<?xml version="1.0" encoding="utf-8"?>
<terragen_clip>

	
<non_node>



<library_description>material selections for SpeedTree BroadLeaf_HighDetail Green Leaf Ash Tree</library_description><clip_output_connection node="Parts shader 01" index="0"/><library_connection_tips/></non_node><parts_shader name="Parts shader 01" gui_use_node_pos="1" gui_node_pos="200 180 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000">
		
		
		
		
		
		
		
		
	<default_shader name="SampleBranches shader" gui_use_node_pos="1" gui_node_pos="400 660 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" diffuse_colour="0.4647060037 0.4647060037 0.4647060037" colour_image="SampleBranches.png" colour_function="" translucency="0 0 0" translucency_image="" translucency_function="" luminosity="0 0 0" luminosity_image="" luminosity_function="" reflectivity="0.2549020052 0.2588239908 0.2588239908" reflectivity_image="GreenAshLeaf_Spec.png" reflectivity_function="" reflection_tint="1 1 1" index_of_refraction="1.5" specular_roughness="0.2" specular_roughness_image="" invert_specular_roughness_image="0" specular_roughness_function="" displacement_direction="1" displacement_multiplier="0.05" displacement_image="SampleBranches_DISP.tif" displacement_function="" displacement_offset="0" opacity="1 1 1" opacity_image="SampleBranches.png" use_alpha_channel="1" invert_opacity_image="0" opacity_function="" alpha_from_colour="0" alpha_key="0 0 0" key_tolerance="0.1" image_projection="4" projection_camera="" unpremultiply_colour="1" unpremultiply_translucency="0" unpremultiply_luminosity="0" unpremultiply_reflectivity="0" unpremultiply_specular_roughness="0">
		</default_shader><object_part name="SampleBranches" gui_use_node_pos="1" gui_node_pos="400 600 0" gui_group="" part="SampleBranches" shader="SampleBranches shader">
		</object_part><default_shader name="BroadleafBark shader" gui_use_node_pos="1" gui_node_pos="400 540 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" diffuse_colour="0.5 0.5 0.5" colour_image="BroadleafBark.png" colour_function="" translucency="0 0 0" translucency_image="" translucency_function="" luminosity="0 0 0" luminosity_image="" luminosity_function="" reflectivity="0 0 0" reflectivity_image="" reflectivity_function="" reflection_tint="1 1 1" index_of_refraction="1.5" specular_roughness="0.2" specular_roughness_image="" invert_specular_roughness_image="0" specular_roughness_function="" displacement_direction="1" displacement_multiplier="0.64" displacement_image="BroadleafBark_DISP.tif" displacement_function="" displacement_offset="0" opacity="1 1 1" opacity_image="" use_alpha_channel="0" invert_opacity_image="0" opacity_function="" alpha_from_colour="0" alpha_key="0 0 0" key_tolerance="0.1" image_projection="4" projection_camera="" unpremultiply_colour="1" unpremultiply_translucency="0" unpremultiply_luminosity="0" unpremultiply_reflectivity="0" unpremultiply_specular_roughness="0">
		</default_shader><object_part name="BroadleafBark" gui_use_node_pos="1" gui_node_pos="400 480 0" gui_group="" part="BroadleafBark" shader="BroadleafBark shader">
		</object_part><default_shader name="Cap_01 shader" gui_use_node_pos="1" gui_node_pos="400 420 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" diffuse_colour="0.5 0.5 0.5" colour_image="Cap_01.png" colour_function="" translucency="0 0 0" translucency_image="" translucency_function="" luminosity="0 0 0" luminosity_image="" luminosity_function="" reflectivity="0 0 0" reflectivity_image="" reflectivity_function="" reflection_tint="1 1 1" index_of_refraction="1.5" specular_roughness="0.2" specular_roughness_image="" invert_specular_roughness_image="0" specular_roughness_function="" displacement_direction="1" displacement_multiplier="0.01" displacement_image="" displacement_function="" displacement_offset="0" opacity="1 1 1" opacity_image="Cap_01.png" use_alpha_channel="1" invert_opacity_image="0" opacity_function="" alpha_from_colour="0" alpha_key="0 0 0" key_tolerance="0.1" image_projection="4" projection_camera="" unpremultiply_colour="1" unpremultiply_translucency="0" unpremultiply_luminosity="0" unpremultiply_reflectivity="0" unpremultiply_specular_roughness="0">
		</default_shader><object_part name="Cap_01" gui_use_node_pos="1" gui_node_pos="400 360 0" gui_group="" part="Cap_01" shader="Cap_01 shader">
		</object_part><default_shader name="GreenAshLeaf shader" gui_use_node_pos="1" gui_node_pos="400 300 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" diffuse_colour="0.4300000072 0.4300000072 0.4300000072" colour_image="GreenAshLeaf.png" colour_function="" translucency="0.6800000072 0.6800000072 0.6800000072" translucency_image="" translucency_function="" luminosity="0 0 0" luminosity_image="" luminosity_function="" reflectivity="0.3400000036 0.3363569975 0.2784836888" reflectivity_image="GreenAshLeaf_Spec.png" reflectivity_function="" reflection_tint="1 1 1" index_of_refraction="1.5" specular_roughness="0.2" specular_roughness_image="" invert_specular_roughness_image="0" specular_roughness_function="" displacement_direction="1" displacement_multiplier="0.05" displacement_image="GreenAshLeaf_DISP.tif" displacement_function="" displacement_offset="0" opacity="1 1 1" opacity_image="GreenAshLeaf.png" use_alpha_channel="1" invert_opacity_image="0" opacity_function="" alpha_from_colour="0" alpha_key="0 0 0" key_tolerance="0.1" image_projection="4" projection_camera="" unpremultiply_colour="1" unpremultiply_translucency="0" unpremultiply_luminosity="0" unpremultiply_reflectivity="0" unpremultiply_specular_roughness="0">
		</default_shader><object_part name="GreenAshLeaf" gui_use_node_pos="1" gui_node_pos="400 240 0" gui_group="" part="GreenAshLeaf" shader="GreenAshLeaf shader">
		</object_part></parts_shader></terragen_clip>