<terragen_clip>
<non_node>
</non_node>
	<group
		name = "Quilt noise"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900.104259 1812.537939 0"
		gui_group = ""
		gui_node_size = "548.1783984 649.2484835 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<build_vector
		name = "Build vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1960 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "X to scalar 01"
		y_input = ""
		z_input = ""
		>
	</build_vector>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1920 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Build vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<constant_scalar
		name = "Constant scalar 83"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 2080 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "82"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1840 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Constant scalar 100"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Multiply scalar 02"
		>
	</add_scalar>
	<add_scalar
		name = "Add scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1600 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Floor scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant scalar 0.5"
		>
	</add_scalar>
	<add_scalar
		name = "Add scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1840 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Multiply scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant scalar 100"
		>
	</add_scalar>
	<constant_scalar
		name = "Constant scalar 50"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1920 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "50"
		>
	</constant_scalar>
	<constant_scalar
		name = "Constant scalar 100"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1880 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "100"
		>
	</constant_scalar>
	<divide_vector
		name = "Divide vector 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1720 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Get position in geometry 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Build vector 03"
		>
	</divide_vector>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1880 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Perlin 3D scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant scalar 50"
		>
	</multiply_scalar>
	<constant_scalar
		name = "Constant scalar 0.5"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1640 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<divide_vector
		name = "Divide vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 2040 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Get position in geometry 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant scalar 83"
		>
	</divide_vector>
	<multiply_scalar
		name = "Multiply scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1880 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Constant scalar 50"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Perlin 3D scalar 02"
		>
	</multiply_scalar>
	<add_scalar
		name = "Add scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1600 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Constant scalar 0.5"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Floor scalar 02"
		>
	</add_scalar>
	<x_to_scalar
		name = "X to scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 2000 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Divide vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<get_position_in_geometry
		name = "Get position in geometry 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 2080 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_geometry>
	<x_to_scalar
		name = "X to scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1680 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Divide vector 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<floor_scalar
		name = "Floor scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1640 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Z to scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</floor_scalar>
	<build_vector
		name = "Build vector 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1960 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = ""
		y_input = ""
		z_input = "Z to scalar 01"
		>
	</build_vector>
	<voronoi_3D_B_vector
		name = "Voronoi 3D B vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1520 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Build vector 04"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "2000 2000"
		scale = ""
		seed = ""
		>
	</voronoi_3D_B_vector>
	<build_vector
		name = "Build vector 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1560 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "Add scalar 03"
		y_input = ""
		z_input = "Add scalar 04"
		>
	</build_vector>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1920 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Build vector 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<build_vector
		name = "Build vector 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1800 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "Add scalar 01"
		y_input = "Constant scalar 100"
		z_input = "Add scalar 02"
		>
	</build_vector>
	<z_to_scalar
		name = "Z to scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 1680 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Divide vector 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<floor_scalar
		name = "Floor scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2080 1640 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "X to scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</floor_scalar>
	<z_to_scalar
		name = "Z to scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 2000 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = "Divide vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<get_position_in_geometry
		name = "Get position in geometry 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1900 1760 0"
		gui_group = "Quilt noise"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_geometry>
</terragen_clip>
