<terragen
	name = "Project"
	gui_use_node_pos = "1"
	gui_node_pos = "660 -160 0"
	gui_group = ""
	written_by_program = "Terragen 2"
	written_by_version = "2.1.18.1"
	author = ""
	comments = ""
	current_frame = "1"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "-157.2182488 1653.14252 0"
	gui_network_view_size = "802 230 0"
	gui_network_view_zoom = "1.12222397"
	>
	<power_fractal_shader_v3
		name = "Power fractal shader - world"
		gui_use_node_pos = "1"
		gui_node_pos = "-340 1720 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "8000 8000"
		seed = "21546"
		feature_scale = "1500"
		lead-in_scale = "3000"
		smallest_scale = "20"
		noise_octaves = "9"
		apply_high_colour = "1"
		high_colour = "0.4647000134 0.2976999879 0.2046999931"
		apply_low_colour = "1"
		low_colour = "0.1940000057 0.1220000014 0.09387999773"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "1"
		displacement_direction = "0"
		displacement_amplitude = "1000"
		displacement_offset = "0"
		displacement_roughness = "0.8625"
		displacement_spike_limit = "3"
		continue_spike_limit = "1"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1.95"
		variation_method = "2"
		buoyancy_from_variation = "0.125"
		clumping_of_variation = "0.74375"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "1.5625"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1.1375"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-280 1600 0"
		gui_group = ""
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		render_atmosphere = "1"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		radius = "6378000"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "0"
		elevation = "270"
		distance = "6378000"
		surface_shader = "Compute terrain 01_1"
		atmosphere_shader = ""
		displacement_tolerance = "1"
		>
	</planet>
	<render
		name = "anything"
		gui_use_node_pos = "1"
		gui_node_pos = "40 1680 0"
		gui_group = ""
		master = "1"
		image_width = "256"
		lock_aspect_ratio = "1"
		image_height = "256"
		image_aspect_ratio = "1"
		pixel_aspect_ratio = "1"
		camera = "traveler"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.3"
		anti-aliasing = "3"
		ray_trace_objects = "1"
		GI_relative_detail = "2"
		GI_sample_quality = "2"
		GI_blur_radius = "8"
		supersample_prepass = "0"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "1"
		detail_blending = "0"
		displacement_filter = "1"
		microvertex_jittering = "1"
		detail_jittering = "1"
		lock_subdiv_to_frame = "0"
		lock_to_frame_number = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "1"
		ray_trace_everything = "0"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		minimum_threads = "1"
		maximum_threads = "16"
		size_of_subdiv_cache_in_Mb = "400"
		preallocate_subdiv_cache = "0"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<camera
		name = "traveler"
		gui_use_node_pos = "1"
		gui_node_pos = "0 1720 0"
		gui_group = ""
		position = "2401.904562 450.1364401 2111.052725"
		rotation = "-27.3851868 -139.9167133 0"
		light_exposure = "1"
		motion_blur_length = "0.5"
		subject_distance = "100"
		aperture_diameter_in_mm = "5"
		perspective = "0"
		use_horizontal_fov = "1"
		horizontal_fov = "109.125"
		use_vertical_fov = "0"
		vertical_fov = "86.26158701"
		focal_length_in_mm = "12.80967328"
		film_aperture_in_mm = "36 24"
		orthographic = "1"
		use_ortho_width = "1"
		ortho_width = "4748.07"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_position = "1"
		import_rotation = "1"
		import_Z_up = "0"
		import_vertical_FOV = "1"
		import_focal_length = "0"
		import_focal_length_to_FOV = "0"
		do_not_import_FOV = "0"
		import_offset = "0 0 0"
		import_scale = "1"
		import_filename = ""
		>
	</camera>
	<sunlight
		name = "Sunlight"
		gui_use_node_pos = "1"
		gui_node_pos = "20 1620 0"
		gui_group = ""
		enable = "1"
		heading = "105.75"
		elevation = "29.25"
		colour = "1 1 1"
		strength = "3.43924"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "1"
		soft_shadow_diameter = "1.39119"
		soft_shadow_samples = "9"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "1.5"
		>
	</sunlight>
	<compute_terrain
		name = "Compute terrain 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-340 1660 0"
		gui_group = ""
		enable = "1"
		input_node = "Power fractal shader - world"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "1"
		smooth_surface = "0"
		>
	</compute_terrain>
</terragen>
