<terragen_clip>
	<get_position
		name = "Get position 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-540 900 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position>
	<displacement_shader
		name = "Displacement shader x 1000"
		gui_use_node_pos = "1"
		gui_node_pos = "-780 720 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		function = "Perlin 3D scalar 01"
		displacement_direction = "1"
		displacement_multiplier = "1000"
		>
	</displacement_shader>
	<displacement_shader
		name = "Displacement shader x 60"
		gui_use_node_pos = "1"
		gui_node_pos = "-540 760 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		function = "Perlin 3D scalar 01_1"
		displacement_direction = "1"
		displacement_multiplier = "60"
		>
	</displacement_shader>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-460 800 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<multiply_vector
		name = "Multiply vector 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-460 860 0"
		gui_group = ""
		enable = "1"
		input_node = "Get position 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant vector X 0.01"
		>
	</multiply_vector>
	<constant_vector
		name = "Constant vector X 0.01"
		gui_use_node_pos = "1"
		gui_node_pos = "-360 900 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "128000 128000"
		vector = "0.01 0.01 0.001"
		>
	</constant_vector>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-800 800 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<merge_shader
		name = "Merge shader 50 %"
		gui_use_node_pos = "1"
		gui_node_pos = "-600 680 0"
		gui_group = ""
		enable = "1"
		input_node = "Displacement shader x 1000"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader_A = "Displacement shader x 60"
		mix_to_A = "0.5"
		mix_controller = ""
		choose_by_altitude = "0"
		merge_colour = "0"
		colour_merge_mode = "0"
		merge_displacement = "1"
		displace_merge_mode = "0"
		>
	</merge_shader>
	<constant_vector
		name = "Constant vector X 0.001"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 900 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "128000 128000"
		vector = "0.001 0.001 0.001"
		>
	</constant_vector>
	<get_position
		name = "Get position 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-900 900 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position>
	<multiply_vector
		name = "Multiply vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-800 860 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Get position 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant vector X 0.001"
		>
	</multiply_vector>
</terragen_clip>
