<terragen_clip>
<non_node>
<clip_output_connection node="Easy cloud 02_1" index="0" />
</non_node>
	<distribution_shader_v4
		name = "V3_2V4_Distrib_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "540 4760 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "1 1 1"
		child_layers = ""
		coverage = "34"
		fractal_breakup = "1"
		breakup_shader = ""
		fractal_contrast = "0.6625"
		invert_breakup = "0"
		blend_by_shader = "0"
		blending_shader = ""
		invert_blendshader = "0"
		blend_as_coverage = "1"
		limit_maximum_altitude = "0"
		maximum_altitude = "1100"
		max_alt_fuzzy_zone = "200"
		limit_minimum_altitude = "0"
		minimum_altitude = "200"
		min_alt_fuzzy_zone = "200"
		altitude_key = "1"
		use_Y_for_altitude = "0"
		limit_maximum_slope = "0"
		maximum_slope_angle = "60"
		max_slope_fuzzy_zone = "20"
		limit_minimum_slope = "0"
		minimum_slope_angle = "30"
		min_slope_fuzzy_zone = "10"
		slope_key = "0"
		use_Y_for_slope = "0"
		fuzzy_zone_softness = "4"
		>
	</distribution_shader_v4>
	<power_fractal_shader_v3
		name = "V3_2V4_PF_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "580 4600 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "31703"
		feature_scale = "1994"
		lead-in_scale = "16800"
		smallest_scale = "444"
		noise_octaves = "7"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "2494"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		ridge_smoothing = "0.1"
		gully_smoothing = "0.1"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "1"
		blending_shader = "V3_2V4_PF_1_1_1_1_1_1_1_1_1_1"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<power_fractal_shader_v3
		name = "V3_2V4_PF_1_1_1_1_1_1_1_1_1_1"
		gui_use_node_pos = "1"
		gui_node_pos = "560 4680 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "31703"
		feature_scale = "4494"
		lead-in_scale = "16800"
		smallest_scale = "1994"
		noise_octaves = "4"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		colour_contrast = "0.5"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "1"
		displacement_direction = "1"
		displacement_amplitude = "3494"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		ridge_smoothing = "0.1"
		gully_smoothing = "0.1"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.25"
		clumping_of_variation = "0.25"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "1"
		blending_shader = "V3_2V4_Distrib_1_1_1_1_1"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<planet_atmosphere
		name = "Atmo_EasyCloud_1"
		gui_use_node_pos = "1"
		gui_node_pos = "280 4760 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "5"
		haze_horizon_colour = "0.4300000072 0.4300000072 0.4300000072"
		bluesky_density = "4.29191"
		bluesky_horizon_colour = "0.4241758883 0.4952615798 0.6625000238"
		bluesky_additive = "2.180027784"
		bluesky_additive_colour = "0.3078151047 0.4476416707 1"
		redsky_decay = "4.29191"
		haze_exp_height = "3400"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "56000"
		floor = "-16000"
		haze_glow_amount = "2.5"
		haze_glow_power = "1.34"
		bluesky_glow_amount = "0"
		bluesky_glow_power = "0.75"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		anisotropic_enviro_light = "1"
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0.7875"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.3686000109 0.459100008 0.7667000294"
		redsky_decay_colour = "0.6917020082 0.6318520308 0.4645435214"
		improved_glow_model = "1"
		number_of_samples = "64"
		adjust_to_distance = "1"
		enable_ray_traced_shadows = "1"
		>
	</planet_atmosphere>
	<easy_cloud
		name = "Easy cloud 02_1"
		gui_use_node_pos = "1"
		gui_node_pos = "480 4480 0"
		gui_group = ""
		enable = "1"
		input_node = "Atmo_EasyCloud_1"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		easycloud_version = "0"
		enable_primary = "1"
		seed = "50334"
		enable_secondary = "1"
		move_textures_with_cloud = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		easycloud_type = "1"
		easycloud_model = "0"
		easycloud_coverage = "0.27"
		easycloud_variation = "0.5"
		easycloud_growth = "0.75"
		cloud_base_altitude = "3244"
		cloud_depth = "17800"
		local_sphere = "1"
		local_sphere_centre = "45005.43459 3077.280883 -10111.0725"
		local_sphere_radius = "67000"
		local_sphere_falloff = "0"
		local_sphere_value_at_radius = "0"
		density_shader = ""
		edge_sharpness = "0.27"
		cloud_density = "0.54"
		coverage_adjust = "0"
		cloud_colour = "0.1299999952 0.1299999952 0.1299999952"
		sun_glow_amount = "1"
		sun_glow_power = "1"
		light_propagation = "2.73"
		light_propagation_mix = "1"
		fake_internal_scattering = "0.25"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = ""
		direct_light_modulator = "V3_2V4_PF_1_1_1_1_1_1_1"
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0.68125"
		fake_dark_sharpness = "0.59375"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "2.001018987"
		number_of_samples = "1709"
		sample_jitter = "1"
		enable_ray_traced_shadows = "1"
		smallest_scale = "0.5"
		add_micro_wisps = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "1"
		millions_of_voxels = "500"
		voxel_buffer_resolution = "1552 207 1556"
		use_voxels_to_accelerate_empty_space = "0"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "4"
		easycloud_enable_mask = "0"
		easycloud_mask_shader = ""
		>
	</easy_cloud>
</terragen_clip>
