<terragen_clip>
	<lake
		name = "Lake 02"
		gui_use_node_pos = "1"
		gui_node_pos = "120 680 0"
		gui_group = ""
		enable = "1"
		handle_in_preview = "1"
		cast_shadows = "0"
		water_level = "0.02"
		centre = "-6.04652e-027 0.02 6.39956e-013"
		max_radius = "100000"
		rotate = "0 0 0"
		import_motion_filename = ""
		planet = "Planet 01"
		surface_shader = "Water shader 02"
		>
	</lake>
</terragen_clip>
