<terragen_clip>
	<constant_scalar
		name = "Line Width (25M)"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 720 0"
		gui_group = "Grid"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "25"
		>
	</constant_scalar>
	<constant_scalar
		name = "Grid Size (1000m)"
		gui_use_node_pos = "1"
		gui_node_pos = "680 720 0"
		gui_group = "Grid"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1000"
		>
	</constant_scalar>
	<nearest_integer
		name = "Nearest integer 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 340 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Clamp 0 1 scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</nearest_integer>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 380 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<divide_scalar
		name = "Divide scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 420 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Subtract scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Add scalar 01"
		>
	</divide_scalar>
	<subtract_scalar
		name = "Subtract scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 460 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Floor scalar 02"
		>
	</subtract_scalar>
	<floor_scalar
		name = "Floor scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 500 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</floor_scalar>
	<divide_scalar
		name = "Divide scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 540 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Z to scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Grid Size (1000m)"
		>
	</divide_scalar>
	<nearest_integer
		name = "Nearest integer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "680 340 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Clamp 0 1 scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</nearest_integer>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "680 380 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 04"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<divide_scalar
		name = "Divide scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "680 420 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Subtract scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Add scalar 01"
		>
	</divide_scalar>
	<subtract_scalar
		name = "Subtract scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "680 460 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Floor scalar 01"
		>
	</subtract_scalar>
	<floor_scalar
		name = "Floor scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "680 500 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</floor_scalar>
	<add_scalar
		name = "Add scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "880 520 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Divide scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Divide scalar 03"
		>
	</add_scalar>
	<divide_scalar
		name = "Divide scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "880 560 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Line Width (25M)"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Grid Size (1000m)"
		>
	</divide_scalar>
	<complement_scalar
		name = "To Surface Layer"
		gui_use_node_pos = "1"
		gui_node_pos = "900 260 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Multiply scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</complement_scalar>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "900 300 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Nearest integer 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Nearest integer 02"
		>
	</multiply_scalar>
	<mix_vector
		name = "Mix vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "880 640 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Add vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Line Width (25M)"
		mix_controller = ""
		>
	</mix_vector>
	<get_position
		name = "Get position 01"
		gui_use_node_pos = "1"
		gui_node_pos = "880 720 0"
		gui_group = "Grid"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position>
	<add_vector
		name = "Add vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "880 680 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Get position 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Get position 01"
		>
	</add_vector>
	<divide_scalar
		name = "Divide scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "680 540 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "X to scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Grid Size (1000m)"
		>
	</divide_scalar>
	<z_to_scalar
		name = "Z to scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "1100 580 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Mix vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<x_to_scalar
		name = "X to scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "680 580 0"
		gui_group = "Grid"
		enable = "1"
		input_node = "Mix vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<group
		name = "Grid"
		gui_use_node_pos = "1"
		gui_node_pos = "938.228 483.422 0"
		gui_group = ""
		gui_node_size = "734.334 584.261 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
</terragen_clip>
