<terragen_clip>
	<smooth_step_scalar
		name = "Final_Snowline_Output"
		gui_use_node_pos = "1"
		gui_node_pos = "-660 -200 0"
		gui_group = ""
		enable = "1"
		input_node = "Clamp scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		step_start = "Add scalar 01"
		step_end = "Add scalar 02"
		>
	<add_scalar
		name = "Add scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-560 -80 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Fuzzy Distance Up"
		>
	</add_scalar>
	<constant_scalar
		name = "PF Modulation Distance"
		gui_use_node_pos = "1"
		gui_node_pos = "-700 100 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "3000"
		>
	</constant_scalar>
	<constant_scalar
		name = "Fuzzy Distance Up"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 160 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "500"
		>
	</constant_scalar>
	<clamp_scalar
		name = "Clamp scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 -140 0"
		gui_group = ""
		enable = "1"
		input_node = "Get altitude 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		min = "Add scalar 01"
		max = "Add scalar 02"
		>
	</clamp_scalar>
	<get_altitude
		name = "Get altitude 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-860 -20 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_altitude>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-660 40 0"
		gui_group = ""
		enable = "1"
		input_node = "PF Modulation Distance"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PF Altitude Modulation"
		>
	</multiply_scalar>
	<add_scalar
		name = "Add scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-680 -20 0"
		gui_group = ""
		enable = "1"
		input_node = "Altitude"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Multiply scalar 01"
		>
	</add_scalar>
	<constant_scalar
		name = "Altitude"
		gui_use_node_pos = "1"
		gui_node_pos = "-820 160 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1400"
		>
	</constant_scalar>
	<power_fractal_shader_v3
		name = "PF Altitude Modulation"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 100 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "39316"
		feature_scale = "200"
		lead-in_scale = "500"
		smallest_scale = "50"
		noise_octaves = "5"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "1.2"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1000000 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	</smooth_step_scalar>
</terragen_clip>
