<terragen
	name = "_1"
	gui_use_node_pos = "1"
	gui_node_pos = "0 0 0"
	gui_group = ""
	written_by_program = "Terragen 4 Beta"
	written_by_version = "3.9.07.0"
	author = ""
	comments = ""
	current_frame = "1"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "953.7148949 -159.7995687 0"
	gui_network_view_size = "1450 179 0"
	gui_network_view_zoom = "0.652782321"
	>
	<camera
		name = "Render Camera"
		gui_use_node_pos = "1"
		gui_node_pos = "640 120 0"
		gui_group = "Cameras"
		show_camera_body_in_preview = "1"
		position = "-7850.823901 2919.064627 -283.6831725"
		rotation = "-22.45907521 81.19216088 0"
		light_exposure = "1"
		perspective = "1"
		fisheye = "0"
		use_horizontal_fov = "1"
		horizontal_fov = "59.99999999"
		use_vertical_fov = "0"
		vertical_fov = "42.10344887"
		focal_length_in_mm = "31.17691454"
		film_aperture_in_mm = "36 24"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		spherical = "0"
		motion_blur_position = "1"
		motion_blur_length = "0.5"
		shutter_offset = "-0.25"
		subject_distance = "100"
		aperture_diameter_in_mm = "5.000000001"
		import_position = "1"
		import_rotation = "1"
		import_fov_general = "1"
		import_Z_up = "0"
		import_rotation_order = "4"
		import_vertical_FOV = "1"
		import_focal_length = "0"
		import_focal_length_to_FOV = "0"
		do_not_import_FOV = "0"
		m_fbx_convert_to_metres = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_filename = ""
		export_filename = ""
		stereo = "0"
		stereo_left = "1"
		stereo_centre = "0"
		stereo_right = "0"
		stereo_mode = "0"
		inter-axial_separation_in_mm = "63.5"
		zero_parallax_distance = "2.54"
		>
	</camera>
	<render
		name = "Render 01"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -60 0"
		gui_group = "Renderers"
		master = "1"
		image_width = "1900"
		lock_aspect_ratio = "0"
		image_height = "900"
		image_aspect_ratio = "2.111111111"
		pixel_aspect_ratio = "1"
		camera = "Render Camera"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.5"
		anti-aliasing = "1"
		motion_blur = "1"
		motion_blur_method = "1"
		depth_of_field = "0"
		dof_method = "2"
		ray_trace_objects = "1"
		ray_trace_atmosphere = "1"
		defer_all_shading = "0"
		GI_relative_detail = "0"
		GI_sample_quality = "1.2375"
		GI_blur_radius = "1"
		supersample_prepass = "0"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "1"
		detail_blending = "0"
		displacement_filter = "1"
		microvertex_jittering = "1"
		detail_jittering = "1"
		lock_subdiv_to_frame = "0"
		lock_to_frame_number = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		do_ray_traced_shadows = "1"
		ray_trace_everything = "0"
		experimental_atmo_bloom = "0"
		atmo_bloom_amount = "0.25"
		atmo_bloom_size = "0.25"
		bloom = "0"
		bloom_amount = "0.1"
		starburst = "0"
		starburst_amount = "0.1"
		starburst_softness = "0.05"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		minimum_threads = "1"
		maximum_threads = "64"
		size_of_subdiv_cache_in_Mb = "1200"
		preallocate_subdiv_cache = "0"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		GI_prepass_padding = "0"
		render_layer = ""
		output_image_filename = "C:\Users\Vasia\Documents\temp.%04d.tif"
		extra_output_images = "0"
		extra_output_image_filename = "C:\Users\Vasia\Documents\temp.IMAGETYPE.%04d.tif"
		create_subfolders = "1"
		tiff_bits = "8"
		tiff_compression = "1"
		micro_exporter = "1"
		micro_exporter_name = "Micro exporter 01"
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
		<render_bucket_controls
			name = "Render bucket controls 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 120 0"
			gui_group = ""
			max_bucket_size = "256 256"
			allow_auto_reduction = "1"
			>
		</render_bucket_controls>
		<render_GI_settings
			name = "Render GI settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 60 0"
			gui_group = ""
			GI_relative_detail = "0"
			GI_cache_detail = "0"
			GI_sample_quality = "1.2375"
			GI_blur_radius = "1"
			supersample_prepass = "0"
			no_GI_cache_file = "1"
			write_to_GI_cache_file = "0"
			GI_cache_filename_to_write = "C:\Users\Vasia\Documents\gicache_%04d.gic"
			read_from_GI_cache_file = "0"
			GI_cache_filename_to_read = ""
			GI_cache_blend_mode = "3"
			GI_cache_blend_range = "5"
			GI_prepass_padding = "0"
			GI_surface_details = "0"
			GI_surface_details_method = "1"
			GISD_occlusion_weight = "1"
			GISD_bounce_weight = "1"
			GISD_radius = "24"
			GISD_falloff = "1"
			cloud_GI_quality_preset = "1"
			>
		</render_GI_settings>
		<render_pixel_sampler
			name = "Render pixel sampler 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 0 0"
			gui_group = ""
			anti-aliasing = "1"
			customise_sampling = "0"
			first_sampling_level = "2"
			pixel_noise_threshold = "0.3"
			>
		</render_pixel_sampler>
		<render_subdiv_settings
			name = "Render subdiv settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 -60 0"
			gui_group = ""
			fully_adaptive = "1"
			microvertex_jittering = "1"
			force_all_edges = "0"
			detail_jittering = "1"
			displacement_filter = "1"
			jitter_shading_points = "1"
			ray_detail_multiplier = "0.25"
			stabilise_ray_detail_in_motion = "0"
			ray_detail_stabilisation = "3"
			>
		</render_subdiv_settings>
		<micro_exporter
			name = "Micro exporter 01"
			gui_use_node_pos = "1"
			gui_node_pos = "889 -120 0"
			gui_group = ""
			normals = "1"
			texture_coords = "1"
			nearest_distance = "0"
			farthest_distance = "15000"
			filename = "rock-03.obj"
			>
		</micro_exporter>
	</render>
	<enviro_light
		name = "Enviro light"
		gui_use_node_pos = "1"
		gui_node_pos = "320 0 0"
		gui_group = "Lighting"
		enable = "1"
		mode = "1"
		ambient_strength_on_surfaces = "1"
		ambient_colour_on_surfaces = "0.6499999762 0.8000000119 1"
		ambient_strength_in_atmosphere = "1"
		ambient_colour_in_atmosphere = "0.6499999762 0.8000000119 1"
		global_strength_on_surfaces = "1"
		global_tint_on_surfaces = "1 1 1"
		global_strength_in_atmosphere = "1"
		global_tint_in_atmosphere = "1 1 1"
		strength_on_surfaces = "1"
		colour_on_surfaces = "1 1 1"
		strength_in_atmosphere = "1"
		colour_in_atmosphere = "1 1 1"
		>
	</enviro_light>
	<sunlight
		name = "Sunlight 01"
		gui_use_node_pos = "1"
		gui_node_pos = "320 -60 0"
		gui_group = "Lighting"
		enable = "1"
		light_surfaces = "1"
		light_atmosphere = "1"
		heading = "65.25"
		elevation = "25"
		colour = "0.8999999762 0.9359999895 1"
		strength = "5"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "0"
		soft_shadow_diameter = "0.5"
		soft_shadow_samples = "9"
		soft_shadow_sample_jitter = "1"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "0.5"
		>
	</sunlight>
	<sphere
		name = "Background"
		gui_use_node_pos = "1"
		gui_node_pos = "0 -60 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		visible_to_camera = "1"
		visibility = "2"
		visible_to_other_rays = "1"
		cast_shadows = "0"
		render_method = "0"
		sorting_bias = "0"
		centre = "0 0 0"
		radius = "-200000000"
		rotate = "0 0 0"
		scale = "1 1 1"
		proper_surface_normals = "0"
		scaling_deforms_normals = "1"
		heading = "0"
		elevation = "0"
		distance = "0"
		surface_shader = "Background shader"
		displacement_tolerance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
		<constant_shader
			name = "Background shader"
			gui_use_node_pos = "1"
			gui_node_pos = "200 0 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			colour = "0 0 0"
			alpha = "0 0 0"
			>
		</constant_shader>
	</sphere>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-100 320 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		translate_textures_with_planet = "0"
		render_atmosphere = "1"
		rotate_textures_with_planet = "0"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		rotation = "0 0 0"
		radius = "6378000"
		heading = "0"
		elevation = "270"
		distance = "6378000"
		surface_shader = "Surface layer 02"
		atmosphere_shader = "Atmosphere 01"
		displacement_tolerance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
	</planet>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 580 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "1"
		haze_horizon_colour = "0.25 0.25 0.25"
		bluesky_density = "2.5"
		bluesky_horizon_colour = "0.200000003 0.25 0.3000000119"
		bluesky_additive = "0.75"
		bluesky_additive_colour = "0.1438666731 0.3779166639 1"
		redsky_decay = "2.5"
		haze_exp_height = "2000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "56000"
		floor = "-16000"
		haze_glow_amount = "1.5"
		haze_glow_power = "1"
		bluesky_glow_amount = "0"
		bluesky_glow_power = "0.75"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		anisotropic_enviro_light = "1"
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.2158000022 0.4535000026 1"
		redsky_decay_colour = "0.805896461 0.6354003549 0.3678794503"
		ozone_factor = "0.5"
		improved_glow_model = "1"
		number_of_samples = "16"
		adjust_to_distance = "1"
		sample_jitter = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<power_fractal_shader_v3
		name = "Base colours"
		gui_use_node_pos = "1"
		gui_node_pos = "-6140 3500 0"
		gui_group = ""
		enable = "1"
		input_node = "Compute Terrain"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1125930452"
		noise_octaves = "15"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "0.3000000119 0.3000000119 0.3000000119"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.125"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<simple_shape_shader
		name = "Simple shape shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-5960 3600 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		type_of_shape = "0"
		position = "0 0 0"
		size = "10000 10000"
		rotation = "0"
		polygon_sides = "5"
		draw_shape_edges_in_preview = "1"
		apply_colour = "1"
		apply_main_colour = "1"
		colour = "1 1 1"
		apply_edge_colour = "1"
		edge_colour = "0 0 0"
		colour_edge_profile = "2"
		colour_edge_width = "10"
		colour_edge_units = "1"
		colour_position_key = "1"
		apply_displacement = "0"
		displace_relative_to_surface = "1"
		displace_relative_to_shader_position = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_edge_profile = "0"
		displacement_edge_width = "50"
		displacement_edge_units = "0"
		displacement_position_key = "1"
		>
	</simple_shape_shader>
	<group
		name = "Renderers"
		gui_use_node_pos = "1"
		gui_node_pos = "973 -50 0"
		gui_group = ""
		gui_node_size = "266.0336416 380 1"
		gui_node_colour = "0.7372000217 0.3440000117 0.2119999975"
		special_group = "8"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "640 -20 0"
		gui_group = ""
		gui_node_size = "240 440 1"
		gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<compute_terrain
		name = "Compute Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-6160 3540 0"
		gui_group = ""
		enable = "1"
		input_node = "Displacement shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "20"
		smooth_surface = "0"
		>
	</compute_terrain>
	<group
		name = "Objects"
		gui_use_node_pos = "1"
		gui_node_pos = "0 100 0"
		gui_group = ""
		gui_node_size = "240 680 1"
		gui_node_colour = "0.8000000119 0.8000000119 0.8000000119"
		special_group = "1"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-882 2064 0"
		gui_group = ""
		gui_node_size = "640 629.9038823 1"
		gui_node_colour = "0.2119999975 0.5174000263 0.1138999984"
		special_group = "2"
		global_bookmark = "1"
		>
	</group>
	<constant_scalar
		name = "2"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2360 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<group
		name = "Water"
		gui_use_node_pos = "1"
		gui_node_pos = "200 1020 0"
		gui_group = ""
		gui_node_size = "640 240 1"
		gui_node_colour = "0.1000000015 0.5 0.349999994"
		special_group = "4"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Atmosphere"
		gui_use_node_pos = "1"
		gui_node_pos = "200 590 0"
		gui_group = ""
		gui_node_size = "640 160 1"
		gui_node_colour = "0.2310000062 0.3203999996 1"
		special_group = "5"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Lighting"
		gui_use_node_pos = "1"
		gui_node_pos = "320 -50 0"
		gui_group = ""
		gui_node_size = "240 380 1"
		gui_node_colour = "1 0.7299000025 0.2195000052"
		special_group = "6"
		global_bookmark = "1"
		>
	</group>
	<constant_scalar
		name = "Cell Size - 10"
		gui_use_node_pos = "1"
		gui_node_pos = "-5120 2660 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "700"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2320 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1"
		>
	</multiply_scalar>
	<subtract_scalar
		name = "Subtract scalar 09"
		gui_use_node_pos = "1"
		gui_node_pos = "-3660 2460 0"
		gui_group = ""
		enable = "1"
		input_node = "Z to scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1"
		>
	</subtract_scalar>
	<multiply_scalar
		name = "Multiply scalar 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2220 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02"
		>
	</multiply_scalar>
	<displacement_shader
		name = "Displacement shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-6220 3680 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		function = "Painted shader 02"
		displacement_direction = "1"
		displacement_multiplier = "2000"
		>
	</displacement_shader>
	<painted_shader
		name = "Painted shader 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-6360 3800 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		use_absolute_brush = "1"
		brush_size_in_metres = "1000"
		use_view-relative_brush = "0"
		view-relative_brush_size = "0.1"
		brush_falloff = "1"
		flow = "0.25"
		colour = "1 1 1"
		projection = "1"
		coordinates = "0"
		translate = "0 0 0"
		>
		<custom>
			<blobs version="1" 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oFScqV784nzeJwr5s5hewPFgxrft5wgYsbmC1c4juKxnnbgXlnXOmR3Ot+UUaqAGmQ2bfbUCI8Hj8fObXqGYmFVfn/JCohL4vDJ/OfdBazjpD7XIXmJzQ369RGox17cTpjDv3OWTPnnvCnEzK/idKmBMVqsj6Aybpu20YcYb55ENk5as3vLJ2AwzDwRtQpntihMZVR9Qc/TRl/5k4iXd11jWyzwx3XvhL7TtizC5lKCVG7LNhK2m3XHDkucMQvqEX59nIiFSU+dBqebYeGB14n2ZVz/SBto/LjzjPjOpAPbFR+2gvRf5vO8HPg44R5lIjd1ifkiTXOyxbSBX7Tg3O9CnLnULnup4i2ad8OnFy4R+ufSqGhAPc4c3O8iEXsGyc/m+p+5nSA9yujNp4q/u/elW8cCphHD/zlItRusRvS65v4ZR6Vdc2j4JZJnvUes73uJe12YEhbDdSZ7ZewnkW9ofW3w6I/+DLOVdx5onsaZwBzZ3Dx+Yr1TMl5Vk/sg5MoxhpwXOCO1zFG65yrSCR1LxTw0cNowELpYhTPZipv7H1eicbzWpX6kgQrrja/HnHF/Y002b92VecR8uLVtcz8kv7vJydGIM70Xd7w5KZRAJlE997+27QenGRnyknAQLvPXWV9dZkIMZ4KOej+Q9Q+26RvhzOLa8PSYJnSvfL/EdcS9BI8vbSzHmXyPA/JP16D3esimmdQH0tus2y+P4kw0w8Yj5XboO1sblnX0QobbYINAHM7cVXRzNP3PnBa/vkroQ6upZLvvRrjd8X3iN2Nmjta7wjUOrQ4wKyzbnLwetztWKntoA3Qob2O26bp6G/BVp344JYbbFJHWQsbQLGItU5Kur1FoBqtQT/P7LA9XzBzjWPBgNCPsA8XAXJSzAaw8ik79XB+2YqYlIuiOxj30jL9nKmi1cGN2cIIjD2ek2V/LOTqjb3b0rmZ1Naj/OUQ+eAu3TRkzCm6j7EjGRTWkOKqAtnT5xecmnHlS/OjMpzofpJ+zfV0qwJBcFMZ6GbdfP2xcO6c5UV721jUdSgVQfE5IpXpE4PbLPuER2zCyaZskVwVWwGSyxIOFHZEYYyO6n8kkEdmC9Hn5de1As9wdxDaO2x2uniCe6Htofb0J/vGiE7SW1NJz0nD7pXh/SzptADFmbGyFXUBzvlpl9tMel43YscZxUSSH3NqJj7qBavrgl7MUHsOqJsTNq84hORTMT/rTBVQZeYXHdLg9/eK7Q0J1Fukf194Fk1ZoeCbWV6dqv2JmcUKuszoT6Uyfhe1nGoG2jS/vZ4/dihnDx8d+uJmivOj5OEHKJ6B5T3P+0sbv1XH4tsTFbPTtJblj1CuB1PYs1ZUFz3VHrTGLNd+E5tDE0tCvDEJ69CKPV+G5uIPBN34MKiF5uXxtf0AJmDZf9lj84oTnaduflErdQ+tg9vKfOACqYPxD/Sd43u/CanLhwHkkz+kndG8UgJbK9YimQLyeYvxgu9eUMFq7r5X7TfKAnz5Qi87NBWNOjDNkldmiXJOT0g+2GaAs5oScXLJece7L49oRqdOyiCm0cPKfJuw742hFwkWMee99T/RTK8pZJdbqx00BteTz3kvWZzGm8ZjOCPssyg3uy45PnwAKuZuScRjPdaufUJ8UViQYSnVv3okvQOYL5xf+aoIxOkrBV59Wo5iau4WqPw6mU+AbZWuOMYfvBTOa7EWx+cDQSfExoHoFGPvz2uD10/zfYxqxqDZqv6pp6yiwf9X4m2eHy0+Pg5ZHdw+KZZyPaFcNg6masEXbFdzPzD4vx7LWBeVyx7+XOg8C+7HGrtQWlxUzP7QOLDOj/g2S3NATnwEI2VH47oYSnn/et93mIf0SEe+Qgy9tlO2Hjpkrjxxd8Fx3oo7gTZkDKLcz+/36ThrorX0T4uDnjTHMuR9OcCmh/BjZ02yGsN0+3g43xvG4ScFuZ597M+rNWA4LKiL0xo/dBvfK7q+Y2abA7LPmO+rfiC26K9wJC5sl6fPMcNsdVC65S78J9W/oeO7a1g5jartuJrzAbVx2Fo8gkwnq3zCouOjfCoHtV+ub5HHbxFoYu2QnQMRNJOmrHq9bgPaJW0hsFGde96v81h1C9dOOkfmBZvhNu9agHYLbJhn6Vo+8xEiCYXs2y9cMSn9jKk/K4DZlpKPfJS+aiJsoc7fzpZsg23Pf2A0jnFH/KaCikIz6QNx5G0sboWFzrf2rXpzx12X5crY0DOXr0qpcGmB2q/jVgaO43aFLs1ivPvkQ1SYu9zI3QIPGyR0ld3DmReVBmY8OKP56xOlV/QniCnLI/DY40/DbyruGA9Vqc6069GtB6ZDzBZEPOOP6k4W+whzV/wVry7yqQOujuMrSEs5UMv9Msi5FOarUHepdFWDDs0ZgnAe3gwV61aQv+1HOzORCUnE5OAnkelUJ4kyL3FSC23aUw5MYY95fBuknGMOu7caZsU5pevfPaF16B4bvq4AFI529Q6q4rSQN6GyLXEb5ZlmN1ymEzf1baPur8R/mo9Lr0Dhx4l5bPMs8KsFw8h4nmEbhtUjbdypsYqhWW7TxxvtKqBUxgau2OENm4X3FyYRqvpEpTLzVkMwpx3WgB2e06BP3F71EudLgqZHEGti5sUPg2a1o3N9wBfN5q//0cN21iaqF9Ce39nzIiP5H/xj08a1F32dvuXxiHVCnAx+yMj/GmNptMztN1qM+C1pSUHM9uMpvl93LgzMs+RsOpuWj+epQsLrfAHENI6GRC/i9pEOH+CK07hMy1k5vvr0Rwr/FJfBP4oxVD4kld98Dgtlz0b2KsLkelar5vjjz5UyPy4FCJGOOTOF9xLo4YbpbTRZnLp0INKx2QPK8/oNyYjN0iOwXsynEvyG/naXmCSGUc/iSd8alBahSlroiZJyR3qbfae1LrC/KTOk1nVZoMa+nOzGDz/tC0MWrp4fRu28UnRiphuxHJtTSoogVM357Wd45V6DeAy3Hm3LV4CPWWdNkid9LJbK757XCHYKJusEaXgWVMr/o2JjxZxY2t9m/MeQG6nMo7SdiYT49iVs7jHAmjpamr0GyIRjTqY7QKrDjvF5V/QhnZj2WMnr8TQnmWKlcDrFOP1dxXBvDGcrZTWpSbw8SzO14b80qOMcWI8JTjDOkXTurBf+oENdKXvyNJsY5+nJSePSf5wmwsVsyOotyjGMdB6rgxv2yXI+3OBOSn6aVG4jyGfqvBfirwBVY33Q8/Od5Xti0qXxGtZrkYXeTKiJOUTIWv4szPL0mVbYLyP86eNCkuwoy+qkbwv75PqaD37j2HUe2cd7er7caxCTdnCdVcGaM9fjXhQKUU9Q2NqmtgdJZ9g/bZHHG7tO6gsUbKN8b/uj8tVr48bjh2YEsfE5nj/jvvQTIpt2xGN/5CaLeWwsKHMeZScuW1oAxFEd+l7t/rA4CR+y9Pz/D5SfW9nnU7R+Ez0ZpXad/qAGyr59QMzPCmShx/sDvjIQtotQePx3SAMlWR8e4unF9GG9YHv7RGdkQmmyzaSP47GnWDriLM9OWl+01KtG19tfMyU1Qe1iVz68C1+H7WUjP9p5GMdq2IxznW+BHll/K3hncNmXX/hB9GUDoEkr29p1X2kBpTfEj/1CcMRQJ9qu0QzkiR861xzpBMkb4uvAwbk9jK+WfNvEin1/gi9l0F6wut4uKvYEzRxSEL7SjeIdyQlT8Uy/kdv7NI9/GmTdykQZqx1Ess0rqlzERL9/YM9svgzPWjdv4fpYhht37qgENXPUsLLN5cEb0kLZ+gQIR71CPPywW7wfqL4vm/PM4o7CGw6vyBYqJvkTdr+0H4cjfQi2nceZRPnussQ3KAzD7SvMOAr985l3f5zgTXXWDJDhKMGSWs8cXB4Gy6dW3nzScWUo9dZRNOZEYZ8HRP38IxDR/8y3/4284eUWsc3yHamtrF417M8DPjsoceRX3tTqOC33tiEe9T7o09ZQsoOiyvbnwAGcmF6gJDWVIj3lliH/OBulHPetZ3uAMS2GN2+MuZLv1TpLevwe9N4pU45R/8j+kzT3Rm5GfoHmt9EwhmN7TkFNTwPNIPm2f3U1jUW9qJpmJnQrCsSnn7kjgDMu34wNRH1FOWO3jCWox0F5qL0RW4/f69lF/oEyFsBekbFbTD6VgJXj8q/x3/JlH0qPnRuORH+V/4HlkOQifLz/XaIwz33jfbOOgIH9MMvTkTUL/6CrHy6b64XF3pVLmTSHk+3HyRC3WgFbf7C6BMrxGZsvlsXT+Ccq9v9F/u4mwp58MSd7X8VpblXZPmoVgDIp33A4T69RKRewDQ5cPxtx7pcT4eg/h95K2/9lo0Qz8tgtVTrtxX/2UxOKOz2WE/0w6l8Ym0wakWtGnAR1439fVZ5FLNrbID2csNTFsB0oNg5FSK15z2fnM0/hIFPr2TAKHd2aDaZbvuQeGOCPsKjrCqIHe9Y7O8J4MMA0KK/zdivfgMfjppp/LQM9oRzW8kgZR1WpZzc7488wW3ikzb0L6uVI56HoySA7TV7KQ/+mLs92nInUS5UByi6r8EoFHoTrcZAlnopzjyo4roDyEUvCu44kg7Ll/oH0P/g0lG+v05/+/2M7kqWsizO6lYxjbhccyknWDHNZ5qF/Mdd0GzSTg2aHY8GsHPl9UVpJ2tSzqmVJ/wXD/JVBzvzOp5+DzThoL/fb0iSTyo048H0+BhZFX+y9l4vJjyuS4rVYc9WtUZt7ckgazCyleMfq4HFJf1zq+y0ax+I/vMsvpQKI8tGl7hTOSccap+5mdkC9BF8JCrPd361Jl1uEMz6N1W5yvuSN/9ZWLYSbQ+PTTIQF/nh9GNY1GVFTfZrpkw/sWxmx4ClPDcIYh0OuXowpa71SXqc5swj8kRz/zxhmKRXlOsRnykb68kXN+B1pf56XeKeIMWa7gCN25+6jPnN05Ig9yddwory7jDHd9aXjWINIJd1RsLAth1qeT69t+nDmUcViPtB35kE3qqzWpEHUrW65AHZ+Lx4t7Xxgbo3hH2CmWuQTiorf8lDuKMxSX/Ts0c5He2Mlh1PwRKJMqu06l4vOeSi1reiiC/MzO7i7JciAvj0W71+IMn8OHTWoTSG+UDdiJVkGI+63dU09w5ttPrj92IUhvVNfo1NSA6dSGP1F5uBzqPgu+JzqMYk+nv0bb6kCy6MqvS8I487jJy6HZF8WwTBmqEQ1glzho06eMy/zR3oM+7R0oFmabF5lvBOFZ4ZMT77xXrFuag7spj41RvfLo7ZcJLRCy7ZXDzAieTxiamEuQZ0T9ddw/+oLagNoiee23H77e5bKUXKf7kf5Z4opI7wDKx9QXghdwvZGyKb3EJA/1yawvl2voArvbXZ2aL/AcyBibiEy8N8pL+I+IbOiFhty0Qq/veH6My/9TLQc36h+z3HrbYAqcXpa9Ct+D90JcSM/ohEOIWSu2KmMKctlbG7/Z/r9h/OI47D0tEfPNc+36aaCecmlW4/pnnCQL1uNRqJ/N2izlyjRYqWp3xL/HezzEtPzOl/9C4whMt4vMwJizyLMzJJyhe2Y06LAT5eJYQvh0ZiCjarXdHC/el1J2irvhFxn1oX36Mmk/A8KP2K6J/qdn+n+TVe7ncYfvoHFcI/w/zEDUyZbbNzTxXpoi8XfPp1GvGknM6ln/DJD+6ESycrhjzBqeL6U5bwnG1P7pxTWzQJ5fZC3zdsGY6Nk0RfkCNM5rEdslYpwz5dkTW29jjO7bt7y+VMS8Edb/NgP8LA/CBcdvYIyhvUr49+eoB69jd+7jGYi7kP6zWgDvR3odJ7NUEIneayR+jccMkBk4HrtK2WMMKYKB62E3PyFTTyBHPAe4J54cukeH10FIxw5Xjb45ivZ6lNc/z4FJe8NMDXGcITefbtdwRfbCkLp+4zsw2/vFeofeP30pp1uHfufIorjpWczqbBhb3CB1YRNel2nYQMv6KG6G3n38SmMmFMDgxvHteH6s0lrcU3D8JvLHLO3k3kCIT+bCbeH7K2aids0d3Lgd2YI0rXb3LGCfTtU5ko7rzNpHZ1MeqyL5Tb12yyQHQs4nZi3u9V0xI3mZ6dQmNrQ/T7/GJ7YQai9cWPj9C9d1alGmP1WtkX72Ca+aLgEGY3b55Y8rZ2JWazcIBj+i6uhcytKIrgSuoWsRC9w4M2l3PPXP2yhqaiq5ofF4HWyzrpn+av5/16t7/g969b/Rvf9NT7IT74Ejw2/QOtBoOaP1ESTDfByu1OIxmiQfuTTRy5xgVr/eWFIMYmGnKl0erZwhxaktvXOUIRihu0/OF4NNu4KGtsc/DDi2bw08TVw7a/C3gQquW+hObxLFGf7c6K8WtajerqylZkaFnRqXUgUL/+k1uuXJvbcH1VgWbIo5i8G1xKmnrxNnZg31XSazkF5XSD92vxhqy+9O2UTiTOkdeyP/OvTN7My3jxeDYcW5U4IleNyUkZavsOYb+vaRM+ZLxVBqecg2RBFnateP5jZEI9lMLLkp9BFmNY/EwCmcaTh5c91jUbRW/Hrybn6EcCu2F8qZeN7YjONUoVkh8p+rUliWP0IDB9Ni3cbQFfeqSQz4STPsRvcXJfHPlANtcmHTwG481116q6aRlYS+ff/GDvEqWFBhEPi4Aa9Ty282iwkyRn07WjfedbQCy0hQEXcmnpeILa+K/OmLfBJJN7P7bRD1t9TH6STOTDtOnJQXRj7JDzVSTxs0PLAdcpnF8xI3bu9m3vYMxTvd5XnN7UDbXzpw3BBnHAa4bkpEo3Xx8U20USeE3P3zq+IdnpdYG6eXSrqJ8vy3wqLSu2Cnb9XcoxxcxnT2y3vqDCOfRLe3d7EbFhQEp1h24ozExF3121fR+uLbLEP3GYaS6rg/eOLyM/08oCl+B+rpShmRut8Hiaov099+xefdz16gwSCeYMg5W+gO0aDygc+PcUmcCWB//A0kkE9yVPHDcxqwfBatfieBzzvnzQN3brUQDLVqq692P/A02M4/Vsbn3Ss66oZ0Gupb3n3e8+AANPTwjDh/wec03S0o9AEZ9T9vzV6uHYDZ209XVV3D4+Wm6e9NFZFof4FzaKr0IOi5k0wdVfF4WX3tj9n1a1GvdRRjUNYgdNi9Xy4QxH1st3KTasEi1OO6EZ67joIdV4TcydmbmK08rztTd0AH9dxms4sGDQG1oHLD6+0XV8xsjeptnAhAfcI2f6/yDAJpRkxm68fD+B7Di301L43QuyfwB2zuB3IRh6fhGL7vxjVDg6M1EX3DvsdBXX1EDCtbmz+C95lL0q1+srMPzdfdmGK/XiCllM3OtOB18y+M+w77/kWyQfE3XNcNcVZMxeYMeF04RvrDpYZ55NM+bpez7gBa5qN+uQS8D+1svu2XE0EoNk+R5g1oBdLYycccQfheD13mRe5De5A8/7ocKdwCTgds+Y19cP/52KPZrwn6qCfw2ai4ahMkK7K6zFzGY+HafQ5fulpQXGBTIdjVANQbOa93/cTtjtUVVv/5arSW1XvTdxHxxerbVXmpuB3MLu1yJCkinWC/v2S6BiT/qgyvPvZP3HRdKL2NhmIiJ76IhEoI+XDUJ18T9yV8u9n2/61BdnlVVjB3OdhN8mR2sOCyWu2UH/5jO4rRRo4f2V4KlBtKmRFzOKN0y25dMy/K/5gdLz9aAiG1ppuW9XH/h2rNYaBugmLGWxedF6gQMsMjXzmLM3FhcXeeRfuhZ05yFygEJ3epB3NXcaZW48Ipxu+oVtJyOu9YHlCviLJkUnHGVIHqtpEZ7TdlaVrbng1W3INqX91xhtapJ+uShHzPJ1cXlwg/ymFsWbQFZzK4MnQ9PVF+XiVo9+m3wMBpufeeNK7nKd+Drm24dgg9j+gh1yxQSc4PkR/GdQLJq+hbVjDqp2vhPxWdBdTZuZhN2TjTkS28HGSHcua6DptEiGfmsp8IZVk5Y2UnRxM7hHJCGWfOOefAWMbss0d38ffSGtSSd9RHcicUmhfzHsa07e9rROFzGnU5+9SiJbK5vwVJW/IheW5CL/0Wzoh9v/wl1xDpJPevCWkfwKmE6Qnsx5mh0G0SVmvQ/XtOrDpaBOSpVbynBP7pwWP1kLB6iL4rn9YsPRWSa89Vxs3gum46iGo3tx/pbOtpi8JiiGMt0k4SxGX+t+XenQNvkO6vDUnX+QiVOtr6Q4X42imIV/eQuYxskfj3IfUyqIx8vpNxF+5DSm+wYT3+ENnGhJQr3ZUwJrOdFGyJr9NbprWa4p3IDj/pVuyshqjX76RDDuLrvXS/3KGzFqhutuuV0bdPkCvolvuDDWf0zNcymaTFkEmU45aiwo3Ak0bja4rAdUuQosFxtwjU07V7q8uZJhAek2l4yoz7otXkOxmnjFEOv7RQRKYZ+BvGenh+4eMUHUv8oieE+sesaywJPZZcbhMYNIIznOcl5gbfI2Yu1Hi8BUj62kNW6/B7td3k2BEpjvqaeMgzMu2g4ntCvm0X/l7K1lv1+qZQLWCkR8ysE8Z+LCitL8QZmxB5cj0F5fnragK5usGqanbr+2WcYeb+aL7Ug3qWJnzcVHuA7LJ9nC31nzzJfdq7QU/CNlHm1XcYDwFFyCuaMwuPZejH6uyClVAfyOdFb9NhMO3apnzZER8nwWzfhckJZAfFolhOjoAKacboFAv+feoiVJ+b2aGekwg9Od5RCGE8f9f1FG4v5lVUhfYwoT1Z/hGim8ZA61O5x3Iw3mtU3nLgxQ0l1N9Sk5zgNAZUPbKQHT3elxLCdv605ke0p2+V6P7z40S8/O1s6PerK97T57Yz8ABLO+rbsbjjc3MCSEkbdrCdPI4x7peq64SC0V68UDuv1VNA+vxw04nHGph9v5R1112YB/Uj+SxKH5kG09HYx4/cTTGmvaz951VjFL9z1Md1T0Ncp/+ul5WXVryHboPt4MuSADQOv5TOyRmgMCSNZNeYY0zUl6e3eAWIZ6adG2JWngRS3jG2S2JkvAfYUu/EjVz0De+HlSiNA8lceXq4/9qKmf9mT8RavtvTm+iRvzEX3xjdCiHsbZn7aXgP3uzsfCX9OtRLk+S35kwLsOe8i2jTxXvwWOFV4+57yMeWzgu40QSz65iMtRlx2fj68k5kxBHkb7QGvvpD+BIqp787b8V73nYtzrUeb0T+xlMZd656kOzYZqi8D/d/ZrNGSBmqyN8QjxYSqgaKk8JB5+I7/9RPj/Wv/YjilGcsZqoVwF5/3WOLM573k1AtPXg8AeVX86YWHMqAJBe612AOXxcD81u+Kg2h+k75K9aeEsh4Rf8m+i3eH2Ubw+omPY38Da3IK1JUMG0QOPCeEdc/txS1hMKHUW45/uunrkKISqWORajgzA3hx8HPc5FPYuUqr/oB/GayLZ7cwxk9Xq033YnobCG/goo3uUDyoKZXlOOM0hb2c/fUUY2sze+NUw5YlS1q5yTjOspqdM9PW0B5PmmLhl+ZYFrFrF7QhjOGz2Q6w56h/Ny5HVcH0kFYr9kwWx23O+Txd/Gav1A+imeALyACFkr0E0S34PpnQTlwuU4Q9a5MC/jSxYPkuI1m6wP8mfl3DjYvXEJ5voYWN0gGKzbKL/dV3itmSjuL7xiLI3+MOqFnSfgb21Y1U/l9VszwHVfTk3JFc1rK9dOsGBpSmnJlPe+umJFU1ps6V4zkZ8c1eu0yiLvodi/iCq7nlU98jPGWQbKaycnvXwXstqlh2qdwxi7CwShZHMm8/bnyo59AcmusiIEGzjDs6OhZtkTxsvVJ+fR64BGJeKkljzMviimKJq1ofZle7uBrhIVMu8ezIvgzW335keqwG63TaAN+jyagkVVFPR/j38f8lDazphLK80s7uCU2g5Psta8pnfhcnJXleqrnjGIQ8Wm1/hbI6Li3414ULmPCpdTL9nIohrYVfJUMYBqgmPfu7hVcntUCUmwXkR/FRClr/gBxwpdNNRTws0dmI1VcOiaRP3bu1uPKHGDPdJLS6MR1FMtc1mS7FfLrMkqrZd9C3I+25Z2HcBtnWBnAJKGFfL0LE363M4HWc6BknwTeT2uasIatyxT5cZJq1N+viHg5bKlnBtc/lVSnfD979M30vEZzU4E/iHk8JBPXvSq1rtWHvdA6CI/pin4JDS5e7+KP4GvHjndPVu9WdP8xgcmERLAadTX8Wfn/pl7ZoHVahaUYxbULG0W1EiFXovOr8hOcIWX8zvLyR/vmh+i/RiVB3NGk3LAUXMZIofNuz78oIL0RrvLpJZh2DnIYJv0T68laxQ3FoXolT8FgcDKEuB3XPcyL+8+SeoL9fG+Q/Ry6maCZBmSp7+ldG/F4kNIX6s4YgXqWDro+sUoDp4vnnZaf+604Ry0XHMQanIlqJWEKBrlTYOdXv/h30Amz3U/6JedtNiB/o2lKm2US+J8ucx/4Yr5i5u8G1aof+si3OZBYaEP4P6sDfbdoCZBXykgH/aAcuYH8sfZDn1LGgF93HcOgAN6TfH3Hs8V9feishjqH0y9HgaSgsTHVF7fvWtuZTGnDaB908MtJ5hEgu89VS1rhtnLNequrDHLIz2RO0yQNg1bmi4J1Tbgd/OluIurzBPm0LOdT1w5BlNf+sdh4XM/vHGJS4alBeSSN0tPNA+BU9DZHTOIfm7Jv8I/gZ9RvrB1eF9APKu2D764F4TLGzOFM3e2G8i06/IVhfeCUx/hozej9FTMPE0UZUtxQTqboj/aGXkiOYzp07tk/+YTfQloHLv0nr3796O0uyBCZmbi/58GKbaVpxjq3CwaoTuUUq5aSDMLFUOTzzzr1yx61ncz8z/k/h35vfQFazrL9HL04o9VseEAvGtXxDS0X1JKAWr2OK08eX6eUN/nnd3Gj9WXmfqsmHjJWC4+4jOPjkBJCX7EFI9+zNKvwVAII8xhVHLDBx9HKTvQ0rrdAezS47k/Eg3CQV9srD3wcnvsaX29YI18vecxXKwkkh3WZfNRwRtgx+VaSBtJ/T3T2FbyEuNOpYzfb/9l7+8VbY80Cmuco4x9lGcCwWcnKqouyYoacu0e28h7S8+eGFgtygOK2OnkLCy6rtNN+Ims/olwpt+dBxgKgkJVNjA/jtWO94+LKRSRkmzi/naqmwqxeJLX2FL4uTK+mHpuxQLH5d/89wyVAEdik5j6H1465k+Iu83KiuHv6iYVSBYS0HJVUPIrbnZ+H2DWHJpGM+cnleHWA3f37v/f/wW1KxGWuw0eMkKy+F7rr2gkZ9zxe9Vfj48Dss6RtJLTvWMv0mng3UCp/7iSbOK74nIr/Jp9pKHOFkcHhP7nleZf9fUDua3qWZ4XvLeVs71dl4UXnOajW1MTRgPJVi164Ho936B5+St9uh3TCmMJTsX4g0R6FHNo8AJgcKjkrBJSgfQqKfEsf+oEqUbzauOwMpleFgpl3ne1ETOh683FinNdfN5Rd0scYN+GLH9ZzopywrQjdhQGgmWzZFSFmgTH1Tvr6C+qIiXvZWzEApjmqRqJbruLxIOXx26GHSNeFrxU4Nwgh/qUxu77h57zx1Yy5qI+gfPgtpWffB8HU4upF6bWOeDz4+sS4BTqDgvJySXxpCGh6qvGHo25hTI9QwNlj8Ug/hxyWuD0M/JZ95R2r8fMuJJU12N3Wo/N2xGzvaI0AVV24gzXnDsbEuD2/KOGNcu9W5xtOjgJ7WagvtxZ+Jkb0uY4Al0yUK1h+35ExClpUzqYv1Xj9vXxrltxsCxqnuvrmEsFY0zSf6ntgzPFCmLqwgBjWMNWTY6DVzy+5ewxndka+MeNUQDkH9pi+z2MQN7Ff/qIX3g/g925JqVAVMeYVBn/GIJf82yN3HmcmLQ88ebsH7c2Ri3gQPwYNH3Y9jZXA71VPMSnT34++z88os7MjwM8RafjYzn7FjN3CyLLKSXTWR92IhvMQxOV9zBwB/GyfNHvBEEsymndSDV3EAFCCpeRJxUoYs/C+IG3jWlR3kHn/yYsG5Ou+oRkaeN3hv2GifMisEopo382EQc3Tz0CTf98354/vTa5tuHSh3hfpBNJFVcceoP1O9xK9j6/lts1CwqY1qE9GqfnGxS6IY9Q4uVHln31J3gmVk8VIRzUubPdrBzvFhOcggfsSRo0uzr7WKA/Qesd8uA1Uem5u3ewevGImUHW3VOAe1Md4ZV6+qQXYK2da0u/hta1cWS06p80o3hmzMilvgjEPX5mBGpy54OGY7WkfSdxreh3fmkbo+U6XZp6AM7Z9t5yYE1Hd4eAwXK+Fhu2xDFyKOLPTPyzbgBnVHXp1vkhVAL/cT1H2zH/2CrHWp+ZXoXrB5fUHzxQDdWuZdrXAgxUzNtFHxt+/QWe60EnZfc8F4QstlpT1AStmhBOfbhTzRDWFgWlOvWwwnRNqi1hYOUP9Lejzmwv5G7p1EpvegumG5tflNg9WzMRpFwc0F6AzgQRcX/m/BeFTNeWuD/Bv+JuTqqPcTMwphYeu5kcL9OTv/F2fgddGdRL8/1z9iWLY3Mx1tFZI/6oZU6uGM4U89hb3eYgYltSz4XtzG7CMWR4SGv6nfqr6s0nED8nhTXHbXR2gTk/9Ma6DMwUOVT+OOhIxLIXqkjreAXoV3/kMO3DZaIjziN6mhOpxgSEy5Z0w62o6G/805J/+XinR7KNo7QzNbFjsAhpjsNLdaVzmM6LXb2AfRrm4FvvmXT3AvjHeKGQ7/n0cLkr8TWJCa1n+iKz7ZyDpHc473o3XJngVTsmK/Oe8JmNSweE+oObYGAi/w/3ezNu2kWdakX0fW1DYSwP+lGFaVwkeN22g7NgneASdc2K09lsEDSQv1lrabsPjuOERlr3a75D+kW8R2dcPdpvdj3qm4z7kUG7PrT2bkR7b9WDpRT8wrK8J72DG/UMJBn0Iu498gEtXA9QGoGPiTYDQVjyfcEMqxf3+BLLvu281E3aZSp/XmuaBxxeH9v2Kv6uIdK/1vp6Tg7BQmAVDl3D/MFFmZjV3M2JqtD9sHoIGk2cddxdwv45uT+WxxMtIzw+HvP81BKYaU8wpB/A8pAdrVXB6HbLLirD6xTBkDO33n2LHfS0brlCfP+LIpjwR2alE2JTmxW3JHfhZlLf1/YrGIlGMtvel1N8RIF2aV7uT/M8ZZYdyzLb0Ins6GN3oOgqUq2wq5lmmKz5XjbmY9ju6DuWNc+zWaY8DRUHi8eEk3DYNWUmEOHCi/DyDq3//OFDpHr5h/H0eY3YoXPEasCUYqvyQadIXoLbsmAA2PGdOsb1zLbYAMSdH7ulNAHn4b490Nr4X+KpBgpLjMmKsae+XJ4C6O/wnSy7uR7mdixkLPoxi6jsnjP0ngV007H3JTtyPer6kzPNJF8Xvr28G901Cg++UgMIk3lfw2elRr4wPGgdGudSnYFbGb7u/Fd4T+N/kAQ4/a1elfUDjOLh7tUyB6YyRb1Y97o9xD97Re3IzkUwiD5rJ8w7DDf3UNZut8F6RkFl/J1HhRHSuSHCv6BBYucQe9PpHj4UI0BILshPQ/vcwu8YB4Bfxt6uPw3WLSolOwEEdxEyc1C/tB3LZIb9VnrjeOGh44pAYH9oPEtn8UKQfnPSTDun34DXW8JY6iwuD8QSzv/5qGOGrS5RMHTuC24KnI1mJwQVof8rJwcuf+yAjdKBZZAuuN74L7BV4kYXOoDjhXnSTYKwbUu824vG76mvzvyXJaJxeMSpXH1TWya/JvI/rjfGHPR8TMxGznu0RYx8wjCo+EKzF9YbnBY0L4oHoXmbZk/qfwYrX4rtxHq43bnaoH2Z7hJg3oguKn6Eh10nd8Tceey5vydCv+c++m11i08qfQat3gv2sN65btvQwbEt6g8apf7H52Gdw2n7BkrcC1y1G7jqcmbfRONTeF5q9YFd6SeWYER5XXvq667mJARonxcPgRQ/EdRYqaVbisZ7XS7dNhX5o39ip6AH5aiBzvc5MMMX1z8IGnT5NUVSrtXMZMq+BhtHhvrN78XiQ9Xx4D+9utC9zbZqT4yeQVHLYNh6P11xey9aI8MShs3Scjq6yboAGb/c/1HJ8nKzFYZt+LVSrvbpAtmyCjGDLHOe7+PM8ZnwYk1eImPei/H1NQEnICeHOw8fxqkg2+74JnSdz65ClXjPMhnJHfjfGx0l8/V2SKQ2NY36PlRiHppWm6ySK52D/7Aw81jmDzsCZi7rGWQezR+mj6v6Ju3Vjdp5LPohq4vyCRRblQBI16NxJdVkxk1tiVFvFGUb+VJsn+fJ9CczmOYqkLOOMVIv4/bb+YPLBAy9d+TmKgKYS6CKugNeSFgXinDfH3ifX1XZFfst6Bw3tibWZ7jgD9pzWhhe8yfW1fBb3U14D1aJw66EinGHwZMyRF79DXk1iOGLQ9Qwy5lpt8//8nxnS/4X5b2o3mwaOXrqdgHyAE8xrJIgY5PtshjAbPqfHEuI//zyOYvxVhvL8/cC+2rSPOxmPC/o2HL4+/xsxQlt+Kg8A+Z6KC+Mp3A7a2NSJ7lRCcXfFk+xsIu625FC+qISfyfzuQWQ0/WqUh6TOx/4cBOrvh0ESEef/OWfbqzfOGdlu27XFZUNAGohZ3W8ohu+TUhvQDd2K7LI9ZymJiJdDzi+POOtiOnw4nO6aMoqXKWpN1c0jEPelKbftPV7z/aR1asvyN2SXY9gvNIyCXZKRXtYS3h9eoLUvk4RiWHIFHTl7DEyDRPg1rfDYXOaV+M+RUmSX0+TYh8aBIV9Tfy87Hue+UtU7fOQPYsKXZBy/gMq0NN0jRfwMScri8YZzaugsC253MaUJaOiIFd5ggJ+H/1xd9/HqSGTfs08Nb54EPdY9LEn2+BmSF+ovF8cEIqblPOM8YZdlRflL/+A9//9NL1+cmrj1OS5UO1Zcq3m3FWavf1h/95+/KcB/crh0SBb5xgo8tO9tIGm0sUvQEc/X6VlEij/LR4z/zO9NHUDhYDQ6GY3L88+cYadSaRTDrjvw7Tjhh9vk/C4vwXWCw/WcA8v1iGmU1mvugpCpc2VbtHD9w1kZdMvcHfnGwwZlCT2g9eeXpdg4Ls90IzX7wo1R7kvow589fcCvKzIrFYbXpDK/etfx1KG109a9S4HwsclP/KwW8Lh7m2Jg8P5LyO9d17ws2g8kfd3ucQkLPL5oebpuOQ0xh0UaCf+Z+Nznj9Xi55AbvWxSvX0H+bQvR13pBoGU8jrvKz1+hjbLYHcgP8rhk5gK9+kS68LeMUopaR9efy9wO3n9K1pfA3OJycNA2qjborrjKDanIeaVDvaopkDdl/H01ihQ5efk19QYYgx9No/y1v/I803uiRPjQD7FX1GbgfuHNiYJOj/7kKy2355/MQGU9vcHF9vxPFtmp7Gichvyx0ibRhqmgN144nTsEJ6TiSsUHFfnQ3s0IpS/OUxDBscJt4Q1uH/Y8LMttW2VLXHtjM2Lr6if/y+7zAa8T1hYyTW6bAH5g61Pt+4qgw6mgpRj9TgTcnFXhhkJ5cN+eCWuKQcl/e0WT3txxiZg/S4BOrT3heGZxIEK2DlqwfB1AmcMN2mLH6RDa+7CXrOkSiggtVoeXcQZ109yM9QOVKcu8szrqQaWX+pR52Tx/uehMKt35+LR3ziIylhdRPgA9UoHeP+515Dduef6kmhPxDNtA4lPkAgBd1bTcEb6Ok3ZZBj1HtDkWmo/AY3b3v58PM6Q3hfNpdWiHobkO6M36kBum86jBrN/nnnHnrA9a1G9m7O271oDUHZdCVbswPuoVyfdcenmQvmWw2ZFfI3whOkaq1U2znD+XH+ELId6M5hZAj82QgZDwvoAdZzZaaszcGEc1c3nelP6m+DJL9PtF5pxH9vntASTNBv62zoOTPSvm2HsqOqFczY4w/PnCgfjQZRzqArXCGqBSqEf9q/W4Izgbqf5i0eQz6bA4evfC3qXXym1nsN90eeHlTakWSLfT2skftdnyF0SXDBJxZnWCw+23P+AGJ0EHas+oAkxMflx+f4/YYpFDl3//Aw9864Q++19kHtX48mdkzgTIDt1PbIX9ap5Wb7M7wG73W7Vz1/hfvjL4bSiR4yI+XniHmMXdNxTpkkE4O/FEdtQ8ewQ6p1LLAsOa4fKD7GmEta4H/7uYbRA0TvUpzf18ZVGK/DIWz1QXIszP0eF7nobojMJZwqrHzUDVUSjQnUe99UfWr2in51GvYW69tK7m8F0TSeXuDE+zmy/smKYGmICu41Cm8B0OF3HewFnAv8YbCP1oj7GZu4H4k2QG092sTTB3+u1L+OxBGnkG4dLyYc0As/fm6sKf+HMgCot8q0Q8rGbKVPhDRAFbnTzi//zDf8XXlEk9A==</blobs>
			<blobData version="1" numItems="2">MAAAAAAAAAB42mNgaLBnYGiwY4DQ6BhDHADT4gjz</blobData>
			<strokeIndices version="1" numItems="2">CAAAAAAAAAB42mNgYGBgBGIAAAwAAg==</strokeIndices>
		</custom>
	</painted_shader>
	<constant_scalar
		name = "Bias Shape"
		gui_use_node_pos = "1"
		gui_node_pos = "-5120 1740 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.90625"
		>
	</constant_scalar>
	<divide_scalar
		name = "Divide scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2460 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10"
		>
	</divide_scalar>
	<bias_scalar
		name = "Bias scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 1660 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape"
		>
	</bias_scalar>
	<group
		name = "Controls"
		gui_use_node_pos = "1"
		gui_node_pos = "-5117 2212 0"
		gui_group = ""
		gui_node_size = "240 1527.486513 1"
		gui_node_colour = "0 0.2549000084 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<constant_scalar
		name = "0.5"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 1880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2220 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 1660 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape"
		>
	</bias_scalar>
	<constant_scalar
		name = "0.5_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 1880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<constant_scalar
		name = "1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 06"
		gui_use_node_pos = "1"
		gui_node_pos = "-4400 1260 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 05"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		input_2 = "Gain scalar 01_1_1"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1840 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1"
		>
	</multiply_scalar>
	<add_scalar
		name = "Add scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1960 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1"
		>
	</add_scalar>
	<multiply_scalar
		name = "Multiply scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2320 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2"
		>
	</multiply_scalar>
	<divide_scalar
		name = "Divide scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2460 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10"
		>
	</divide_scalar>
	<modulo_scalar
		name = "Modulo scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4760 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "X to scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10"
		>
	</modulo_scalar>
	<add_scalar
		name = "Add scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 1960 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1"
		>
	</add_scalar>
	<multiply_scalar
		name = "Multiply scalar 04"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 1840 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5"
		>
	</multiply_scalar>
	<group
		name = "Cubed Noise Octave"
		gui_use_node_pos = "1"
		gui_node_pos = "-4432 2010 0"
		gui_group = ""
		gui_node_size = "1955.688752 2219.882594 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<constant_scalar
		name = "1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<group
		name = "Outputs"
		gui_use_node_pos = "1"
		gui_node_pos = "-4241 999 0"
		gui_group = ""
		gui_node_size = "498.8109577 160.0900561 1"
		gui_node_colour = "0.4045000076 0 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<constant_scalar
		name = "2_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2360 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<divide_scalar
		name = "Divide scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2460 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10"
		>
	</divide_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2220 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2320 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1"
		>
	</multiply_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Y to scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10"
		>
	</modulo_scalar>
	<null_shader
		name = "Colour Random Out"
		gui_use_node_pos = "1"
		gui_node_pos = "-4100 1000 0"
		gui_group = ""
		enable = "1"
		input_node = "Abs scalar 02"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		>
	</null_shader>
	<negate_scalar
		name = "Negate scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2080 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<null_shader
		name = "Displacement Output"
		gui_use_node_pos = "1"
		gui_node_pos = "-4320 1000 0"
		gui_group = ""
		enable = "1"
		input_node = "Transform input shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</null_shader>
	<negate_scalar
		name = "Negate scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2100 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<surface_layer
		name = "Surface layer 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4320 820 0"
		gui_group = ""
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "3"
		displacement_multiplier = "1900"
		displacement_function = "Displacement Output"
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = "Colour Random Out"
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<abs_scalar
		name = "Abs scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-3860 2220 0"
		gui_group = ""
		enable = "1"
		input_node = "Perlin 3D scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</abs_scalar>
	<abs_scalar
		name = "Abs scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-3800 1920 0"
		gui_group = ""
		enable = "1"
		input_node = "Perlin 3D scalar 02"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		>
	</abs_scalar>
	<multiply_vector
		name = "Multiply vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 2780 0"
		gui_group = ""
		enable = "1"
		input_node = "Cube XYZ Scale"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Get position in texture 02"
		>
	</multiply_vector>
	<multiply_scalar
		name = "Multiply scalar 04_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 1840 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1"
		>
	</multiply_scalar>
	<constant_scalar
		name = "1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 1960 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1"
		>
	</add_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2140 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2260 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<negate_scalar
		name = "Negate scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2080 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<get_position_in_texture
		name = "Get position in texture 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 2860 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_texture>
	<x_to_scalar
		name = "X to scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4760 2700 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<y_to_scalar
		name = "Y to scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 2700 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</y_to_scalar>
	<z_to_scalar
		name = "Z to scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4380 2700 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<PI_scalar
		name = "PI scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2260 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<cos_scalar
		name = "Cos scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 2140 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<cos_scalar
		name = "Cos scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2140 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<PI_scalar
		name = "PI scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4540 2260 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<constant_vector
		name = "Cube XYZ Scale"
		gui_use_node_pos = "1"
		gui_node_pos = "-5120 2900 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "1 1 1"
		>
	</constant_vector>
	<build_vector
		name = "Build vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-3880 2380 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "Subtract scalar 07"
		y_input = "Subtract scalar 08"
		z_input = "Subtract scalar 09"
		>
	</build_vector>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-3860 2280 0"
		gui_group = ""
		enable = "1"
		input_node = "Build vector 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = "Cell Size - 10"
		seed = ""
		>
	</perlin_3D_scalar>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-3800 1980 0"
		gui_group = ""
		enable = "1"
		input_node = "Abs scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<subtract_scalar
		name = "Subtract scalar 07"
		gui_use_node_pos = "1"
		gui_node_pos = "-4060 2460 0"
		gui_group = ""
		enable = "1"
		input_node = "X to scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01"
		>
	</subtract_scalar>
	<constant_scalar
		name = "2_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 2360 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<constant_scalar
		name = "0.5_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 07"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1160 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 06"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Abs scalar 01"
		>
	</multiply_scalar>
	<constant_scalar
		name = "Gain Shape "
		gui_use_node_pos = "1"
		gui_node_pos = "-5120 1580 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.8375"
		>
	</constant_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4360 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Z to scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10"
		>
	</modulo_scalar>
	<subtract_scalar
		name = "Subtract scalar 08"
		gui_use_node_pos = "1"
		gui_node_pos = "-3860 2460 0"
		gui_group = ""
		enable = "1"
		input_node = "Y to scalar 05"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1"
		>
	</subtract_scalar>
	<multiply_scalar
		name = "Multiply scalar 05"
		gui_use_node_pos = "1"
		gui_node_pos = "-4600 1340 0"
		gui_group = ""
		enable = "1"
		input_node = "Gain scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Gain scalar 01_1"
		>
	</multiply_scalar>
	<gain_scalar
		name = "Gain scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4560 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape "
		>
	</gain_scalar>
	<gain_scalar
		name = "Gain scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4740 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape "
		>
	</gain_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1660 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape"
		>
	</bias_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape "
		>
	</gain_scalar>
	<surface_layer
		name = "Surface layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2960 -560 0"
		gui_group = ""
		enable = "1"
		input_node = "Merge shader 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<merge_shader
		name = "Merge shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4660 540 0"
		gui_group = ""
		enable = "1"
		input_node = "Surface layer 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader_A = "Surface layer 01_1"
		mix_to_A = "0.5"
		mix_controller = ""
		choose_by_altitude = "0"
		merge_colour = "1"
		colour_merge_mode = "0"
		merge_displacement = "1"
		displace_merge_mode = "0"
		>
	</merge_shader>
	<surface_layer
		name = "Surface layer 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5060 820 0"
		gui_group = ""
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "3"
		displacement_multiplier = "6700"
		displacement_function = "Displacement Output_1"
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = "Colour Random Out_1"
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<constant_scalar
		name = "Cell Size - 10_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-7160 2780 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1000"
		>
	</constant_scalar>
	<constant_scalar
		name = "Bias Shape_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-7160 1860 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.90625"
		>
	</constant_scalar>
	<group
		name = "Controls_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-7159 2341 0"
		gui_group = ""
		gui_node_size = "240 1527.486513 1"
		gui_node_colour = "0 0.2549000084 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Outputs_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6264 1138 0"
		gui_group = ""
		gui_node_size = "498.8109577 160.0900561 1"
		gui_node_colour = "0.4045000076 0 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<divide_scalar
		name = "Divide scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1"
		>
	</divide_scalar>
	<constant_scalar
		name = "2_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2480 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2440 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1_1"
		>
	</multiply_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2380 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2340 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1_1"
		>
	</multiply_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2260 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<negate_scalar
		name = "Negate scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2200 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<constant_scalar
		name = "1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2120 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2080 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1_1"
		>
	</add_scalar>
	<constant_scalar
		name = "0.5_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 2000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 1960 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 1780 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape_1"
		>
	</bias_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6780 1640 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape _1"
		>
	</gain_scalar>
	<constant_scalar
		name = "1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2120 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2080 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1_1_1"
		>
	</add_scalar>
	<constant_scalar
		name = "0.5_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 1960 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 1780 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape_1"
		>
	</bias_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6600 1640 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape _1"
		>
	</gain_scalar>
	<multiply_scalar
		name = "Multiply scalar 05_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6640 1460 0"
		gui_group = ""
		enable = "1"
		input_node = "Gain scalar 01_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Gain scalar 01_1_1_1_1"
		>
	</multiply_scalar>
	<constant_scalar
		name = "1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2120 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2080 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1_1_1_1"
		>
	</add_scalar>
	<constant_scalar
		name = "0.5_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 1960 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1_1_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 1780 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1_1_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape_1"
		>
	</bias_scalar>
	<constant_scalar
		name = "Gain Shape _1"
		gui_use_node_pos = "1"
		gui_node_pos = "-7160 1700 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.8"
		>
	</constant_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 1640 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape _1"
		>
	</gain_scalar>
	<multiply_scalar
		name = "Multiply scalar 06_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6440 1380 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 05_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		input_2 = "Gain scalar 01_1_1_1_1_1"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Multiply scalar 07_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 1280 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 06_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Abs scalar 01_1"
		>
	</multiply_scalar>
	<null_shader
		name = "Displacement Output_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6360 1120 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 07_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</null_shader>
	<null_shader
		name = "Colour Random Out_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6140 1120 0"
		gui_group = ""
		enable = "1"
		input_node = "Abs scalar 02_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		>
	</null_shader>
	<x_to_scalar
		name = "X to scalar 05_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6800 2820 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6800 2700 0"
		gui_group = ""
		enable = "1"
		input_node = "X to scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1"
		>
	</modulo_scalar>
	<subtract_scalar
		name = "Subtract scalar 07_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6100 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "X to scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1_1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 08_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5900 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Y to scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1_1_1_1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 09_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5700 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Z to scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1_1_1"
		>
	</subtract_scalar>
	<build_vector
		name = "Build vector 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5920 2500 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "Subtract scalar 07_1"
		y_input = "Subtract scalar 08_1"
		z_input = "Subtract scalar 09_1"
		>
	</build_vector>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5900 2400 0"
		gui_group = ""
		enable = "1"
		input_node = "Build vector 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = "Cell Size - 10_1"
		seed = ""
		>
	</perlin_3D_scalar>
	<abs_scalar
		name = "Abs scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5900 2340 0"
		gui_group = ""
		enable = "1"
		input_node = "Perlin 3D scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</abs_scalar>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5840 2100 0"
		gui_group = ""
		enable = "1"
		input_node = "Abs scalar 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<abs_scalar
		name = "Abs scalar 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-5840 2040 0"
		gui_group = ""
		enable = "1"
		input_node = "Perlin 3D scalar 02_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		>
	</abs_scalar>
	<z_to_scalar
		name = "Z to scalar 05_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6420 2820 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6400 2700 0"
		gui_group = ""
		enable = "1"
		input_node = "Z to scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1"
		>
	</modulo_scalar>
	<divide_scalar
		name = "Divide scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1"
		>
	</divide_scalar>
	<constant_scalar
		name = "2_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2480 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2440 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1_1_1"
		>
	</multiply_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2380 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2340 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1_1_1"
		>
	</multiply_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2260 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<negate_scalar
		name = "Negate scalar 01_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6380 2220 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<y_to_scalar
		name = "Y to scalar 05_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6600 2820 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</y_to_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6600 2700 0"
		gui_group = ""
		enable = "1"
		input_node = "Y to scalar 05_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1"
		>
	</modulo_scalar>
	<divide_scalar
		name = "Divide scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2580 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1"
		>
	</divide_scalar>
	<constant_scalar
		name = "2_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2480 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2440 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1_1_1_1"
		>
	</multiply_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2380 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2340 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1_1_1_1"
		>
	</multiply_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2260 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<negate_scalar
		name = "Negate scalar 01_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6580 2200 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<constant_vector
		name = "Cube XYZ Scale_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-7160 3020 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "1 1 1"
		>
	</constant_vector>
	<get_position_in_texture
		name = "Get position in texture 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6600 2980 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_texture>
	<multiply_vector
		name = "Multiply vector 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-6600 2900 0"
		gui_group = ""
		enable = "1"
		input_node = "Cube XYZ Scale_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Get position in texture 02_1"
		>
	</multiply_vector>
	<transform_input_shader
		name = "Transform input shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-4340 1100 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 07"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		use_world_space = "0"
		translate = "0"
		translate_by = "0 0 0"
		rotate = "0"
		rotate_by = "0 0 0"
		scale = "1"
		scale_by = "0.2 1 0.2"
		>
	</transform_input_shader>
	<merge_shader
		name = "Merge shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-3380 -80 0"
		gui_group = ""
		enable = "1"
		input_node = "Merge shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		shader_A = "Surface layer 01_1_1_1"
		mix_to_A = "0.5"
		mix_controller = ""
		choose_by_altitude = "0"
		merge_colour = "1"
		colour_merge_mode = "0"
		merge_displacement = "1"
		displace_merge_mode = "0"
		>
	</merge_shader>
	<surface_layer
		name = "Surface layer 01_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2140 120 0"
		gui_group = ""
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "3"
		displacement_multiplier = "900"
		displacement_function = "Displacement Output_1_1"
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = "Colour Random Out_1_1"
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<null_shader
		name = "Displacement Output_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2140 300 0"
		gui_group = ""
		enable = "1"
		input_node = "Transform input shader 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</null_shader>
	<transform_input_shader
		name = "Transform input shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 400 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 07_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		use_world_space = "0"
		translate = "0"
		translate_by = "0 0 0"
		rotate = "0"
		rotate_by = "0 0 0"
		scale = "1"
		scale_by = "1 0.2 1"
		>
	</transform_input_shader>
	<modulo_scalar
		name = "Modulo scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2580 1880 0"
		gui_group = ""
		enable = "1"
		input_node = "X to scalar 05_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1_1"
		>
	</modulo_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2380 1880 0"
		gui_group = ""
		enable = "1"
		input_node = "Y to scalar 05_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1_1"
		>
	</modulo_scalar>
	<modulo_scalar
		name = "Modulo scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2180 1880 0"
		gui_group = ""
		enable = "1"
		input_node = "Z to scalar 05_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1_1"
		>
	</modulo_scalar>
	<multiply_vector
		name = "Multiply vector 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2380 2080 0"
		gui_group = ""
		enable = "1"
		input_node = "Cube XYZ Scale_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Get position in texture 02_1_1"
		>
	</multiply_vector>
	<y_to_scalar
		name = "Y to scalar 05_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2380 2000 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</y_to_scalar>
	<constant_scalar
		name = "Cell Size - 10_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2940 1960 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "700"
		>
	</constant_scalar>
	<constant_scalar
		name = "Bias Shape_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2940 1040 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.90625"
		>
	</constant_scalar>
	<group
		name = "Controls_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2944 1505 0"
		gui_group = ""
		gui_node_size = "269.9808872 1527.486513 1"
		gui_node_colour = "0 0.2549000084 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Outputs_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2054 292 0"
		gui_group = ""
		gui_node_size = "498.8109577 160.0900561 1"
		gui_node_colour = "0.4045000076 0 0"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Cubed Noise Octave_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2245 1303 0"
		gui_group = ""
		gui_node_size = "1955.688752 2219.882594 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<divide_scalar
		name = "Divide scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1760 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1_1"
		>
	</divide_scalar>
	<constant_scalar
		name = "2_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1660 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1620 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1560 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1440 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<negate_scalar
		name = "Negate scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1380 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<constant_scalar
		name = "1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1300 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1260 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1_1_1_1_1"
		>
	</add_scalar>
	<constant_scalar
		name = "0.5_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1180 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 1140 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 960 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1_1_1_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape_1_1"
		>
	</bias_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2560 820 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape _1_1"
		>
	</gain_scalar>
	<constant_scalar
		name = "1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1300 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1260 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1_1_1_1_1_1"
		>
	</add_scalar>
	<constant_scalar
		name = "0.5_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1180 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1140 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 960 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape_1_1"
		>
	</bias_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2380 820 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape _1_1"
		>
	</gain_scalar>
	<multiply_scalar
		name = "Multiply scalar 05_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2420 640 0"
		gui_group = ""
		enable = "1"
		input_node = "Gain scalar 01_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Gain scalar 01_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<constant_scalar
		name = "1_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1300 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "1"
		>
	</constant_scalar>
	<add_scalar
		name = "Add scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1260 0"
		gui_group = ""
		enable = "1"
		input_node = "Negate scalar 01_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "1_1_1_1_1_1_1_1_1"
		>
	</add_scalar>
	<constant_scalar
		name = "0.5_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1180 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.5"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 04_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1140 0"
		gui_group = ""
		enable = "1"
		input_node = "Add scalar 01_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "0.5_1_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<bias_scalar
		name = "Bias scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 960 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 04_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "250 250"
		bias = "Bias Shape_1_1"
		>
	</bias_scalar>
	<constant_scalar
		name = "Gain Shape _1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2940 880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.8375"
		>
	</constant_scalar>
	<gain_scalar
		name = "Gain scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 820 0"
		gui_group = ""
		enable = "1"
		input_node = "Bias scalar 01_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gain = "Gain Shape _1_1"
		>
	</gain_scalar>
	<multiply_scalar
		name = "Multiply scalar 06_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2220 560 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 05_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		input_2 = "Gain scalar 01_1_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<multiply_scalar
		name = "Multiply scalar 07_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 460 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 06_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Abs scalar 01_1_1"
		>
	</multiply_scalar>
	<null_shader
		name = "Colour Random Out_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1920 300 0"
		gui_group = ""
		enable = "1"
		input_node = "Abs scalar 02_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		>
	</null_shader>
	<x_to_scalar
		name = "X to scalar 05_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2580 2000 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</x_to_scalar>
	<subtract_scalar
		name = "Subtract scalar 07_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1880 1760 0"
		gui_group = ""
		enable = "1"
		input_node = "X to scalar 05_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1_1_1_1_1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 08_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1680 1760 0"
		gui_group = ""
		enable = "1"
		input_node = "Y to scalar 05_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1_1_1_1_1_1"
		>
	</subtract_scalar>
	<subtract_scalar
		name = "Subtract scalar 09_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1480 1760 0"
		gui_group = ""
		enable = "1"
		input_node = "Z to scalar 05_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Modulo scalar 01_1_1_1_1_1_1_1_1"
		>
	</subtract_scalar>
	<build_vector
		name = "Build vector 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1700 1680 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "Subtract scalar 07_1_1"
		y_input = "Subtract scalar 08_1_1"
		z_input = "Subtract scalar 09_1_1"
		>
	</build_vector>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1680 1580 0"
		gui_group = ""
		enable = "1"
		input_node = "Build vector 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = "Cell Size - 10_1_1"
		seed = ""
		>
	</perlin_3D_scalar>
	<abs_scalar
		name = "Abs scalar 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1680 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Perlin 3D scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</abs_scalar>
	<perlin_3D_scalar
		name = "Perlin 3D scalar 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 1280 0"
		gui_group = ""
		enable = "1"
		input_node = "Abs scalar 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = ""
		seed = ""
		>
	</perlin_3D_scalar>
	<abs_scalar
		name = "Abs scalar 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1620 1220 0"
		gui_group = ""
		enable = "1"
		input_node = "Perlin 3D scalar 02_1_1"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "125 125"
		>
	</abs_scalar>
	<z_to_scalar
		name = "Z to scalar 05_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2200 2000 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply vector 01_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</z_to_scalar>
	<divide_scalar
		name = "Divide scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1760 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1_1"
		>
	</divide_scalar>
	<constant_scalar
		name = "2_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1660 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1620 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1560 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1440 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<negate_scalar
		name = "Negate scalar 01_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2160 1400 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<divide_scalar
		name = "Divide scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1760 0"
		gui_group = ""
		enable = "1"
		input_node = "Modulo scalar 01_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Cell Size - 10_1_1"
		>
	</divide_scalar>
	<constant_scalar
		name = "2_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1660 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "2"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 02_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1620 0"
		gui_group = ""
		enable = "1"
		input_node = "Divide scalar 01_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "2_1_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<PI_scalar
		name = "PI scalar 02_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1560 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</PI_scalar>
	<multiply_scalar
		name = "Multiply scalar 03_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1520 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 02_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "PI scalar 02_1_1_1_1_1_1_1_1"
		>
	</multiply_scalar>
	<cos_scalar
		name = "Cos scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1440 0"
		gui_group = ""
		enable = "1"
		input_node = "Multiply scalar 03_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</cos_scalar>
	<negate_scalar
		name = "Negate scalar 01_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2360 1380 0"
		gui_group = ""
		enable = "1"
		input_node = "Cos scalar 01_1_1_1_1_1_1_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</negate_scalar>
	<constant_vector
		name = "Cube XYZ Scale_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2940 2200 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		vector = "1 1 1"
		>
	</constant_vector>
	<get_position_in_texture
		name = "Get position in texture 02_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2380 2160 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_texture>
	<surface_layer
		name = "Surface layer 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-2960 -800 0"
		gui_group = ""
		enable = "1"
		input_node = "Surface layer 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = "Strata and outcrops shader v2 01"
		coverage = "1"
		fractal_breakup = "1"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<strata_and_outcrops_shader_v2
		name = "Strata and outcrops shader v2 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2760 -620 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		hard_layer_altitude = "0"
		hard_layer_depth = "220"
		hard_layer_steepness = "1"
		plateau_buildup = "0.5"
		hard_layer_spacing = "300"
		num_octaves = "8"
		degree_fix = "1"
		strata_tilt_direction = "90"
		strata_tilt_angle = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</strata_and_outcrops_shader_v2>
	<camera
		name = "Camera 01"
		gui_use_node_pos = "1"
		gui_node_pos = "640 60 0"
		gui_group = "Cameras"
		show_camera_body_in_preview = "1"
		position = "-12.98840657 11154.99573 573.0429942"
		rotation = "-90 0 0"
		light_exposure = "1"
		perspective = "0"
		fisheye = "0"
		use_horizontal_fov = "1"
		horizontal_fov = "59.99999999"
		use_vertical_fov = "0"
		vertical_fov = "42.10344887"
		focal_length_in_mm = "31.17691454"
		film_aperture_in_mm = "36 24"
		orthographic = "1"
		use_ortho_width = "1"
		ortho_width = "10055.95297"
		use_ortho_height = "0"
		ortho_height = "1000"
		spherical = "0"
		motion_blur_position = "1"
		motion_blur_length = "0.5"
		shutter_offset = "-0.25"
		subject_distance = "100"
		aperture_diameter_in_mm = "5"
		import_position = "1"
		import_rotation = "1"
		import_fov_general = "1"
		import_Z_up = "0"
		import_rotation_order = "4"
		import_vertical_FOV = "1"
		import_focal_length = "0"
		import_focal_length_to_FOV = "0"
		do_not_import_FOV = "0"
		m_fbx_convert_to_metres = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_filename = ""
		export_filename = ""
		stereo = "0"
		stereo_left = "1"
		stereo_centre = "0"
		stereo_right = "0"
		stereo_mode = "0"
		inter-axial_separation_in_mm = "63.5"
		zero_parallax_distance = "2.54"
		>
	</camera>
	<default_shader
		name = "Default shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2800 -1020 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		diffuse_colour = "0 0 0"
		colour_image = ""
		colour_function = ""
		translucency = "0 0 0"
		translucency_image = ""
		translucency_function = ""
		luminosity = "0.5625 0.5625 0.5625"
		luminosity_image = ""
		luminosity_function = "Displacement shader to vector 01"
		reflectivity = "0 0 0"
		reflectivity_image = ""
		reflectivity_function = ""
		reflection_tint = "1 1 1"
		index_of_refraction = "1.5"
		specular_roughness = "0.2"
		specular_roughness_image = ""
		invert_specular_roughness_image = "0"
		specular_roughness_function = ""
		displacement_direction = "1"
		displacement_multiplier = "0.01"
		displacement_image = ""
		displacement_function = ""
		displacement_offset = "0"
		opacity = "1 1 1"
		opacity_image = ""
		use_alpha_channel = "0"
		invert_opacity_image = "0"
		opacity_function = ""
		alpha_from_colour = "0"
		alpha_key = "0 0 0"
		key_tolerance = "0.1"
		image_projection = "4"
		projection_camera = ""
		unpremultiply_colour = "0"
		unpremultiply_translucency = "0"
		unpremultiply_luminosity = "0"
		unpremultiply_reflectivity = "0"
		unpremultiply_specular_roughness = "0"
		>
	</default_shader>
	<displacement_shader_to_vector
		name = "Displacement shader to vector 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-2920 -900 0"
		gui_group = ""
		enable = "1"
		input_node = "Surface layer 02"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</displacement_shader_to_vector>
	<planet
		name = "Planet 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-2740 -1160 0"
		gui_group = "Vector"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		translate_textures_with_planet = "0"
		render_atmosphere = "1"
		rotate_textures_with_planet = "0"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		rotation = "0 0 0"
		radius = "6378000"
		heading = "0"
		elevation = "270"
		distance = "6378000"
		surface_shader = "Default shader 01"
		atmosphere_shader = ""
		displacement_tolerance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
	</planet>
	<group
		name = "Vector"
		gui_use_node_pos = "1"
		gui_node_pos = "-2740 -1155 0"
		gui_group = ""
		gui_node_size = "240 150 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<render
		name = "Render 02"
		gui_use_node_pos = "1"
		gui_node_pos = "1000 -160 0"
		gui_group = "Renderers"
		master = "0"
		image_width = "3000"
		lock_aspect_ratio = "0"
		image_height = "3000"
		image_aspect_ratio = "1"
		pixel_aspect_ratio = "1"
		camera = "Camera 01"
		surfaces_visible = "1"
		atmosphere_visible = "0"
		do_shadows = "0"
		detail = "0.5"
		anti-aliasing = "3"
		motion_blur = "0"
		motion_blur_method = "1"
		depth_of_field = "0"
		dof_method = "2"
		ray_trace_objects = "0"
		ray_trace_atmosphere = "0"
		defer_all_shading = "0"
		GI_relative_detail = "1"
		GI_sample_quality = "2"
		GI_blur_radius = "8"
		supersample_prepass = "0"
		GI_surface_details = "1"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "1"
		detail_blending = "0"
		displacement_filter = "1"
		microvertex_jittering = "1"
		detail_jittering = "1"
		lock_subdiv_to_frame = "0"
		lock_to_frame_number = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		do_ray_traced_shadows = "1"
		ray_trace_everything = "0"
		experimental_atmo_bloom = "0"
		atmo_bloom_amount = "0.25"
		atmo_bloom_size = "0.25"
		bloom = "0"
		bloom_amount = "0.1"
		starburst = "0"
		starburst_amount = "0.1"
		starburst_softness = "0.05"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		minimum_threads = "1"
		maximum_threads = "64"
		size_of_subdiv_cache_in_Mb = "1200"
		preallocate_subdiv_cache = "0"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		GI_prepass_padding = "0"
		render_layer = "Render layer 01"
		output_image_filename = "vector%04d.exr"
		extra_output_images = "0"
		extra_output_image_filename = "C:\Users\Vasia\Documents\temp.IMAGETYPE.%04d.tif"
		create_subfolders = "1"
		tiff_bits = "8"
		tiff_compression = "1"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
		<render_bucket_controls
			name = "Render bucket controls 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 120 0"
			gui_group = ""
			max_bucket_size = "256 256"
			allow_auto_reduction = "1"
			>
		</render_bucket_controls>
		<render_GI_settings
			name = "Render GI settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 60 0"
			gui_group = ""
			GI_relative_detail = "1"
			GI_cache_detail = "2"
			GI_sample_quality = "2"
			GI_blur_radius = "8"
			supersample_prepass = "0"
			no_GI_cache_file = "1"
			write_to_GI_cache_file = "0"
			GI_cache_filename_to_write = "C:\Users\Vasia\Documents\gicache_%04d.gic"
			read_from_GI_cache_file = "0"
			GI_cache_filename_to_read = ""
			GI_cache_blend_mode = "3"
			GI_cache_blend_range = "5"
			GI_prepass_padding = "0"
			GI_surface_details = "1"
			GI_surface_details_method = "1"
			GISD_occlusion_weight = "1"
			GISD_bounce_weight = "1"
			GISD_radius = "24"
			GISD_falloff = "1"
			cloud_GI_quality_preset = "1"
			>
		</render_GI_settings>
		<render_pixel_sampler
			name = "Render pixel sampler 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 0 0"
			gui_group = ""
			anti-aliasing = "3"
			customise_sampling = "0"
			first_sampling_level = "2"
			pixel_noise_threshold = "0.1"
			>
		</render_pixel_sampler>
		<render_subdiv_settings
			name = "Render subdiv settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1160 -60 0"
			gui_group = ""
			fully_adaptive = "1"
			microvertex_jittering = "1"
			force_all_edges = "0"
			detail_jittering = "1"
			displacement_filter = "1"
			jitter_shading_points = "1"
			ray_detail_multiplier = "0.25"
			stabilise_ray_detail_in_motion = "0"
			ray_detail_stabilisation = "3"
			>
		</render_subdiv_settings>
	</render>
	<render_layer
		name = "Render layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "1200 -40 0"
		gui_group = ""
		object_group_1 = "Vector"
		visibility_1 = "2"
		cast_shadows_and_other_rays_1 = "0"
		object_group_2 = ""
		visibility_2 = "2"
		cast_shadows_and_other_rays_2 = "1"
		object_group_3 = ""
		visibility_3 = "2"
		cast_shadows_and_other_rays_3 = "1"
		object_group_4 = ""
		visibility_4 = "2"
		cast_shadows_and_other_rays_4 = "1"
		object_group_5 = ""
		visibility_5 = "2"
		cast_shadows_and_other_rays_5 = "1"
		excluded_visibility = "0"
		excluded_cast_shadows_and_other_rays = "0"
		light_group_1 = ""
		light_group_2 = ""
		light_group_3 = ""
		light_group_4 = ""
		light_group_5 = ""
		always_include_enviro_lights = "0"
		near_clipping_distance = "0"
		far_clipping_distance = "1e+016"
		atmosphere_on_background = "0"
		allow_surfaces_visible = "1"
		allow_atmosphere_visible = "0"
		allow_shadows = "0"
		override_GI_settings = "0"
		rgb = "0"
		alpha = "1"
		surface_rgb = "0"
		surface_alpha = "0"
		cloud_rgb = "0"
		cloud_alpha = "0"
		atmosphere_rgb = "0"
		atmosphere_alpha = "0"
		surface_direct = "0"
		surface_indirect = "0"
		surface_direct_diffuse = "0"
		surface_indirect_diffuse = "0"
		surface_direct_specular = "0"
		surface_indirect_specular = "0"
		surface_emission = "0"
		cloud_direct = "0"
		cloud_indirect = "0"
		atmosphere_direct = "0"
		atmosphere_indirect = "0"
		surface_depth = "0"
		surface_position = "0"
		surface_2d_motion = "0"
		surface_normal = "0"
		surface_diffuse_colour = "0"
		cloud_depth = "0"
		cloud_position = "0"
		cloud_2d_motion = "0"
		>
	</render_layer>
</terragen>
