<terragen_clip>
	<distance_shader
		name = "Cloud Distance"
		gui_use_node_pos = "1"
		gui_node_pos = "860 2320 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_far_colour = "1"
		far_colour = "1 1 1"
		apply_near_colour = "1"
		near_colour = "0 0 0"
		far_distance = "14000"
		near_distance = "12000"
		distance_mode = "0"
		camera = "Camera 01"
		clamp_far_colour = "1"
		clamp_near_colour = "1"
		>
	</distance_shader>
	<cloud_fractal_shader_v3
		name = "Density fractal 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "660 2240 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		seed = "31893"
		feature_scale = "1500"
		lead-in_scale = "80000"
		smallest_scale = "15"
		noise_octaves = "14"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "2"
		coverage_adjust = "0.025"
		roughness = "1.6875"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1.2"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "1"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.6875"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = "Cloud Distance"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<warp_shader
		name = "Warp shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "300 2620 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "64000 64000"
		warper = "Adjust Displ for Warp"
		shader = "Density fractal 01"
		>
	</warp_shader>
	<cloud_fractal_shader_v3
		name = "Density fractal 01"
		gui_use_node_pos = "1"
		gui_node_pos = "560 2680 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "64000 64000"
		seed = "37951"
		feature_scale = "4000"
		lead-in_scale = "50000"
		smallest_scale = "10"
		noise_octaves = "14"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.50625"
		coverage_adjust = "0.725"
		roughness = "1.2"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		noise_variation = "1.5"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "1"
		noise_stretch_XYZ = "2 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Adjust Displ for Warp"
		gui_use_node_pos = "1"
		gui_node_pos = "280 2680 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "19962"
		feature_scale = "4000"
		lead-in_scale = "10000"
		smallest_scale = "1"
		noise_octaves = "15"
		apply_high_colour = "0"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "20000"
		displacement_offset = "0"
		displacement_roughness = "0.6125"
		displacement_spike_limit = "0.35625"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 5"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<cloud_layer_v2
		name = "Cirrus"
		gui_use_node_pos = "1"
		gui_node_pos = "120 2560 0"
		gui_group = ""
		enable = "1"
		input_node = "Atmosphere 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		cloud_altitude = "19495.1"
		cloud_depth = "16.9001"
		density_shader = "Warp shader 01"
		edge_sharpness = "0.239466"
		cloud_density = "0.01225"
		coverage_adjust = "0.1"
		cloud_colour = "0.5479999781 0.5479999781 0.5479999781"
		scattering_colour = "0.3345000148 0.3345000148 0.3345000148"
		sun_glow_amount = "0.0564062"
		sun_glow_power = "0.890625"
		light_propagation = "1.62562"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		flatter_base = "0"
		invert_profile = "0"
		base_wispiness = "0"
		base_softness = "0"
		coverage_gamma = "0.43125"
		rendering_method = "1"
		quality = "1.527574906"
		number_of_samples = "15"
		sample_jitter = "1"
		acceleration_cache = "0"
		enable_ray_traced_shadows = "0"
		>
	</cloud_layer_v2>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 2720 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "1.59271"
		haze_horizon_colour = "0.3562499881 0.3562499881 0.3562499881"
		bluesky_density = "3.06091"
		bluesky_horizon_colour = "0.1181887165 0.1883636266 0.2363774329"
		bluesky_additive = "0.6507429502"
		bluesky_additive_colour = "0.06932399422 0.3677823246 1"
		redsky_decay = "3.06091"
		haze_exp_height = "3000"
		bluesky_exp_height = "8500"
		ceiling_adjust = "7"
		ceiling = "59500"
		floor = "-16000"
		haze_glow_amount = "1.65766"
		haze_glow_power = "1.4625"
		bluesky_glow_amount = "0.701406"
		bluesky_glow_power = "1.22812"
		enviro_light = "0.5"
		enviro_light_tint = "1 1 1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.1247000024 0.4151000082 0.8993999958"
		redsky_decay_colour = "0.8827617168 0.6602742672 0.4068136811"
		improved_glow_model = "1"
		number_of_samples = "70"
		adjust_to_distance = "1"
		sample_jitter = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<camera
		name = "Camera 01"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 1940 0"
		gui_group = ""
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "1008.675815 187.687376 -34.64983233"
		rotation = "8 -10 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "60"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<camera
		name = "Render Camera"
		gui_use_node_pos = "1"
		gui_node_pos = "640 160 0"
		gui_group = "Cameras"
		light_exposure = "1.34611"
		motion_blur_length = "0.5"
		position = "531.941 0.540065 -326.203"
		rotation = "10.4319 29.995 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "76.5"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
</terragen_clip>
