<terragen_clip>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-460 880 0"
		gui_group = "Strata Correction Group 01_1"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "64749"
		feature_scale = "100"
		lead-in_scale = "2"
		smallest_scale = "10"
		noise_octaves = "6"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "15"
		displacement_offset = "0"
		displacement_roughness = "0.9375"
		displacement_spike_limit = "0.78125"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<redirect_shader
		name = "Redirect shader 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-520 800 0"
		gui_group = "Strata Correction Group 01_1"
		enable = "1"
		input_node = "Strata and outcrops shader v2 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		X_shader = ""
		Y_shader = "Power fractal shader v3 01_1_1_1"
		Z_shader = ""
		>
	</redirect_shader>
	<constant_scalar
		name = "Constant 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-580 1140 0"
		gui_group = "Strata Refinement Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1.4"
		>
	</constant_scalar>
	<get_altitude
		name = "Get altitude 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 1140 0"
		gui_group = "Strata Refinement Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_altitude>
	<divide_scalar
		name = "Divide scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-580 1060 0"
		gui_group = "Strata Refinement Group 01"
		enable = "1"
		input_node = "Get altitude 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Constant 2"
		>
	</divide_scalar>
	<constant_scalar
		name = "Zero Constant"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 1020 0"
		gui_group = "Strata Refinement Group 01"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<displacement_shader
		name = "Displacement -1"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 820 0"
		gui_group = "Strata Refinement Group 01"
		enable = "1"
		input_node = "Fractal terrain 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		function = "Conditional &lt;0"
		displacement_direction = "0"
		displacement_multiplier = "-1.6"
		>
	</displacement_shader>
	<conditional_scalar
		name = "Conditional &lt;0"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 900 0"
		gui_group = "Strata Refinement Group 01"
		enable = "1"
		input_node = "Get altitude 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		condition = "4"
		comparison_value = "Zero Constant"
		if_result = "Divide scalar 01"
		else_result = "Zero Constant"
		>
	</conditional_scalar>
	<group
		name = "Strata Correction Group 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-469.8609625 835.824617 0"
		gui_group = "Strata Refinement Group 01"
		gui_node_size = "333.2853077 200 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Strata Refinement Group 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-567.7361551 950.824617 0"
		gui_group = ""
		gui_node_size = "622.4650775 510 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
</terragen_clip>
