node_pos = "1"
		gui_node_pos = "900 900 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "89860.29945 4557.982122 82121.12591"
		rotation = "398 314 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "46"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<cloud_fractal_shader_v3
		name = "Density fractal 02"
		gui_use_node_pos = "1"
		gui_node_pos = "60 1720 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "55575"
		feature_scale = "150"
		lead-in_scale = "20000"
		smallest_scale = "10"
		noise_octaves = "13"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "0"
		roughness = "1.75"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "1"
		blending_shader = "Distance shader 01"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<camera
		name = "Looking South 3 "
		gui_use_node_pos = "1"
		gui_node_pos = "640 60 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "87762.4 5599.89 84275.9"
		rotation = "376.545 256.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "Looking South 4"
		gui_use_node_pos = "1"
		gui_node_pos = "640 -40 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "86876 7736 84267"
		rotation = "369 256 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<surface_layer
		name = "Snow_base"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 260 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "1 1 1"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "1"
		smoothing_amount = "1"
		child_layers = "Reflective shader 01"
		coverage = "4"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "1"
		blending_shader = "Painted shader 01"
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "1"
		maximum_altitude = "10000"
		max_alt_fuzzy_zone = "0"
		limit_minimum_altitude = "1"
		minimum_altitude = "8000"
		min_alt_fuzzy_zone = "0"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "1"
		maximum_slope_angle = "85"
		max_slope_fuzzy_zone = "10"
		limit_minimum_slope = "0"
		minimum_slope_angle = "0"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "1"
		intersect_underlying = "1"
		intersection_mode = "0"
		intersection_zone = "0.0001"
		smoothing_scale = "0"
		intersection_shift = "0"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1480 800 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "52255"
		feature_scale = "0.5"
		lead-in_scale = "0.8"
		smallest_scale = "0.1"
		noise_octaves = "5"
		apply_high_colour = "1"
		high_colour = "2 2 2"
		apply_low_colour = "1"
		low_colour = "0.5113999844 0.8671000004 0.8671000004"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "0"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "0.01"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<lambert_shader
		name = "Lambert shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1400 180 0"
		gui_group = "Group 01"
		enable = "0"
		input_node = "Snow_base"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		diffuse_colour = "1 1 1"
		use_existing_colour = "1"
		translucent = "1"
		translucency_amount = "0.4"
		translucency_tint = "0.2504270077 0.4469639957 0.5687500238"
		>
	</lambert_shader>
	<multi_shader
		name = "Multi shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1640 -280 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader_1 = ""
		shader_2 = ""
		shader_3 = ""
		shader_4 = ""
		shader_5 = ""
		shader_6 = ""
		shader_7 = ""
		shader_8 = ""
		shader_9 = ""
		shader_10 = ""
		shader_11 = ""
		shader_12 = ""
		shader_13 = ""
		shader_14 = ""
		shader_15 = ""
		shader_16 = ""
		>
	</multi_shader>
	<camera
		name = "Render Camera_1"
		gui_use_node_pos = "1"
		gui_node_pos = "620 -220 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "53018.1 193507 65862.8"
		rotation = "-90 26 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "57.375"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<merge_shader
		name = "Merge shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1500 -120 0"
		gui_group = ""
		enable = "1"
		input_node = "Lambert shader 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader_A = "Lambert shader 01"
		mix_to_A = "0.5"
		mix_controller = ""
		choose_by_altitude = "0"
		merge_colour = "1"
		colour_merge_mode = "0"
		merge_displacement = "0"
		displace_merge_mode = "0"
		>
	</merge_shader>
	<camera
		name = "Looking South 4 close-up"
		gui_use_node_pos = "1"
		gui_node_pos = "660 0 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "72241.8 7296.62 80493.3"
		rotation = "369.545 290.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<default_shader
		name = "Snow_shader"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 700 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Snow_lateral emboss"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		diffuse_colour = "1 1 1"
		colour_image = ""
		colour_function = "Power fractal shader v3 03_1"
		translucency = "0.3125 0.3125 0.3125"
		translucency_image = ""
		translucency_function = "Power fractal shader v3 03_1_1"
		luminosity = "0.237499997 0.237499997 0.237499997"
		luminosity_image = ""
		luminosity_function = ""
		reflectivity = "0.193749994 0.193749994 0.193749994"
		reflection_tint = "1 1 1"
		index_of_refraction = "1.5"
		specular_roughness = "0.2"
		displacement_direction = "1"
		displacement_multiplier = "0.01"
		displacement_image = ""
		displacement_function = ""
		displacement_offset = "0"
		opacity = "1 1 1"
		opacity_image = ""
		use_alpha_channel = "0"
		invert_opacity_image = "0"
		opacity_function = ""
		alpha_from_colour = "0"
		alpha_key = "0 0 0"
		key_tolerance = "0.1"
		image_projection = "4"
		projection_camera = ""
		unpremultiply_colour = "1"
		unpremultiply_translucency = "0"
		unpremultiply_luminosity = "0"
		>
	</default_shader>
	<surface_layer
		name = "Snow_vertical emboss"
		gui_use_node_pos = "1"
		gui_node_pos = "-1560 940 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "1 1 1"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0.1"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "1"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "1"
		maximum_slope_angle = "16.4"
		max_slope_fuzzy_zone = "0.285"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2.5"
		smoothing_scale = "0"
		intersection_shift = "0"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 03_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1420 760 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "52255"
		feature_scale = "0.0005"
		lead-in_scale = "0.008"
		smallest_scale = "0.0001"
		noise_octaves = "8"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0.413872987 0.6999999881 0.6999999881"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "0.01"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<distribution_shader_v4
		name = "Distribution shader v4 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1460 900 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "1 1 1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		altitude_key = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "16.5"
		max_slope_fuzzy_zone = "0"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		fuzzy_zone_softness = "1"
		>
	</distribution_shader_v4>
	<power_fractal_shader_v3
		name = "Snow_lateral emboss"
		gui_use_node_pos = "1"
		gui_node_pos = "-1540 860 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Snow_vertical emboss"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "41565"
		feature_scale = "1"
		lead-in_scale = "3"
		smallest_scale = "2.08333"
		noise_octaves = "2"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "3"
		displacement_amplitude = "0.85"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "4"
		noise_variation = "3"
		variation_method = "0"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "1"
		blending_shader = "Distribution shader v4 01"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<camera
		name = "Looking South 4_1"
		gui_use_node_pos = "1"
		gui_node_pos = "640 -80 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "75899.8 7983.84 81448.9"
		rotation = "366.602 258.839 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "Looking North (LS4)"
		gui_use_node_pos = "1"
		gui_node_pos = "620 240 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "59502 6412.32 73238.4"
		rotation = "347.545 410.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "North_closer_central"
		gui_use_node_pos = "1"
		gui_node_pos = "1000 1360 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "62532.2 7057.87 76913.5"
		rotation = "355.545 393.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "North"
		gui_use_node_pos = "1"
		gui_node_pos = "980 1520 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "58873 5567.25 71727.5"
		rotation = "366.545 390.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77.625"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<group
		name = "Lucio's snow"
		gui_use_node_pos = "1"
		gui_node_pos = "-1474 470 0"
		gui_group = "Group 01"
		gui_node_size = "409.508 1086.742 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "3"
		global_bookmark = "0"
		>
	</group>
	<painted_shader
		name = "Painted shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1060 780 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		use_absolute_brush = "0"
		brush_size_in_metres = "1000"
		use_view-relative_brush = "1"
		view-relative_brush_size = "0.1"
		brush_falloff = "1"
		flow = "0.25"
		colour = "1 1 1"
		projection = "1"
		coordinates = "0"
		translate = "0 0 0"
		>
		<custom>
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D7tcLQHZyS21roN7j/t6aCGeEY9PU5+WsyGY7b3XeAJgnPWNGl47g3nFkrq8lojNvYWBh1lgdp51nHKDOb3JVLWOFea0Os1+Y4wLntM4sa5UOohDFdPCJc5BAjLKC8okgVGm3ysWbIzj52q2eaYtGLX1k00nobcp1t9YcRlirFnznICjNo5DR8euP6epfRTjq8HdvwkoS+jYi70Qzzqbk5nvxOO+ZdQqvdAR1k6WaoO5zEYicpnveEyBdVG4m+nUMVq8doRp7spkU9cgjbt2qQgRKbu6fmKFNdj0+fezgct4DTrWZAzshfWuor1h2EqbiIrjvVAjrGW7L9KGPmfwetcI6n4fBHmDlLGwXgXyxtHoVLlVyBvJL0pm5X/ivBF16127OuQfxq2LKm8h//h8ItHKQv65znkRHc39t68cX/5hTs3z+WVS/LAXbu7Wf/GlA/KGLbP60WGcn3fwm9zQgfz8nSfaUbmEiBLGTOaKIddNKYbzbiHj3Bv+fWvMBciHJ1ud6Dpbiaj6ksIfX8iZakeN49MO4ZyZ/X7qFxvk1fOPKQyDfUTkeobttn4vBa3/MO6UPojNXu4ZsdtgOkce9EyPQU1pyNNX74Oc2WzTpuCv89csSZ1O1QWzeiJtqxsYd5ukOhMwehKx19S8sRHaVJ1fD+a+fUrdIpmIFhki3I37KajVYss47S7dv+baaGrOAzBa53nrv4Dptp0o8wBjKPFt7IgQNtsl5H74gZmRCquI/wE9W3/u3jwwkts1zthKYdN75bx4K4wPv2J1kV8vzNdoX+4muJ608Prnuxr+3VfZg9g9UAdtrVTSxKrhXPUPXrrB+GgUu4yK2OJ68bGD+0gqzNcOlek8mzwiMtiUTDsJ43w47MQWMy48zhe3+HbJQU8S7djFk5BIRHnazDv8ocbp3zbOKf+C56tfSJI7BOLnREbT+X6o3ZaKbw+mwZzezu/ge3wGzzuF+8WJCqgXwWMBT+kvE1HQIoHnMsRG5JEaBR4/3CdUEPwHOiBWqw8TbCdtiIgvTCE7DWo35/6s4ZgqHGNsHqFFvyDmeW2OrC8wJKLj0SSRe9ADxFhyyTVN4liti2LOswez8MMiJlGTiGSsL8jMQ6ya5o4K5dtiY+VvJTcE60tp/PAxYVUimjpQfMwOjN2Udu63SVy/3pvn8+WCGQo2uJCgCH2dEp8sF5icO79FN+Rj88e+Vvoa1ZxV8toNPSRdqQFdLdRKnbN7FdPdsBldGRuRB/NdTGLLLikiop0e4LcE4xYo79Euho1FJd8UI5gTexSUe/YREYPr+usbwagbRC8Ozv57npCik9YLeaP9jhpNpRgRbXtZca8e1qngyM+nn0qw0ebqeJsEpjzseenqLiJK/XWO1xbMxrqsSHN3bPKjKQNqYDYuV0a68sMYthSI9DfD2jnzev4DNzYz0pEWs5Dr9IjZiGcb9GMi1sGmYIJlTLvZ/u0dLq8IJavDcS7LDngawf5iQGN4pw2YS73DI3w92JS4buD7Ace5YL+EBDcTUavRwysjkH/4vLoXi29i8zPpxtuvYP4cdzhJ5iAiSimBYAvmXFYWs6QKNoIi6o4dYC5KV4cZbyCiBc0p5TboE6Z0VOJhqvE+d4uy/N/6/t55oQT2X8EGBKHDYBI2N8ZdSscm+9Tb6iIwQaQ7LZ9gH+d4Mtm1HvYFdEo9YnV22Ix9r3ydDubl1xKnnbAfJK/6N3KB+an3VCuMERuOHFbJQDAvPujVLMG+8i43L28I5N76iFdTNpdwfu419NztBIZ+i+po5SwB9Rr2L2RADtfY0SZkGYh7koKFK/Q+YE7/FL8bM01AI1/OKkqCWTSpDX0ujM3oTKWwOJjg0F8sN0YJyONtdtEO2DPyXBaaYFjANYXfju/+CtRBu0P3i44NEVA0i1KPA9SUQVvmjp+S2BB5hscWwGyfuUNo7CUgs/tDjzeCMZW+EdTfjevXTVaDUlY4F7vGtHMh7N9NVehP9kL9OqjzVu9zETYLd3hNBcCcZ7p59EEXARX8fhL3GMwEgfNQdwQ2W34IG/CByfV+L+MBtbLtkhKtD5iB1k3Gd2yxOdSclCcF5idzwaFrYGTPMK86g3Eq2FFAssemqeAyvQgYX0rRHvE2AnKYWbQ/BGbR79Jnp/3YRF78baoAxt1km/AeMC3Zb0PEwFhMmlrYH8BG5Q5f/kkwOipBAmJgkOZULg+YjB6/Lh9JbOjpOJ4GgRFZN8MpDOaZuenWr9AD0K/IMBkcxOZeWtRSEpjMn5fZd4PhcO5Q6gVz1aNHs1EWG4JHn1Q9mCb6YqfjYKqO8QZUgskrrY0xVMem2tpigY36PIrAOBBCPU5k/tZUME+NnWYSLbBRY5nIEAbzOat3SxqY0Sy9uFgwzYPV1qr/xoeTRWDyOJhT5NGBWRjDkHdsFcVgXIY6OiZSsDkqRhKlPrNKfp7TVdhDQLE7NOt+gXkTKTN/kRPHxsLKPrIA5B/fLfWpXV8IyFaUQS0CxmfjzRxpN07ck9QHySf4gPHsq7V3nySghgEO1gkwhfZr27NysDkS4HnME0yj7cXXYt8IKKF+hUaS2ttEza84T2Iz1nCCoxhMMM2LGvsfBLSDoUmnAkwEV9tdzfs45r9bvLNeBwvbbcefdT7Q/4y/sV4iQszHOveecC3G68sizfbtUTD00asTvoxE5KuWkjwMa2fd3cEKdm+8TulMOx/OgCH8adNrFCQi5o/7Wf5ATmCYUWBt2IVz3Wcn08bvYEgvI4u75YnI+LQC4QrkzPIqlQuCp3F+Fs/Rb6oCc4Sb8ewndSKKNs6z3A+1YANbhYcQP64pbYb52+LAaAtsVI00gf7nREX6WahfG2nfMdlI4vr1MV36sDqY1rNe9TJuRFT+dW3XEOwrL/X4rXcdwXXQT62DngdMJXsC+cttImrxexx69iPU3GtHB24L4pp72OuL7AqMoWuB9QJ/FBGRhF65ckBvU6+UfPr7EjaN5OJZeWpdflSzxgD9j31I5Y7wEQp6adxhZCas99d8SfytEgB9ndgtclQCLQkdbtc5qfKVgmS/PfUJlDH4a9YK59TKoAdYq+i54LyLhD42ZpulzUDtvsic10U0xL2NgKX8beg3ugt33zazIyGpo1+MMn9RUH+NrkexnTFe702k1YtgBrZEXaV1JKGGwzq/ZRZhTzTz6otSMDabHqkMqYE5f4X7mKMLCfGe3TNtskRBz4ql7qW0YPPxwtrwCej9Ave5ERbiSei8vNxD9zUKOrWhiak72eSvmdrEnO8Pxr9jXUt6KgkNMKRnjtLModTtJruC15niZ3otJxLcqc8BOD/e3XaHhBKTBp/Qr1LQ8NabpBFefJw1TycBGehX289KM2oZktAPmQPS8nBfJ581svBw4utZt7+PRH1/4aeqI6qqQ0L3UyXv6CxQkKbhSr9c5yn8zJyp3YEbehtm0alp/WYiuv+1WrxpFPZ6kZS7cQJ4LtpLsqKfQn5u3hOMYlyI6FPcUockzPtMQQTrpY24jzI5J8K0REtGX3oIoWwGRKT9PfHkS+i1lFwU3+mz4RgTJ9CiEDBCVVpD8cpEtKupTaQSeqRPz7bKul3A8WycIp41CuZl1XLApDTUwVpLfwuI50OUvlbWBrwuXhNMTKvgegT/nOR5APt3qS73zUToSeSN+m+zP8NGSOvp5HvIdWL+3A1z0JMcNMxdFgQz8OfaivHDf8/rprqiv4MxDnjxTAz2+A4tHmEfoE/gP9ezfGAB1/dTRmfyqM+f9YSk5k8IEFFMaXTEBJhbZ1ePJB3Bx7HxzndsBXN+u/P+rK1EFPvOnrkN+oTC1FG5wDJ8HC8T6fY2MGPxHab67ETE+76HMwjWO2P8Wvrdndgs/vrttgqmarcr+TUzEalUNQuVQn2vKN2nZ/EB543uzrV9y2CyebVvh9ETURPtFqdpqO+vEjIrP1zG5hrfUPB2WIMhVuuUNoORWVj1KQbzQbx+t5ctNoxh7IWKYJZWsgrToN9oH+ic9AHD25pb6XoaG97wDY/NwRS89BgWB4PuVjxXAzNcpNVK0sJGoWk11BnM+DnacvI6IqrLkX8tAuaA9Z9dfurYeCT42heB6SFsu8cG/Y+au2WEL5iPG9S+lARikyLLEER99u6SWyF0khX2F0cUeTvAWLskoZ0N2OhZnZxqh/wzYdFQ0wLz5bbUfPgJjGH8sM2x+hk8hrqtZ0Y1IJ5756L1FcSJSIdxvvMxzMVNEket9X08Xy/14n7MgOGYTwzwhzg0DGl6JAx5VXR/p53Ov2enQs/ZOrNhX/A4N12RGfr5y5sj06g9NvvLoMXL9TivJltIe9aBCQjbGhgJ+4KiGA7VJohn23mLmk/5x/7zHoR+WYwrifpc/dHQJg3ImRa6np4PYS9DOMQ9amCNc+ZlVpZPGZAPCSd3l28tIiLbc4lN5yCvntpkE62UjPdEnmeH/XMgR13SYtQ0WIX1dXyKovWFgtI3+u8wEdLH/erCG5UkyD9a1otvRJVI6E983TotyKvcARfTxuRxzhyTWJv05yajIl5+lpIIEppqR/pFFApiXd/xUNUe55bqW1J1YmACOg6f/ZBFQjYKVTqukFumT7TkH+Q9/ddIcBamnQbzGy3npVaSUO9LCUEi5MxEzfH7L2lxHrsjKc0bCuZ0rl+PWAcJyYQU6bz6Td0LXwhNj8MmhZjumQkm4sf89IUhEkp62tBw6w8Fke51lW1jxzlzcU3NlADGs1aoPWKUhEgW8fVekDNfE2mPc+hjk0RMH4rcDOuLUjcfvEZCLgGvCtRp59Dvi5eEeQ6YYfNQxm3LFuhtwh3S49lL0J19IUdP0c2hkxf8BujeYfORwYCGDY7DcNgn594cCR0xrf01DDk8pl/318ASPlfEzv2CMnA9G72vqNzvJaFkTzoZFrgeZX/2UncebOYltmXxckHP7zPeU/ychJ4kKjd/hfEJHL7mlduGx9BiPtTInpMMsflaQzMaxpB2o3UNjPNQV0Ha7V48FxPH38wWQ2yMvQ+6KfQV9nqBjtlVUE/L3laff1WCc3jth0ydSlg7LNkvNa4kEdHOjGuJPRA/OrSH+BUf/nu2vMmnMp/aI+UfezYOPYBgRyyrD8Rhtu2rWTkGHKvu+t+V/MAw5N/tGLMgoltsvwpaYb/MMSBRWhSHY762/Z7aYzC9nnV7DsHaycr9fjMM+o3FF5ZsvfN47awM+V/LA1O/RzpnP+yF9Yht39xg7SSel4+ttcfGy8Ls7hyY47UPEmqgt/lxzqavGdYgw4jVKo8oNqGt+k6GsJYNrVrolC2JaK6c3O0E5+IrrneO8sLX03SMy+E9GMldv0StXYko3XH020ZYg2fKHd8fvY57m0euBpt+w7lEIhs2icG+eyI0j6QD54rhI3PZT+CcgD6xfN8KYyiR7TAkDkZFnllCHsy0iEgheQwbT8Y5pdtgnjVPRD+E+5qh8+ajPsc+3rItQsrm6H9+VuAYGeeVCblFTuwnDVcwEW1JiFY4C3NRTliSdZ7FczGr41/hBfN+8uODyx3PiUj4js4rD5jTsnyu6YIknBMCN9D7pENOKFY6KnvsNxG5eyfurPtMQc6vFzpiaXBOSG/yMgzmoL67qb5hsZeErCP6i2PHKYhFPVlf8i7utWJs41+WwbqoYbzc5JpIQuXmtyc7f1IQ17TWtYBQHIfco5NHiWCuHe1qflxAQj0r61LfzlFQdBer+bmtOJ4t/VWumoLRffRgg2wJCW0Ia763BeL5vn1i/TlHbAxEBvv7YH1lsK4dPgJmdW2nhx8YXunuEDtXbIp2IBVLMF2BY646YHh7y8xHwdxiTn/62gsbfe7l69VgBipDj5xvJaGWuGuxu2F9udmHPCgUxLml8nTccjCY3U/yJ1AnCXFqZD8QWKYgTroCFoIZNgpsNtkkMNaBjn2nvpBQcaK78ynIUXpG6WU2JGwO9llFU3NL5IU8prkRElL8toutFMzQ/u4r9S3YWB32+xgEZlfrDUHuSRLSadiie2mFgroPRz5PW8Zmu6cW+SGYbWspG3RmSIiefsjaBnJd+FjNGr0yzhu3tnRtYgBzTeTptMMgCTlZcvOxwXEW6y7EDdbh4wgvF7HfhvyzTlbi+f73JHSrItRuDO7LVn/E+8FZbIjDdSbrwSRpS8xvryWh6MLzzhFg9D96qHZIYHOmM0MjD3IUo66UXQ2BhILPcQ28gjFcruLdWPcJj3Nm2hf5AchRj3pHImZSSGjHaCS5A3pRRj3TyzHy/z2PJSzeODuwiYxekz/FZvjDOK9bEAqfp6Bxlqpn2a7YWIhdPfcN4lnk8lcOxeMktKxQGsY5S0EdLMOxAmZGf00NW5bhEKyLtAPFqbRzsJb5HL48GaOgx2VPnwRb4JgnnHRxaaTurV5pBRqkE1FOinC+UD8FtfiaF61T+1dPf59cuw85QW56cUuBLxGZ00Uwl3ZTkJRuuviGJ3gN9ml8zvwK5t6u039SIWe2PZuPU4J1ytWkF3jl1/H/nDOndihpfQYzGlpU9Br2aDTlbIULkMfaOySNr6thY5jT9vQLmLrXafz8OpBXE/8caIG8EeK7RB/zFOeNX/RPm8Tgvl5qfLC/Cfln2c46VQDMy+HQbtZ/efW/5Kh9vsfdesFEclZ734VzZYeuP84Px+meXEuhPMJm6svj0s2QV3WLDuyk5rGzkcsbfMHUfnOf5ZjA5n2WOd89MG9cd1mchfx8QPI4rTLcl8CctjLLv/wc96Og/jeY6fBagQ4nIgq4O7BPFMYn6ofkU/nNeAxHvTxlJCAf/txQdUMbcviBlB0eb8CUdLwOY7t6/D/3UV3tbo2sEBu6T69zPYc6yFeq8DgL5lR009bItQ24Dj5c9ZbaDftKoeuvK+YKoX+esnpb1QN7WIZwiQBvHBu3/wT53ANTcbzD4UcZ1AIiuVCqD/LqTa0rJ4zxc+yzl4VZ4sCwjbu9/VNBRBDnX2LAcLevet68jU2I832rCxDP2+/HLX+fJ6LX9dpdi58oqE/XtGxPpN5/7ut6bhvSWYJ505hVwLtGRF3cC5N5YGLe1afQHMCG87eW7EYw3qrjY5NgZjn91TmgT/BfjgggK2FzXVl7axXsGavVGGdf0ZDQc4Io/VUwrGe2MYhqYfN8SWwqCczpwsJqXtib9z1ZYMkCE8f3oGNADxvu2r5nbmCMGLWbboN5UBa8twdMQhzDuczT2OjTGRhpgwmUo2X+BoZufMaeBfaeUSk6BX6W2HweE6OoU9f782tbZzeRUFYobaADrGVXoT3biwaxuVjdEEJ9j2/fMUobzkpCrpq2YbpwHK28EFXr+/+9xrUnVN105iGjA7uYO+KhxuWLdJoF/IA9Nfv+zi5PnH/u7Bfn+yxARkp5ktfcl0ho7qtajRbkTP+q1kcff+L8vLpdPpBFhIyk6Vo1vMRKkLl7dogw9H6WvRo3HV6a/+daea+JVz4Jrsfp8lFv/nYSmgibKrWEnFnqn+vr/vn0v/3OZ9INPjJa7bYxDxApQXwrEfVCUC/OmpC3nbiE+9UipyWJQEEyShew416zLkGhozyLstD3mqomaQWLnflrlK561U3CNWud5djWSShBbTbXZueZ5pCyBbmpp8ESf1u4yb2hEPLzncakSC+oBVx3GE6dWzeHeL/8OOGbhO+d7qDIlxnqO6k2OyML1hI0J7R1zxWWOcS58Y7VjSV87/tztLWfQi3YFrpNMNywBHUk6k34cc6hteB9bccN8LmieRw+7tkKdflrdu3BsRJkw78inLh7Dol8XDXntbTGe9huzfNzMIYtMeb3Wb6WIPYfUjO2wnPoz++Zy7Ee2NC7kM9kg/Go4TRhnCtBB3QufXcRnUNfM5Ri/AjYsJxkoakC89KwTSNnrQRpOV4/rLZnDnlURM3l/cKmi1GILg5q7o1r95g7e0pQghkrvxSca1ffzXkPY2wuF6mEpkA95chraf4MY7h5aTC1W3AONdl95mVotfprjB5ak4sgDrdTaO89PlSCFmiHf8hzzaG7/Hr6GnvxvT883pbruRH2ekKcGoPQS5xk3ju/nXUOceiK3YsqwGMYIyuRygZGtNflxxjEz7bxmE4ZxjmUeczgk6wMnneOfX/6qN/2DBkp3PiJSKjyySa2LYvQ22w8lMPE9K9nO1FkyAFzIUCT5SQ2SET8xyV4piDXXZ4pahlj+fcOcZjheR9cM0Ws75JTHxGV3Dj80Q76zDnB+AFKJ36vpyzCfv8+XM+79AXLN2Ckx5xSvCHXme9P4k8bxWa9ymGtBVingu5hS1FjRHROZqfp5ACsd/P9wksd+FxfygScVsDcndBY9J+GHDWafkpwiIKa71rLXnbG7xk3mdykf059PubHoCpKT0JsPT9dmqCn3ZP6qfu7lP5/zpkfTI6JyIE5m8z/PADyIf2Mf+gQmLBQ3kpX2f+e6yq1LuYObiCj+JitPU6/iMjHnFX9IJh7HaGX3DmxERardKLOhQKXvrwq3HvavoJHGXDN7UJ3V+jn8H3Rc1fuuAtm5sfbF+xTRCRSVz4QCtdz1dpoo6o9rgWOq/yu/lC/tsg49Er2EpFH8leRn1AvOk3P5zIfx8cJ56F3Cobj0O/ldg+AMTzrEFu6Bsd5NfG7YGcaPg5dKAeNK1zzvJfuGUsYH9IB7fk2yJnHy47srz6Pr9m+xfebB9z7oW3Zgec5SWgrZWfjF8iZIqPSNk48OGd+S99+8APMxd59wTafFUhI77mTkt8UBb2dzowztcLPE3ZxnRmmvu+mTXeNf6dLQqGkjhMW0xQU8WYugXMD7tl0tjmrUfewqjXzsdNMJDTwcYisAcdRrhJc2e2HzxVd0tAzBkbKTiPTg52Eyso1+My/UZD0WfIRqXfYNI3zNxhBD8D85rHDyDgRPWd783UC6sVe4yH7uf34vqqejapbwVrWKUm53V9MRGcy2bVHoSeJeOwcYvj/76OWm/Z2wTVbvD0QvjGciA7vG4qzeg910ODQBgc53Evk7M+f8oN7P5aVkijlArX71GAMaqag03V6gkLauCcR7cyuPwkxJtMxd13WDPZxty37Fhuhh5Rw+RB4CPc/T2137/hO/T7q+NY6ZdjnZvht9Yt4R0FKNxMCw2hxHxWz7enRRZjTwZyPc5ySRDQQE6ext4GCxFXFs+v+4OdaNKeZe+lhfEYtX5x05IA9/geW5a46ClIdvc0pIoGfj3WyP+RLgj6qtlPsoMwvAnqRKnHzRg0FSQoZ2nzRUP2XE/LpoqEfUx+dm+oZJaAbOfHx+6op6Jh6+EycPn5XYp/5jamI2j+XrMgwdRBQ5sa4l7OVEM9umaF7o/H7nYow4ivqu4Dv6vJdUW8JKMB82eXTG9ij7Y4WfS+Gv11ResMrGwKmeflT4cESApqc3c04UEFBmnSHf+5fh7+TUSIGux0HoxK3Zy9/EQEd/UjZIwRGOdWCfFzt0F+TytgSIA7m5bgM/e18ArI51aLdVE5Bikwxe01m5PF7kFpb6w1gvGVFJ+4+I6ChNZNYKzD9JZ/TS+9is13vhiAb9X23buyW2SwC3N/JEFkwKdVckkdcsVmXOd5Jpiej3rvz3uFPCOi+mkqaMhiZqkckSRNs1lsa1r4DM6J9xK4NjFCD9KGbYDzn/WerzmBj6R5qHQiGtltIcgbMfCU5qw7MMvv9i55a2DhWzzJR36PZLil8FoDr4aXrSN8E9/7k2wrRTA0brSs+gXvBqGZG/ZQE8yjRXvAAmISPojPbVbAZpo0I4QDDUsfRoQrmTNyQw0kwcw+F55MUsJE7x3GETEdGs9aqfSpg7P1y2+3B7Oy+EHRtPzYiC9V8n6jvl7f0WVJNOaNCiBuYx5Zqigx7sDk+xdzzBkzsyS32h8FIaGf8DAPjx1/98hQ/NvIzXCXU98vdjj8lYsAw0yocnwFjrs0deEEYGx6tvnEzMIwMI/NVYF69losRhPjhjRPd1rIPm3OfvEfUwXArROd9AbNVV+iXOhiB18H1AtLYvFHSqpMA81ufK4zuKQGtnyIHOYDp7G8mNshjY1bFnScERrX7DDM3mBdaT4a8wJhOXIovU8SGQ2N7+FYw4sqvYnaDcVeaRaFgyk4/Gag7jA377ost1PfUyj92ycmAEdx0bO8DMMNa9bs3IWyi2rJSV9dBft59/dhhML5FvmPZYC4Xvt7g/c+EaH1u+wmGpopA1gZjWZ08VALGXO7Wx6//5r3kxoMsOTgXJc5WtykHrifox+efYKym33sWZmHTxHrnAvXbMFcuJQmFFwT0QazOJhjWKRPd/YRMT7x2jmS7OY2AEe2+K3uRSECbkweVJasoiES3LHJ/L16D56XtvlK/hej6dOLuXVinh2yl+dzAOO4byyXa/ftOjyOQk/peODjxHTf1m/97lOgyOsgbXToe+5VY//tvEMqCo26HgOHZE/Iuv4WAWuaqc2mp745jrC3o/73Lro90ehMFRsfjCkmhk4DeRZRXxoBplA0QVSnBxqc2NywezPbtzjqM/QT0zXXaTaQW+o2rVoP7//2O44vltq/eYKZTDnckDRPQ7ExIQQoY2aHXiekPselq5BXKB/Nk/1HtqAkCag9xlNWCvCrxvP7OYyucD7/4WTO/AiMkk272YAryD+0TzgwwkmI35ApfYbPy6/zBZDAbLK/r3Qaz82q+RSEY6XCTtYgCbLzCPjrdBhO3nkPXBYzy24JHZWBcxhi+3X2KTezzdMFyMDcrv6oTvxPQth/3t/wBc6gt9sEpNvyeOvCJXkQnmA7bfWdqwXQtjRC/g8nxU4t6tgkbxt215d/AHPb+VP8ezIvdFzYNgbnK82ykaDM2ImpnsjQhH3bH84cvgnlUesYsDYwO6f7pORFsokfbTnFS8+pIqNXBMQJ6cl9s6h2M4U7xvbzOKviaj+86yLsejF3K96uTgwQ09SvsqziYy8ndJxSf4HG+uTklYgsYxgjnvZkwX/U7zlaTYU5plI84B1zHhqeK8nsErpk3lfqNHgFZn+5/lwzG5u2AXPl6bIqKeeKzweQ4D12fbiWgmvuNqQLUbyEWutl9L+DY6IyIY15H/U0N125Z6m9Yfu2WFhmFeN7M1XCFoxPH89b7n8jU70AWUjXfsRQS0JcbD28Uw9p53J/G81kar51zZ9b1n4Z12iIWVWmcATlKMKn3EazBbbLtC2z5cn/N7vvtaas0sKfe/Zo1JJyADn60jp+FPB+V+lDqqM5B/BvVtwrf1cB4mGtWPL5JQKFWizvowQQn230yYJH5a07n66Qbrc0i0sjYM3cPAlKVHyGrlFHQSN26+7sYpfF72F9lDVxgbAof3Mxyg9yiLZhMC6Yncj5IpUYKv7+ob3R8uTqLJLe3xnO5EpC50LRcSSkFdW/JOJZzEZt73aT4Z2AexhN6ZS8R0K11XfsywUR03ea6Z45No0DDbW8w4jHoXYALxHyz9WF/MPnXRkQfSmJzjhin/RCM4JN3zGcuEpBMtGpNBJgz17e5lx7Hxvrl7+RpMAkcz/bMwfVUWedWloHRtfdp4g/CprLntoQ43FeaXKAj9b7sCMPev8CcVbpT9bgOm1y+0wy7wDgeq8+ijs9rExlnQ7h3XZQ9mLGGzciqoqwumJ6Y5QLTa5CjEg7PPwdTu/FlqbghHkPNqykbYsGI6fi5pN6CMXQ+pmsBc3HuqqTtzAQ2H3afEPlNPc5n296AYALqz7FR2Qj1q3agzXMwHs8X7fRFb06YU52Mvn2KUQSUe/fb+s0QGz5hv784XMLzfqCWNcoejLMd46eTiTA+p18esYAYu7C6udymUPavybgae/wRmL1tdsx9qQR0Nv2s1wGIVT0rpWzLEBxjLc7e/a1g+onK/IvQSwQEjC0LQF79VLXZ1+8qrgWKPwrGK8GctO0Wd8kmoGX55SPU31u1niBIir7Hppa541wzmAWhsWgR6KOs+4aimWHtPD9w5s93ZRzz62npmd6C+dDxVWIn1JQdFcL3XcBMNh6ul7mPjfZIRe4bMOoxrFvLiwloy7MfyyFgtnys/12dj03pxwaUC4b/1Xm652BaI36F3ANTFXjQQzobm16RbzYpYNLVtd8xwLlunZLL8Kd++zThsmtTBDbxRs85AsBUvplZKy8goMa1cQvqb7vm6oN8x4yxkSM51ZmB8Rw3IV6BPiG6eR13Fdx702YRV8Wn+N7jM82KDoFJVPQ79C6NgDqa6jmov1mz9sj1zZvH4xxSbDb8HuZ9jvkl3QLM167B8vfSMBdB0ZYZbDTY+Nw5UcEKRpGjKXMC5v0ebRUHN8xp2VKAwctmPO8PFVeaqeuCLl/uzCjET/HIzdp1EBs5LEiItwHHTyzPtmEOMP2HeW+nQ04I1HdM/A1xmGz/SZitAcfhPMO2KEkwZurns8/4ElBiY2ieKZhsUjEHmzk2Ch1FfAhM2kGvsybeBKRGM1++ADGflj+YW8CDDdtR5hIlMAMpyrb+Vwnome0Brhgw7B4B4c/e47XzdQc/zykwxa3nLlDXYDq/2QMdMLYvDgXFZmPz7qbnDS/q9XhPuZRfgd6Poj8lBEZDZcNK6gNsrudpameDcbt+xZ9qFjcu/+QAc/jEi9ZrGdgw7OSdeE3NLYMvzny8TEB5W+vO/ID1rpWStWsiFpuxzkrWFjDDljctqGYDIdN0AszJ83bKh+Kl/nM+HPQrOWkB5t1r4jHqvV9ZCg/hBfNIrd/h0U9sGtpNPseBUc00GrGAMWwkJSndADOefuBcvDYeQ1Kmwdh6iJ+YAnapPMgbNQ1fuQ7DXFDEPM/z0+M5NRT0NLUGw5fqo0gOhRw+5d/PAnljQf9ijMgXbNZCuFdZaMlo6/7ten4JBCR6ON3xJMSGIbuRcKAlzglFJXW5dWCEB5xN2zMJaKHj62g5xBj/1dKhYA4czx8O680qQ23qip/TsYN90+HQJN0piNVN7iynQ+3xuthI8ki0BmNGc1EmEfo6r/yoMurvKxfs0zwspXAd3LfLi8kDTMpP1TMK1QR0V200Vx/W1y3/lEdvWrGJ2mwhcBVMd7gP0mwgoM7IX0LDYNLcasxfGeC+jv4Vl1gomGRNknFOM4yzm1fdEegBNEnKLMul2JiUVvNGgHFCeVzV7wnIMQapu4ChKdjSc34CGy7rh5HnqN+Lqr1NTQKTfZZ1MQCMxP1Zsco+bMQ06/Q9qb/RODLQmQ/m0BeedC9qXyf0WIHpMzbMXoT3F8BcHbssRf0Ny0011qc7wah+ME2gDcImzOq2lBIYHz0zT7Za6AGGHISp30MKH7g1EDWF792W8SPbITCiP0z7kssIiJblAi07mK9yfROpVv/2sHPPJmXAjHaphMpArruRvyGfmp+vz08o0f3LYwNpW913g2HsLlA7Af28+lNLq0MwX6qraRYrZXhOPc3bzyXDvLvOtd68ATmK/FpmbT3M+6J6cI+eDc4/B9zf+YmBCTYhO92Lg/55qSS1FWKsZHUuf2Qzjh+FjR7VQxCHZzK/vL0FPclM3q+ydWCurDKumh/BOWqqhs/uA5ht0UyvHkOO2ntr6FYIxHO70SfL4wM4VjXLNzMQqHn1XEkG023o/XwTLgqAeXT0bv1BP2z6xkk3msBoXbfXzrlB/e3JvZQMWDtv6tpzguSxCd5d198NhuHZncwUPwL6eWvl621qb7NN5L3xPmzoxByCvoBxF+gfu3cd1qDvs3Z7MITAnnoOIWx0uiSLKGDCFPSME8CQWR0qz4KRr+zb374Xm6bImTRmGJ+TegmMz+BcLm+rei+C+WJYeEhbE5sM33x7VTDuRpMMZFjL7+h04rLAeNCorbd+iA1r1VE3XjAODMTecTALrNUar8B8cvpm0xuMzRuy1v2fcD1kJfk3i/4EtFt/fHUcTIfZ0akHQdg8SNesos6F9yf+TdKB0ANsav+zB8bQki9uqDgTmw6nj27UenrGf/5mKszFZQ6fjGgwx86nhxp0YjM7fo/tGrUOqsemXYM5FXV+wqlL7Uky2HJkRfGcar5Rv+QIRl4tJET9HgEZr7cK04HckmTKyLBj8L/3JLGsNHbUc/WVrw1ppxBQmalOlyDE6h5VrRLKWbl/7+yYlCPAmBgqZvM/gp4k0VemE0ytT8Gd+TVsBopMW6nnOhAbvxwBecwgJrTjPKyLMmWe00528v++DZu4fgVMqC+3vcgzAhr3EKscAnNwba2wsF3+3++yowmmYArr7t/4Br3NAb6eNTFYg3fW6RtepsPr68pNsafSYBLEDC72g3k2cshMlfqbNfQt3/UPPk7Z5yO/+cHsY9TO+ADGq0YlXQuMVPSKvMMSNqmO70+zgjl+7Ex/HRhxVasRI+r+gpSy5D6PTZe6vx09GE2XTXO6uQT0oPr3GVcw750vk6tZ8fXs9P516h3UlIyq2oaPkJ87BLoXaCD/uP+StxK8jY3o+67XAWBUOJnpuiA/y97mDqR+26x76lqQljbOLa2aBl1mYK4oEkVcID8fclvfSt2jJZ5K0AidV/j3PPN9QT+YJ+/XW1z/QEBPFR1G+esp6OaF8qXVOLwnkqTYtLOD0W3P2RNE3S9HCO/oASMstzQ3txfvrShXOu7UQs1l2K6yxjlNQITZoHOG7yio8GVqR0o+3uvR0Zr6fwejuE5p3+91RJQi5f/BvYmCfnfVLa3S4W/5wuonydRznVVLMzzERURELVLeYjMFcXnT6bwZwubn2BfyazAB+YckmISJKPWQXffoewq6uFcT+a7g55ktwersSjDORjaBFX0yRNQq9SDY6QMF3W+elf4yjp+LjvuIMFPzmEFmR/ltFSK6FNS6Vt4GPS0j/UlyKf5ux2lkplsS1vKcuEDgRk0i8hKo4lxop6Dp+IevT3v++2bJjv34VjBmHk95lam/35nrYufuoCDT6j0Mx29i4/9nu2MBNdeFiLeXqhLR1y/bfu6A45j7FrfNfsHnescuefUZ3Fe9T+oqaT8RnRzIfbsNrvkSW5I/IR1f8wbvlsc0YAo58oMndxCRW5fgdw64d5kvcieWr+B7txv0S7WEcdYYvay2xEpE/I9WPLxgDEM8eCbkb+IxbD0SO80O5moF90XLJQK66v5I5m0j7GUKo3Zd3ICf915a0nHO+jOLWFdeJEx8JKCM680t72Dem63sOHxe49jg+dNQLQPHGU0XdfhTRUAWL9HTb9RnDpKHkydHcYzlMd0bsAVz01sqoBD2y6fJ3wLkIFaTHyY3lyIcz/sqHrwKA1MlRsetBXuZ3ZXbGF/CWp6MEW151o9zgi/L27F7cD0b6jaPSUH//PjZzCtmyBvhFgZs9Jz/8k/97xkOMK9b9lGsQgjIv1pNcTfkqDt/SFrJu3Aee/RM6Fv/yixKHmVnvA21qd2gKzAect26kp/HNjzAOdP2OsG9BY6T8jnuR+1dyBtVSypMcJzKpYQHF3Txcb6PRN4tgePkxLhni0MO/3l+Kpvajy0K90o+NsTHiTBZz8gIx3Ex0PW8Bufa21R51BvMVV3ba0vR2Ii3nN1EXcvtmus8DicR0Lr9vX7+cF+Rj+257wvje49n5Ld0gPh5vvGyxmHIdeUPp3MoMD4CW58bPR7AuWXryaWnVtS9Van5x2HIG7EhWZsfQW7hUDo6tekWHmfTK/v9qfWifm11W0wdAW1NSuW2ov6W4aUoE8d53NsIup+guQzxfM7L/lb6GAE9X9jG2gXzPkXuXkoyw2u51vXHOlnoSQ6o8/pcoiEiffGok5wQPzuC9Y/qb8IxNh23lUD9TU1n+xXuDduJKM5zU/FriEPDe5WPsvJwrAYs6F3YSU9G15ku24YrEpHERfPEulYKGubpe9Tw75vbiqGmK8oM0Gu9qD9YbkFEg4sBmr9h7WjFdetIJuB3JbHGyXeZGGE/mNIo5+tGREKFzxx4uyDm6a7MFpLxOxfzbyx6UUxk9Ih12InvHhHtfvNR+PdH6Pmv13D6fsXvboSslq0frYf6/mNk4V4erNOwB0FVfRRk4qv0eCYLf+PR+H1Q8AGYRg/zAI0CIsqj/aC9rZ+CNreovWb+8M+4a217Cucas5iM8kyBe98sanKiF/Yyez4clUjF35OokFNr2OGao4RjTcg+RFR8ab+ibDcFOfn9en0gEH9H9LJfMpX6TO+e5wpbONx7hDZl+jTklqpvbetX0/C9F02oxljCOEdxJrffhDHUuKfj10P9JtmUhfGhMx7DmYeEEeq+wKoweB0PGxExFrGnZVBz792wH9sr8HwNq9/4s0yNjc67XUw/oA7W6GdQvyEfODpfFaag8u8/yog3PlLr6Y7Quope2MeRZPM0IDYk4oiKr8/gWmDnc6F2EIyNFdvMPPTYhzUd+u3fQk/SaTgs7IXzhvRmQZ9Uau1+vrXheA0B5TxdOiBFfSel1d4WK4LjcFtYoooTGLHmbDZ76J8LtqDxC5A3xvbnLT39V+MU5n/EeFL3VlfuHfeFOugjIMcjBSbmtO5CAx82z5eX1Kk9yQbHKD4SkYCsg2IX2cC0X9QZYf+D14Xfs76482CSTjiOLr6GfYru3ItF6m/bv1S8DxrApjEoOMkDjIjqcr02XA+75sjyaTgOYo8uk1LD53LOnuEfB1OaNHEpDvYydmYDszxw78kH7/S3SON7n/nddXAUzA3X993bh2C/TNuaEkH9HVDLZv7GQjyGZT+OFYrCfF2sYn89A+tr0dqoPQzWF8FK9YcADZ6viv3cBo/APNH3JTnwE9Fe/cTPF1ooyPenru+Xp0f+Pe9diBOl7omEQrVIh4lIieV5yQ2oKb3R6rEhV3FsrNUuGc9A/PDmrG3aeIGI8o30hQdg7YzV2XoVvcJrZ9j+jdpB6g8X69Vnbz4molzxXL+eAdhTp5e3J03jmOdyvZC/BWI+91jP2oFaIgoc8vwqOUJBGR/DKa/18Dvost6UWTc41+ddkmUogIj8D4Unm8L6YtJ/JXHmM16Dzj7VT6fhvpRtjkTusCOiji3dTMmwLhL7Ep6sRuHrMWpLtoqDesHz5prFBQEiMmFhX3wHdZBgVCSU8Rbf+3i7LY8u5F7NK+GyQ0xEtNR5vMAS8s9H4hPu9pN4DPmKrvZdghzudEVBIXoWcqZOiB6CcVZ1fnewlgXHvHlhEvdjMD+ta07rQj5Uo/82rQS9TcClW1rDK3i+jkXbnvcGQ+5ovEZ9/rz5tG3MV5hTcSa+2vo7eN672PhWiqj1wnhCbhb2wk+2HFDuo8ZG7JbQhQs45otpSgydwex9ea19CmLMvEtQ/QOsC27lX0fYjuIYO/zeadgGjEfV8MWzr2DflLTIuQlMn8XeKk1/HKvuzAFG4WAmc3S8PkEtaNt1svU5xOokzSKnoQQ2sZkcNNZgHpF88/UKCEipVVLUGkzDsWmLgjZcU8RumHpQTXVjUynzc6jdz1ilw8GMXvMn2K3862kvCljYglHUOfNEmgB7YUvpHBW4nk1GrO8VCvG5Vt6UMPqAuSoxWZED904SE3fqgXsP/3qoP+YMvvc3qoEtb37PogUyxYquk4Deypyza4cxLMlid21SxGMoeF8nIg/M8Kttn+eo//fVUUEWgrlYdvz2ZNMjPBe5Gg8LAsGsSA7c74Q8ds3g22AlzOnsVU69fWZ4TtePbH8SBMZES/JZGSMR7XDZcq8FYoNB+8uFBT0cG6Sbwab6cM0Rb11CDvERUfVVi1Q3yKshE18VtTpxjFls0/EbABMlEcFUsQ9qykOTwOPQQxJE6z4JfME9m2/3xSsjEIfV5NVve2EN/lFMDvKEHF7jfoR8SQz3h953Aj7yQw+wKn/Wy1OXiGwJPI3psAZ1hfM0jd1xnuds1fIYBqPzzWZ3mhkR3RUubhaC+iXoKTEpZ4zXxU87qU0/YF10ifX2jMFxNkzIvGuE45i00DkKB+LjfJNsndKCaz533aagAPpMJ7+bBbNwzfn2y58O7sE5IfzxtWuKMD4PDq1yaPMSEdfb1Ru5cO/+gvMVxR343tl7vRuvLEOvnuF32I4OjuMRGPIZxtDWzPgZu/y/3yXtue/tDebo1cXmQJgLmfcPtm6FulMZzirjdwXPRZQY43NnMOOUNkPTT9Bnqu86vRfm9PLOTaI8lnhOHwT9aG0EcyK7bdvTtwT0yGBrzHuIn8Gd3PEm//rMHSr+teFwzYsyX6PHXhKQEPdJdRmIw/WnCc+zHHAcNtEfvMIN915ormnwMYeAmE+KiQtAPKtPfz8Y6IPj2e9YjkEImAdCRUVcTyBWa+NSiqAW+F3wXjmxFxuvKEScBHOARaTzczoBWdL8WjwHRtB92E9uAfdsyo7vc1fAjLu5VCzCXpjyfGiB+l9wNAJV/fuqsBl3fraoAbFx6Ff1Jjboe7MmvKQ3gUkUKUiXaMDGzHNd2x9qjqqQk1p9QECGlbuaeqH3s1jS0C+//t+P00bZ0CMAhu1Act916CHz+Ax/9oNZyLAucbr97132hZDRQ2C0029Xm5cS0OyttSdXYAzljzBFeAricdblDLJkBeP+klbargPyz8NPKIX6G/CfG+x5TJT+/X/mNddCiMPxGT9JWdjHhd9g1OCn/ka1ndHvxhiOjQ9D+ueCoTadPhRrGnqJiJZvso49h3i+9F0+KfnffyjNPw6WoL5POarKMSBwkohiQk89eNcJcyrMkJDNi+N5q+fmsioYn80J98/PsxBRe8S1n4MQhy0O719V3sLnqlR4G8MA18xVnr45bJ6AinxOfciGnOBipLUjMgvHoUT/wnc6MHc6Zl/ehzyfb93wfQ/EoUdVZvYA3b93rEpv3XaBkR/cHWoG/Y/ny8v7yXDvNO6CM0UV+N6dVczCU+He9xikbzZuJaDIo6yLh8AUcn0d7THCJlU380UaGIErx3jWVRKQQZf/tmgYZ4+8tzeO5OFx/qwpF7ce7t2OLy3SpZiAxgO8VG0gVi07whys03E8e8aZbfMFM1wy8Ds5m4C2U3Zc9aM+gz0qzeY2gef0YcZTk1Ewuyb35bdmEpCo0ffeKYgfkYmoy6L/5r3t/O1sWuhJrvloOCs8JqBsTzFGEpiXJkg80Aob4ek9bgJg6pb7CZJgbuU72z0Ec/eJSxqHBTb6AfzdB6j9YarLPsdHBCRZ++SYFpgvA3qyxTuxqTEfddkL5hfLNgdeOM5wJx9PMDWeb7bbhxn+9+cttTOP8yOp98U82nkL6peppLDARzDnGu3cdx/D4/N6MjIZgUm841guBPXrevXzVC4Yw2ihb2HM/551H3kx3ZJAfV/w0UyqDvIGudzpWzD1/5EqDyq0P8ZG/UpQ/zeY959KHVITJAK6xOi4bg/M16KFwvQoG56vzZwnLx0DIyjiL+1UDvd++v5UNpiCB3XXqv/9RxBZZKdYM8Sq0R9lDWHYL288Upe5B/LYqTzfA6dLsAnz+19jdxpP1fM/AFyWklAhW9aolEKoiJhCKkJlX5ItRGRfsiVLi50kS8lSFCXk3uqiUGQnZSmVJUsLFzeE+H/Ob+7/+feZB+/XOXNmPvOZmXPHnORcMzDbCoQkMupIaIPgbFAkGMdq46rNi9gIfvikqwi57lEj43rJehKqb6mMbQdzIn/kbyoDHk/3bmv6MfN3EjVsKrvy7h0JtZ5d270H4rCvJd4kTIC+7yJIknstmNLzUau5m2DdHTeRHwyme5Ov9v492NhRIkgZ85Pod6jQ1xyY03L/iy59DGaloCS3+gQ25XM3NmqDOXHSM+ICmCQj7aUqMKoq1XWtx7Gps/IYEiKuc95y4hSYnn2cgvVg8s+YBPodo5f5VXvL9NwkWrdc5qgEpsNOVKENTNeZGsF9R7HZ1J3S3gCmJtuFKgymnhai3Q1GVj/9Cps2Nlu8Cn7eAfNu3ucqExjtf3ImxP/aa0cHJ9G0sNmQ9i2oG8xCYvNa6UaYhz/nFHoIxvDfj0OW/NhEm2h8cYcy27T6M96Fccduemsh0Zf5d/S9yXtFP/fpg7GNGtQhQ0+E+4VqEtq5t4jNHtqisVlrs/16bILlR0aewPilXHLu1ynIq+VL27y+EXtFgjWcwr/iGONdYd37Hdo0wFyRo+UJCWVYddrnEHshzBVXbaHvVYtcG86QATH2wzQy7jmMTZYJKbbEPocm6aeWA077//O7lBkf0a2lYLhX1o/VpJCQvvMunUOvIY/dD+7Ty8fvUs5aGnolgfnV0qOXkUhC3XqNPeWvoDzLLDl9knvp5+52vSb2DFxsTXBcl0BCe9K3HzcEo32Z8dLZAfyeRG7Ld1QEps/wcFpaHAmxZG59wQsmJZ32ZvARNoZpe/ZFgWk8xfhv8ga06aqJ/Y3VM6j1bc3Z7dbYHLxqk5AJZhsDy/VxMLod1Sdegtkx7dKnZYHNyQsOViVgnG5JhX4D84ZBefUjMJ3nYGpshM2nyB2R/WBmyoW3yMSS0I3Q7uRaMEcfPFUVDMSGU4CP4xDkjXOXw6kn4Nlzsw/d2QNl/ni5xNxsHpu75+xYw8BoXSxjRVCHMu/kJePABL1mX73FAtdP6A5+t82QxwaP3EAok4SytjN/intN/P6u+NbUE7fFUe5tKdfAvEtspg1ArqudExhegvbKXjQPGV/e/5/XpzrhN795gdk+sW9LKqyp+cNcc4mx2/Go+Kcjmjie75yQ19AA8+hRv35PJwnNHjRPF4R4HlRM4guhn0+b++1e2CQ813yAIOXKZxKSfZrb0gzG8nGyo+JZPB+rTa2odAQToqSyj2eQhLi+HHpI7DttZv8Xz/dAlX5WDJPrMTD+H3ea3x+H+Dk7uol4n1DzIiZz0gmPpwpcAeq2YJhdtsWpwPpruWBS3RfGXKe2U2XJq/C4fK3w+bwrGE7nxH0bp0noxKubgcT/v3+bnJsQ08NmQplz7AkYHZk/0vIwvnv2/eZcIs5bdiqfzczHpkyLJ/Ml8T78+x+GbfMkJL1+N4cmzAHyyn2Ey/9g81o8dsQPzOuZtDoajYS+/M5hZQTD8+GysWUm/VxirQuBixA/k8ydv0YnoA+uhNldJd511zT8M57Dz6XI+tzWHAxtQ8K9myMk9Mg/h+kHPDs1S++lsyg27EHDeRuJfnr2loEZ1LPQ7IrlEpEz/coFm9bjOmxdN90fDiZBrfa3cAcJ8fEV+BiC+fVivD6VvmcpKau7ifhtnd+DlHwGxovhqW2pkpB/YvPapN7L0X9jfZopSSXmh7r8M39gHLyQiEZNILdMBMjv6FDH8TNXpjtzEa4TZiHlRs0hoQla18k9EGOfa7n5K47gOMxT3fq/d7mFKR8dGG6SkHjM8/VEPNcWvj+e3Ihj3radKfwz3Kv34yfPDTEwF9V1Q7ugX/zcMZBZ4on7zrmrFnylYM5K8gk9iyQhUnXGgCH0QfKM2VBQKX4vyjU0UOENpq7zE9NwGAlx/tvCmFEF8Uxt3JfOSt8LwX6k/wwxp7V7Kn41GExSwQQfGFnpU7530vHv70ItEoP6YGplD477BZFQWpX1kb+VM6j6YfeMazB9f1TmD/ITMMIkNq5guM7DTyKxQ2DKOF+sHUrA5ozy6/xmMKW3BfkboDzvN/my6sO9nknuNz8zgY0OP9djFqJ+7jJJnYwgIca7MgKtYN4lxo95nKP/zuhgXuYCxnTkeYbuNRL6K1kt5gLPzn6n5kMJK66ffaXK3pVg0HJqbhTkH65ryigZ6vBw2NNNHvy4nstS8sI8IFbHygPLxWAeJVhkkP4d8obPxSPmPca4vRYTdJ7+gOukOa7iW4QxRcFz4q4EtDunypBZjSlu99T0kmoPImd2D8VYkElIM/3VDPFbkmYZB7/YLDb3d3XNnQLz/t9H1rMQY+pMrT8UIMZsx/pUTBVxjLUNSiX+g/r5InzR6RqMuS++3GcjzgH269eePruATUKMwB1LMBfaNsW/h3huEPbpDAEj1izMUX8Mx/On3jrac5j/FGqwZfzpgjzmZFr1Eoz9tZDUcXuV//y+xanr2FAAGPOdbUESMFe/1tbnTpyL/uOi3cOEWvq5TzzXc3XAIJpzODOYRdsEq11g9rPvOmP2Cpvv+cEH7oPJz/lzcbYf5gkb8y7dIM7NyL2XYKBOPyOxa8MWPzD2sQIBH8Ao8Up6pBBnsN8Vz11WUf3P13GQuKVWACb8d8G1w1CeRxHvgwTBbFAM+zDwFpcnc1o6JhbqcAM876cPMDcOirhWAn8/jDD3fZWIjZjKJ6UT0F4VLCdXjbbDGq1nS6AJmBhaqWyFNTYFSYJN2yF+RleufuiHuZ/8hhnSKLSp31vK1XWS9N93bO/eaACzN2ofjxXMIfd9Nig9CSZdTzNisg636a9Xue9/gJHxPzr85RWxJ5k6SvymELHj9Ie6ITz/CUmOu34axp3RFo3voS9I6G3Voog+EWPm0+Hq9HUlj2c9cxmYMYfZUmYSCZ3bfq2xBvLPRYMBTqcvOA6/vuxaw7uKiu5+0n3g+QzmUcqRP+3ApGp+uBndjE3Ike+/jMBkr7mmmQbrpkzFzmHifHXdLZXUqnvYKFgYe0SD+Ta2du/HpyR0bFRs5QkYWZ8F03Oh2CxspWbnriL21zXeew6Gf/NuwxgwVkfm0+/Q90iPaqeg22B6jhw6NAD967r3n3xrMFIULdERbWzW0vjFn4GRc0xpfwOGQtX0VwXj9SJZv52ee1V8p5+3gGFNoM3Ewb3yT3pzmoCJWku9tv08Nse/bnQk9oEId0TJ0WAO8CnqkngymIr4BuXnQ9hscnnj6wymKsFPP5JCQimPH334DGbHBureVvoaJP3B/K0hMO5cgmuVakhobGuQ/RwY4c35Kpd6sGkN8tbpIfaumFyONa8ioeAYtcwCMM+NdfcOX8Xm1EWVmk7iXvYXqnzgXqyrkxnDwbDGOR7eYYvNYBx1tB7MfFGzUTXkFhJLnfE+MD1JtPnXvNjI2UXnD4DZaS9V3QfPtXbjw6NUGFPm/W3SOKn4udgXL/v8AdPwcq5hBNZoq7I/t+eD+eOrtnKtBptFI0814mxVHQ1NpT1Qh2VfO46eArPK6iJHpzM2jxJZd3WBear8pyS+mISiP3HJT0FedZ4bKszmxkZM6mp5EZhaWZnj92A+VpHkcccXjJGjJe9oCs6rPSbjpwOJZzcNUWOFNfW86ojxK8jhIg9Oj7oN4Hmdu7wBtxMYHr9YlhvZkFd1Nndog1Fo2X/ayx+b4q5CmhwYS/aMktcZJBTp9UyO2JPzocvrOvcUzvO93o0XCfP754DzwXRYn97kX3OH2JMzGzUe2Uyfq/PPdcqCCVb5dLE6DcbuAMOMC2BCS3bF1xdg8zHr+l9i31dBu3/9CzAkLTLzWTBvf2dyqD/ERum3mZQpGPNzVWUycK9nwl/6vMF8/fB89EE7Ntw/uQIfgzn4eimhDNYXrXo+20hgXDTfrqIdx891Rz9sTI+Jiu6d19DtvA998DutSh6evbJ23tdVFtfhc2dPxMdMRVL32rxVoJ8+Ov39KCPU86xE/GCmP729HL8PfyJ+H0zeK30C1laK7wbzPoAZ81a2EqrD8ZO18njPzjVU1N8nwb08DPMow8gr6yAnLMTdqFVOxHMtHfuF/EesVMSmslxNWoI50qbeNCfIP9ULO/vs6HsPbtfW3z7OTkV6rJdM4mXIqGU2aTmBmGsl6hgufMfvcneynp7lW09FLmkMTIsmZOTyQ+kKD8wPp16+X1OhiN9H7ftcNNyykYoCdin8DAkhI3WdxQTiLMoHmpt2p9rg91qPb9qqi2yion8d5m+tc8iINyI11rltBgmFPNzDsAr/nnJx8wa1fXAdx7Ags0e+ZIRu0YR7m2bQgLzWsNY4ft/rvi3QcADKU9rcoBJlS0aBsWv+XIXy2H/t7MuvxeXRzCx/+piTivZxZTWYG5CRp76ghTkxf947+HAdBb9/vmjS4XmYg4pGahq5m1XISNqorVwWxh2DWc9zsun4nXClK4vKi3UQz+cv845KkFH8ccb8NBgL7NadC3bTwPWzOUJmJYCNiuIMOb4f5yKjCmNRxQswFoQ1zSv5qOL3xse8fDXeQ1t0CH38TV0goZ62tdLt0F6xhe1fXV/gvQfCDaMvV4H5YrV7mx3xrYS3fTLEuc0OzAZBTLL032XkFBUdod3zuH7u14c1iAZt3pKzhphvMJ6Mop8BeGpD4W5WMHvVDj5U6iOh1OSdAuchJ4zZbhlLV1P9z/+zRpoVSr0FRsFg+l8ejKe87ZSTr14Rv/2FnZU1wmalRZXqD2a1p8m4QisJbXXvD4sFIxsY9esjNzaLhSdbt6wmvr/z+O5pGE+DW/2LFMDY0ko1X0bQ310Ihr0SBfPDOepzGhieQxVaemBiDL0MMpOx0Q/qzThC3Evwi503zLV+W6kH5YFZ+vnIZ2waG14X0W2EmeosWLFsg/WplL+3IDz74b0r3l7auDxueu433MCoRCxQX8Jcq4PjZVoZmPBXG8qe9WMjsS12mjgj6KRj4LEeWKewxXNpekM9F+t0Bm9/ievw9dC5A6VgvnANOdrC3OaElNn6RzXE+jRFf/wDNp7BnE9GwcydMr2gOERC4UavKKrQ7poJ5g3mfvT2+tep9wfM4LfzKh/HYJ3Cnj36HownWj7DsYLNr5ZkDuI658t1Xtb+IiGBnpkrIdCXS98U2s0F4NjwLQ1SHSC+xzFtcPAfrCtD3FnQDzDBux2uZ7Zio1AoyfAQTNWKtCMJzOxCEIWR+B+Wu8q6VyuwkWmyZvACE3kqq98DzHMJQZHNYL4vBZv/u4ONT+nSkBFxrzg9X00wc+YvkreCOex4v7ojAZsN0/GlSmB2fg7Yygvmz+3OblkwTnsPkG+E038HmVUMcQfDxfnTRxPWuXNnzLwcwOztOS8614+NdZv06dNgPEQ97ITBXC4sESLW+D49r+bzO7BRcUvamQDmwnvd0FBYCwcO2WkVg8npiyCv24/7lz6b0ptmMPznY+R/wVrYr6R/+zgY+wf9x2wzsZmSHY5ig75TQvn1wRVy5lBlsPQ26O8FjJtuja2if0OEl+uWCZj5m42caUxkdNvkQfpbMNlMP7NOO2Kzx0VQ9Sz0ZUlKyQwnNxmpkjUc2iGvNgQX+5UexTlB1zCscxFMTWPvnabNZMT8qua7K3F+3Qb36fpmbHJ6h7IT11JRxv7nezMkyYhn3NOAifh/2MKF/u0ncP4xafSqKYb8cyG6o8l3HxkNHn/8XhTyofLN2J8HNDX+8zcp2n+s2kKCfHhiQ5vX73Nk5LDue/jOlhm0uuSSbd9PnFdNNJR+7ILc+6Wmfn9lMBkNjbZMfGmF8dSX46IT/feLjYyvRM0gh3tVKtsrZ5DRgVXJATwdMD/kDbNZksT7QHjstLUvc1PRL3FL+7QKGC+EV23Rfg9rkM+KotPzeCwY2zVU7QbjxaNSw4BdnWTUvGfq2FXiDJOz5imW1fj/6KlefQFkHpgbh+4zIM4Y3x2+sLUYDONUmszGq9iwsWkXX4LyKDFVFz68T0aiWj9ErnVCXv2xrkypG5cnnis+8i8813Da2ObMRDKibWl2n2yfQdxXUzJRBP6NXq76iNlaGFPUZCzrj8PYdDtBSHoAnr38Z41PVDsemzbIj1qHQj0/XlVAnT1LRkIxla8DoA5Dpwr6OGNxHUYVp3GfhDFFwNt45y09MlrX/1VmP4yVBdXXh8khuC2e9t40U4E2HTWLHrsAYxPJoml2PbSXEVNazGQYbtMMzet9DyA2RAI81X/vIaPCscfdntDuP/+uW7RbwrFBXTTu64YYG9k0cyMW4qdfc/+hmxA/6oMD9myHsRHhGkHJYF6+ucuiKkZGyju/iumCeaghcGmaGRseDhtX4ts6oqxujGuEyIj1ivEQMxjyfjHPkHc4VkfjjdeIgpnTijmax0dG8zwCY9nEecviBx9yXcNmWTw7vwH6zsoNXoNFGCuHY5VUtcCUpjJejKGfI311OSdnAMzZI+dSlsB0jJ0J2gNm+zuzH1/UsTmadUvpNpjdAdGe7ZxklBds7/md+G6Oyo7DG+nn6p+jWqx5BmaOdm/nOJhpLbLR//Z0DVbvmGXGpqpwzt8NzA0vt7+f2MjILXzV0A0wafL1bfz0sxYv7wz4sgPMdcmPQT9Xk5FpfbG/JhhF31iWhRhsrjBd62ECU7xpIVYFcsLSlFveFOQETpaC/lFTbIJVkW8N5J+eTd03Q1dIyKP31I7HYD60RtdPimHz+L3K2y9g9Lk91HPBUGZ/DmaDmRE5xn1oGzbGfq+OnwXDM7c86gV5zMqyzVcUjDBnQvIJH5zHjkRJ3FYjzrib/9soCvlwr/kdvS4iZ06s3r+ZH5vE7bnzxPm9fiXbTr2eIiHGocr2W2D+CbpdtyvDeZXmG0kxA7MyapujDtcxVGw7WQ9mgev+xLEt+DpHv79OlINnV1FVap6FMivznj3jA+VZJ3XY74cCLrNW5aanZWDuh97iuLgG2ovPlnUeTAmz4abwHGwihL8d8oJ4nm17eOg5xCFtkmlPBbT7hRx7Z27hw//5e0D+A13CX6B/CVX0Js8eJaO3raXnNkPfuRC3wHuH/o2e8ftOywPQT/OUyMdVzMio7QmnmTD0wVTz8Ekb+m+sjXGGq+qhv7/75l/3xZuMbK/yPGKA/q4W5+5tWYn7+/rusa/1G2DuN2YmsSWBjN4oPhVbBXmjQa1SosQD5w3Z4e9ql4nzvn78WlsF+UfZr7LqBeRDtqW/RjtGcf552v/4jBnkumcPtHO530GMue20uNkF8+cMpujOIziPbXe99TybOKtBJ91EtYaMNujwPq2EnCnJGaVRsILPaqDGsykcgHuxXetOyb1FRkwJtoeewhybR/6LMO8ELs8Sh+G4GZS59xl36/FAGFOqUtYjyFHDalMuCgI4h3+a07FdTZzn4CpD7bKGubFFctM+qEOah8ZG/1xcP4fEaz2SoX5mtgQ3iBqSUavh8cQD0BaLq9p5epmxefRcXmMexhRudZJAkTYZ7eBNcJGEvHF0af3XwRO4LSZvDez4CW3xTydawmwvGY2ZVQ8Te8O8rL6dX1TAbVri/O73XTBOOZJpTrJkxJ2x98NfiJ/uB5NsLj04Nm4vXw5ZT3x/MPvhzOFtZPQg/XWeFRg+7dlfkSbY1K3ZXcgH5uL+7y83bCWjiMmp5A1E/zL1r7JRx+aLvSdZFMz9507RgzDn54p+FFkHMZ/xMPpd83ZsyG8VyjeD+boqfEsA5FXp7W2uP8Cw3Q6Ii1TAxuOX7i1uYswN5zcuhHuZhFQs7iNiviiOYqODjeYbAVYjMOraOV180mTUjhzJVcTvaMnvTZKzsOG9te33bTCH9Gs3XoU8P1pRBKvZGZTw/ccrCWZcP8efye16BfVscihSMBNiPmZ5YTIC6pnycSyZg/59kIYt2zIqwWQbOUQynyYj8dXeXx9CezUyC6ex9WJjKp9XJwRteqrvih6zAxl9ih0k+UC/OMS1MvehEbepQWLDMS8w468+Xk+EcZAkZb41HfoFl+NBvvufjvzn70CJfdgd/hqMHlvPl8x0Mirzdo1dB/G8XBgUuY8B94vG7WX7w8DcmXPX355HRo9fRHD7QL/43WtWUZWIjS3N1JB4Lq+uu7uLcsmolNxttwDm0Xj9qcGr2MR60IKI87X0yySMwsFYPDL9dQLmCcfS4phMorGpvGW8nzjfRjSlgnSzGMwf42Li+01sdjef8GzFcxIXv7FnLmAkrn+bUgJjluBDPQ/m/N3WWB8RbISom/XVwAzcMbL9XATGUE8qhNjLJ25xZprvv1/nv5Tn6WMjyy1QP551fQbFj8koP5l2VxiMfqHUh3RlbKzKQnJ9wGztQEmrn5BReQiHzU94duvjzA8o6tgE+ZO4lKG/X9nWznASjHBE1UlLMJNJPozemthUnf4wygZ5Q8tjJla+hIx8XEY+9kM9+wUeVmIyxWZPp1JCAhi1L3zGOyDXBQ7IJu6GNu30mK1rqMX17F5cq/YR7lWt/ss8A+Za52Nbs9ZBPnxgnlKVFo5z1FScYZowlFk3skjBxg2uYxRa2gQ56tedTvJFKxxjiSLGeYZQP/9C+Q8zQQ4/fk24+BnkqKX1qVx5ojhWq7O1oljB8IadfnQD5r279e9mZkHMF68I8LBH4JgveaYxzgCGL7GOZQP0Hb3GOB8GMGHXvvlTVLGJutCb9QT6oKdOdZ+gGhkFhcnqbof+lSup9/rLC9wHj2qe6vMC4y8h2C6sDOMFi+/fWuJ9eN1TmoEvNkLpeo+DwEjFaKFYJcgJMgZvM8GczWXl4aef+/1fzrfpP6KotAquc+B6s34M5EPjBD1fFjDcvldFlWewEd3pqjkJ1/HoTDNNh+vMbnPROwnGbkqM05OVfq8NqTWNYBr5KIHV8mT0qNHp+k8wIqqeok6K//2brefU8vq8wHifsttyEp4rxfae/U8wDK3S4n8uafzndUp55eeZIjChc9K2b6CeIx7t/DsOhvpJL/V3DjbOU74BKWCkjW+UfFQnoxav3GxlaHfdS4lf99LbQpXSfs8DjOW25mfJiIyuhCYJhIKRHDTnJr/DxtXWpyAVzGnapygVLTKqNwrv+gwm5dEF6gEW3O4JqwSHg4nvzF73VLMGw3/Fy28eTIX2xJrwNdjUMm0aKQRzkbvgs9VxMkqMX5myJnKmTb4j+3FsTjcf100C8+DGe6sEMGdyvF8Eg/GlKtu30MdBS80JjxriXOvaT4bt+mSUveuz8C8wsXfrNHffxGZk1QtBdqjn6cZJqxUYczewUmrVoF88Pcu+HNOHza2B7nITMOePPzp30pyMnDjv3EoG0/YqtKxLHPcLL0df7otgaGcfsAuAYRm5YeINRvevzWy+MDYk47+fZ8Hw+czcvAxrmQYLFr02MCsTT/hLg7X+83rnv3yj0DiVhTUY+uClWXvttTDf6E9N/3oUnv3Gu5uDwp5a/3n8+i/zDWaDDenzUJ7do0qpX2E8nZmbvUx83/MCT8FhNIH7TmCplcYPeHZXnr229QJkFNIQtbypbga9VJE1OueL1w77Vb/6IuK7S4+Lin/D2oHTvmsqkvgtgDXYenUantNO7hfP4wOzGMv4eIyFjLSCSuq/v55BVW84Fh6fwKYgZjPjE2h3hbdZK23/SCgsunlQEsyaG+Slo6V4jj1x4HVVNJj4m1cWK/6SEP/W5w0lxPv5rUqUQjVsLH6vGbMEc9Qw/snmWRJKetlYZwHGQT18tP0Tns9X8o1WnwTzrfa96mkwrv3uG73AMHvsmOz9ig2bnHcc8X3P1zNh89fBoH83PK6D8REzH/g3hM3R4V3D3mBiVCX/qS+QUJPgg/eDYCyPvHzmqYvLw1b5691NMJT8neSXyyTkGbbfyZt4D1nf+DKqBRurkaehNDATFSkVdbAueLvtar4v1CFbkPrjZ670s/fL3qnmQx1ul/RNs9tERhMPExVf18L64kBojP8+3BbuXtuypKFN3+TxJ0tuIaNrG1cdNyT2qlFpsl4suE0brP46WoGRacgL+LyDjMb77x26CO3usmnn6k8R2OTmWrVNgnFnqrz2GPKYu6zjC+0G4lyIt4uGgThvtJy4u3cYDJsnL2OvBqxTWFquVkCM7ex9M/2EA8fYsesurMFgKhm+pfjDmJI2WvE2DGJV9pX4ZfUD2JyML90oBaZZplViGMamgGmtNHvILUmtapMD9Hcy1DM5O7Lh2betLWbX0iMja59ezREwyacj4swvYROwtdvYEMyL/A9ZlpATNhtJ5A1C34kxa1DOav3veYPtlco/TzAN20omFKAvi2z6prkD5nVjMbGF2+j7sS+epWyWABOjdqfqCZhsrbnGcDAG3+tszwZhY7r2ddFvImdWhScwQn9vUzhQXAXmU+N5EWo4Nv41bfxkMEe+lWQYgdl5dJy8AKZdlzW06xp9j+voBMoC0yz5cV8omCMdxq38sJbx/Vxx/Rw9twhurbEmvo3ivdP+WwEY0RjZiX1g6t4UD3IkYjMZSfmlCya583cqgy2sLzZHdnmBWX9zncO/NGw0LN+5y4Op/dkeLgvmkOwEKQmMnqVRllkWNlsHIsb4iO/Vfl8IOwMm1cL6AbG2cr7w4X7TPWzM3hlOuYCxa12ZdHMio18cRmXCMO9d5ze11DSLjZziBpFnYNyap80lYG7DKVDYRZwV/Jy9d+vew/TfOFL+WXSDKflnOawMZlDP/pM9mM1czbumNbDR2B1sI0ucbWh7wnTkAhkpqX525QDDzHb4tKUqNjvvMkiGE7FhcfnSWTCNTi5iJVDmmVHbgzx7sIn5O+pgCiZXpmGrFbTppSd/NmpDW3gPc/6U9MVlvie+VE58Y3c07rv0CsShhOa0lhfEmMvGMbZB+vffdbJ2t4iAmVmnlkmGcVlAZf2fWoj5wKOlkh+rcN/h6nUr+wTPlZI6umUNzFtkFEUizKDvfDJh5IlawH1Q6NK3CTkws6/DrEkiZGS5iSaUC+udpsiXP1sWcX//rRun8HEtFaEXnf/qNpLRGjnlA6egL4uSX/4Ro79fVXdou/EIzGkSmeMpO+TexnMrpcT/W/25VTc8i3MLn/GMlyaYScOe3yQmMuJ72+35ivhe0pymXOt5bGypnNMtrFDmD7+izRdJqOHUcw/iLCbL4tf+I804j1VUnktyYSXOr8vWPTlDQjrPuKg8xL5clR8ncttwzhyorikXAGPKOVrM+ouEeC+VvdOHXMchVv5gcBq/56d15gsS5z8/8ktRrhojIdMhBp15yJlSTBo3Bm9iY7i69Fw3mJYMl9V930moh+dzaxUYMtvUwLlj2IzN+pr0g3lxc+vgdTCqsh3yuWD8/haujKtgM1tn8H01lIfnmPx9QbiXWo6G7isw3TUKD3cHYqPWL0ndBoa02Gl67icJMQVk5fNBmRk7i1q+dGNj5fkq6ToY8ds6qeumSci688ChXGLPwKWGMcEM/Oz3b/1Y+QrGRF94YReMF1PrfP4SZ5TFv+X0VriN6zCmgv3bZmj3RuMPj16sJyOHycLcNGivRe4d72XEcJsy3J14aUPMRbO4ddZKkZG504jZR4gNj/hVoSUpOH7WGB6o04K8yu23+GZGhYyGXtupXocYE/pTKhn1hP6t573XRHaD+XYnQdNRk4zITYHOThCrC85jvzaz/fdvNN99q364CIzV417VSEeYb4RvThKFvrMrlndKiP7OfH/P2ppZMFOykmUdPtAvdqTfzYc+GH3IK8yJgvug7d4D7E/BzDKV+jwJJiMp9ql3fdCXHcNllwfl6N8V8hdoEQYjvurklBiY5bS0dXth3fRKjkX5lQQ21yscrbugfnJM18b2BsF8tbHknw0YocMaq4uFsfnIlXb7GJE3Ykl8WWAKpXJj3oBxshpdm0N//8OreWT/WjA7z9B2lYMxL7319h/xDv+5Wk2FEL08p2ZWjUN7ifzd8LwajPuk4qhA5ww6temav40INsPxzKONbMTZGn5eg2AK5DWHlcA8bBekim/BRvwC71XiO+BtAwcpyvBcuc7D9mfACNpfuXd5JzbGLJn8acT8x2j6YCIYk4SFf1fAuEh7HV6Sx+YC647zG6HM2Wp3ZhoiySi9MCxOGtaeZra/BkZKsImZvK4vA8ZgpEsjHkz5j4Pb14I5ysHKvpr+/dO3C8NSOmDc2TYUGYFxXa3XOgL3KrqZd/0g/az7K1855d+DOZTBcIQwdaMmYQFglHppXLk52KiEkdvKob2kZVxT9keRke4nVh0qcY59QXRoaTk2TrGDlCGYr07eO8d9LhrGJnb21v1geBIrIwo7sNHZrb+pDa6T/UDmby7EWJW1d/daiLF3Ei5WwpM4xip477kT9+qXUWgvgrmEhoO+1BjEc8HKVMLGMPr47n6C/BeMrc6nI00HyWi98cTpPpjbGCo6CHfT//ffAE2FhsFzSdjq9glB7q3mIz0lzsr7PfbQY/UY7oP1coK790FbfP6c9vIY5Mx56aIzI9DfzV694Rfdi3MmuZrz5x7Iq9b198+xQ64TuaJjFwjzw6S7WdrONThvyLZOGImBoUlveWgM+Wei+LrgYvUMOvFx12SjJTYB1JxdsmB2jj4a6BglodNpRy4Re6Svyjh15ehi45xtqbQdTHbdG/WNcJ3sg922g2BcM/pqpk5j08Tp5yIA5u25GIdMMPGvBCe5oTyq2qksbxywMd0Tyc8GpuNE4HnxcRI6+KObUQtMZW5Mua4vNqyRldE/IY8tqQsM1IIJ4ND0I+bGLUmZDt5R9PMPq7UEReA6uwe3CllOkdA559Bq4n/bP7xWt/A4i/NhbqOY4TkwLxuZSqkwnzeIlt5wG+rQsCyNxd0J58PQi7HLFDAGe77MeEE9Hy3ZWtYKOXPzm1VMrPT/5Ryz/nxciljDPrQ538gJa6JO9rWnob2U9yl8FGDH7bXqRc6wGJgrRvXTH2D+/EbtBHPyW2Iefin+7hVssjbxZtTAvYZN19oxiJHRrLa8/nGIjRMyVymyG3FenV660y1B1M/RkfcFEmQUefaDJvF/iDGbhsomZLE5eKQpugLqJ84q+IXUVriXFc+9LjBG98bN7+hj83mjssJJMDEyvHcZtpNReNdx05sQq2JLcmNXAunnVJiICSEwUyktew3A9DTx9T4j3slI2KkvXcamcv8Z1ncwxo2/pBSOboN51Nfad0tg4s/1udzzwSayzYzsDOaPTH6bLZjRuOq5HZDD+c7HJcU60t+lTPb6rSPO+BXlQ0NQ5jUpFjdMwLiXhM9nmWMzVFV9pm01Fan6tKrmgZmLov72B3P/z4GYeENs7hwbsCH2VPgGZDRFgDHuiki9Rszn815H557E5qzZnYPEngo5pwnzaDBuO5Nk7oLJ4R+zUTmFTd5plbIIMEVHlkRawcycuVxX1UTs3V13pc0Mm69jbG21YDbupSTp7IQ10S5xSS6Yjw3Mcmgn3sbm6r2S+8zwXGfO+KaPyZCRn79QqyOYbzaqjFs/YXNtu5v6BeJ7E0vHN7AqkNGzQDZj4r2EqM0JQV1OnBPcOS/lEN+IL7U430KThzmS9rokezANy4Lc4uzYyDNVXRsFM1Ow39kPrnNb9WOAIpjSHHmRq/zYzNbf7tGENpUzjpIj3iOlaDKKrMBz1V8Sn2Xbgo3xrScSxD6Zw3M/jBbBbEv9YXATzJTWQy+37dgIa65Z20jMSXK9SxLh2Tm4r9iGQ7uX1S6K+uXh52I54BKcCybkZuu7SVEyOn0y8dsu4v8rM0Odji0f+s+/0Qs8uRh3DExpasraLFifUvlLDW5A33mydbNz5VPcB7NHV976wLN3fp8rLIT+vkYhyMuR+H+rbfeppHHc3y3EDm4nvtd2Tb9OT+obCR1bnZdC5MyV3z+CuMVx3ih9kVakBSZxRDrXqpOEirJOqqRA3ojQLnh1OBvvSzn2UqNxjoX49jTT1NdGEpKPtrrwDfLPBt/J0uz39P+n3mhWkAGGmT/947VaEhJKNtmzA4x70/etSkt4/5jr7ZHAXWAUHIvsiT2K/TNGXqLE/5WMvT400Iv3of1kaeYWBlNQdN+Q8xkJfYj3UW6smkHU1irhfXHYkOTmf3GCkWvMXatdRkId55juFoD5tj/s9LQTNpZyMwsMYFaWb9pEPSUhsf4/l6PBfJphj7HWxOaSlemLUWYqGnE70pADJlb7oQJxneRiyeNyGtjMa/lNEmfGNkgJffsHpk727SZ2KPPb5BQJJ7p52rGoR5wjvZ9BL+liOQnpaURZ3CLOJ5FWS+Cml9mz/LF9FpiEwlXfRV6SkNn+HHfiHODAobj6Nadw/bwTWTOdDebHumzS0XoSWqvcMnEK2uvPsoHmSDmuZ62PkyHCYCwjpgK92kioOUsg0xHy863CWceJ/bi9nveeet/CREWR1esXMvtIqIZ2LTIfYkP+4kv/Zj68R6ilZ8SAOMuiSGxY/OEXEnL10p7ZDzlcaPh5L98J+tkI3UwGMWA2GNZO+8N4+sdm6SLxPyyROes+WYniGDM6mXH/FLH/UPaJwy1Yg4R+FdPRhBx+ILLcNpoNjylG4h5vKYxUNBBANvtLI6F9ExcT08E4bSgjWa7g65DE14QfBWPoEMdSNgtjU4OF/QQYB4Z7eoX066RuHCZtA9N44NLmZzB+ucltVDGF/sWSq3zL6Qw2BlMtPuOriO8vL2zdDuZC9W91OzD/TCXr0jWwiWtK3PgOjBJLvUfbPAlVz0YVOxD/wzKfZXRFXv0/n7tyZNpBaRqus3N+iefpCgl9fvfBmhdMy+NH1xqW8XV+vjhfcgiuU22/ns0B+jLDjEUO8X3qB1WZTVd98XVSbyX8Is64m5cIMhyG8XTsc6pgBeQfj2gW1/ExbML1On2X4V4Jii5fS/jJ6OmkeVA95DrOGdexFUecNxw2chkSe5tHau8xqEL+SXovdSiwBZ59zkarlv5tbuR5rzgezOXejJIgyPMJt7MVRGBe9zOafC+Zvu8C+fnwnQLzukvqiR+sd6JcP88Gg7mhfrwuT4r+rtKFjUKc1+RnLWEpAMZpVfaNK2CKlk317mzBZr1zkYQqmBaHoGt7dpHReDn78AiY+uImfUlLbFJlD4ULgpmaj7Rplyaj2IsMBr/AvKTUUrmNsVGeecD0lwHWF3bb77iDeSJiUjEFRuaQbYyAATY3RrNqThPt3iHmVaRIRkJ9U/nlsN5h9dU58vA9/T3bPd53e8A8+ZnGowPmu/6t5hdgjKxGVs+30PdVls/1MYFJZTxTfluWjHIyr/ObgNnl+nzo4/X/XuaOgyy1zGAO1/VzVMG8RX6tkIQUmMsPHxSUDuO22KJ9S34Jnmtlx9gVeWjTjU/HuReaie8qSvfuo+85ka/OKCHO7jtxOTWvaC0Z7YnVOJgEsVFceC+bxQPHhu6ZF37EdTavsonhmyOhLTm8JckQz1vcln/Ff8f965nQTyaiTQd9LI6+gTmt8Mb7XWzQv9y582Q9QvFY4Fg4SU4Dc3uySYDYf3i+7VmtKPR39tli5RvlOCdYJ/dnFoDpm95pbfoejGZPH7FXbZeQUkFnI84/NhsoDLfAqNzcr6TRREKW9Qsa3JBbGrVjE/xf07878JC3MAqMfqXsx9C3JGQ8Et8XBTmq7+6Br7x7sWEMXpILBBOS2b688pqE3t6y2McMxro0VUPymTJ9z2Rg0HUweQK0lU2vSCgzeTi/BfKhY+h2l95YbN58aC4mzI5b8rSDVSSUknppRyGYJxzOgkvn6eerH4/9QpjOn1RrFwoJDaarCUQSZ57ri4mWH8VGm3WA7ymYx4dajMXgXpxveB6Wgrku7MjRlUjfY3/a6yzRB71/xK1sqiMhK2OGiL9gDJcjh1PHsaHYMdowQX8vvjKTdLAZ5vymJoeI/4Ne+rr3VNlt/OwHyhwWNoMh77wR/KWdhDLue4bQiBz+WVDTZSOuZ3+RhUfEHvI3a9o+yPWQ0E20OTsJ6rn6ReBnlc7/Hwumbv8Cs1FM/RHxjfhCj4TcTmivHofIgXT62ellf6eERIhzttekcHH8JiEqw9dHxDkDtG88FAFttf/8XfuT9Wbc78HwN4nZPYGcaTgQz0bsf9ax0e8/fgDHanVFtM0lGL/+cr+aH+aANWxfumgJ5MPpyudrjvLSY74p2JlGnPd+Ie+KFB8ZuUyEiKdAzP/WpfixFmMzXnC1XxrG90Xe3wVHN5ORZaDu8yEw5GAH4fZRbDLJxxrsiXPRbXsfR0A+vHdu4vxe6F/1X4+17ZWkry/kXTcHgEnnmtjkAf3U/mPLdCzxfeGBtdflTem5znOqnPhGhv3FLUmHYV1QMSH97xuYsmjNHv+r2OwS4DO+Byb1irpcEOSERs2fZw5D7vW3c843rjlM/54LyfkGmM19bbeLwax1KAy2BlOrF+99m/5t5ZF6g1lLMMrFumx34V7Pu75PCIBxaGSwtqS/a9Ll5pJRIL4LbH7JNAueqyH6xD47KI/KPR3NaXp+FlBInByAOnwmcvKQI9ThiXO0a6VQP3570g68LMf1s0NzW4QZGJVfyDMF2sK3+EFzBXEmT8DeTZ6c9HWc4Hf2DmjTTt2+RHFmMqK9FDtcDW2a/TKkQsAFt+n3368qssGUj79wEv0H8bN8uZEbzLT+g2M3VmNzZnWnfhKYZnHdn8wLJPQqik+rhZgDXObV76Xg+FlcKCPbgElcTrptTbzPvKwYIwWmMnpr9bYlHIcV+qKxcmCGm+eO0WBOMpQ6XBENsZq9diBpN6LvE1b9E0rEM0dHTCLzDxK6u3I16RCxv+7zQbWZSRzzqbnDjkvQL97yxjhrQz70lTD24wHjyP7lJtMj+nvIPW++Edc5zKZ0igPMdJB0JPF/W9ThG1xHMrBZqNWanYHrBIQ5e8QOkZD/rAX1CphhmcuHzbZgM12RVJZhTkVctoy1n05QUGpqjaLPHhpi6j77e0+XI/7/rzbxkEhbKlrtIWmZ7UFBs7ahRQYKNMR838L9DtkJ78t9c9Cq2hnW1D1b0qeuUVDQjf3uw2DIp09Zurs6473WltrvRdyo6NKrDLvLsRQ0EG8gogbGnPfug+KX2OxP7Ylz8qAir79uUjPXKagngD/XTZ6GrG7dWzz5GxsvtrigEW8qaose2/0H7uXNGfWgDspM+liwxmnHebz327n23XU/KjofcYclMY2CfJ8Y6x2G65xgitgxFYDNTfIZOQd/KoqieE5LZVDQpnjjB2vBGKhdIsldx+aJThqLSgC0BWvl7rgsCmpX/ZneBPeKeMJ1Oeo2Np7HIu9tDKQio2P9OX/uUpBCUrdhLJhyw1F3xkJs0u079ry+REW04zzaTXkUdCDRW3ADmJWrby9eaPjv9/ovz861zzt4DdRzWaf2BzNHChqVXPzLD8bB+fOXYWdch386nlx4DO2V+WhoKOckBVnd5Kgtl6OhVWk6duYzuE0juooKH9hRUeBeSvuiDAWp7PQ8YyZLQ/y8pnHiKtho3PvTyHqGin73bK3btJ6CeB9mZkrJQPzMm5EDk3H8pJgL93UZQb/Yqio+3vgSna1dpRInRUOjTzUem+w9h89msSh+76hLRdqbBmR2L1HQM+H17u4qNNQJE/V3bvhehxqOnfAwgfmG0XS37q1K5JYktilWi4ZO7cstZC/Hzy7wgin9hjUVjcn6Zaj/qETmcc+i1x+D+vmcO1A85ILf095CGwccoJ4fvVCclKpCaRsmdMaP05Bhj/RWE4or/p3IRXWSw5WKFDMYSW52VSj/33SntC4NdV9dtmkPv/A/k3/ywewPLyr6cLRZX+1eFbqumHHZDUw770iPuKkb3nfB27w+B9p055LEmRByFYorMxUQ0aGhni8sESLVbvQ5QBFNIISKwrya7b68rUJbNp6bj4UyV78JvzDI6I5/B+lwjVANo6Lkuj8mPXer0Br9A7UNR2gI7VgsP9uIryOu8viD8xUqytggypgRW4V2nYyq7tegIY7N0lStl9h8V+ieXwCzum8y+a9WFfJhZy14rk5DNTUPSqg7sBldM5vtFQlj99FPlhqCVYjFU9YiTpWGxso6dJL68bPvOTioqxAF7fUoLJGFpQotNE28YYb28rmzcw/jC2zsjE7Y9oPZdbI027a3EgmvDVG2UqKhhZnATntnbHRdtt5dAvPrIEP3jyeVKOpBlqftPhpyla+7FCKMjeHQkL3YVVgTVYbt2JZdiba2GX04upeGYlli13lwYSMecH6/NRg3X5V/H2MrkeisGu2SIg2tKdmrrjaH2zTqu2gpezQV3bcQtBewr0RsDUaenpB/4oOCOyrvYHNQ/pjiOSiPjbf7v0T9SjTPo98/CTmhgeblaumFDevY8J3LUD8hP0+kfdWtRJMvghX2wnWCdf2vithikx0qLZ4TQUVfl866WByvRAeLhPhDwCiO5bD2n8Rmfqgr/Fc4FYn/2rQhV6sSdcmzp22CMj/5d7pojwI22ntUZ+suU9E1qts6D8NK9JWjalEEnp2R4dmpaRVsLGkqgQMQG4/bZwwLT1Yi5SOLTDZg0jiLfrJLY2OWt8guEgp95+LDbm+fSpS92VpneT/Es5nF860W2GQ+vLcrOhhitSOevT2qEnntu1H/WpmG9OukxT5cwCbP91uNEeQxB4v8ZMcrlUipQzzq7wEaYuDTONBshI01qc01C/JhScLSSevwSmSRddTVDmLjGf/v5QA9bJz33G79Bf3ib4INDzf05WcTQkIzEGNSyd/GG72xcWsXt90Ppn3+x8kvjypRhKiFSIQaDclF7ndwycAm3n9yzgVyuJoUY8JiYSXyHE0e/wSG5+meZ5QEbKRkmF/e8KWiBplDt0g5laiJZyb4AMT84SgO9wIXbCb/sZDPQF7lHJ7qLIby1BunpKuDUa2MUqzYi81LnvS3e6C/j9z3lfx8vxJVxuZQTyEacmfX5TyjiY3kvp1lIp5U5GHc3mt0rxKVfXGLMATDHooif+3A5sd5xYN/L1IRaYPx5c/plUh6321pdTDN+x7+1lyHjYSNc1Q+5PDKHSW5xyCea3TMyhjBkH3MfS824TyW87g4JPQCFVnrmEWnQnsdGH/YNwxl5inrGeUpwmbN9Pi8BeSxS+OP102HVqKi6m0a9WC2Vtt84o3FhieP+uuACxXNqfxjsAyoRGm68z8LwRhRtm7xccOG+T7plNB5aFNma6Uuz0qUmq/XFQPmu7lckowBNpJFE2qMMKYwnNN84+NaiVY85K54guk29ZqslMfGNJB5YpcTFbErTCyzQjwfeffyhTe0F7kgY5lGwzncZnWHuIUjFZ0pvWHOpFqJLtt+Fr90kIbaUuRqj5KxqVbS1s4CI2e466/uThgLhjp3ZUL8NLzY3lSQhs2DxdMSG8GkP0vmSl1ViWScEqTbIFabN6jZ8qhjo3ml3yYbyqPLsDr9+zAFMda3XpaHmOc466STKoJNgosOtR2eC13oG7OuoyAJw4l+eeg7LXuGBl79xONpizalZQTqR+lmrIdZLgX5VXMzbYE+2E8OObyxAhuua9Ne66G9dGa3bz4E84031w7mqEJ/7wnLXBVYjw33qLLTIrSXJ39mxidvCqIZaxlwQ/7RnEvp7/Z2/s/j+7qhSrcDEGNPT264v9OTgvzF3qzRBKP1J2pLWj42d3MDrpjAXGusKL4tz4+CAmuNP5iB+er3tH+2FhuDdiHOSDCr+TZ7MsK90Ja+r1EwT8ieznk3+ACbvNaObc8g5hVPMLuKXqCgU5UOpsVgvgmznFl6hw019NA+ER8qGj/AyxgdQEGqPg+dFsFYsupTvNfjembM7070B/OAccw07jwFva2OeG4EZkXq6LqeJXydv369H2ehLz8+ljVv50VBLLqm56rB5Ii2fx3Yja9z52H09wsw99O2O+tyyYGCQvbbxOwF475+MWi/ODbc8oybRiBvTA9rnK8KpKDWMm65a2CEOnoPOZpjwxbf2LUV8k9L0yh7BZTHKuQfaxPMf5xINEd2DWyOfXWjPIX8vPKo+WbfRQqSva72J3QXDQ12qI6+rcfmaMWXO54w5t45Pn6t/gEFDVvwnunaDeNXSIelhxLuFz9+cpavhfFi8qKhvtMLCqpaqXx7BOZRRRLjugVnsHlzyNr2HpiSWoUje1oo6LjPvevPwVhxFJ2RicTGL/+ZczPcK/pTghVvEwUZ6edIskCZX0Q1+LL5YqOn9IR9H5gDewSDTcgUtPxqaGcSXCfc2K/tvj42UWtsBbJhbAqW+ba6Op+Ctg0hB1Ewk8e/ul/bgc0hIQc1NjBqJyV6jyVTUAx3UGwRPBfN9kBUDhM28eV/xn2gfj73bX3LfJmCKj4zDxwAM5gmYLvvC66fTXVcvaMQ8w8ue1TY61NQgHCl6xyU+cGl51WTkv895p9doW7iBiMbduGSPrTpUO6Vvh3Qdx4+GFP1SPrv/euln2tRM/Tlu1qnd/iZUNDqLR8qeyE2dL4pSQ1wYeNgOXfC2Z2K0nb/U5HSoaAPV/ta/aHM4V56HTt1sbklnNOQBH2Qa61tECfMsbV5317KAqN60PrRsQvYlJLWC1ZD//K477KNCe4lZacTXgPGcfpHenucM/o/x0UYug==</blobs>
			<blobData version="1" numItems="1">GAAAAAAAAAB42mNgaLBnYGiwY4DQcAwANEUEeg==</blobData>
			<strokeIndices version="1" numItems="1">BAAAAAAAAAB42mNgYGAAAAAEAAE=</strokeIndices>
		</custom>
	</painted_shader>
	<group
		name = "Group 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1474 470 0"
		gui_group = ""
		gui_node_size = "489.508 1166.742 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Group 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1898 459 0"
		gui_group = ""
		gui_node_size = "489.508 1166.742 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<surface_layer
		name = "Snow_base_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1860 240 0"
		gui_group = "Group 01_1"
		enable = "0"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "1 1 1"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "1"
		smoothing_amount = "1"
		child_layers = "Reflective shader 02"
		coverage = "4"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "1"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "1"
		maximum_altitude = "9400"
		max_alt_fuzzy_zone = "493.75"
		limit_minimum_altitude = "1"
		minimum_altitude = "5000"
		min_alt_fuzzy_zone = "500"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "1"
		maximum_slope_angle = "65"
		max_slope_fuzzy_zone = "10"
		limit_minimum_slope = "0"
		minimum_slope_angle = "0"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "1"
		intersect_underlying = "1"
		intersection_mode = "0"
		intersection_zone = "0.0001"
		smoothing_scale = "0"
		intersection_shift = "0"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<distribution_shader_v4
		name = "Distribution shader v4 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1880 880 0"
		gui_group = "Group 01_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "1 1 1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		altitude_key = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "16.5"
		max_slope_fuzzy_zone = "0"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		fuzzy_zone_softness = "1"
		>
	</distribution_shader_v4>
	<lambert_shader
		name = "Lambert shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1800 160 0"
		gui_group = "Group 01_1"
		enable = "0"
		input_node = "Snow_base_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		diffuse_colour = "1 1 1"
		use_existing_colour = "1"
		translucent = "1"
		translucency_amount = "0.4"
		translucency_tint = "0.2504270077 0.4469639957 0.5687500238"
		>
	</lambert_shader>
	<default_shader
		name = "Snow_shader_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1860 560 0"
		gui_group = "Group 01_1"
		enable = "1"
		input_node = "Snow_lateral emboss_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		diffuse_colour = "1 1 1"
		colour_image = ""
		colour_function = "Power fractal shader v3 03_1_1_1_1"
		translucency = "0.3125 0.3125 0.3125"
		translucency_image = ""
		translucency_function = "Power fractal shader v3 03_1_1_1"
		luminosity = "0.237499997 0.237499997 0.237499997"
		luminosity_image = ""
		luminosity_function = ""
		reflectivity = "0.193749994 0.193749994 0.193749994"
		reflection_tint = "1 1 1"
		index_of_refraction = "1.5"
		specular_roughness = "0.2"
		displacement_direction = "1"
		displacement_multiplier = "0.01"
		displacement_image = ""
		displacement_function = ""
		displacement_offset = "0"
		opacity = "1 1 1"
		opacity_image = ""
		use_alpha_channel = "0"
		invert_opacity_image = "0"
		opacity_function = ""
		alpha_from_colour = "0"
		alpha_key = "0 0 0"
		key_tolerance = "0.1"
		image_projection = "4"
		projection_camera = ""
		unpremultiply_colour = "1"
		unpremultiply_translucency = "0"
		unpremultiply_luminosity = "0"
		>
	</default_shader>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 03_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1840 740 0"
		gui_group = "Group 01_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "52255"
		feature_scale = "0.0005"
		lead-in_scale = "0.008"
		smallest_scale = "0.0001"
		noise_octaves = "8"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0.413872987 0.6999999881 0.6999999881"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "0.01"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 03_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 800 0"
		gui_group = "Group 01_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "52255"
		feature_scale = "0.5"
		lead-in_scale = "0.8"
		smallest_scale = "0.1"
		noise_octaves = "5"
		apply_high_colour = "1"
		high_colour = "2 2 2"
		apply_low_colour = "1"
		low_colour = "0.5113999844 0.8671000004 0.8671000004"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "0"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "0.01"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<surface_layer
		name = "Snow_vertical emboss_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1980 920 0"
		gui_group = "Group 01_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "1 1 1"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0.1"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "1"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "1"
		maximum_slope_angle = "16.4"
		max_slope_fuzzy_zone = "0.285"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2.5"
		smoothing_scale = "0"
		intersection_shift = "0"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<power_fractal_shader_v3
		name = "Snow_lateral emboss_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1960 840 0"
		gui_group = "Group 01_1"
		enable = "1"
		input_node = "Snow_vertical emboss_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "41565"
		feature_scale = "1"
		lead-in_scale = "3"
		smallest_scale = "2.08333"
		noise_octaves = "2"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "3"
		displacement_amplitude = "0.85"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "4"
		noise_variation = "3"
		variation_method = "0"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "1"
		blending_shader = "Distribution shader v4 01_1"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<group
		name = "Lucio's snow_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1898 459 0"
		gui_group = "Group 01_1"
		gui_node_size = "409.508 1086.742 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "3"
		global_bookmark = "0"
		>
	</group>
	<power_fractal_shader_v3
		name = "Fractal breakup 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-900 200 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "43037"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<surface_layer
		name = "Thick Snow"
		gui_use_node_pos = "1"
		gui_node_pos = "-1000 80 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "1 1 1"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "1"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1.5"
		fractal_breakup = "1"
		breakup_shader = "Fractal breakup 01"
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "50"
		max_slope_fuzzy_zone = "0.3"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		intersect_underlying = "1"
		intersection_mode = "2"
		intersection_zone = "10"
		smoothing_scale = "0"
		intersection_shift = "10"
		min_intersection_shift = "-5"
		fuzzy_zone_softness = "0.1"
		>
	</surface_layer>
	<camera
		name = "Looking South 4 - further"
		gui_use_node_pos = "1"
		gui_node_pos = "980 1320 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "94224 5825 87187"
		rotation = "372 239 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<distance_shader
		name = "Distance shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "220 1580 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "64000 64000"
		apply_far_colour = "1"
		far_colour = "1 1 1"
		apply_near_colour = "1"
		near_colour = "0 0 0"
		far_distance = "3500"
		near_distance = "1400"
		distance_mode = "0"
		camera = "North_closer_central"
		clamp_far_colour = "1"
		clamp_near_colour = "1"
		>
	</distance_shader>
	<group
		name = "Full"
		gui_use_node_pos = "1"
		gui_node_pos = "1301 -289 0"
		gui_group = ""
		gui_node_size = "240 280 1"
		gui_node_colour = "0.9743000269 0.3587000072 0.9914000034"
		special_group = "8"
		global_bookmark = "1"
		>
	</group>
	<camera
		name = "Render Camera_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "860 -420 0"
		gui_group = "Far Cameras"
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "86876.4 7736.18 84267.9"
		rotation = "398.545 256.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<group
		name = "Far Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "980 733 0"
		gui_group = ""
		gui_node_size = "240 1748.49 1"
		gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<sunlight
		name = "Sunlight 02"
		gui_use_node_pos = "1"
		gui_node_pos = "320 900 0"
		gui_group = "Lighting"
		enable = "1"
		heading = "335"
		elevation = "135"
		colour = "1 1 1"
		strength = "4"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "1"
		soft_shadow_diameter = "0.5"
		soft_shadow_samples = "9"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "0.5"
		>
	</sunlight>
	<sunlight
		name = "Sunlight 03"
		gui_use_node_pos = "1"
		gui_node_pos = "320 840 0"
		gui_group = "Lighting"
		enable = "0"
		heading = "207"
		elevation = "5"
		colour = "1 0 0.2195000052"
		strength = "0.70566"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "0"
		soft_shadow_diameter = "0.5"
		soft_shadow_samples = "9"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "0"
		angular_diameter = "0.5"
		>
	</sunlight>
	<reflective_shader
		name = "Reflective shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 580 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Snow_shader"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		reflectivity = "1 1 1"
		reflection_tint = "1 1 1"
		transparency = "0 0 0"
		index_of_refraction = "1.33"
		specular_highlights = "1"
		highlight_model = "1"
		highlight_intensity = "1"
		specular_roughness = "0.1"
		specular_tweak = "0.5"
		ray_traced_reflections = "0"
		reflection_softness = "0.205031"
		number_of_samples = "14"
		>
	</reflective_shader>
	<reflective_shader
		name = "Reflective shader 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1860 320 0"
		gui_group = "Group 01_1"
		enable = "0"
		input_node = "Snow_shader_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		reflectivity = "1 1 1"
		reflection_tint = "1 1 1"
		transparency = "0 0 0"
		index_of_refraction = "1.33"
		specular_highlights = "1"
		highlight_model = "1"
		highlight_intensity = "1"
		specular_roughness = "0.1"
		specular_tweak = "0.5"
		ray_traced_reflections = "0"
		reflection_softness = "0.190125"
		number_of_samples = "4"
		>
	</reflective_shader>
	<camera
		name = "North_closer"
		gui_use_node_pos = "1"
		gui_node_pos = "960 1460 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "59729.1 5368.69 73437.8"
		rotation = "366 390 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "North_closer_2"
		gui_use_node_pos = "1"
		gui_node_pos = "980 1420 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "59916.1 5873.23 74931.8"
		rotation = "366 386 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "North_closer_3"
		gui_use_node_pos = "1"
		gui_node_pos = "640 460 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "60184.5 7541.91 81207.9"
		rotation = "348 444 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "North_closer_3_right"
		gui_use_node_pos = "1"
		gui_node_pos = "640 360 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "64168.8 6978.4 74786.1"
		rotation = "367 385 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "77"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<distance_shader
		name = "Distance shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "200 1820 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_far_colour = "1"
		far_colour = "1 1 1"
		apply_near_colour = "1"
		near_colour = "0 0 0"
		far_distance = "3000"
		near_distance = "1400"
		distance_mode = "0"
		camera = ""
		clamp_far_colour = "1"
		clamp_near_colour = "1"
		>
	</distance_shader>
	<distribution_shader_v4
		name = "Distribution shader v4 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-400 680 0"
		gui_group = ""
		enable = "0"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "1 1 1"
		child_layers = ""
		coverage = "0.9"
		fractal_breakup = "1"
		breakup_shader = "Fractal breakup 02_1"
		fractal_contrast = "0.7"
		invert_breakup = "0"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "7000"
		max_alt_fuzzy_zone = "500"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		altitude_key = "1"
		limit_maximum_slope = "1"
		maximum_slope_angle = "80"
		max_slope_fuzzy_zone = "10"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		fuzzy_zone_softness = "1"
		>
	</distribution_shader_v4>
	<camera
		name = "patch of light3"
		gui_use_node_pos = "1"
		gui_node_pos = "900 960 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "89384.59379 4791.887545 82593.32952"
		rotation = "396 355 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "46"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "patch of light 2"
		gui_use_node_pos = "1"
		gui_node_pos = "900 1020 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "89851.25969 4607 81941.23361"
		rotation = "390 330 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "46"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "patch of light"
		gui_use_node_pos = "1"
		gui_node_pos = "900 1080 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "90468.54049 4607.416439 81669.75439"
		rotation = "384 315 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "46"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<render
		name = "Medium Quality (800x600, 0.4)"
		gui_use_node_pos = "1"
		gui_node_pos = "1300 360 0"
		gui_group = ""
		master = "1"
		image_width = "600"
		lock_aspect_ratio = "1"
		image_height = "750"
		image_aspect_ratio = "0.8"
		pixel_aspect_ratio = "1"
		camera = "patch2-new"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.7"
		anti-aliasing = "6"
		GI_relative_detail = "1"
		GI_sample_quality = "3"
		GI_blur_radius = "8"
		supersample_prepass = "1"
		GI_surface_details = "0"
		do_crop_region = "1"
		crop_left = "0.4448000061"
		crop_right = "0.7135999984"
		crop_bottom = "0.1202046019"
		crop_top = "0.3072378489"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "0"
		detail_blending = "0"
		displacement_filter = "1"
		microvertex_jittering = "0"
		detail_jittering = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "0"
		ray_trace_everything = "0"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		minimum_threads = "1"
		maximum_threads = "16"
		size_of_subdiv_cache_in_Mb = "400"
		preallocate_subdiv_cache = "0"
		ray_detail_region = "0"
		ray_detail_region_padding = "0"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<camera
		name = "Cloud (ls1)"
		gui_use_node_pos = "1"
		gui_node_pos = "580 140 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "1653.553433 0 -1626.297057"
		rotation = "408.545 292.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7488"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "close-up on light"
		gui_use_node_pos = "1"
		gui_node_pos = "860 1220 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "91153.50956 4597.280048 81305.89721"
		rotation = "384.545 265.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "close-up on light_1"
		gui_use_node_pos = "1"
		gui_node_pos = "900 1200 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "91172.69065 5285.361513 81039.27733"
		rotation = "375.545 268.762 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "74.7"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "edge of light"
		gui_use_node_pos = "1"
		gui_node_pos = "900 1140 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "90009.65957 4690.888635 82302.94"
		rotation = "74 -102 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "60"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<populator_v3
		name = "Pop Pine01_1.tgo"
		gui_use_node_pos = "1"
		gui_node_pos = "-240 -20 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "1"
		object_maker = "Pine01_1.tgo"
		unique_variations = "1"
		render_quality = "3"
		area_centre = "88569.2 4778.98 82751.7"
		area_length_a = "4500"
		area_length_b = "4500"
		object_spacing = "25"
		use_density_shader = "1"
		density_shader = "Distribution shader v4 02"
		invert_density_shader = "0"
		sit_on_terrain = "1"
		terrain_shader = "Compute Terrain"
		planet = "Planet 01"
		minimum_scale = "4"
		maximum_scale = "7"
		minimum_Y_rotation = "0"
		maximum_Y_rotation = "360"
		seed = "11614"
		repopulate_every_frame = "0"
		preview_instances = "0"
		>
		<tgo_reader
			name = "Pine01_1.tgo"
			gui_use_node_pos = "1"
			gui_node_pos = "-40 40 0"
			gui_group = ""
			enable = "1"
			population_mode = "1"
			show_b-box_in_preview = "1"
			visible_to_camera = "1"
			visible_to_other_rays = "1"
			cast_shadows = "1"
			double-sided_surface = "1"
			use_smooth_normals = "1"
			flip_normals = "0"
			filename = "Pine01_1.tgo"
			translate = "0 0 0"
			rotate = "0 0 0"
			scale = "1 1 1"
			import_motion_filename = ""
			heading = "0"
			elevation = "0"
			distance = "1"
			surface_shader = "Multi shader Pine01_1"
			>
			<default_shader
				name = "Pine01_1Trunk"
				gui_use_node_pos = "1"
				gui_node_pos = "360 220 0"
				gui_group = ""
				enable = "1"
				input_node = ""
				gui_use_preview_patch_size = "0"
				gui_preview_patch_size = "1000 1000"
				diffuse_colour = "0.7562500238 0.7562500238 0.7562500238"
				colour_image = "Pine01_bark.tif"
				colour_function = ""
				translucency = "0 0 0"
				translucency_image = ""
				translucency_function = ""
				luminosity = "0 0 0"
				luminosity_image = ""
				luminosity_function = ""
				reflectivity = "0 0 0"
				reflection_tint = "1 1 1"
				index_of_refraction = "1.5"
				specular_roughness = "0.2"
				displacement_direction = "1"
				displacement_multiplier = "0.01"
				displacement_image = ""
				displacement_function = ""
				displacement_offset = "0"
				opacity = "1 1 1"
				opacity_image = ""
				use_alpha_channel = "0"
				invert_opacity_image = "0"
				opacity_function = ""
				alpha_from_colour = "0"
				alpha_key = "0 0 0"
				key_tolerance = "0.1"
				image_projection = "4"
				projection_camera = ""
				unpremultiply_colour = "1"
				unpremultiply_translucency = "0"
				unpremultiply_luminosity = "0"
				>
			</default_shader>
			<default_shader
				name = "Pine01_1Needle"
				gui_use_node_pos = "1"
				gui_node_pos = "680 140 0"
				gui_group = ""
				enable = "1"
				input_node = ""
				gui_use_preview_patch_size = "0"
				gui_preview_patch_size = "1000 1000"
				diffuse_colour = "0.7562500238 0.7562500238 0.7562500238"
				colour_image = "Pine01_needle.tif"
				colour_function = ""
				translucency = "0.59375 0.59375 0.59375"
				translucency_image = ""
				translucency_function = ""
				luminosity = "0 0 0"
				luminosity_image = ""
				luminosity_function = ""
				reflectivity = "0.1187499985 0.1187499985 0.1187499985"
				reflection_tint = "1 1 1"
				index_of_refraction = "1.29566"
				specular_roughness = "0.3"
				displacement_direction = "1"
				displacement_multiplier = "0.01"
				displacement_image = ""
				displacement_function = ""
				displacement_offset = "0"
				opacity = "1 1 1"
				opacity_image = "Pine01_needle.tif"
				use_alpha_channel = "1"
				invert_opacity_image = "0"
				opacity_function = ""
				alpha_from_colour = "0"
				alpha_key = "0 0 0"
				key_tolerance = "0.1"
				image_projection = "4"
				projection_camera = ""
				unpremultiply_colour = "1"
				unpremultiply_translucency = "0"
				unpremultiply_luminosity = "0"
				>
			</default_shader>
			<multi_shader
				name = "Multi shader Pine01_1"
				gui_use_node_pos = "1"
				gui_node_pos = "500 -20 0"
				gui_group = ""
				enable = "1"
				input_node = ""
				gui_use_preview_patch_size = "0"
				gui_preview_patch_size = "1000 1000"
				shader_1 = "Pine01_1Trunk"
				shader_2 = "Pine01_1Needle"
				shader_3 = ""
				shader_4 = ""
				shader_5 = ""
				shader_6 = ""
				shader_7 = ""
				shader_8 = ""
				shader_9 = ""
				shader_10 = ""
				shader_11 = ""
				shader_12 = ""
				shader_13 = ""
				shader_14 = ""
				shader_15 = ""
				shader_16 = ""
				>
			</multi_shader>
		</tgo_reader>
		<distribution_shader_v4
			name = "Distribution shader v4 02"
			gui_use_node_pos = "1"
			gui_node_pos = "-520 -20 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			colour = "1 1 1"
			child_layers = ""
			coverage = "0.6"
			fractal_breakup = "1"
			breakup_shader = "Fractal breakup 02"
			fractal_contrast = "0.7"
			invert_breakup = "0"
			blend_by_shader = "0"
			blending_shader = ""
			invert_blendshader = "0"
			blend_as_coverage = "1"
			limit_maximum_altitude = "1"
			maximum_altitude = "7000"
			max_alt_fuzzy_zone = "500"
			limit_minimum_altitude = "0"
			minimum_altitude = "200"
			min_alt_fuzzy_zone = "200"
			use_Y_for_altitude = "0"
			altitude_key = "1"
			limit_maximum_slope = "1"
			maximum_slope_angle = "50"
			max_slope_fuzzy_zone = "20"
			limit_minimum_slope = "0"
			minimum_slope_angle = "30"
			min_slope_fuzzy_zone = "10"
			use_Y_for_slope = "0"
			slope_key = "0"
			fuzzy_zone_softness = "1"
			>
		</distribution_shader_v4>
		<power_fractal_shader_v3
			name = "Fractal breakup 02"
			gui_use_node_pos = "1"
			gui_node_pos = "-320 40 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			seed = "17125"
			feature_scale = "1"
			lead-in_scale = "1000"
			smallest_scale = "0.1"
			noise_octaves = "15"
			apply_high_colour = "1"
			high_colour = "1 1 1"
			apply_low_colour = "0"
			low_colour = "0 0 0"
			colour_contrast = "0.5"
			colour_offset = "0"
			colour_roughness = "5"
			clamp_high_colour = "0"
			clamp_low_colour = "0"
			apply_displacement = "0"
			displacement_direction = "1"
			displacement_amplitude = "1"
			displacement_offset = "0"
			displacement_roughness = "1"
			displacement_spike_limit = "1"
			continue_spike_limit = "0"
			adjust_coastline = "0"
			coastline_altitude = "0"
			coastline_smoothing = "30"
			noise_flavour = "0"
			noise_variation = "1"
			variation_method = "2"
			buoyancy_from_variation = "0.2875"
			clumping_of_variation = "0.25"
			noise_stretch_XYZ = "1 1 1"
			distort_by_normal = "1"
			distortion_by_normal = "5"
			lead-in_warp_effect = "1"
			lead-in_warp_amount = "1"
			less_warp_at_feature_scale = "0"
			allow_vertical_warp = "0"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			>
		</power_fractal_shader_v3>
	</populator_v3>
	<surface_layer
		name = "Grass"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 840 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.08241000026 0.1635999978 0.05283999816"
		colour_function = "Grass Colour function"
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "0"
		displacement_multiplier = "0.05"
		displacement_function = "Grass Displacement function"
		displacement_offset = "1"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "0.85"
		fractal_breakup = "1"
		breakup_shader = "Grass Fractal breakup"
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "6400"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "1"
		maximum_slope_angle = "70"
		max_slope_fuzzy_zone = "15"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "1"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<power_fractal_shader_v3
		name = "Grass Colour function"
		gui_use_node_pos = "1"
		gui_node_pos = "-520 960 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "34867"
		feature_scale = "0.01"
		lead-in_scale = "1"
		smallest_scale = "0.001"
		noise_octaves = "12"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.25"
		colour_offset = "0"
		colour_roughness = "10"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Grass Displacement function"
		gui_use_node_pos = "1"
		gui_node_pos = "-520 920 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "3278"
		feature_scale = "0.01"
		lead-in_scale = "1"
		smallest_scale = "0.001"
		noise_octaves = "12"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Grass Fractal breakup"
		gui_use_node_pos = "1"
		gui_node_pos = "-520 880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "54094"
		feature_scale = "0.01"
		lead-in_scale = "1"
		smallest_scale = "0.001"
		noise_octaves = "12"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "1"
		colour_offset = "0"
		colour_roughness = "10"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Mud Colour function"
		gui_use_node_pos = "1"
		gui_node_pos = "-700 580 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "51742"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.25"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Mud Fractal breakup"
		gui_use_node_pos = "1"
		gui_node_pos = "-680 560 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "29943"
		feature_scale = "0.1"
		lead-in_scale = "100"
		smallest_scale = "0.01"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<surface_layer
		name = "Mud"
		gui_use_node_pos = "1"
		gui_node_pos = "-840 480 0"
		gui_group = ""
		enable = "1"
		input_node = "Redirect shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.1010999978 0.08021999896 0.02309999987"
		colour_function = "Mud Colour function"
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "0"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "2"
		smoothing_effect = "1"
		smoothing_amount = "1"
		child_layers = "Grass"
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = "Mud Fractal breakup"
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "500"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "1"
		intersect_underlying = "1"
		intersection_mode = "2"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<compute_normal
		name = "Compute normal 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-840 1200 0"
		gui_group = ""
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		patch_size = "1"
		smooth_surface = "0"
		>
	</compute_normal>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-580 1120 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "60389"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "4"
		displacement_amplitude = "50"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-580 1080 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "60389"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "4"
		displacement_amplitude = "50"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-580 1040 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "60389"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "4"
		displacement_amplitude = "50"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<redirect_shader
		name = "Redirect shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-820 1040 0"
		gui_group = ""
		enable = "1"
		input_node = "Compute normal 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		X_shader = "Power fractal shader v3 01"
		Y_shader = "Power fractal shader v3 01_1"
		Z_shader = "Power fractal shader v3 01_1_1"
		>
	</redirect_shader>
	<heightfield_erode_v3
		name = "Heightfield erode v3 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-840 1720 0"
		gui_group = ""
		input_node = "Heightfield load 01"
		erode = "1"
		result_mode = "0"
		flow_distance = "100"
		duration = "1"
		erosion_power = "0.5"
		deposition = "1"
		deposition_rate = "1"
		diffusion = "3"
		diffusion_adapts_to_slope = "1"
		slip_at_angle = "0"
		slip_angle = "45"
		auto_calculate = "1"
		>
	</heightfield_erode_v3>
</terragen>
