<terragen_clip>
	<difference_scalar
		name = "Difference scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1660 560 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = "Transform shader 04"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		input_2 = "Smooth step scalar 01"
		>
	</difference_scalar>
	<transform_shader
		name = "Transform shader 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 620 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		shader = "Smooth step scalar 01"
		translate_shader = "1"
		translate_by = "10 0 0"
		scale_shader = "0"
		scale_by = "1 1 1"
		>
	</transform_shader>
	<smooth_step_scalar
		name = "Smooth step scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1700 700 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = "Perlin 3D scalar 01"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "31.25 31.25"
		step_start = "Constant scalar = -1"
		step_end = "Constant scalar = 1"
		>
	</smooth_step_scalar>
	<constant_scalar
		name = "Constant scalar = 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1520 800 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<constant_scalar
		name = "Constant scalar = -1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 820 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "-1"
		>
	</constant_scalar>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1820 760 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = "Add vector 01"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		scale = "Constant scalar = 100"
		seed = ""
		>
	</perlin_3D_scalar>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 960 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		seed = "19806"
		feature_scale = "100"
		lead-in_scale = "1000000"
		smallest_scale = "1"
		noise_octaves = "22"
		apply_high_colour = "1"
		high_colour = "100 100 100"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "2"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<add_vector
		name = "Add vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1880 860 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = "Get position in texture 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Scalar to vector 01"
		>
	</add_vector>
	<scalar_to_vector
		name = "Scalar to vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 920 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = "Power fractal shader v3 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</scalar_to_vector>
	<constant_scalar
		name = "Constant scalar = 100"
		gui_use_node_pos = "1"
		gui_node_pos = "-1580 960 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "100"
		>
	</constant_scalar>
	<get_position_in_texture
		name = "Get position in texture 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1980 960 0"
		gui_group = "VH_Distort_n_Translate"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_texture>
	<group
		name = "VH_Distort_n_Translate"
		gui_use_node_pos = "1"
		gui_node_pos = "-1760 762.4913905 0"
		gui_group = ""
		gui_node_size = "663.577647 503.8213361 1"
		gui_node_colour = "0.0179399997 0.1800999939 0.4368000031"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
</terragen_clip>
