<terragen_clip>
<non_node>
<clip_output_connection node="Julia level 1" index="0" />
</non_node>
	<build_vector
		name = "Julia level 1"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 1040 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "120 140 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-640 200 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 1"
			gui_use_node_pos = "1"
			gui_node_pos = "-40 360 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-440 360 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-260 360 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-440 280 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 1"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-260 280 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 1"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-40 280 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 1"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-440 200 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-260 200 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "-60 140 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-440 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "-60 80 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
	<build_vector
		name = "Julia level 2"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 1000 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "160 120 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-600 180 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 2"
			gui_use_node_pos = "1"
			gui_node_pos = "0 340 0"
			gui_group = ""
			enable = "1"
			input_node = "/Julia level 1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-400 340 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 340 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-400 260 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 2"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 260 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 2"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "0 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 2"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-400 180 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-220 180 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 120 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-400 120 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 60 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
	<build_vector
		name = "Julia level 3"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 960 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "200 100 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-560 160 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 3"
			gui_use_node_pos = "1"
			gui_node_pos = "40 320 0"
			gui_group = ""
			enable = "1"
			input_node = "/Julia level 2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-360 320 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-180 320 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-360 240 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 3"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-180 240 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 3"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "40 240 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 3"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 3"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-360 160 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-180 160 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "20 100 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-360 100 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "20 40 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
	<build_vector
		name = "Julia level 6"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 840 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "320 40 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-440 100 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 6"
			gui_use_node_pos = "1"
			gui_node_pos = "160 260 0"
			gui_group = ""
			enable = "1"
			input_node = "/Julia level 5"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-240 260 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-60 260 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-240 180 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 6"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-60 180 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 6"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "160 180 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 6"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 6"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-240 100 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-60 100 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "140 40 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-240 40 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "140 -20 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
	<build_vector
		name = "Julia level 7"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 800 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "360 20 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-400 80 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 7"
			gui_use_node_pos = "1"
			gui_node_pos = "200 240 0"
			gui_group = ""
			enable = "1"
			input_node = "/Julia level 6"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-200 240 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 240 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-200 160 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 7"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 160 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 7"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "200 160 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 7"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 7"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-200 80 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-20 80 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "180 20 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-200 20 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "180 -40 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
	<build_vector
		name = "Julia level 4"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 920 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "240 80 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-520 140 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 4"
			gui_use_node_pos = "1"
			gui_node_pos = "80 300 0"
			gui_group = ""
			enable = "1"
			input_node = "/Julia level 3"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-320 300 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-140 300 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-320 220 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 4"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-140 220 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 4"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "80 220 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 4"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 4"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-320 140 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-140 140 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "60 80 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-320 80 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "60 20 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
	<build_vector
		name = "Julia level 5"
		gui_use_node_pos = "1"
		gui_node_pos = "-620 880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		x_input = "x**2 - z**2 - 0.125"
		y_input = ""
		z_input = "2*x*z +  0.785156"
		>
		<constant_scalar
			name = "Imag = 0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "280 60 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "0.785156"
			>
		</constant_scalar>
		<constant_scalar
			name = "Real = -0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-480 120 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			scalar = "-0.125"
			>
		</constant_scalar>
		<null_shader
			name = "Import vector to level 5"
			gui_use_node_pos = "1"
			gui_node_pos = "120 280 0"
			gui_group = ""
			enable = "1"
			input_node = "/Julia level 4"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</null_shader>
		<constant_vector
			name = "[1, 0, -1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-280 280 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 -1"
			>
		</constant_vector>
		<constant_vector
			name = "[1, 0, 1]"
			gui_use_node_pos = "1"
			gui_node_pos = "-100 280 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			vector = "1 0 1"
			>
		</constant_vector>
		<dot_product
			name = "x - z"
			gui_use_node_pos = "1"
			gui_node_pos = "-280 200 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, -1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 5"
			>
		</dot_product>
		<dot_product
			name = "x + z"
			gui_use_node_pos = "1"
			gui_node_pos = "-100 200 0"
			gui_group = ""
			enable = "1"
			input_node = "[1, 0, 1]"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 5"
			>
		</dot_product>
		<dot_product
			name = "x**2 + z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "120 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Import vector to level 5"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Import vector to level 5"
			>
		</dot_product>
		<multiply_scalar
			name = "x**2 - z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-280 120 0"
			gui_group = ""
			enable = "1"
			input_node = "x - z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x + z"
			>
		</multiply_scalar>
		<square_scalar
			name = "x**2 + 2*x*z + Z**2"
			gui_use_node_pos = "1"
			gui_node_pos = "-100 120 0"
			gui_group = ""
			enable = "1"
			input_node = "x + z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
		</square_scalar>
		<subtract_scalar
			name = "2*x*z"
			gui_use_node_pos = "1"
			gui_node_pos = "100 60 0"
			gui_group = ""
			enable = "1"
			input_node = "x**2 + 2*x*z + Z**2"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 + z**2"
			>
		</subtract_scalar>
		<add_scalar
			name = "x**2 - z**2 - 0.125"
			gui_use_node_pos = "1"
			gui_node_pos = "-280 60 0"
			gui_group = ""
			enable = "1"
			input_node = "Real = -0.125"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "x**2 - z**2"
			>
		</add_scalar>
		<add_scalar
			name = "2*x*z +  0.785156"
			gui_use_node_pos = "1"
			gui_node_pos = "100 0 0"
			gui_group = ""
			enable = "1"
			input_node = "2*x*z"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			input_2 = "Imag = 0.785156"
			>
		</add_scalar>
	</build_vector>
</terragen_clip>
