<terragen_clip>
	<mix_scalar
		name = "(1+Filter)*0.5"
		gui_use_node_pos = "1"
		gui_node_pos = "-360 2400 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Normalize Filter"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Combine areas"
		mix_controller = ""
		>
	</mix_scalar>
	<constant_vector
		name = "Radius [250,0,500]"
		gui_use_node_pos = "1"
		gui_node_pos = "100 2940 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "250 0 500"
		>
	</constant_vector>
	<complement_scalar
		name = "White: inside outer"
		gui_use_node_pos = "1"
		gui_node_pos = "120 2540 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "White: outside outer"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</complement_scalar>
	<z_to_scalar
		name = "White: outside outer"
		gui_use_node_pos = "1"
		gui_node_pos = "120 2580 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Clamp 0 1 colour 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<x_to_scalar
		name = "White: outside inner"
		gui_use_node_pos = "1"
		gui_node_pos = "-60 2580 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Clamp 0 1 colour 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<clamp_0_1_colour
		name = "Clamp 0 1 colour 01"
		gui_use_node_pos = "1"
		gui_node_pos = "20 2640 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Subtract vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_colour>
	<subtract_vector
		name = "Subtract vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "20 2700 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Distance to Center"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Radius [250,0,500]"
		>
	</subtract_vector>
	<length_to_scalar
		name = "Distance to Center"
		gui_use_node_pos = "1"
		gui_node_pos = "-40 2760 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Remove y info"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</length_to_scalar>
	<multiply_scalar
		name = "Combine areas"
		gui_use_node_pos = "1"
		gui_node_pos = "-140 2480 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "White: outside inner"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "White: inside outer"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Only White Areas"
		gui_use_node_pos = "1"
		gui_node_pos = "-360 2340 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "(1+Filter)*0.5"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Combine areas"
		>
	</multiply_scalar>
	<colour_adjust_shader
		name = "Angular Range Adjust"
		gui_use_node_pos = "1"
		gui_node_pos = "-360 2280 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Only White Areas"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		black_point = "0.75 0.75 0.75"
		black_point_adjust = "0.75"
		white_point = "1.05 1.05 1.05"
		white_point_adjust = "1.05"
		gamma = "1 1 1"
		gamma_adjust = "1"
		clamp_below_black = "0"
		clamp_above_white = "0"
		>
	</colour_adjust_shader>
	<dot_product
		name = "Filter Dot Product "
		gui_use_node_pos = "1"
		gui_node_pos = "-420 2540 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Direction"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Remove y info"
		>
	</dot_product>
	<constant_vector
		name = "North [0,0,1]"
		gui_use_node_pos = "1"
		gui_node_pos = "-540 2880 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "0 0 1"
		>
	</constant_vector>
	<rotate_y_vector
		name = "Direction"
		gui_use_node_pos = "1"
		gui_node_pos = "-440 2940 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "North [0,0,1]"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		angle_about_y = "0"
		>
	</rotate_y_vector>
	<constant_vector
		name = "Center"
		gui_use_node_pos = "1"
		gui_node_pos = "-80 2940 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "0 0 0"
		>
	</constant_vector>
	<divide_scalar
		name = "Normalize Filter"
		gui_use_node_pos = "1"
		gui_node_pos = "-360 2480 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Filter Dot Product "
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Remove y info"
		>
	</divide_scalar>
	<get_position
		name = "Get Position"
		gui_use_node_pos = "1"
		gui_node_pos = "-260 2940 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position>
	<constant_vector
		name = "1,0,1"
		gui_use_node_pos = "1"
		gui_node_pos = "-80 2880 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "1 0 1"
		>
	</constant_vector>
	<subtract_vector
		name = "Relocate to center"
		gui_use_node_pos = "1"
		gui_node_pos = "-260 2880 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Get Position"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Center"
		>
	</subtract_vector>
	<multiply_vector
		name = "Remove y info"
		gui_use_node_pos = "1"
		gui_node_pos = "-260 2820 0"
		gui_group = "Pie Filter"
		enable = "1"
		input_node = "Relocate to center"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1,0,1"
		>
	</multiply_vector>
	<group
		name = "Pie Filter"
		gui_use_node_pos = "1"
		gui_node_pos = "-94.015 2590.5 0"
		gui_group = ""
		gui_node_size = "1075.47 815.174 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "1"
		>
	</group>
</terragen_clip>
