<terragen_clip>
	<constant_scalar
		name = "Altitude_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 80 0"
		gui_group = "Parameters_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "500"
		>
	</constant_scalar>
	<power_fractal_shader_v3
		name = "PF Altitude Modulation_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 0 0"
		gui_group = "Parameters_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "9325"
		feature_scale = "800"
		lead-in_scale = "2000"
		smallest_scale = "200"
		noise_octaves = "5"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "1.2"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1000000 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<subtract_scalar
		name = "Subtract scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -380 0"
		gui_group = ""
		enable = "1"
		input_node = "Smooth step scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Smooth step scalar 01"
		>
	</subtract_scalar>
	<smooth_step_scalar
		name = "Smooth step scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -320 0"
		gui_group = ""
		enable = "1"
		input_node = "Clamp scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		step_start = "Add scalar 01_1"
		step_end = "Add scalar 02_1"
		>
	</smooth_step_scalar>
	<constant_scalar
		name = "Altitude"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 80 0"
		gui_group = "Parameters"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1400"
		>
	</constant_scalar>
	<surface_layer
		name = "Sample Surface Layer"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -500 0"
		gui_group = ""
		enable = "1"
		input_node = "Standard Altitude Constraints"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "1 1 1"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "1"
		blending_shader = "Subtract scalar 01"
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "1"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "10"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<clamp_scalar
		name = "Clamp scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -280 0"
		gui_group = "Modulated Min Altitude"
		enable = "1"
		input_node = "Get altitude 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		min = "Add scalar 01_1"
		max = "Add scalar 02_1"
		>
	</clamp_scalar>
	<get_altitude
		name = "Get altitude 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -120 0"
		gui_group = "Modulated Min Altitude"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_altitude>
	<constant_scalar
		name = "PF Modulation Distance_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -60 0"
		gui_group = "Parameters_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1200"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -160 0"
		gui_group = "Modulated Min Altitude"
		enable = "1"
		input_node = "PF Modulation Distance_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PF Altitude Modulation_1"
		>
	</multiply_scalar>
	<add_scalar
		name = "Add scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -200 0"
		gui_group = "Modulated Min Altitude"
		enable = "1"
		input_node = "Altitude_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Multiply scalar 01_1"
		>
	</add_scalar>
	<constant_scalar
		name = "Fuzzy Distance Up_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 40 0"
		gui_group = "Parameters_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "500"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -240 0"
		gui_group = "Modulated Min Altitude"
		enable = "1"
		input_node = "Add scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Fuzzy Distance Up_1"
		>
	</add_scalar>
	<group
		name = "Modulated Min Altitude"
		gui_use_node_pos = "1"
		gui_node_pos = "-490.5095829 -104.4607444 0"
		gui_group = ""
		gui_node_size = "215.5033056 513.0768985 1"
		gui_node_colour = "0.03026000038 0.3021000028 0.4995000064"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Parameters_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-489.5095829 14.53925556 0"
		gui_group = "Modulated Min Altitude"
		gui_node_size = "193.2335834 208.8651389 1"
		gui_node_colour = "0.08463999629 0.4995000064 0.0717599988"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<smooth_step_scalar
		name = "Smooth step scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -320 0"
		gui_group = ""
		enable = "1"
		input_node = "Clamp scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		step_start = "Add scalar 01"
		step_end = "Add scalar 02"
		>
	</smooth_step_scalar>
	<clamp_scalar
		name = "Clamp scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -280 0"
		gui_group = "Modulated Max Altitude"
		enable = "1"
		input_node = "Get altitude 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		min = "Add scalar 01"
		max = "Add scalar 02"
		>
	</clamp_scalar>
	<get_altitude
		name = "Get altitude 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -120 0"
		gui_group = "Modulated Max Altitude"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_altitude>
	<constant_scalar
		name = "PF Modulation Distance"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -60 0"
		gui_group = "Parameters"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1200"
		>
	</constant_scalar>
	<power_fractal_shader_v3
		name = "PF Altitude Modulation"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 0 0"
		gui_group = "Parameters"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "39316"
		feature_scale = "800"
		lead-in_scale = "2000"
		smallest_scale = "200"
		noise_octaves = "5"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "1.2"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1000000 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -160 0"
		gui_group = "Modulated Max Altitude"
		enable = "1"
		input_node = "PF Modulation Distance"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PF Altitude Modulation"
		>
	</multiply_scalar>
	<add_scalar
		name = "Add scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -200 0"
		gui_group = "Modulated Max Altitude"
		enable = "1"
		input_node = "Altitude"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Multiply scalar 01"
		>
	</add_scalar>
	<constant_scalar
		name = "Fuzzy Distance Up"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 40 0"
		gui_group = "Parameters"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "500"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -240 0"
		gui_group = "Modulated Max Altitude"
		enable = "1"
		input_node = "Add scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Fuzzy Distance Up"
		>
	</add_scalar>
	<group
		name = "Modulated Max Altitude"
		gui_use_node_pos = "1"
		gui_node_pos = "-740.967074 -131.5225723 0"
		gui_group = ""
		gui_node_size = "215.5033056 570.1220431 1"
		gui_node_colour = "0.03026000038 0.3021000028 0.4995000064"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Parameters"
		gui_use_node_pos = "1"
		gui_node_pos = "-739.967074 16 0"
		gui_group = "Modulated Max Altitude"
		gui_node_size = "193.2335834 208.8651389 1"
		gui_node_colour = "0.08463999629 0.4995000064 0.0717599988"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
</terragen_clip>
