<terragen_clip>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 02_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1380 1100 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "131072000 131072000"
		seed = "6433"
		feature_scale = "158784"
		lead-in_scale = "95737.1"
		smallest_scale = "91.5063"
		noise_octaves = "14"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.6625"
		coverage_adjust = "-0.075"
		roughness = "1.4375"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		noise_variation = "0.4004241948"
		variation_method = "1"
		buoyancy_from_variation = "-0.4375"
		clumping_of_variation = "0.96875"
		noise_stretch_XYZ = "55 25 -25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1.575"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "1"
		blending_shader = "Warp shader 02_1_1"
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1300 820 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "65536000 65536000"
		seed = "44956"
		feature_scale = "477449"
		lead-in_scale = "880738"
		smallest_scale = "41.0063"
		noise_octaves = "16"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.975"
		coverage_adjust = "0.55"
		roughness = "1.4375"
		clamp_high = "1"
		clamp_low = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		noise_variation = "0.167868552"
		variation_method = "1"
		buoyancy_from_variation = "0.9375"
		clumping_of_variation = "0.05"
		noise_stretch_XYZ = "15 2 15"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.85"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "1"
		blending_shader = "Warp shader 02_1"
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<transform_shader
		name = "Transform shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1280 720 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "Twist and shear shader 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader = ""
		use_world_space = "1"
		translate_shader = "1"
		translate_by = "550573.5141 0 0"
		rotate_shader = "0"
		rotate_by = "0 0 0"
		scale_shader = "0"
		scale_by = "1 1 1"
		>
	</transform_shader>
	<transform_shader
		name = "Transform shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "1440 500 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader = "Cloud fractal shader v3 02_1"
		use_world_space = "1"
		translate_shader = "1"
		translate_by = "917622.5235 0 0"
		rotate_shader = "0"
		rotate_by = "0 0 0"
		scale_shader = "0"
		scale_by = "1 1 1"
		>
	</transform_shader>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1520 400 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "1048576000 1048576000"
		seed = "54999"
		feature_scale = "409600"
		lead-in_scale = "223404"
		smallest_scale = "49.55864982"
		noise_octaves = "16"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.79375"
		coverage_adjust = "1.45"
		roughness = "5.5625"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "2.95"
		variation_method = "0"
		buoyancy_from_variation = "0.625"
		clumping_of_variation = "0.6875"
		noise_stretch_XYZ = "55 3 2"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_layer_v2
		name = "mid layer"
		gui_use_node_pos = "1"
		gui_node_pos = "1440 280 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "upper layer 1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "2048000 2048000"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		cloud_altitude = "35000"
		cloud_depth = "10035.8"
		local_sphere = "0"
		local_sphere_centre = "0 35000 0"
		local_sphere_radius = "55492.3"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Cloud fractal shader v3 02"
		edge_sharpness = "0.271442"
		cloud_density = "0.00025"
		coverage_adjust = "0.3"
		cloud_colour = "0.5356000066 0.7372000217 0.8122000098"
		scattering_colour = "0.1142379269 0.1307172477 0.168750003"
		sun_glow_amount = "1.29391"
		sun_glow_power = "0.84375"
		light_propagation = "2.275"
		light_propagation_mix = "0.34375"
		fake_internal_scattering = "1.325"
		enviro_light = "0.99375"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "1"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		flatter_base = "0"
		invert_profile = "0"
		base_wispiness = "0"
		base_softness = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "0.2028422264"
		number_of_samples = "4"
		sample_jitter = "1"
		ray_fuzziness = "0"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		>
	</cloud_layer_v2>
	<planet_atmosphere
		name = "Planet atmosphere RIGHT"
		gui_use_node_pos = "1"
		gui_node_pos = "1200 1280 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 -2.94956294e-008"
		radius = "6378000"
		seed = "0"
		haze_density = "0.117817"
		haze_horizon_colour = "0.4024404585 0.4973452985 0.5187500119"
		bluesky_density = "0.306288"
		bluesky_horizon_colour = "0.1781646609 0.2838730514 0.3562499881"
		bluesky_additive = "0.1091151015"
		bluesky_additive_colour = "0.05001113191 0.2709244192 1"
		redsky_decay = "0.306288"
		haze_exp_height = "99025"
		bluesky_exp_height = "150000"
		ceiling_adjust = "12"
		ceiling = "1800000"
		floor = "-100000"
		haze_glow_amount = "0.926406"
		haze_glow_power = "1.0125"
		bluesky_glow_amount = "0.0264063"
		bluesky_glow_power = "0.375"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		anisotropic_enviro_light = "1"
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.1000000015 0.3400000036 1"
		redsky_decay_colour = "0.9048374295 0.7117702961 0.3678794503"
		improved_glow_model = "1"
		number_of_samples = "16"
		adjust_to_distance = "0"
		sample_jitter = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<cloud_layer_v2
		name = "upper layer 3"
		gui_use_node_pos = "1"
		gui_node_pos = "1180 1000 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "Planet atmosphere RIGHT"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "2048000 2048000"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		cloud_altitude = "63000"
		cloud_depth = "9781.74"
		local_sphere = "0"
		local_sphere_centre = "0 63000 0"
		local_sphere_radius = "9597.04"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Cloud fractal shader v3 02_1_1_1"
		edge_sharpness = "0.0137589"
		cloud_density = "0.05625"
		coverage_adjust = "-0.05"
		cloud_colour = "0.5667999983 0.7592999935 0.8122000098"
		scattering_colour = "0.02344000153 0.06191111729 0.1000000015"
		sun_glow_amount = "0.1225"
		sun_glow_power = "0.759375"
		light_propagation = "3.175"
		light_propagation_mix = "0.325"
		fake_internal_scattering = "1.5875"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "0"
		anisotropic_enviro_light = "0"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "1"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		flatter_base = "0"
		invert_profile = "0"
		base_wispiness = "0"
		base_softness = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "0.5566171429"
		number_of_samples = "57"
		sample_jitter = "1"
		ray_fuzziness = "0"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		>
	</cloud_layer_v2>
	<cloud_layer_v2
		name = "upper layer 2"
		gui_use_node_pos = "1"
		gui_node_pos = "1220 600 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "upper layer 3"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "2048000 2048000"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		cloud_altitude = "62000"
		cloud_depth = "18781.5"
		local_sphere = "0"
		local_sphere_centre = "0 62000 0"
		local_sphere_radius = "9597.04"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Transform shader 01_1"
		edge_sharpness = "0.00706573"
		cloud_density = "0.0191406"
		coverage_adjust = "0"
		cloud_colour = "0.5667999983 0.7592999935 0.8122000098"
		scattering_colour = "0.02344000153 0.06191111729 0.1000000015"
		sun_glow_amount = "0.525625"
		sun_glow_power = "0.76875"
		light_propagation = "3.175"
		light_propagation_mix = "0.20625"
		fake_internal_scattering = "1.5875"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "0"
		anisotropic_enviro_light = "0"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "1"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		flatter_base = "0"
		invert_profile = "0"
		base_wispiness = "0"
		base_softness = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "0.6947824061"
		number_of_samples = "50"
		sample_jitter = "1"
		ray_fuzziness = "0"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "1"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		>
	</cloud_layer_v2>
	<cloud_layer_v2
		name = "upper layer 1"
		gui_use_node_pos = "1"
		gui_node_pos = "1240 380 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "upper layer 2"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "2048000 2048000"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		cloud_altitude = "55000"
		cloud_depth = "10035.8"
		local_sphere = "0"
		local_sphere_centre = "0 55000 0"
		local_sphere_radius = "9597.04"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Transform shader 01"
		edge_sharpness = "0.0306485"
		cloud_density = "0.0175352"
		coverage_adjust = "0.1"
		cloud_colour = "0.6094179749 0.7950746417 0.8750000596"
		scattering_colour = "0.1875199974 0.4952799976 0.8000000119"
		sun_glow_amount = "0.375156"
		sun_glow_power = "0.76875"
		light_propagation = "3.75"
		light_propagation_mix = "0.5125"
		fake_internal_scattering = "0.2125"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "0"
		anisotropic_enviro_light = "0"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "1"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		flatter_base = "0"
		invert_profile = "0"
		base_wispiness = "0"
		base_softness = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "0.6611002101"
		number_of_samples = "48"
		sample_jitter = "1"
		ray_fuzziness = "0"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		>
	</cloud_layer_v2>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 05_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1380 980 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "512000 512000"
		seed = "57614"
		feature_scale = "814506"
		lead-in_scale = "569612"
		smallest_scale = "1"
		noise_octaves = "23"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "316406"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "2 1 5"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1.625"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<twist_and_shear_shader
		name = "Twist and shear shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1340 940 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "Power fractal shader v3 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		lean_factor = "11"
		lean_direction = "8 2 25"
		base_altitude = "0.3125"
		>
	</twist_and_shear_shader>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1520 940 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "64745"
		feature_scale = "903688"
		lead-in_scale = "276282"
		smallest_scale = "10"
		noise_octaves = "20"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "-0.7"
		roughness = "1.875"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1.325"
		variation_method = "0"
		buoyancy_from_variation = "0.5375"
		clumping_of_variation = "0.625"
		noise_stretch_XYZ = "13 5 12"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1.8625"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<warp_shader
		name = "Warp shader 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1380 880 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "Twist and shear shader 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		warper = ""
		shader = "Cloud fractal shader v3 01_1"
		>
	</warp_shader>
	<twist_and_shear_shader
		name = "Twist and shear shader 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1280 760 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = "Cloud fractal shader v3 02_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		lean_factor = "250"
		lean_direction = "6 18 35"
		base_altitude = "0.91875"
		>
	</twist_and_shear_shader>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1500 1220 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "8192000 8192000"
		seed = "64745"
		feature_scale = "449371"
		lead-in_scale = "119133"
		smallest_scale = "10"
		noise_octaves = "19"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "-0.7"
		roughness = "1.875"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		noise_variation = "1.325"
		variation_method = "0"
		buoyancy_from_variation = "0.5375"
		clumping_of_variation = "0.625"
		noise_stretch_XYZ = "55 5 12"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1.625"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<warp_shader
		name = "Warp shader 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1440 1160 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		warper = ""
		shader = "Cloud fractal shader v3 01_1_1"
		>
	</warp_shader>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 01"
		gui_use_node_pos = "1"
		gui_node_pos = "1540 680 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "64745"
		feature_scale = "449371"
		lead-in_scale = "119133"
		smallest_scale = "10"
		noise_octaves = "19"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "-0.05"
		roughness = "2.0625"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "0.975"
		variation_method = "0"
		buoyancy_from_variation = "-0.6125"
		clumping_of_variation = "0.625"
		noise_stretch_XYZ = "13 5 4"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1.625"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<warp_shader
		name = "Warp shader 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1480 640 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		warper = ""
		shader = "Cloud fractal shader v3 01"
		>
	</warp_shader>
	<cloud_fractal_shader_v3
		name = "Cloud fractal shader v3 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "1480 580 0"
		gui_group = "Gas Giant Clouds"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "4096000 4096000"
		seed = "44956"
		feature_scale = "360750"
		lead-in_scale = "638064"
		smallest_scale = "41.0063"
		noise_octaves = "16"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.90625"
		coverage_adjust = "-0.55"
		roughness = "1.1875"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		noise_variation = "0.025"
		variation_method = "1"
		buoyancy_from_variation = "0.9375"
		clumping_of_variation = "0.05"
		noise_stretch_XYZ = "26 1 2"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "1"
		blending_shader = "Warp shader 02"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<group
		name = "Gas Giant Clouds"
		gui_use_node_pos = "1"
		gui_node_pos = "1428.295361 789.6099325 0"
		gui_group = ""
		gui_node_size = "739.260899 1091.600495 1"
		gui_node_colour = "0.02201000042 0.2158000022 0.7667000294"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
</terragen_clip>
