<?xml version="1.0" encoding="utf-8"?>
<terragen_clip>

	
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<clip_category type="Objects"/><library_description>waxy dull green blob</library_description><library_tag>boulder</library_tag><library_connection_tips/></non_node><sphere name="The Blob01" gui_use_node_pos="1" gui_node_pos="-80 -1480 0" gui_group="Objects" enable="1" show_b-box_in_preview="1" visible_to_camera="1" visibility="2" visible_to_other_rays="1" cast_shadows="1" render_method="0" sorting_bias="0" centre="-6.237914906 0.5578145139 -8.42627274" radius="1" rotate="0 0 -90.64224593" scale="1 1 1" proper_surface_normals="0" scaling_deforms_normals="1" heading="201.747028" elevation="14.6585829" distance="17.40249161" surface_shader="Vaseline wax 001_1" displacement_tolerance="1.75" import_offset="0 0 0" import_scale="1" import_motion_filename="">
		
		
		
		
		
		
	<default_shader name="Default shader 01" gui_use_node_pos="1" gui_node_pos="180 -220 0" gui_group="" enable="1" input_node="Power fractal shader v3 01_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" diffuse_colour="0.5 0.5 0.5" colour_image="" colour_function="" translucency="0 0 0" translucency_image="" translucency_function="" luminosity="0 0 0" luminosity_image="" luminosity_function="" reflectivity="0 0 0" reflectivity_image="" reflectivity_function="" reflection_tint="1 1 1" index_of_refraction="1.5" specular_roughness="0.2" specular_roughness_image="" invert_specular_roughness_image="0" specular_roughness_function="" displacement_direction="1" displacement_multiplier="0.01" displacement_image="" displacement_function="" displacement_offset="0" opacity="1 1 1" opacity_image="" use_alpha_channel="0" invert_opacity_image="0" opacity_function="" alpha_from_colour="0" alpha_key="0 0 0" key_tolerance="0.1" image_projection="4" projection_camera="" unpremultiply_colour="1" unpremultiply_translucency="0" unpremultiply_luminosity="0" unpremultiply_reflectivity="0" unpremultiply_specular_roughness="0">
		</default_shader><power_fractal_shader_v3 name="Power fractal shader v3 01" gui_use_node_pos="1" gui_node_pos="180 -60 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="56921" feature_scale="1" lead-in_scale="10" smallest_scale="0.8" noise_octaves="5" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="1" displacement_direction="1" displacement_amplitude="0.8" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="5" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><power_fractal_shader_v3 name="Power fractal shader v3 01_1" gui_use_node_pos="1" gui_node_pos="140 -140 0" gui_group="" enable="1" input_node="Power fractal shader v3 01_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="56921" feature_scale="1" lead-in_scale="1000" smallest_scale="0.01" noise_octaves="19" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="1" displacement_direction="1" displacement_amplitude="0.1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="4" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><power_fractal_shader_v3 name="Power fractal shader v3 01_1_1" gui_use_node_pos="1" gui_node_pos="160 -100 0" gui_group="" enable="1" input_node="Power fractal shader v3 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="8985" feature_scale="1" lead-in_scale="1000" smallest_scale="0.01" noise_octaves="19" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="1" displacement_direction="1" displacement_amplitude="0.2" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="6" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><default_shader name="Vaseline wax 001_1" gui_use_node_pos="1" gui_node_pos="160 -320 0" gui_group="" enable="1" input_node="Default shader 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" diffuse_colour="0.01250000019 0.01074021775 0.0016655582" colour_image="" colour_function="" translucency="25 25 25" translucency_image="" translucency_function="" luminosity="0 0 0" luminosity_image="" luminosity_function="" reflectivity="0.9250000119 0.9250000119 0.9250000119" reflectivity_image="" reflectivity_function="" reflection_tint="1 1 1" index_of_refraction="2.44" specular_roughness="0.001" specular_roughness_image="" invert_specular_roughness_image="0" specular_roughness_function="" displacement_direction="1" displacement_multiplier="0.01" displacement_image="" displacement_function="" displacement_offset="0" opacity="1 1 1" opacity_image="" use_alpha_channel="0" invert_opacity_image="0" opacity_function="" alpha_from_colour="0" alpha_key="0 0 0" key_tolerance="0.1" image_projection="4" projection_camera="" unpremultiply_colour="1" unpremultiply_translucency="0" unpremultiply_luminosity="0" unpremultiply_reflectivity="0" unpremultiply_specular_roughness="0">
		</default_shader><note name="note for wax" gui_use_node_pos="1" gui_node_pos="-200 -240 0" gui_group="" gui_node_size="240 220 1" gui_note_text="dropped specular value to just below 1, 
dull colour for translucency and diffuse colurs
translucency value -25 was sufficient for this size" gui_note_text_colour="0 0 0" gui_note_use_custom_text_size="0" gui_note_custom_text_size="10" gui_node_colour="0.9900000095 0.9599999785 0.6100000143">
		</note></sphere></terragen_clip>