<terragen
	name = "Canyon-Mesas"
	gui_use_node_pos = "1"
	gui_node_pos = "660 -160 0"
	gui_group = ""
	written_by_program = "Terragen 4"
	written_by_version = "4.0.04.0"
	author = "Martin Huisman"
	comments = "A scene featuring a network of canyons/mesas."
	current_frame = "46"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "489.7292788 -0.4033005856 0"
	gui_network_view_size = "810 277 0"
	gui_network_view_zoom = "0.06388877848"
	>
	<custom>
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</preview>	</custom>
	<camera
		name = "Render Camera_1"
		gui_use_node_pos = "1"
		gui_node_pos = "660 -60 0"
		gui_group = "Cameras"
		show_camera_body_in_preview = "1"
		position = "3660.05518 3969.934375 4514.809562"
		rotation = "-5.78864577 49.70695757 0"
		light_exposure = "1"
		perspective = "1"
		fisheye = "0"
		use_horizontal_fov = "1"
		horizontal_fov = "54.95028872"
		use_vertical_fov = "0"
		vertical_fov = "38.24053042"
		focal_length_in_mm = "34.61433265"
		film_aperture_in_mm = "36 24"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		spherical = "0"
		motion_blur_position = "0"
		motion_blur_length = "0.5"
		shutter_offset = "0"
		subject_distance = "100"
		aperture_diameter_in_mm = "2.177929599"
		import_position = "1"
		import_rotation = "1"
		import_fov_general = "1"
		import_Z_up = "0"
		import_rotation_order = "4"
		import_vertical_FOV = "1"
		import_focal_length = "0"
		import_focal_length_to_FOV = "0"
		do_not_import_FOV = "0"
		m_fbx_convert_to_metres = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_filename = ""
		export_filename = ""
		stereo = "0"
		stereo_left = "1"
		stereo_centre = "0"
		stereo_right = "0"
		stereo_mode = "1"
		inter-axial_separation_in_mm = "63.5"
		zero_parallax_distance = "2.54"
		>
	</camera>
	<power_fractal_shader_v3
		name = "Dark color"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 -100 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "0.07500000298 0.05344836041 0.0662548244"
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		low_colour = "0.0137866661 0.01882666722 0.03750000149"
		colour_contrast = "0.24375"
		colour_offset = "-0.35"
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		displacement_direction = "1"
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		displacement_roughness = "1"
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		noise_variation = "1"
		variation_method = "2"
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		clumping_of_variation = "0"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
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		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
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	<strata_and_outcrops_shader_v2
		name = "Strata and outcrops shader v2 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1080 240 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Power fractal shader v3 02_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		hard_layer_altitude = "0"
		hard_layer_depth = "60"
		hard_layer_steepness = "0.3"
		plateau_buildup = "0.45"
		hard_layer_spacing = "100"
		num_octaves = "10"
		degree_fix = "1"
		strata_tilt_direction = "90"
		strata_tilt_angle = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
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	<obj_reader
		name = "spiral_metal.obj_1"
		gui_use_node_pos = "1"
		gui_node_pos = "20 -140 0"
		gui_group = "Objects"
		enable = "1"
		population_mode = "0"
		preview_options_use_preview_colour = "0"
		preview_options_preview_colour = "1 1 1"
		preview_options_main_hidden = "0"
		preview_options_main_bounding_box = "0"
		preview_options_main_wireframe = "0"
		preview_options_wf_bounding_box = "0"
		preview_options_main_smooth_shaded = "0"
		preview_options_main_textured = "1"
		show_b-box_in_preview = "1"
		show_wireframe = "1"
		filename = "/Users/ashmoses/Documents/NU DESIGN/Design Tools/TERRAGEN STUFF/spiral_metal.obj"
		file_seq_first = "1"
		loop_file_seq = "1"
		file_seq_last = "1000"
		pingpong_file_seq = "0"
		file_seq_offset = "0"
		read_MDD_file = "0"
		MDD_filename = ""
		mesh_displacer = ""
		surface_shader = "Parts shader 01_1"
		displacement_tolerance = "1"
		visibility = "2"
		visible_to_camera = "1"
		visible_to_other_rays = "1"
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		double-sided_surface = "1"
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		flip_normals = "0"
		render_method = "0"
		sorting_bias = "0"
		translate = "11661.42526 5713.984689 7920.812743"
		rotate = "4.880780921 48.6354786 0"
		scale = "-66.57955881 -66.57955881 -66.57955881"
		heading = "55.81439985"
		elevation = "20.39788972"
		distance = "15040.19388"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		source_in_cm = "0"
		source_Z_up = "0"
		>
		<parts_shader
			name = "Parts shader 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-5900 1140 0"
			gui_group = ""
			enable = "1"
			input_node = ""
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			gui_preview_patch_size = "1000 1000"
			>
		</parts_shader>
		<parts_shader
			name = "Parts shader 01_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5440 1160 0"
			gui_group = ""
			enable = "1"
			input_node = "Chrome reflective"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
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		<reflective_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-5740 1240 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			reflectivity = "1 1 1"
			reflection_tint = "1 1 1"
			index_of_refraction = "6"
			specular_highlights = "1"
			highlight_model = "1"
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			specular_roughness_function = ""
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			number_of_samples = "4"
			>
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		name = "Fake stones shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-700 -180 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Dark color"
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		gui_preview_patch_size = "1000 1000"
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		density_seed = "29892"
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		apply_colour = "1"
		diffuse_colour = "0.2011000067 0.1733999997 0.1220000014"
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		variation_in_red = "0.5"
		variation_in_green = "0.5"
		variation_in_blue = "0.5"
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		tallness_function = ""
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		blending_shader = ""
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	<sphere
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		gui_use_node_pos = "1"
		gui_node_pos = "0 -60 0"
		gui_group = "Objects"
		enable = "1"
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		visibility = "2"
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		centre = "0 0 0"
		radius = "-200000000"
		rotate = "0 0 0"
		scale = "1 1 1"
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		scaling_deforms_normals = "1"
		heading = "0"
		elevation = "0"
		distance = "0"
		surface_shader = "Background shader"
		displacement_tolerance = "1"
		import_offset = "0 0 0"
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		<constant_shader
			name = "Background shader"
			gui_use_node_pos = "1"
			gui_node_pos = "200 0 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			colour = "0 0 0"
			alpha = "0 0 0"
			>
		</constant_shader>
	</sphere>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 0 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		translate_textures_with_planet = "0"
		render_atmosphere = "1"
		rotate_textures_with_planet = "0"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		rotation = "0 0 0"
		radius = "6378000"
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		elevation = "270"
		distance = "6378000"
		surface_shader = "Surface layer 01_1"
		atmosphere_shader = "Cumulus layer 01"
		displacement_tolerance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
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	<group
		name = "You need this compute terrain for accurate height and slope restrictions on shaders"
		gui_use_node_pos = "1"
		gui_node_pos = "-794 195 0"
		gui_group = "Terrain"
		gui_node_size = "240 97.31696929 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
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	<distribution_shader_v4
		name = "Distribution shader v4 02"
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		gui_node_pos = "-780 560 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
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		gui_preview_patch_size = "1000 1000"
		colour = "1 1 1"
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		breakup_shader = ""
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		blending_shader = ""
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		blend_as_coverage = "1"
		limit_maximum_altitude = "1"
		maximum_altitude = "975"
		max_alt_fuzzy_zone = "50"
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		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "1"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "1"
		minimum_slope_angle = "30"
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		use_Y_for_slope = "1"
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		gui_use_node_pos = "1"
		gui_node_pos = "973 -80 0"
		gui_group = ""
		gui_node_size = "266.0336416 320 1"
		gui_node_colour = "0.7372000217 0.3440000117 0.2119999975"
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		global_bookmark = "1"
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		gui_node_pos = "-1080 1640 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "18431"
		feature_scale = "250"
		lead-in_scale = "2500"
		smallest_scale = "1"
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		noise_stretch_XYZ = "1 1 1"
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		high_colour = "1 1 1"
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		displacement_spike_limit = "0.4"
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		coastline_smoothing = "30"
		noise_flavour = "3"
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		lead-in_warp_effect = "1"
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		four-d_noise = "0"
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	<compute_terrain
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		gui_use_node_pos = "1"
		gui_node_pos = "-820 200 0"
		gui_group = "You need this compute terrain for accurate height and slope restrictions on shaders"
		enable = "0"
		input_node = "Strata and outcrops shader v2 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "10"
		smooth_surface = "0"
		>
	</compute_terrain>
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		gui_use_node_pos = "1"
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		gui_group = ""
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		gui_node_colour = "0.8000000119 0.8000000119 0.8000000119"
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	<group
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		gui_node_pos = "-780 875 0"
		gui_group = ""
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		gui_node_pos = "1140 -160 0"
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		camera = "Render Camera_1"
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		gamma_correction = "2.2"
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		reverse_primary_rays_multiplier = "1"
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		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
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		tiff_compression = "1"
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			gui_use_node_pos = "1"
			gui_node_pos = "620 1400 0"
			gui_group = ""
			max_bucket_size = "256 256"
			allow_auto_reduction = "1"
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			gui_node_pos = "620 1340 0"
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			GI_cache_filename_to_write = "/Users/ashmoses/Documents/gicache_%04d.gic"
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			GI_surface_details_method = "1"
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			cloud_GI_quality_preset = "1"
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		<render_pixel_sampler
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			gui_use_node_pos = "1"
			gui_node_pos = "620 1280 0"
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			customise_sampling = "0"
			first_sampling_level = "2"
			pixel_noise_threshold = "0.15"
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			stabilise_ray_detail_in_motion = "0"
			ray_detail_stabilisation = "3"
			override_size_of_subdiv_cache = "0"
			size_of_subdiv_cache_in_Mb = "1200"
			preallocate_subdiv_cache = "0"
			>
		</render_subdiv_settings>
	</render>
	<group
		name = "Water"
		gui_use_node_pos = "1"
		gui_node_pos = "1648 810 0"
		gui_group = ""
		gui_node_size = "640 296.6738189 1"
		gui_node_colour = "0.1000000015 0.5 0.349999994"
		special_group = "4"
		global_bookmark = "1"
		>
	</group>
	<surface_layer
		name = "Surface layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-700 -660 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Fake stones shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "0"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = "Reflective shader 01"
		coverage = "0.3"
		fractal_breakup = "1"
		breakup_shader = "Fractal breakup 01"
		fractal_contrast = "2"
		invert_breakup = "0"
		only_breakup_colour = "0"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<group
		name = "Lighting"
		gui_use_node_pos = "1"
		gui_node_pos = "298 10 0"
		gui_group = ""
		gui_node_size = "283.9275365 500 1"
		gui_node_colour = "1 0.7299000025 0.2195000052"
		special_group = "6"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "640 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Derive crack lines"
		gui_use_node_pos = "1"
		gui_node_pos = "-1033 901 0"
		gui_group = "Advanced cracks"
		gui_node_size = "240 148.255277 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<surface_layer
		name = "cracks"
		gui_use_node_pos = "1"
		gui_node_pos = "-1080 740 0"
		gui_group = "Advanced cracks"
		enable = "1"
		input_node = "Tile profile"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "1"
		diffuse_colour = "0.7817999721 0.7667000294 0.7226999998"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "-50"
		displacement_function = "Colour adjust shader 01"
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "0"
		limit_maximum_altitude = "0"
		maximum_altitude = "22"
		max_alt_fuzzy_zone = "1.5"
		limit_minimum_altitude = "0"
		minimum_altitude = "18.9"
		min_alt_fuzzy_zone = "0.1"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "10"
		max_slope_fuzzy_zone = "2"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<surface_layer
		name = "Tile profile"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 1020 0"
		gui_group = "Displace tiles"
		enable = "1"
		input_node = "Fractal terrain 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "0"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1000"
		displacement_function = "Warp shader 01"
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.5"
		invert_breakup = "0"
		only_breakup_colour = "1"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<distribution_shader_v4
		name = "Distribution shader v4 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1020 940 0"
		gui_group = "Derive crack lines"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "0.9765625 0.9765625"
		colour = "1 1 1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0.4375"
		invert_breakup = "0"
		blend_by_shader = "1"
		blending_shader = "Warp shader 01"
		invert_blendshader = "1"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		fuzzy_zone_softness = "0.04375"
		>
	</distribution_shader_v4>
	<colour_adjust_shader
		name = "Colour adjust shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1020 880 0"
		gui_group = "Derive crack lines"
		enable = "1"
		input_node = "Distribution shader v4 01"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "3.90625 3.90625"
		black_point = "0 0 0"
		black_point_adjust = "0"
		white_point = "0.2312999964 0.2312999964 0.2312999964"
		white_point_adjust = "0.2312999964"
		gamma = "1 1 1"
		gamma_adjust = "1"
		clamp_below_black = "1"
		clamp_above_white = "1"
		>
	</colour_adjust_shader>
	<get_position_in_texture
		name = "Get position in texture 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-860 1460 0"
		gui_group = "Tile creation"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_texture>
	<constant_scalar
		name = "Constant scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 1420 0"
		gui_group = "Tile creation"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "4000"
		>
	</constant_scalar>
	<voronoi_3D_diff_scalar
		name = "Voronoi 3D diff scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-780 1360 0"
		gui_group = "Tile creation"
		enable = "1"
		input_node = "Get position in texture 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = "Constant scalar 01"
		seed = "Constant scalar 01"
		>
	</voronoi_3D_diff_scalar>
	<warp_shader
		name = "Warp shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1020 1100 0"
		gui_group = "Tile Warp"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "1.953125 1.953125"
		warper = "Power fractal shader v3 01"
		shader = "Bias scalar 01"
		>
	</warp_shader>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1060 1180 0"
		gui_group = "Tile Warp"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "28892"
		feature_scale = "1500"
		lead-in_scale = "3000"
		smallest_scale = "30"
		noise_octaves = "8"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "1000"
		displacement_offset = "0"
		displacement_roughness = "0.8"
		displacement_spike_limit = "1"
		continue_spike_limit = "1"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<group
		name = "Advanced cracks"
		gui_use_node_pos = "1"
		gui_node_pos = "-881 1071 0"
		gui_group = "Terrain"
		gui_node_size = "583.0702211 945.2739275 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Tile creation"
		gui_use_node_pos = "1"
		gui_node_pos = "-786 1378 0"
		gui_group = "Advanced cracks"
		gui_node_size = "311.744723 239.7320239 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Tile Warp"
		gui_use_node_pos = "1"
		gui_node_pos = "-1027 1138 0"
		gui_group = "Advanced cracks"
		gui_node_size = "240 154.7775245 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Displace tiles"
		gui_use_node_pos = "1"
		gui_node_pos = "-747 1008 0"
		gui_group = "Advanced cracks"
		gui_node_size = "240 141.7330294 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<group
		name = "Make cracks"
		gui_use_node_pos = "1"
		gui_node_pos = "-776 714 0"
		gui_group = "Advanced cracks"
		gui_node_size = "240 126.0796353 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "0"
		global_bookmark = "0"
		>
	</group>
	<compute_terrain
		name = "Compute Terrain_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1080 560 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "cracks"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "20"
		smooth_surface = "0"
		>
	</compute_terrain>
	<bias_scalar
		name = "Bias scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-760 1200 0"
		gui_group = "Advanced cracks"
		enable = "1"
		input_node = "Multiply scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		bias = "Distance between canyon walls"
		>
	</bias_scalar>
	<constant_scalar
		name = "Distance between canyon walls"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 1360 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "0.05"
		>
	</constant_scalar>
	<multiply_scalar
		name = "Multiply scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-800 1300 0"
		gui_group = "Tile creation"
		enable = "1"
		input_node = "Voronoi 3D diff scalar 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		input_2 = "Increase strength of voronoi"
		>
	</multiply_scalar>
	<constant_scalar
		name = "Increase strength of voronoi"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 1480 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "5"
		>
	</constant_scalar>
	<redirect_shader
		name = "Redirect shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1080 360 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Compute Terrain_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		X_shader = "Power fractal shader v3 02"
		Y_shader = ""
		Z_shader = "Power fractal shader v3 02"
		>
	</redirect_shader>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-1020 480 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "40000"
		feature_scale = "300"
		lead-in_scale = "1200"
		smallest_scale = "1"
		noise_octaves = "12"
		noise_stretch_XYZ = "1 3 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "1"
		colour_offset = "1"
		colour_roughness = "1"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "300"
		displacement_offset = "0"
		displacement_roughness = "0.5"
		displacement_spike_limit = "1"
		continue_spike_limit = "1"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "0"
		variation_method = "1"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "1"
		blending_shader = "Distribution shader v4 02"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "Power fractal shader v3 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1080 300 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Redirect shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "40000"
		feature_scale = "100"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		noise_stretch_XYZ = "50 1 50"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "50"
		displacement_offset = "0"
		displacement_roughness = "0.6"
		displacement_spike_limit = "0.75"
		continue_spike_limit = "1"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<reflective_shader
		name = "Reflective shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -480 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Colour adjust shader 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		reflectivity = "1 1 1"
		reflection_tint = "0 0 0"
		index_of_refraction = "1.33"
		specular_highlights = "1"
		highlight_model = "1"
		highlight_intensity = "1"
		specular_roughness = "0.1"
		specular_roughness_function = ""
		specular_tweak = "0.5"
		ray_traced_reflections = "1"
		reflection_softness = "0"
		number_of_samples = "4"
		>
	</reflective_shader>
	<group
		name = "Shaders"
		gui_use_node_pos = "1"
		gui_node_pos = "-682 -96 0"
		gui_group = ""
		gui_node_size = "640 280 1"
		gui_node_colour = "0.7968999743 0.1604000032 0.1604000032"
		special_group = "3"
		global_bookmark = "1"
		>
	</group>
	<power_fractal_shader_v3
		name = "Fractal breakup 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -600 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "0.48828125 0.48828125"
		seed = "16685"
		feature_scale = "0.02"
		lead-in_scale = "0.04"
		smallest_scale = "0.01"
		noise_octaves = "3"
		noise_stretch_XYZ = "1 10 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "3"
		colour_offset = "0"
		colour_roughness = "10"
		clamp_high_colour = "0"
		clamp_low_colour = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "0.75"
		variation_method = "2"
		buoyancy_from_variation = "-1"
		clumping_of_variation = "1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<colour_adjust_shader
		name = "Colour adjust shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-500 -360 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		black_point = "0 0 0"
		black_point_adjust = "0"
		white_point = "1 1 1"
		white_point_adjust = "1"
		gamma = "0.5 0.5 0.5"
		gamma_adjust = "0.5"
		clamp_below_black = "1"
		clamp_above_white = "1"
		>
	</colour_adjust_shader>
	<power_fractal_shader_v3
		name = "Base colours_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-240 -20 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "0.0001072000014 0.1510999948 0.4045000076"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.125"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<cloud_layer_v2
		name = "Cumulus layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "160 580 0"
		gui_group = ""
		enable = "0"
		input_node = "Altocumulus layer 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "0"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		cloud_altitude = "1863"
		cloud_depth = "650"
		local_sphere = "0"
		local_sphere_centre = "0 1863 0"
		local_sphere_radius = "10000"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Cumulus shapes"
		edge_sharpness = "2"
		cloud_density = "0.005"
		coverage_adjust = "-0.25"
		cloud_colour = "0.349999994 0.349999994 0.349999994"
		scattering_colour = "0.5 0.5 0.5"
		sun_glow_amount = "1"
		sun_glow_power = "1.25"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		view_from_space_shading_model = "0"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = ""
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "0.2"
		rendering_method = "1"
		quality = "1.008621082"
		number_of_samples = "32"
		sample_jitter = "1"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "2"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "0"
		millions_of_voxels = "29.983616"
		voxel_buffer_resolution = "962 32 974"
		use_voxels_to_accelerate_empty_space = "1"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "8"
		>
	</cloud_layer_v2>
	<colour_adjust_shader
		name = "contrast"
		gui_use_node_pos = "1"
		gui_node_pos = "640 840 0"
		gui_group = ""
		enable = "1"
		input_node = "large patch mask"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		black_point = "0.6374999881 0.6374999881 0.6374999881"
		black_point_adjust = "0.6374999881"
		white_point = "1 1 1"
		white_point_adjust = "1"
		gamma = "1 1 1"
		gamma_adjust = "1"
		clamp_below_black = "1"
		clamp_above_white = "1"
		>
	</colour_adjust_shader>
	<cloud_fractal_shader_v3
		name = "Altocumulus shapes"
		gui_use_node_pos = "1"
		gui_node_pos = "640 800 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "8000 8000"
		seed = "56144"
		feature_scale = "150"
		lead-in_scale = "500"
		smallest_scale = "10"
		noise_octaves = "7"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "0.7"
		roughness = "1"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "-0.2"
		variation_method = "0"
		buoyancy_from_variation = "0.1625"
		clumping_of_variation = "0.3"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.25"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "1"
		blending_shader = "contrast"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_fractal_shader_v3
		name = "large patch mask"
		gui_use_node_pos = "1"
		gui_node_pos = "640 880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "8000 8000"
		seed = "41123"
		feature_scale = "3000"
		lead-in_scale = "40000"
		smallest_scale = "10"
		noise_octaves = "14"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.85625"
		coverage_adjust = "0.7"
		roughness = "1"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "-0.3"
		variation_method = "0"
		buoyancy_from_variation = "-0.3375"
		clumping_of_variation = "0.425"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_fractal_shader_v3
		name = "Cirrus shapes"
		gui_use_node_pos = "1"
		gui_node_pos = "360 880 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "58006"
		feature_scale = "20000"
		lead-in_scale = "50000"
		smallest_scale = "10"
		noise_octaves = "14"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "0.8"
		coverage_adjust = "0"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "1"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_fractal_shader_v3
		name = "Cumulus shapes"
		gui_use_node_pos = "1"
		gui_node_pos = "360 640 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		seed = "24631"
		feature_scale = "500"
		lead-in_scale = "20000"
		smallest_scale = "10"
		noise_octaves = "13"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "0"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1.5"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_layer_v2
		name = "Cirrus layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "160 820 0"
		gui_group = ""
		enable = "0"
		input_node = "Atmosphere 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "0"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		cloud_altitude = "14714"
		cloud_depth = "10"
		local_sphere = "0"
		local_sphere_centre = "0 14714 0"
		local_sphere_radius = "10000"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Cirrus shapes"
		edge_sharpness = "1"
		cloud_density = "0.01"
		coverage_adjust = "0"
		cloud_colour = "0.349999994 0.349999994 0.349999994"
		scattering_colour = "0.5 0.5 0.5"
		sun_glow_amount = "1"
		sun_glow_power = "1.25"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		view_from_space_shading_model = "0"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = ""
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "1.020956855"
		number_of_samples = "10"
		sample_jitter = "1"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "2"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "0"
		millions_of_voxels = "29.99673"
		voxel_buffer_resolution = "3831 2 3915"
		use_voxels_to_accelerate_empty_space = "1"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "8"
		>
	</cloud_layer_v2>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "160 940 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "1"
		haze_horizon_colour = "0.3000000119 0.3000000119 0.3000000119"
		bluesky_density = "1"
		bluesky_horizon_colour = "0.224999994 0.3585940003 0.4499999881"
		bluesky_additive = "0.45"
		bluesky_additive_colour = "0.0802000016 0.3181924224 1"
		redsky_decay = "1"
		haze_exp_height = "3000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "56000"
		floor = "-16000"
		haze_glow_amount = "1"
		haze_glow_power = "1.15"
		bluesky_glow_amount = "0.25"
		bluesky_glow_power = "0.75"
		enviro_light = "0.5"
		enviro_light_tint = "1 1 1"
		anisotropic_enviro_light = "1"
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.1604000032 0.399300009 1"
		redsky_decay_colour = "0.8518030047 0.6707894206 0.3678794503"
		improved_glow_model = "1"
		number_of_samples = "40"
		adjust_to_distance = "1"
		sample_jitter = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<sunlight
		name = "Sunlight 01"
		gui_use_node_pos = "1"
		gui_node_pos = "300 0 0"
		gui_group = "Lighting"
		enable = "1"
		light_surfaces = "1"
		light_atmosphere = "1"
		heading = "159.75"
		elevation = "20"
		colour = "1 1 1"
		strength = "7"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "0"
		soft_shadow_diameter = "0.5"
		soft_shadow_samples = "9"
		soft_shadow_sample_jitter = "1"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "0.5"
		>
	</sunlight>
	<enviro_light
		name = "Enviro light"
		gui_use_node_pos = "1"
		gui_node_pos = "300 60 0"
		gui_group = "Lighting"
		enable = "1"
		mode = "1"
		ambient_strength_on_surfaces = "1"
		ambient_colour_on_surfaces = "0.6499999762 0.8000000119 1"
		ambient_strength_in_atmosphere = "1"
		ambient_colour_in_atmosphere = "0.6499999762 0.8000000119 1"
		global_strength_on_surfaces = "0.364013"
		global_tint_on_surfaces = "1 1 1"
		global_strength_in_atmosphere = "1"
		global_tint_in_atmosphere = "1 1 1"
		strength_on_surfaces = "0.364013"
		colour_on_surfaces = "1 1 1"
		strength_in_atmosphere = "1"
		colour_in_atmosphere = "1 1 1"
		>
	</enviro_light>
	<cloud_layer_v2
		name = "Altocumulus layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "160 700 0"
		gui_group = ""
		enable = "0"
		input_node = "Cirrus layer 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "0"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		cloud_altitude = "4155"
		cloud_depth = "150"
		local_sphere = "0"
		local_sphere_centre = "0 4155 0"
		local_sphere_radius = "10000"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Altocumulus shapes"
		edge_sharpness = "0.3"
		cloud_density = "0.01"
		coverage_adjust = "0"
		cloud_colour = "0.349999994 0.349999994 0.349999994"
		scattering_colour = "0.5 0.5 0.5"
		sun_glow_amount = "1"
		sun_glow_power = "1.25"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		view_from_space_shading_model = "0"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = ""
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "0.7"
		rendering_method = "1"
		quality = "1.007290924"
		number_of_samples = "17"
		sample_jitter = "1"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "2"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "0"
		millions_of_voxels = "29.994144"
		voxel_buffer_resolution = "1574 12 1588"
		use_voxels_to_accelerate_empty_space = "1"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "8"
		>
	</cloud_layer_v2>
	<render
		name = "Full Render"
		gui_use_node_pos = "1"
		gui_node_pos = "960 0 0"
		gui_group = ""
		master = "1"
		image_width = "1020"
		lock_aspect_ratio = "0"
		image_height = "1080"
		image_aspect_ratio = "0.9444444444"
		pixel_aspect_ratio = "1"
		camera = "Render Camera_1"
		render_layer = ""
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.6"
		anti-aliasing = "5"
		ray_trace_atmosphere = "0"
		defer_all_shading = "0"
		motion_blur = "1"
		motion_blur_method = "0"
		depth_of_field = "0"
		dof_method = "2"
		GI_relative_detail = "1"
		GI_sample_quality = "2"
		GI_blur_radius = "8"
		supersample_prepass = "1"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0.01768708951"
		crop_right = "1"
		crop_bottom = "0.0166666666"
		crop_top = "0.3690475971"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "1"
		experimental_atmo_bloom = "0"
		atmo_bloom_amount = "0.25"
		atmo_bloom_size = "0.25"
		bloom = "0"
		bloom_amount = "0.1"
		starburst = "0"
		starburst_amount = "0.1"
		starburst_softness = "0.05"
		detail_blending = "0"
		displacement_filter = "1"
		microvertex_jittering = "1"
		detail_jittering = "1"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.5"
		gamma_correction = "2"
		maximum_threads = "16"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		lock_subdiv_to_frame = "0"
		lock_to_frame_number = "1"
		ray_trace_everything = "0"
		GI_prepass_padding = "0"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		ray_trace_objects = "1"
		do_ray_traced_shadows = "1"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		create_subfolders = "1"
		tiff_bits = "8"
		tiff_compression = "1"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
		<render_bucket_controls
			name = "Render bucket controls 01"
			gui_use_node_pos = "1"
			gui_node_pos = "620 1460 0"
			gui_group = ""
			max_bucket_size = "256 256"
			allow_auto_reduction = "1"
			>
		</render_bucket_controls>
		<render_GI_settings
			name = "Render GI settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "620 1400 0"
			gui_group = ""
			GI_relative_detail = "1"
			GI_cache_detail = "2"
			GI_sample_quality = "2"
			GI_blur_radius = "8"
			supersample_prepass = "1"
			no_GI_cache_file = "1"
			write_to_GI_cache_file = "0"
			GI_cache_filename_to_write = "/Users/ashmoses/Documents/gicache_%04d.gic"
			read_from_GI_cache_file = "0"
			GI_cache_filename_to_read = ""
			GI_cache_blend_mode = "3"
			GI_cache_blend_range = "5"
			GI_prepass_padding = "0"
			GI_surface_details = "0"
			GI_surface_details_method = "1"
			GISD_occlusion_weight = "1"
			GISD_bounce_weight = "1"
			GISD_radius = "24"
			GISD_falloff = "1"
			cloud_GI_quality_preset = "1"
			>
		</render_GI_settings>
		<render_pixel_sampler
			name = "Render pixel sampler 01"
			gui_use_node_pos = "1"
			gui_node_pos = "620 1340 0"
			gui_group = ""
			anti-aliasing = "5"
			customise_sampling = "0"
			first_sampling_level = "2"
			pixel_noise_threshold = "0.06"
			>
		</render_pixel_sampler>
		<render_subdiv_settings
			name = "Render subdiv settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "620 1280 0"
			gui_group = ""
			fully_adaptive = "1"
			microvertex_jittering = "1"
			force_all_edges = "0"
			detail_jittering = "1"
			detail_blending = "0"
			displacement_filter = "1"
			jitter_shading_points = "1"
			ray_detail_multiplier = "0.25"
			stabilise_ray_detail_in_motion = "0"
			ray_detail_stabilisation = "3"
			override_size_of_subdiv_cache = "0"
			size_of_subdiv_cache_in_Mb = "1200"
			preallocate_subdiv_cache = "0"
			>
		</render_subdiv_settings>
	</render>
	<surface_layer
		name = "Surface layer 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-940 -1140 0"
		gui_group = ""
		enable = "1"
		input_node = "Base colours"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "0"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "3"
		displacement_multiplier = "5"
		displacement_function = "Smooth voronoi 3D cell scalar 01"
		displacement_offset = "20"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = ""
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0"
		invert_breakup = "0"
		only_breakup_colour = "0"
		blend_by_shader = "1"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "100"
		max_alt_fuzzy_zone = "20"
		limit_minimum_altitude = "0"
		minimum_altitude = "20"
		min_alt_fuzzy_zone = "20"
		altitude_key = "0"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<power_fractal_shader_v3
		name = "Base colours"
		gui_use_node_pos = "1"
		gui_node_pos = "-940 -300 0"
		gui_group = ""
		enable = "1"
		input_node = "Compute Terrain_1_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1125930452"
		noise_octaves = "15"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "0.2158000022 0.1165999994 0.06380999833"
		apply_low_colour = "1"
		low_colour = "0 0 0"
		colour_contrast = "0.125"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<surface_layer
		name = "Surface layer 02"
		gui_use_node_pos = "1"
		gui_node_pos = "-940 -660 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		apply_colour = "0"
		diffuse_colour = "0.5 0.5 0.5"
		colour_function = ""
		enable_test_colour = "0"
		test_colour = "1 0 1"
		luminous = "0"
		luminosity_multiplier = "1"
		luminosity_tint = "1 1 1"
		luminosity_function = ""
		displacement_direction = "1"
		displacement_multiplier = "1"
		displacement_function = ""
		displacement_offset = "0"
		smoothing_effect = "0"
		smoothing_amount = "1"
		child_layers = "Strata and outcrops shader v2 01_1"
		coverage = "1"
		fractal_breakup = "0"
		breakup_shader = ""
		fractal_contrast = "0"
		invert_breakup = "0"
		only_breakup_colour = "0"
		blend_by_shader = "1"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1000"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		intersect_underlying = "0"
		intersection_mode = "0"
		intersection_zone = "2"
		smoothing_scale = "0"
		intersection_shift = "2"
		min_intersection_shift = "-2"
		fuzzy_zone_softness = "1"
		>
	</surface_layer>
	<get_position_in_geometry
		name = "Get position in geometry 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 -840 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</get_position_in_geometry>
	<constant_scalar
		name = "Constant scalar 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-740 -900 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scalar = "10"
		>
	</constant_scalar>
	<smooth_voronoi_3D_cell_scalar
		name = "Smooth voronoi 3D cell scalar 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-860 -1040 0"
		gui_group = ""
		enable = "1"
		input_node = "Get position in geometry 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		scale = "Constant scalar 01_1"
		seed = ""
		>
	</smooth_voronoi_3D_cell_scalar>
	<strata_and_outcrops_shader_v2
		name = "Strata and outcrops shader v2 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-880 -560 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		hard_layer_altitude = "0"
		hard_layer_depth = "150"
		hard_layer_steepness = "4"
		plateau_buildup = "0"
		hard_layer_spacing = "6"
		num_octaves = "1"
		degree_fix = "1"
		strata_tilt_direction = "90"
		strata_tilt_angle = "15"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</strata_and_outcrops_shader_v2>
</terragen>
