<terragen_clip>
<non_node>
<clip_category type="Atmosphere" />
<library_description>Rock Study Clouds</library_description>

<clip_output_connection node="Cirrus layer 01_1" index="0" />
</non_node>
	<transform_shader
		name = "Transform shader 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-980 5920 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "128000 128000"
		shader = "Density fractal 03"
		use_world_space = "1"
		use_undisplaced_space = "0"
		translate_shader = "1"
		translate_by = "-13600 0 -6000"
		rotate_shader = "1"
		rotate_by = "90 90 0"
		scale_shader = "1"
		scale_by = "9 3 3"
		>
	</transform_shader>
	<transform_shader
		name = "Transform shader 01_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1040 5820 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "16000 16000"
		shader = "Density fractal 03_1"
		use_world_space = "1"
		use_undisplaced_space = "0"
		translate_shader = "1"
		translate_by = "-13600 0 -6000"
		rotate_shader = "1"
		rotate_by = "90 90 0"
		scale_shader = "1"
		scale_by = "9 3 3"
		>
	</transform_shader>
	<group
		name = "Atmosphere"
		gui_use_node_pos = "1"
		gui_node_pos = "-983 5926 0"
		gui_group = ""
		gui_node_size = "416.4575187 1009.923251 1"
		gui_node_colour = "0.2310000062 0.3203999996 1"
		special_group = "5"
		global_bookmark = "1"
		>
	</group>
	<planet_atmosphere
		name = "Atmosphere 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-960 6360 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "0.325"
		haze_horizon_colour = "0.2374999821 0.2374999821 0.2374999821"
		bluesky_density = "0.344145"
		bluesky_horizon_colour = "0.6958287358 0.6958287358 0.6958287954"
		bluesky_additive = "0.239466"
		bluesky_additive_colour = "0.2157999724 0.4534999728 1"
		redsky_decay = "0.344145"
		haze_exp_height = "2000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "56000"
		floor = "-16000"
		haze_glow_amount = "0.1"
		haze_glow_power = "1.25"
		bluesky_glow_amount = "0.25"
		bluesky_glow_power = "0.75"
		enviro_light = "0.5"
		enviro_light_tint = "1 1 1"
		anisotropic_enviro_light = "1"
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.2158000022 0.4535000026 1"
		redsky_decay_colour = "0.805896461 0.6354003549 0.3678794503"
		ozone_factor = "0.5"
		improved_glow_model = "1"
		number_of_samples = "16"
		adjust_to_distance = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<cloud_fractal_shader_v3
		name = "Density fractal 03"
		gui_use_node_pos = "1"
		gui_node_pos = "-980 5960 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "32000 32000"
		seed = "16168"
		feature_scale = "2000"
		lead-in_scale = "5000000"
		smallest_scale = "500"
		noise_octaves = "15"
		obey_smoothing_filter = "1"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "0.5"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "2"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "1"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		better_colour_continuity = "0"
		better_displacement_continuity = "0"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_fractal_shader_v3
		name = "Density fractal 03_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-1040 5860 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "32000 32000"
		seed = "16168"
		feature_scale = "2000"
		lead-in_scale = "5000000"
		smallest_scale = "10"
		noise_octaves = "21"
		obey_smoothing_filter = "1"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "-0.25"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "6"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "1"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		better_colour_continuity = "0"
		better_displacement_continuity = "0"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "1"
		blending_shader = "Transform shader 01_1"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_layer_v2
		name = "Cirrus layer 01_1"
		gui_use_node_pos = "1"
		gui_node_pos = "-980 5760 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = "Large Cumulus 4"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "0"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		cloud_altitude = "12299"
		cloud_depth = "50"
		local_sphere = "0"
		local_sphere_centre = "0 12299 0"
		local_sphere_radius = "100000"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Transform shader 01_1_1"
		edge_sharpness = "0.001"
		cloud_density = "0.5"
		coverage_adjust = "0"
		cloud_colour = "0.349999994 0.349999994 0.349999994"
		scattering_colour = "0.5 0.5 0.5"
		sun_glow_amount = "1"
		sun_glow_power = "1.25"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		view_from_space_shading_model = "0"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = ""
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "0.53"
		rendering_method = "1"
		quality = "2.039631668"
		number_of_samples = "34"
		sample_jitter = "1"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "0"
		millions_of_voxels = "29.99264"
		voxel_buffer_resolution = "3040 2 4933"
		use_voxels_to_accelerate_empty_space = "1"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "8"
		>
	</cloud_layer_v2>
	<easy_cloud
		name = "Large Cumulus 4"
		gui_use_node_pos = "1"
		gui_node_pos = "-1040 6160 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = "Atmosphere 01_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		easycloud_version = "0"
		enable_primary = "1"
		seed = "48210"
		enable_secondary = "1"
		move_textures_with_cloud = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		easycloud_type = "3"
		easycloud_model = "1"
		easycloud_coverage = "1.5"
		easycloud_variation = "1"
		easycloud_growth = "1"
		cloud_base_altitude = "1736.847379"
		cloud_depth = "5000"
		local_sphere = "1"
		local_sphere_centre = "0 968.666 99000"
		local_sphere_radius = "100000"
		local_sphere_falloff = "0"
		local_sphere_value_at_radius = "0"
		density_shader = ""
		edge_sharpness = "75"
		cloud_density = "0.025"
		coverage_adjust = "0"
		cloud_colour = "0.125 0.125 0.125"
		sun_glow_amount = "2"
		sun_glow_power = "1"
		light_propagation = "2"
		light_propagation_mix = "1"
		fake_internal_scattering = "0.125"
		enviro_light = "0.1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = ""
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "0.7534512736"
		number_of_samples = "302"
		sample_jitter = "1"
		enable_ray_traced_shadows = "0"
		smallest_scale = "1"
		add_micro_wisps = "1"
		acceleration_cache = "2"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "1"
		millions_of_voxels = "49.95648"
		voxel_buffer_resolution = "1239 32 1260"
		use_voxels_to_accelerate_empty_space = "0"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "8"
		easycloud_enable_mask = "0"
		easycloud_mask_shader = ""
		>
	</easy_cloud>
</terragen_clip>
