<terragen_clip>
	<divide_scalar
		name = "TER radius H"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 760 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Width Metres"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2"
		>
	</divide_scalar>
	<multiply_scalar
		name = "Blending metres H"
		gui_use_node_pos = "1"
		gui_node_pos = "-1540 760 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Width Metres"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Border Blending"
		>
	</multiply_scalar>
	<divide_scalar
		name = "TER radius V"
		gui_use_node_pos = "1"
		gui_node_pos = "-1360 760 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Height Metres"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2"
		>
	</divide_scalar>
	<multiply_scalar
		name = "Blending metres V"
		gui_use_node_pos = "1"
		gui_node_pos = "-1180 760 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Height Metres"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Border Blending"
		>
	</multiply_scalar>
	<constant_scalar
		name = "TER Height Metres"
		gui_use_node_pos = "1"
		gui_node_pos = "-1160 1080 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "2"
		gui_use_node_pos = "1"
		gui_node_pos = "-1680 920 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<constant_scalar
		name = "TER Width Metres"
		gui_use_node_pos = "1"
		gui_node_pos = "-1160 1120 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "81940"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar square"
		gui_use_node_pos = "1"
		gui_node_pos = "-1440 300 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Multiply scalar lateral"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Multiply scalar vertical"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Multiply scalar vertical"
		gui_use_node_pos = "1"
		gui_node_pos = "-1260 380 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Clamp 0 1 scalar B"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Clamp 0 1 scalar T"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Multiply scalar lateral"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 380 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Clamp 0 1 scalar L"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Clamp 0 1 scalar R"
		>
	</multiply_scalar>
	<add_scalar
		name = "Add scalar 1T"
		gui_use_node_pos = "1"
		gui_node_pos = "-1180 660 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Offset Z"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "TER radius V"
		>
	</add_scalar>
	<subtract_scalar
		name = "Subtract scalar 2T"
		gui_use_node_pos = "1"
		gui_node_pos = "-1180 600 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Add scalar 1T"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Z to scalar"
		>
	</subtract_scalar>
	<divide_scalar
		name = "Divide scalar T"
		gui_use_node_pos = "1"
		gui_node_pos = "-1180 520 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Subtract scalar 2T"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Blending metres V"
		>
	</divide_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar T"
		gui_use_node_pos = "1"
		gui_node_pos = "-1180 440 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Divide scalar T"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<subtract_scalar
		name = "Subtract scalar 1B"
		gui_use_node_pos = "1"
		gui_node_pos = "-1360 660 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Offset Z"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "TER radius V"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 2B"
		gui_use_node_pos = "1"
		gui_node_pos = "-1360 600 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Z to scalar"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 1B"
		>
	</subtract_scalar>
	<divide_scalar
		name = "Divide scalar B"
		gui_use_node_pos = "1"
		gui_node_pos = "-1360 520 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Subtract scalar 2B"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Blending metres V"
		>
	</divide_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar B"
		gui_use_node_pos = "1"
		gui_node_pos = "-1360 440 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Divide scalar B"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<add_scalar
		name = "Add scalar 1R"
		gui_use_node_pos = "1"
		gui_node_pos = "-1540 660 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Offset X"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "TER radius H"
		>
	</add_scalar>
	<subtract_scalar
		name = "Subtract scalar 2R"
		gui_use_node_pos = "1"
		gui_node_pos = "-1540 600 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Add scalar 1R"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "X to scalar"
		>
	</subtract_scalar>
	<divide_scalar
		name = "Divide scalar R"
		gui_use_node_pos = "1"
		gui_node_pos = "-1540 520 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Subtract scalar 2R"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Blending metres H"
		>
	</divide_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar R"
		gui_use_node_pos = "1"
		gui_node_pos = "-1540 440 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Divide scalar R"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<subtract_scalar
		name = "Subtract scalar 1L"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 660 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "TER Offset X"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "TER radius H"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 2L"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 600 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "X to scalar"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Subtract scalar 1L"
		>
	</subtract_scalar>
	<divide_scalar
		name = "Divide scalar L"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 520 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Subtract scalar 2L"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Blending metres H"
		>
	</divide_scalar>
	<clamp_0_1_scalar
		name = "Clamp 0 1 scalar L"
		gui_use_node_pos = "1"
		gui_node_pos = "-1720 440 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Divide scalar L"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_scalar>
	<z_to_scalar
		name = "Z to scalar"
		gui_use_node_pos = "1"
		gui_node_pos = "-1600 980 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Get position 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<x_to_scalar
		name = "X to scalar"
		gui_use_node_pos = "1"
		gui_node_pos = "-1780 980 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = "Get position 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<constant_scalar
		name = "Border Blending"
		gui_use_node_pos = "1"
		gui_node_pos = "-1160 1020 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.05"
		>
	</constant_scalar>
	<constant_scalar
		name = "TER Offset X"
		gui_use_node_pos = "1"
		gui_node_pos = "-1160 960 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<constant_scalar
		name = "TER Offset Z"
		gui_use_node_pos = "1"
		gui_node_pos = "-1160 900 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0"
		>
	</constant_scalar>
	<get_position
		name = "Get position 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1700 1060 0"
		gui_group = "Blending Mask"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position>
	<group
		name = "Blending Mask"
		gui_use_node_pos = "1"
		gui_node_pos = "-1465 708.083 0"
		gui_group = ""
		gui_node_size = "822.815 929.337 1"
		gui_node_colour = "1 0 1"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
</terragen_clip>
