<terragen
	name = "Project"
	gui_use_node_pos = "1"
	gui_node_pos = "660 -160 0"
	gui_group = ""
	written_by_program = "Terragen 2"
	written_by_version = "1.8.76.0"
	author = ""
	comments = ""
	current_frame = "1"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "-3110.8 37.8909 0"
	gui_network_view_size = "1130 553 0"
	gui_network_view_zoom = "0.265467"
	>
	<camera
		name = "Render Camera"
		gui_use_node_pos = "1"
		gui_node_pos = "640 0 0"
		gui_group = "Cameras"
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "0 1000 -1300"
		rotation = "-20 30 0"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "60"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<render
		name = "Full Render"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -120 0"
		gui_group = "Renderers"
		image_width = "640"
		lock_aspect_ratio = "0"
		image_height = "480"
		image_aspect_ratio = "1.33333"
		pixel_aspect_ratio = "1"
		camera = "Render Camera"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.5"
		anti-aliasing = "3"
		GI_relative_detail = "2"
		GI_sample_quality = "2"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		detail_blending = "1"
		displacement_filter = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "1"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<render
		name = "Quick Render"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -180 0"
		gui_group = "Renderers"
		image_width = "320"
		lock_aspect_ratio = "0"
		image_height = "240"
		image_aspect_ratio = "1.33333"
		pixel_aspect_ratio = "1"
		camera = "Render Camera"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.25"
		anti-aliasing = "3"
		GI_relative_detail = "2"
		GI_sample_quality = "2"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		detail_blending = "1"
		displacement_filter = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "1"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<enviro_light
		name = "Enviro light"
		gui_use_node_pos = "1"
		gui_node_pos = "320 0 0"
		gui_group = "Lighting"
		enable = "1"
		mode = "1"
		ambient_strength_on_surfaces = "1"
		ambient_colour_on_surfaces = "0.65 0.8 1"
		ambient_strength_in_atmosphere = "1"
		ambient_colour_in_atmosphere = "0.65 0.8 1"
		global_strength_on_surfaces = "1"
		global_tint_on_surfaces = "1 1 1"
		global_strength_in_atmosphere = "1"
		global_tint_in_atmosphere = "1 1 1"
		strength_on_surfaces = "1"
		colour_on_surfaces = "1 1 1"
		strength_in_atmosphere = "1"
		colour_in_atmosphere = "1 1 1"
		>
	</enviro_light>
	<sunlight
		name = "Sunlight 01"
		gui_use_node_pos = "1"
		gui_node_pos = "320 -60 0"
		gui_group = "Lighting"
		enable = "1"
		heading = "300"
		elevation = "25"
		color = "1 1 1"
		strength = "3.5"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "0.5"
		>
	</sunlight>
	<sphere
		name = "Background"
		gui_use_node_pos = "1"
		gui_node_pos = "0 -60 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		cast_shadows = "1"
		centre = "0 0 0"
		radius = "-2e+008"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "0"
		elevation = "0"
		distance = "0"
		surface_shader = "Background shader"
		>
		<constant_shader
			name = "Background shader"
			gui_use_node_pos = "1"
			gui_node_pos = "200 0 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			color = "0 0 0"
			alpha = "0 0 0"
			>
		</constant_shader>
	</sphere>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 0 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		render_atmosphere = "1"
		centre = "4.0886e-022 -6.378e+006 -4.08252e-008"
		radius = "6.378e+006"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "360"
		elevation = "270"
		distance = "6.378e+006"
		surface_shader = "Surface layer 01"
		atmosphere_shader = "Atmosphere 01"
		>
	</planet>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 220 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "4.0886e-022 -6.378e+006 -4.08252e-008"
		radius = "6.378e+006"
		seed = "0"
		haze_density = "4"
		haze_horizon_colour = "0.35 0.35 0.35"
		bluesky_density = "2"
		bluesky_horizon_colour = "0.225 0.358594 0.45"
		bluesky_additive = "0.9"
		bluesky_additive_colour = "0.05 0.270938 1"
		redsky_decay = "2"
		haze_exp_height = "2000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "56000"
		floor = "-16000"
		haze_glow_amount = "1.5"
		haze_glow_power = "0.75"
		bluesky_glow_amount = "0.25"
		bluesky_glow_power = "0.75"
		enviro_light = "0.5"
		enviro_light_tint = "1 1 1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.1 0.34 1"
		redsky_decay_colour = "0.904837 0.71177 0.367879"
		improved_glow_model = "1"
		number_of_samples = "16"
		adjust_to_distance = "1"
		sample_jitter = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<power_fractal_shader_v3
		name = "Base colours"
		gui_use_node_pos = "1"
		gui_node_pos = "-880 520 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Compute Terrain"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_color = "1"
		high_color = "0.3 0.3 0.3"
		apply_low_color = "1"
		low_color = "0 0 0"
		color_contrast = "0.125"
		color_offset = "0"
		color_roughness = "5"
		clamp_high_color = "1"
		clamp_low_color = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<subtract_scalar
		name = "Subtract scalar 10"
		gui_use_node_pos = "1"
		gui_node_pos = "-3520 640 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = "max altitude"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "min altitude"
		>
	</subtract_scalar>
	<constant_scalar
		name = "max altitude"
		gui_use_node_pos = "1"
		gui_node_pos = "-4020 720 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1200"
		>
	</constant_scalar>
	<subtract_scalar
		name = "Subtract scalar 11"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 600 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = "Get altitude 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "min altitude"
		>
	</subtract_scalar>
	<group
		name = "Objects"
		gui_use_node_pos = "1"
		gui_node_pos = "0 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "0.8 0.8 0.8"
		special_group = "1"
		global_bookmark = "1"
		>
	</group>
	<divide_scalar
		name = "Divide scalar 06"
		gui_use_node_pos = "1"
		gui_node_pos = "-3080 540 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = "Subtract scalar 11"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 10"
		>
	</divide_scalar>
	<group
		name = "Shaders"
		gui_use_node_pos = "1"
		gui_node_pos = "-675 456 0"
		gui_group = ""
		gui_node_size = "640 400 1"
		gui_node_colour = "0.7969 0.1604 0.1604"
		special_group = "3"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Water"
		gui_use_node_pos = "1"
		gui_node_pos = "200 600 0"
		gui_group = ""
		gui_node_size = "640 240 1"
		gui_node_colour = "0.1 0.5 0.35"
		special_group = "4"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Atmosphere"
		gui_use_node_pos = "1"
		gui_node_pos = "200 230 0"
		gui_group = ""
		gui_node_size = "640 160 1"
		gui_node_colour = "0.231 0.3204 1"
		special_group = "5"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Lighting"
		gui_use_node_pos = "1"
		gui_node_pos = "320 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "1 0.7299 0.2195"
		special_group = "6"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "640 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "0.3021 0.2674 0.4647"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Renderers"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "0.7372 0.344 0.212"
		special_group = "8"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Wills gradient"
		gui_use_node_pos = "1"
		gui_node_pos = "-2997.32 38 0"
		gui_group = ""
		gui_node_size = "3824.55 1453.42 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<constant_scalar
		name = "No of points"
		gui_use_node_pos = "1"
		gui_node_pos = "-4460 380 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "6"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Colour 5"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 -320 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Colour 4"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 -260 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.447059"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Colour 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 -200 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.454902"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Colour 3"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 -140 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.137255"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Colour 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 -80 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.480392"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Colour 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 -20 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.0588235"
		>
	</constant_scalar>
	<mix_scalar
		name = "Mix scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4380 -320 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Mix scalar 04"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Colour 5"
		mix_controller = "Clamp 0 1 scalar 06"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-4380 -260 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Mix scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Colour 4"
		mix_controller = "Clamp 0 1 scalar 05"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-4380 -200 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Mix scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Colour 2"
		mix_controller = "Clamp 0 1 scalar 04"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-4380 -140 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Mix scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Colour 3"
		mix_controller = "Clamp 0 1 scalar 03"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4380 -80 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "R Colour 0"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Colour 1"
		mix_controller = "Clamp 0 1 scalar 02"
		>
	</mix_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 06"
		gui_use_node_pos = "1"
		gui_node_pos = "-3960 -180 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Divide scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-3960 -120 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Divide scalar 04"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-3960 -60 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Divide scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-3960 0 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Divide scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-3960 60 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Divide scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<constant_scalar
		name = "R Altitude 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-3840 380 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<subtract_scalar
		name = "Subtract scalar 09"
		gui_use_node_pos = "1"
		gui_node_pos = "-4000 120 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "R Altitude 5"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Altitude 4"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 08"
		gui_use_node_pos = "1"
		gui_node_pos = "-4000 180 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "R Altitude 4"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Altitude 3"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 07"
		gui_use_node_pos = "1"
		gui_node_pos = "-4000 240 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "R Altitude 3"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Altitude 2"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 06"
		gui_use_node_pos = "1"
		gui_node_pos = "-4000 280 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "R Altitude 2"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Altitude 1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4000 320 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "R Altitude 1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "R Altitude 0"
		>
	</subtract_scalar>
	<divide_scalar
		name = "Divide scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4160 120 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 04"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 09"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-4160 180 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 08"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-4160 240 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 07"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-4160 280 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 06"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4160 320 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Multiply scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 05"
		>
	</divide_scalar>
	<constant_scalar
		name = "One"
		gui_use_node_pos = "1"
		gui_node_pos = "-4420 260 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<subtract_scalar
		name = "Subtract scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-4660 100 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-4660 160 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-4660 220 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Subtract scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4660 280 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Multiply scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One"
		>
	</subtract_scalar>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4660 340 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Clamp 0 1 scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "No of points"
		>
	</multiply_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4620 380 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = "Divide scalar 06"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<constant_scalar
		name = "R Altitude 5"
		gui_use_node_pos = "1"
		gui_node_pos = "-3840 120 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Altitude 4"
		gui_use_node_pos = "1"
		gui_node_pos = "-3840 180 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.858824"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Altitude 3"
		gui_use_node_pos = "1"
		gui_node_pos = "-3840 240 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.666667"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Altitude 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-3840 280 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.439216"
		>
	</constant_scalar>
	<constant_scalar
		name = "R Altitude 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3840 320 0"
		gui_group = "Red Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.180392"
		>
	</constant_scalar>
	<group
		name = "Red Gradient"
		gui_use_node_pos = "1"
		gui_node_pos = "-4265.43 6.94847 0"
		gui_group = "Wills gradient"
		gui_node_size = "1043.09 875.337 1"
		gui_node_colour = "1 0 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<constant_scalar
		name = "G Altitude 4"
		gui_use_node_pos = "1"
		gui_node_pos = "-2660 -100 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Altitude 3"
		gui_use_node_pos = "1"
		gui_node_pos = "-2660 20 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.956863"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Altitude 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-2660 140 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.713725"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Altitude 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2660 240 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.188235"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Altitude 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-2660 320 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "Number points"
		gui_use_node_pos = "1"
		gui_node_pos = "-3220 380 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "5"
		>
	</constant_scalar>
	<subtract_scalar
		name = "Subtract scalar 07_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3460 -40 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Subtract scalar 06_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One_1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 06_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3460 80 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Subtract scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One_1"
		>
	</subtract_scalar>
	<constant_scalar
		name = "One_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3400 20 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<subtract_scalar
		name = "Subtract scalar 05_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3460 180 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Multiply scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One_1"
		>
	</subtract_scalar>
	<multiply_scalar
		name = "Multiply scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3340 320 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "modified altitude (0..1)"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Number points"
		>
	</multiply_scalar>
	<clamp_0_1_colour
		name = "modified altitude (0..1)"
		gui_use_node_pos = "1"
		gui_node_pos = "-3460 380 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Divide scalar 06"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_colour>
	<constant_scalar
		name = "G Colour 4"
		gui_use_node_pos = "1"
		gui_node_pos = "-3240 -200 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.205882"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Colour 3"
		gui_use_node_pos = "1"
		gui_node_pos = "-3240 -100 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.478431"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Colour 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-3240 20 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.405882"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Colour 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3240 140 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.470588"
		>
	</constant_scalar>
	<constant_scalar
		name = "G Colour 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-3240 240 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.188235"
		>
	</constant_scalar>
	<mix_scalar
		name = "Mix scalar 04_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3060 -200 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Mix scalar 03_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Colour 4"
		mix_controller = "Clamp 0 1 scalar 04_1"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3060 -100 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Mix scalar 02_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Colour 3"
		mix_controller = "Clamp 0 1 scalar 03_1"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3060 20 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Mix scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Colour 2"
		mix_controller = "Clamp 0 1 scalar 02_1"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3060 140 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "G Colour 0"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Colour 1"
		mix_controller = "Clamp 0 1 scalar 01_1"
		>
	</mix_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 04_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2960 -140 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Divide scalar 04_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2960 -40 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Divide scalar 03_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2960 80 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Divide scalar 02_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2960 180 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Divide scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<divide_scalar
		name = "Divide scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2840 240 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Multiply scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 01_1"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2840 140 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Subtract scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 02_1"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2840 20 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Subtract scalar 06_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 03_1"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 04_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2840 -100 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "Subtract scalar 07_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 04_1"
		>
	</divide_scalar>
	<subtract_scalar
		name = "Subtract scalar 04_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2780 -40 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "G Altitude 4"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Altitude 3"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2780 80 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "G Altitude 3"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Altitude 2"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2780 180 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "G Altitude 2"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Altitude 1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2780 280 0"
		gui_group = "Green Gradient"
		enable = "1"
		input_node = "G Altitude 1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "G Altitude 0"
		>
	</subtract_scalar>
	<group
		name = "Green Gradient"
		gui_use_node_pos = "1"
		gui_node_pos = "-3041.66 21.7939 0"
		gui_group = "Wills gradient"
		gui_node_size = "1049.22 859.101 1"
		gui_node_colour = "0 1 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<build_colour
		name = "Build colour 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2500 -580 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		red_input = "Mix scalar 05"
		green_input = "Mix scalar 04_1"
		blue_input = "Mix scalar 07"
		>
	</build_colour>
	<get_altitude
		name = "Get altitude 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2060 700 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_altitude>
	<constant_scalar
		name = "min altitude"
		gui_use_node_pos = "1"
		gui_node_pos = "-3060 700 0"
		gui_group = "Wills gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "300"
		>
	</constant_scalar>
	<group
		name = "Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-680 1000 0"
		gui_group = ""
		gui_node_size = "640 440 1"
		gui_node_colour = "0.212 0.5174 0.1139"
		special_group = "2"
		global_bookmark = "1"
		>
	</group>
	<compute_terrain
		name = "Compute Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-880 840 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Fractal terrain 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "10"
		smooth_surface = "0"
		>
	</compute_terrain>
	<heightfield_generate
		name = "Heightfield generate 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-680 1120 0"
		gui_group = "Terrain"
		input_node = ""
		new_heightfield = "1"
		size_in_pixels = "1000 1000"
		size_in_metres = "10000 10000"
		feature_scale = "2000"
		feature_steepness = "0.25"
		roughness = "0.875"
		seed = "22328"
		variation = "1.5"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		shader = ""
		position_center = "0"
		position_lower_left = "1"
		position = "0 0"
		auto_generate = "0"
		>
	</heightfield_generate>
	<heightfield_shader
		name = "Heightfield shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-880 1060 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		heightfield = "Heightfield generate 01"
		flip_x = "0"
		flip_y = "0"
		position_centre = "0"
		position_lower_left = "1"
		position = "0 0"
		apply_colour_and_shade = "0"
		diffuse_colour = "1 1 1"
		ambient_light_colour = "0 0 0"
		shade_by_light = "1"
		shade_by_height = "0"
		height_multiplier = "1"
		flatten_surface_first = "1"
		interpolation_method = "3"
		add_fractal_detail = "1"
		fractal_amount = "0.5"
		fractal_scale_adjust = "4"
		fractal_variation = "1.5"
		fractal_roughness = "1"
		fractal_flow_factor = "0"
		border_blending = "0.1"
		blend_by_heightfield = "0"
		blending_heightfield = ""
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</heightfield_shader>
	<alpine_fractal_shader
		name = "Fractal terrain 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-880 940 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Heightfield shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "63154"
		feature_scale = "4000"
		lead-in_octaves = "0"
		lead-in_scale = "4000"
		smallest_scale = "10"
		noise_octaves = "6"
		apply_displacement = "1"
		displacement_amplitude = "2000"
		displacement_offset = "0"
		displacement_roughness = "1"
		scale_step = "3"
		stretch_factor = "3"
		late_deposition = "0.06125"
		early_deposition = "0.125"
		early_deposition_rate = "5"
		warp_amount = "0.25"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		>
	</alpine_fractal_shader>
	<surface_layer
		name = "Surface layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-880 400 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = "Build colour 01"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = "Fractal breakup 01"
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		intersect_underlying = "0"
		intersection_zone = "2.5"
		smoothing_scale = "0"
		intersection_shift = "0"
		limit_maximum_altitude = "1"
		maximum_altitude = "1200"
		max_alt_fuzzy_zone = "20"
		limit_minimum_altitude = "1"
		minimum_altitude = "300"
		min_alt_fuzzy_zone = "10"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "30"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		use_Y_for_slope = "0"
		slope_key = "0"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<power_fractal_shader_v3
		name = "Fractal breakup 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-680 460 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "9173"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_color = "1"
		high_color = "1 1 1"
		apply_low_color = "0"
		low_color = "0 0 0"
		color_contrast = "0.5"
		color_offset = "0"
		color_roughness = "5"
		clamp_high_color = "0"
		clamp_low_color = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<constant_scalar
		name = "B Colour 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-2260 200 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "B Colour 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2260 100 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.480392"
		>
	</constant_scalar>
	<constant_scalar
		name = "B Colour 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-2260 20 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.156863"
		>
	</constant_scalar>
	<constant_scalar
		name = "B Altitude 0"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 380 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "B Altitude 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 300 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.65098"
		>
	</constant_scalar>
	<constant_scalar
		name = "B Altitude 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 220 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<group
		name = "Blue Gradient"
		gui_use_node_pos = "1"
		gui_node_pos = "-1734.51 -10.6045 0"
		gui_group = "Wills gradient"
		gui_node_size = "1271.9 949.851 1"
		gui_node_colour = "0 0 1"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<subtract_scalar
		name = "Subtract scalar 12"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 340 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "B Altitude 1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "B Altitude 0"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 13"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 260 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "B Altitude 2"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "B Altitude 1"
		>
	</subtract_scalar>
	<divide_scalar
		name = "Divide scalar 07"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 300 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Multiply scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 12"
		>
	</divide_scalar>
	<divide_scalar
		name = "Divide scalar 08"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 220 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Subtract scalar 14"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 13"
		>
	</divide_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 07"
		gui_use_node_pos = "1"
		gui_node_pos = "-2240 380 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Divide scalar 06"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<constant_scalar
		name = "Colour count"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 420 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "3"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1840 360 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Clamp 0 1 scalar 07"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Colour count"
		>
	</multiply_scalar>
	<subtract_scalar
		name = "Subtract scalar 14"
		gui_use_node_pos = "1"
		gui_node_pos = "-1920 280 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Multiply scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "One_1_1"
		>
	</subtract_scalar>
	<constant_scalar
		name = "One_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1660 360 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 08"
		gui_use_node_pos = "1"
		gui_node_pos = "-1840 160 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Divide scalar 07"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 09"
		gui_use_node_pos = "1"
		gui_node_pos = "-1640 160 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "/Divide scalar 08"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<mix_scalar
		name = "Mix scalar 06"
		gui_use_node_pos = "1"
		gui_node_pos = "-2000 100 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "B Colour 0"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "B Colour 1"
		mix_controller = "Clamp 0 1 scalar 08"
		>
	</mix_scalar>
	<mix_scalar
		name = "Mix scalar 07"
		gui_use_node_pos = "1"
		gui_node_pos = "-2020 -40 0"
		gui_group = "Blue Gradient"
		enable = "1"
		input_node = "Mix scalar 06"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "B Colour 2"
		mix_controller = "Clamp 0 1 scalar 09"
		>
	</mix_scalar>
	<build_colour
		name = "Build colour 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-3240 -280 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		red_input = ""
		green_input = "Mix scalar 04_1"
		blue_input = ""
		>
	</build_colour>
</terragen>
