<?xml version="1.0" encoding="utf-8"?>
<terragen_clip>

	
	
	
	
	
	
	
<non_node>



<clip_category type="Atmosphere"/><clip_input_connection node="Cirrus layer 01" param="input_node"/><clip_output_connection node="Cirrus layer 01" index="0"/><library_connection_tips/></non_node><tex_coords_from_XYZ name="Tex coords from XYZ 01" gui_use_node_pos="1" gui_node_pos="160 920 0" gui_group="Atmosphere_1" enable="1" input_node="Power fractal shader v3 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000">
	</tex_coords_from_XYZ><cloud_fractal_shader_v3 name="Density fractal 01_1" gui_use_node_pos="1" gui_node_pos="380 800 0" gui_group="Atmosphere_1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="54647" feature_scale="20000" lead-in_scale="50000" smallest_scale="10" noise_octaves="14" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" contrast="1" coverage_adjust="0" roughness="1.5" clamp_high="0" clamp_low="0" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="4" ridge_smoothing="0" gully_smoothing="0" noise_variation="1" variation_method="1" buoyancy_from_variation="0.5" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="1" lead-in_warp_amount="1" less_warp_at_feature_scale="0" allow_vertical_warp="1" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
	</cloud_fractal_shader_v3><alpine_fractal_shader name="Alpine fractal shader 01" gui_use_node_pos="1" gui_node_pos="160 980 0" gui_group="Atmosphere_1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="23694" feature_scale="8100" lead-in_octaves="0" lead-in_scale="8100" smallest_scale="10" noise_octaves="7" apply_displacement="1" displacement_amplitude="15006.2" displacement_offset="0" displacement_roughness="1" scale_step="3" stretch_factor="3" late_deposition="0.06125" early_deposition="0.25" early_deposition_rate="2" warp_amount="0.25" blend_by_shader="0" blending_shader="" invert_blendshader="0">
	</alpine_fractal_shader><power_fractal_shader_v3 name="Power fractal shader v3 01" gui_use_node_pos="1" gui_node_pos="340 980 0" gui_group="Atmosphere_1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="9474" feature_scale="6257.06" lead-in_scale="2289.77" smallest_scale="19.14770796" noise_octaves="11" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.84375" colour_offset="0" colour_roughness="6.875" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="1" displacement_direction="1" displacement_amplitude="15000" displacement_offset="596.046" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="1" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0" gully_smoothing="0" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
	</power_fractal_shader_v3><warp_shader name="Warp shader 01" gui_use_node_pos="1" gui_node_pos="240 760 0" gui_group="Atmosphere_1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" warper="Distribution shader v4 01" shader="Density fractal 01_1">
	</warp_shader><distribution_shader_v4 name="Distribution shader v4 01" gui_use_node_pos="1" gui_node_pos="160 840 0" gui_group="Atmosphere_1" enable="1" input_node="Tex coords from XYZ 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" colour="1 1 1" child_layers="" coverage="1" fractal_breakup="0" breakup_shader="" fractal_contrast="0.5" invert_breakup="0" blend_by_shader="0" blending_shader="" invert_blendshader="0" blend_as_coverage="1" limit_maximum_altitude="1" maximum_altitude="10700" max_alt_fuzzy_zone="1000" limit_minimum_altitude="0" minimum_altitude="200" min_alt_fuzzy_zone="200" altitude_key="1" use_Y_for_altitude="0" limit_maximum_slope="0" maximum_slope_angle="60" max_slope_fuzzy_zone="20" limit_minimum_slope="0" minimum_slope_angle="30" min_slope_fuzzy_zone="10" slope_key="0" use_Y_for_slope="0" fuzzy_zone_softness="0.5">
	</distribution_shader_v4><cloud_layer_v2 name="Cirrus layer 01" gui_use_node_pos="1" gui_node_pos="160 700 0" gui_group="Atmosphere_1" enable="1" input_node="Atmosphere 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" enable_primary="1" enable_secondary="1" move_textures_with_cloud="0" centre="0 -6378000 0" radius="6378000" seed="0" cloud_altitude="10554" cloud_depth="10" local_sphere="0" local_sphere_centre="0 10554 0" local_sphere_radius="10000" local_sphere_falloff="1" local_sphere_value_at_radius="-0.5" density_shader="Warp shader 01" edge_sharpness="1" cloud_density="0.01" coverage_adjust="0" cloud_colour="1 1 1" scattering_colour="1 1 1" sun_glow_amount="1" sun_glow_power="1.5" light_propagation="2" light_propagation_mix="0.5" fake_internal_scattering="2" enviro_light="1" enviro_light_tint="1 1 1" darker_unresolved_scattering="1" anisotropic_enviro_light="1" altitude_offset_function="" altitude_offset_multiplier="1" depth_modulator="" depth_modulator_centre="0" final_density_modulator="" direct_light_modulator="" enviro_light_modulator="" ambient_light_modulator="" shadow_function="" ambient="0 0 0" fake_dark_power="0" fake_dark_sharpness="10" improved_lighting_model="1" taper_top_and_base="1" flatter_base="0" base_wispiness="0" base_softness="0" invert_profile="0" coverage_gamma="1" rendering_method="1" quality="0.9188611699" number_of_samples="9" sample_jitter="1" step_optimisation="0" enable_ray_traced_shadows="0" acceleration_cache="1" use_2D_shadow_map="0" shadow_map_resolution="200 200" shadow_map_blur_radius="2 2" use_voxel_buffer="0" voxel_buffer_resolution="100 20 100" use_voxels_to_accelerate_empty_space="1" visualise_voxels="0" use_voxels_for_shadows="1" voxel_shadow_threshold="4">
	</cloud_layer_v2></terragen_clip>