<terragen_clip>
	<displacement_shader
		name = "Displacement shader (which increases the radius of the water planet)"
		gui_use_node_pos = "1"
		gui_node_pos = "0 660 0"
		gui_group = "Water"
		enable = "1"
		input_node = "Proxy Water"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		function = "100 (Adjust this for water level)"
		displacement_direction = "1"
		displacement_multiplier = "1"
		>
	</displacement_shader>
	<constant_scalar
		name = "100 (Adjust this for water level)"
		gui_use_node_pos = "1"
		gui_node_pos = "180 720 0"
		gui_group = "Water"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "600"
		>
	</constant_scalar>
	<constant_colour
		name = "Proxy Water"
		gui_use_node_pos = "1"
		gui_node_pos = "0 720 0"
		gui_group = "Water"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "0 0.04777999967 0.2158000022"
		>
	</constant_colour>
	<water_shader
		name = "Water shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 780 0"
		gui_group = "Water"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		roughness = "0.02"
		wave_scale = "10"
		smallest_scale = "0.1"
		wind_patch_effect = "1"
		wind_patch_size = "100"
		wind_patch_sharpness = "5"
		master_reflectivity = "1"
		index_of_refraction = "1.33"
		horizon_shift = "0.5"
		highlight_intensity = "0.5"
		min_highlight_spread = "0.01"
		transparency = "0.75"
		decay_distance = "10"
		decay_tint = "0.75 1 0.5"
		volume_1_density = "0"
		volume_1_colour = "0.5 0.5 0.5"
		volume_1_density_function = ""
		volume_1_colour_function = ""
		seed = "62247"
		>
	</water_shader>
	<planet
		name = "Water Planet"
		gui_use_node_pos = "1"
		gui_node_pos = "0 520 0"
		gui_group = "Water"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		render_atmosphere = "1"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		radius = "6378000"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "0"
		elevation = "270"
		distance = "6378000"
		surface_shader = "Displacement shader (which increases the radius of the water planet)"
		atmosphere_shader = ""
		displacement_tolerance = "1"
		>
	</planet>
	<group
		name = "Water"
		gui_use_node_pos = "1"
		gui_node_pos = "200 663.5707772 0"
		gui_group = ""
		gui_node_size = "640 367.1415544 1"
		gui_node_colour = "0.1000000015 0.5 0.349999994"
		special_group = "4"
		global_bookmark = "1"
		>
	</group>
</terragen_clip>
