<terragen_clip>
	<group
		name = "pop vary: to surface object"
		gui_use_node_pos = "1"
		gui_node_pos = "-1447.999981 14.00000048 0"
		gui_group = ""
		gui_node_size = "240 93.99999249 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<colour_adjust_shader
		name = "total pop vary"
		gui_use_node_pos = "1"
		gui_node_pos = "-1460 20 0"
		gui_group = "pop vary: to surface object"
		enable = "1"
		input_node = "Merge shader 02_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		black_point = "0 0 0"
		black_point_adjust = "0"
		white_point = "1 1 1"
		white_point_adjust = "1"
		gamma = "1 1 1"
		gamma_adjust = "1"
		clamp_below_black = "1"
		clamp_above_white = "1"
		>
		<power_fractal_shader_v3
			name = "seed_1"
			gui_use_node_pos = "1"
			gui_node_pos = "160 200 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			seed = "44293"
			feature_scale = "1"
			lead-in_scale = "1000"
			smallest_scale = "0.1"
			noise_octaves = "15"
			apply_high_colour = "1"
			high_colour = "1 1 1"
			apply_low_colour = "0"
			low_colour = "0 0 0"
			colour_contrast = "0.5"
			colour_offset = "0"
			colour_roughness = "5"
			clamp_high_colour = "1"
			clamp_low_colour = "1"
			apply_displacement = "0"
			displacement_direction = "1"
			displacement_amplitude = "10"
			displacement_offset = "0"
			displacement_roughness = "1"
			displacement_spike_limit = "1"
			continue_spike_limit = "0"
			adjust_coastline = "0"
			coastline_altitude = "0"
			coastline_smoothing = "30"
			noise_flavour = "0"
			noise_variation = "1"
			variation_method = "2"
			buoyancy_from_variation = "0.25"
			clumping_of_variation = "0.25"
			noise_stretch_XYZ = "1 1 1"
			distort_by_normal = "1"
			distortion_by_normal = "5"
			lead-in_warp_effect = "1"
			lead-in_warp_amount = "0.5"
			less_warp_at_feature_scale = "0"
			allow_vertical_warp = "0"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			>
		</power_fractal_shader_v3>
		<merge_shader
			name = "Merge shader 02_1"
			gui_use_node_pos = "1"
			gui_node_pos = "100 -180 0"
			gui_group = ""
			enable = "1"
			input_node = "Merge shader 01_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			shader_A = "Colour adjust 3_1"
			mix_to_A = "0.5"
			mix_controller = "seed_1"
			choose_by_altitude = "0"
			merge_colour = "1"
			colour_merge_mode = "4"
			merge_displacement = "0"
			displace_merge_mode = "0"
			>
		</merge_shader>
		<get_position
			name = "Get position _1"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 200 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</get_position>
		<constant_scalar
			name = "scale 3_1"
			gui_use_node_pos = "1"
			gui_node_pos = "120 60 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "1"
			>
		</constant_scalar>
		<constant_scalar
			name = "scale 2_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-40 60 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "5"
			>
		</constant_scalar>
		<constant_scalar
			name = "scale_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 60 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "10"
			>
		</constant_scalar>
		<merge_shader
			name = "Merge shader 01_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 -140 0"
			gui_group = ""
			enable = "1"
			input_node = "Colour adjust 1_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			shader_A = "Colour adjust 2_1"
			mix_to_A = "0.5"
			mix_controller = "seed_1"
			choose_by_altitude = "0"
			merge_colour = "1"
			colour_merge_mode = "4"
			merge_displacement = "0"
			displace_merge_mode = "0"
			>
		</merge_shader>
		<colour_adjust_shader
			name = "Colour adjust 3_1"
			gui_use_node_pos = "1"
			gui_node_pos = "140 -60 0"
			gui_group = ""
			enable = "1"
			input_node = "Perlin 3D scalar 01_1_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			black_point = "0 0 0"
			black_point_adjust = "0"
			white_point = "1.5 1.5 1.5"
			white_point_adjust = "1.5"
			gamma = "2 2 2"
			gamma_adjust = "2"
			clamp_below_black = "1"
			clamp_above_white = "1"
			>
		</colour_adjust_shader>
		<colour_adjust_shader
			name = "Colour adjust 2_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 -60 0"
			gui_group = ""
			enable = "1"
			input_node = "Perlin 3D scalar 01_1_1_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			black_point = "-0.200000003 -0.200000003 -0.200000003"
			black_point_adjust = "-0.200000003"
			white_point = "0.375 0.375 0.375"
			white_point_adjust = "0.375"
			gamma = "3 3 3"
			gamma_adjust = "3"
			clamp_below_black = "1"
			clamp_above_white = "1"
			>
		</colour_adjust_shader>
		<colour_adjust_shader
			name = "Colour adjust 1_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 -60 0"
			gui_group = ""
			enable = "1"
			input_node = "Voronoi 3D cell scalar 01_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			black_point = "0 0 0"
			black_point_adjust = "0"
			white_point = "0.4875000119 0.4875000119 0.4875000119"
			white_point_adjust = "0.4875000119"
			gamma = "4 4 4"
			gamma_adjust = "4"
			clamp_below_black = "1"
			clamp_above_white = "1"
			>
		</colour_adjust_shader>
		<perlin_3D_scalar
			name = "Perlin 3D scalar 01_1_1"
			gui_use_node_pos = "1"
			gui_node_pos = "120 0 0"
			gui_group = ""
			enable = "1"
			input_node = "Get position _1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scale = "scale 3_1"
			seed = "seed_1"
			>
		</perlin_3D_scalar>
		<voronoi_3D_cell_scalar
			name = "Voronoi 3D cell scalar 01_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 0 0"
			gui_group = ""
			enable = "1"
			input_node = "Get position _1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scale = "scale_1"
			seed = "seed_1"
			>
		</voronoi_3D_cell_scalar>
		<perlin_3D_scalar
			name = "Perlin 3D scalar 01_1_1_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-40 0 0"
			gui_group = ""
			enable = "1"
			input_node = "Get position _1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scale = "scale 2_1"
			seed = "seed_1"
			>
		</perlin_3D_scalar>
	</colour_adjust_shader>
</terragen_clip>
