These files are intended to be used with TG2 (Deep + animation). This readme assumes that you know a little about rendering animations in a TGD with multiple renderer nodes. Combined, these files are used to create a 360 panorama, 3600 x 1800 pixels in size from 10 degree images rendered from TG2.

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Files
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render_camera_10deg.tgc
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A TG clip file with a linked camera and renderer with camera angles defined to render an entire panorama. All you need to do is to position the camera and then render frames 1 - 614. The files will be saved into the C:\TG2QTVR directory. It is recommended that you do not change this as the filenames are referenced by the stitching script.


PTStitcher_10degree_script.txt
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The PTStitcher script. Once you have rendered all of the frames, simply drag this file onto PTStitcher.exe.  This script will create a numbered series of images, one for each tile. You only need to enter a prefix for the filename when prompted for a location to save. I recommend that you create an empty directory to save the files into.

TG2QTVR.atn
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The output of the script above will be 614 tiff images at 3600x1800 pixels with an alpha channel for the TG render. This action is a fairly crude (but effective) way to automate the compilation process.

You must move one of the output image from above into a different directory. Open this image in Photoshop, load the action and then run the action as a batch on the folder containing the rest of the images. Each image should then be added in turn to the panorama.

Save the image as a TIFF file and drag it onto PanoCUBE.exe.