<terragen_clip>
	<group
		name = "Group 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1701 1251 0"
		gui_group = ""
		gui_node_size = "1044.466073 906.3281062 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<note
		name = "Note 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1500 1280 0"
		gui_group = "Group 01"
		gui_node_size = "279.6229558 97.82921949 1"
		gui_note_text = "The constant 58 is adjustment&#xD;&#xA; so that y in the middle is one"
		gui_note_text_colour = "0 0 0"
		gui_note_use_custom_text_size = "0"
		gui_note_custom_text_size = "10"
		gui_node_colour = "0.9900000095 0.9599999785 0.6100000143"
		>
	</note>
	<constant_scalar
		name = "Constant scalar 58"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1260 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "58"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1180 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Multiply scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant scalar 58"
		>
	</multiply_scalar>
	<rotate_y_vector
		name = "Rotate y vector 240"
		gui_use_node_pos = "1"
		gui_node_pos = "-1600 1480 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Divide vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		angle_about_y = "240"
		>
	</rotate_y_vector>
	<z_to_scalar
		name = "Z to scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-1600 1420 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Rotate y vector 240"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<smooth_step_scalar
		name = "Smooth step scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-1600 1360 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Z to scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		step_start = "Constant scalar -0.333"
		step_end = "Constant scalar 0.666"
		>
	</smooth_step_scalar>
	<multiply_scalar
		name = "Multiply scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1220 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Multiply scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Smooth step scalar 03"
		>
	</multiply_scalar>
	<rotate_y_vector
		name = "Rotate y vector 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-1980 1480 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Divide vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		angle_about_y = "0"
		>
	</rotate_y_vector>
	<z_to_scalar
		name = "Z to scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1980 1420 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Rotate y vector 0"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<smooth_step_scalar
		name = "Smooth step scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1980 1360 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Z to scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		step_start = "Constant scalar -0.333"
		step_end = "Constant scalar 0.666"
		>
	</smooth_step_scalar>
	<get_position_in_geometry
		name = "Get position in geometry 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 1600 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_geometry>
	<constant_scalar
		name = "Radius = 300"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 1640 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "300"
		>
	</constant_scalar>
	<divide_scalar
		name = "Divide scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1500 1600 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Radius = 300"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant scalar 0.666"
		>
	</divide_scalar>
	<divide_vector
		name = "Divide vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 1540 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Get position in geometry 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Divide scalar 01"
		>
	</divide_vector>
	<rotate_y_vector
		name = "Rotate y vector 120"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 1480 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Divide vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		angle_about_y = "120"
		>
	</rotate_y_vector>
	<z_to_scalar
		name = "Z to scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 1420 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Rotate y vector 120"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<constant_scalar
		name = "Constant scalar -0.333"
		gui_use_node_pos = "1"
		gui_node_pos = "-1500 1540 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "-0.333"
		>
	</constant_scalar>
	<constant_scalar
		name = "Constant scalar 0.666"
		gui_use_node_pos = "1"
		gui_node_pos = "-1320 1640 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.666"
		>
	</constant_scalar>
	<smooth_step_scalar
		name = "Smooth step scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 1360 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Z to scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		step_start = "Constant scalar -0.333"
		step_end = "Constant scalar 0.666"
		>
	</smooth_step_scalar>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1260 0"
		gui_group = "Group 01"
		enable = "1"
		input_node = "Smooth step scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Smooth step scalar 02"
		>
	</multiply_scalar>
</terragen_clip>
