<terragen_clip>
<non_node>
<clip_category type="Atmosphere" />
<library_description>A 400 frames animation</library_description>

<clip_input_connection node="Rain" param="input_node" />
<clip_output_connection node="Rain" index="0" />
</non_node>
	<transform_input_shader
		name = "Transform input shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "280 420 0"
		gui_group = ""
		enable = "1"
		input_node = "Density fractal 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		use_world_space = "0"
		translate = "1"
		translate_by = "-25 -50 0"
		rotate = "1"
		rotate_by = "0 0 25"
		scale = "0"
		scale_by = "1 1 1"
		>
		<animationData param="translate_by" componentIndex="0">
			<curve mode="linear">
				<key t="1" value="0" tension="0" continuity="0" bias="0" />
				<key t="400" value="-25" tension="0" continuity="0" bias="0" />
			</curve>
		</animationData>
		<animationData param="translate_by" componentIndex="1">
			<curve mode="linear">
				<key t="1" value="0" tension="0" continuity="0" bias="0" />
				<key t="400" value="-50" tension="0" continuity="0" bias="0" />
			</curve>
		</animationData>
		<animationData param="translate_by" componentIndex="2">
			<curve mode="linear">
				<key t="1" value="0" tension="0" continuity="0" bias="0" />
				<key t="400" value="0" tension="0" continuity="0" bias="0" />
			</curve>
		</animationData>
	</transform_input_shader>
	<cloud_fractal_shader_v3
		name = "Density fractal 01"
		gui_use_node_pos = "1"
		gui_node_pos = "340 480 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		show_hud_in_preview = "0"
		seed = "23839"
		feature_scale = "0.03"
		lead-in_scale = "0.03"
		smallest_scale = "0.03"
		noise_octaves = "2"
		noise_stretch_XYZ = "1 20 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "-0.15"
		roughness = "1.3"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0.1"
		gully_smoothing = "0.1"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_layer_v2
		name = "Rain"
		gui_use_node_pos = "1"
		gui_node_pos = "120 340 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = "Atmosphere 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		cloud_altitude = "0"
		cloud_depth = "200"
		local_sphere = "1"
		local_sphere_centre = "0 0 0"
		local_sphere_radius = "100"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Transform input shader 01"
		edge_sharpness = "25"
		cloud_density = "1"
		coverage_adjust = "0"
		cloud_colour = "0.25 0.25 0.25"
		scattering_colour = "0.25 0.25 0.25"
		sun_glow_amount = "1"
		sun_glow_power = "1"
		light_propagation = "2"
		light_propagation_mix = "1"
		fake_internal_scattering = "2"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = ""
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0.5"
		base_softness = "0.5"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "0.7523218483"
		number_of_samples = "290"
		sample_jitter = "1"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "0"
		millions_of_voxels = "1"
		voxel_buffer_resolution = "100 100 100"
		use_voxels_to_accelerate_empty_space = "1"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "4"
		>
	</cloud_layer_v2>
</terragen_clip>
