<?xml version="1.0" encoding="utf-8"?>
<terragen_clip>

	
<non_node>













<clip_category type="Shaders"/><library_description>Opazlized Stone v0.1
By WASasquatch

This shader was designed to somewhat mimic opalized stone, or opalized congolmerate.</library_description><library_tag>materials</library_tag><library_tag>opalized stone</library_tag><library_tag>shaders</library_tag><library_tag>surface shader</library_tag><clip_output_connection node="Opalized Stone Surface Shader v0.1" index="0"/><library_connection_tips>This is designed as a Surface Shader, to be used with other Shaders for colouring and light displacement. </library_connection_tips></non_node><surface_layer name="Opalized Stone Surface Shader v0.1" gui_use_node_pos="1" gui_node_pos="400 -80 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" apply_colour="1" diffuse_colour="0.5 0.5 0.5" colour_function="" enable_test_colour="0" test_colour="1 0 1" luminous="0" luminosity_multiplier="1" luminosity_tint="1 1 1" luminosity_function="" displacement_direction="1" displacement_multiplier="1" displacement_function="" displacement_offset="0" smoothing_effect="0" smoothing_amount="1" child_layers="Reflection Layer - Opalized Stone" coverage="1" fractal_breakup="0" breakup_shader="" fractal_contrast="0.5" invert_breakup="0" only_breakup_colour="1" blend_by_shader="0" blending_shader="" invert_blendshader="0" blend_as_coverage="1" limit_maximum_altitude="0" maximum_altitude="1000" max_alt_fuzzy_zone="200" limit_minimum_altitude="0" minimum_altitude="200" min_alt_fuzzy_zone="200" altitude_key="1" use_Y_for_altitude="0" limit_maximum_slope="0" maximum_slope_angle="60" max_slope_fuzzy_zone="20" limit_minimum_slope="0" minimum_slope_angle="30" min_slope_fuzzy_zone="10" slope_key="0" use_Y_for_slope="0" intersect_underlying="0" intersection_mode="0" intersection_zone="2" smoothing_scale="0" intersection_shift="2" min_intersection_shift="-2" fuzzy_zone_softness="1">
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
	<fractal_warp_shader name="Fractalize Web - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1620 400 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="Colour Adjust Web Final - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="1.953125 1.953125" scale="0.05" warp_amount="2" variation="1.5" roughness="0.75" scale_filter="" obey_smoothing_filter="1" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</fractal_warp_shader><merge_shader name="Opalized Stone Master Colour Shader" gui_use_node_pos="1" gui_node_pos="760 880 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 4)" gui_use_preview_patch_size="1" gui_preview_patch_size="1.953125 1.953125" shader_A="Merge Secondary Varied Opalized Stone Colour Bases (Pass 4)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="8" merge_displacement="1" displace_merge_mode="0">
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		<merge_shader name="Merge Opalized Stone Base Colours" gui_use_node_pos="1" gui_node_pos="40 100 0" gui_group="Opalized Stone Base Colours" enable="1" input_node="Opalized Stone Colour Base High" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" shader_A="Opalized Stone Colour Base Difference" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="0" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><power_fractal_shader_v3 name="Opalized Stone Colour Base Difference" gui_use_node_pos="1" gui_node_pos="120 200 0" gui_group="Opalized Stone Base Colours" enable="1" input_node="Opalized Stone Colour Base Difference_1" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" seed="57537" feature_scale="0.1" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.6800000072 0.4936000109 0.1274999976" apply_low_colour="0" low_colour="0.03125 0.009478802793 0.007515434176" colour_contrast="2" colour_offset="-1.5" colour_roughness="10" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><power_fractal_shader_v3 name="Opalized Stone Colour Base Difference_1" gui_use_node_pos="1" gui_node_pos="120 260 0" gui_group="Opalized Stone Base Colours" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" seed="57537" feature_scale="0.05" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.3249999881 0.2845000029 0.2119999975" apply_low_colour="1" low_colour="0.02655000053 0.01992000081 0.01699000038" colour_contrast="1" colour_offset="0" colour_roughness="10" clamp_high_colour="0" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><power_fractal_shader_v3 name="Opalized Stone Colour Base Dark" gui_use_node_pos="1" gui_node_pos="-60 260 0" gui_group="Opalized Stone Base Colours" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="0.48828125 0.48828125" seed="9064" feature_scale="0.05" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.4151000082 0.3345000148 0.2046999931" apply_low_colour="1" low_colour="0.02500000224 0.01796055771 0.01216947287" colour_contrast="1" colour_offset="0" colour_roughness="10" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><power_fractal_shader_v3 name="Opalized Stone Colour Base High" gui_use_node_pos="1" gui_node_pos="-60 200 0" gui_group="Opalized Stone Base Colours" enable="1" input_node="Opalized Stone Colour Base Dark" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" seed="9064" feature_scale="0.1" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.5860000253 0.3021000028 0.1635999978" apply_low_colour="0" low_colour="0.01875000075 0.005687281955 0.004509260412" colour_contrast="2" colour_offset="-0.75" colour_roughness="10" clamp_high_colour="0" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><group name="Vary Base Colour Pass 3" gui_use_node_pos="1" gui_node_pos="27 -548 0" gui_group="Opalized Stone Base Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><group name="Vary Base Colour Pass 4" gui_use_node_pos="1" gui_node_pos="31 -765 0" gui_group="Opalized Stone Base Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><merge_shader name="Mix Varied Opalized Stone Colour Bases (Pass 4)" gui_use_node_pos="1" gui_node_pos="-20 -800 0" gui_group="Vary Base Colour Pass 4" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 3)" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Opalized Stone Colour Bases (Pass 4)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><transform_input_shader name="Vary Opalized Stone Colour Bases (Pass 4)" gui_use_node_pos="1" gui_node_pos="80 -740 0" gui_group="Vary Base Colour Pass 4" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 3)" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><group name="Opalized Stone Base Colours" gui_use_node_pos="1" gui_node_pos="30 -280 0" gui_group="Opalized Stone Master Colours" gui_node_size="430.6149227 1275.44867 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><transform_input_shader name="Vary Opalized Stone Colour Bases (Pass 1)" gui_use_node_pos="1" gui_node_pos="80 -80 0" gui_group="Vary Base Colour Pass 1" enable="1" input_node="Merge Opalized Stone Base Colours" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><merge_shader name="Mix Varied Opalized Stone Colour Bases (Pass 1)" gui_use_node_pos="1" gui_node_pos="-20 -140 0" gui_group="Vary Base Colour Pass 1" enable="1" input_node="Merge Opalized Stone Base Colours" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Opalized Stone Colour Bases (Pass 1)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><group name="Vary Base Colour Pass 1" gui_use_node_pos="1" gui_node_pos="24 -106 0" gui_group="Opalized Stone Base Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><merge_shader name="Mix Varied Opalized Stone Colour Bases (Pass 2)" gui_use_node_pos="1" gui_node_pos="-20 -360 0" gui_group="Vary Base Colour Pass 2" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 1)" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Opalized Stone Colour Bases (Pass 2)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><group name="Vary Base Colour Pass 2" gui_use_node_pos="1" gui_node_pos="26 -329 0" gui_group="Opalized Stone Base Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><transform_input_shader name="Vary Opalized Stone Colour Bases (Pass 2)" gui_use_node_pos="1" gui_node_pos="80 -300 0" gui_group="Vary Base Colour Pass 2" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 1)" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><merge_shader name="Mix Varied Opalized Stone Colour Bases (Pass 3)" gui_use_node_pos="1" gui_node_pos="-20 -580 0" gui_group="Vary Base Colour Pass 3" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 2)" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Opalized Stone Colour Bases (Pass 3)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><transform_input_shader name="Vary Opalized Stone Colour Bases (Pass 3)" gui_use_node_pos="1" gui_node_pos="80 -520 0" gui_group="Vary Base Colour Pass 3" enable="1" input_node="Mix Varied Opalized Stone Colour Bases (Pass 2)" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><group name="Vary Secondary Colour Pass 1" gui_use_node_pos="1" gui_node_pos="559 -105 0" gui_group="Opalized Stone Secondary Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><group name="Vary Secondary Colour Pass 2" gui_use_node_pos="1" gui_node_pos="561 -328 0" gui_group="Opalized Stone Secondary Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><group name="Vary Secondary Colour Pass 3" gui_use_node_pos="1" gui_node_pos="562 -547 0" gui_group="Opalized Stone Secondary Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><merge_shader name="Merge Secondary Varied Opalized Stone Colour Bases (Pass 4)" gui_use_node_pos="1" gui_node_pos="520 -800 0" gui_group="Vary Secondary Colour Pass 4" enable="1" input_node="Merge Secondary Varied Opalized Stone Colour Bases (Pass 3)" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Secondary Opalized Stone Colour Bases (Pass 4)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><power_fractal_shader_v3 name="Opalized Stone Colour Secondary Base" gui_use_node_pos="1" gui_node_pos="480 260 0" gui_group="Opalized Stone Secondary Colours" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" seed="15319" feature_scale="0.05" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.2083999962 0.1940000057 0.166899994" apply_low_colour="1" low_colour="0.09151999652 0.06972999871 0.05818999931" colour_contrast="1" colour_offset="0" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><power_fractal_shader_v3 name="Opalized Stone Colour Secondary High" gui_use_node_pos="1" gui_node_pos="480 200 0" gui_group="Opalized Stone Secondary Colours" enable="1" input_node="Opalized Stone Colour Secondary Base" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" seed="15319" feature_scale="0.1" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.3345000148 0.2673999965 0.1835000068" apply_low_colour="0" low_colour="0.01875000075 0.005687281955 0.004509260412" colour_contrast="2" colour_offset="-0.75" colour_roughness="5" clamp_high_colour="0" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><power_fractal_shader_v3 name="Opalized Stone Colour Secondary Difference" gui_use_node_pos="1" gui_node_pos="660 260 0" gui_group="Opalized Stone Secondary Colours" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" seed="58969" feature_scale="0.05" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="0.2310000062 0.1870000064 0.1800999939" apply_low_colour="1" low_colour="0.09869000316 0.06380999833 0.08463999629" colour_contrast="1" colour_offset="0" colour_roughness="5" clamp_high_colour="0" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><power_fractal_shader_v3 name="Opalized Stone Colour Base Difference High" gui_use_node_pos="1" gui_node_pos="660 200 0" gui_group="Opalized Stone Secondary Colours" enable="1" input_node="Opalized Stone Colour Secondary Difference" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" seed="58969" feature_scale="0.1" lead-in_scale="1" smallest_scale="0.001" noise_octaves="12" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 0.2931999862 0.271600008" apply_low_colour="0" low_colour="0.03125 0.009478802793 0.007515434176" colour_contrast="1" colour_offset="0" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="1" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="1" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
			</power_fractal_shader_v3><merge_shader name="Merge Opalized Stone Secondary Base Colours" gui_use_node_pos="1" gui_node_pos="580 100 0" gui_group="Opalized Stone Secondary Colours" enable="1" input_node="Opalized Stone Colour Secondary High" gui_use_preview_patch_size="1" gui_preview_patch_size="1.953125 1.953125" shader_A="Opalized Stone Colour Base Difference High" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="5" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><transform_input_shader name="Vary Secondary Opalized Stone Colour Base (Pass 1)" gui_use_node_pos="1" gui_node_pos="620 -80 0" gui_group="Vary Secondary Colour Pass 1" enable="1" input_node="Merge Opalized Stone Secondary Base Colours" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><merge_shader name="Merge Secondary Varied Opalized Stone Colour Bases (Pass 1)" gui_use_node_pos="1" gui_node_pos="520 -140 0" gui_group="Vary Secondary Colour Pass 1" enable="1" input_node="Merge Opalized Stone Secondary Base Colours" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Secondary Opalized Stone Colour Base (Pass 1)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><transform_input_shader name="Vary Secondary Opalized Stone Colour Bases (Pass 2)" gui_use_node_pos="1" gui_node_pos="620 -300 0" gui_group="Vary Secondary Colour Pass 2" enable="1" input_node="Merge Secondary Varied Opalized Stone Colour Bases (Pass 1)" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><merge_shader name="Merge Secondary Varied Opalized Stone Colour Bases (Pass 2)" gui_use_node_pos="1" gui_node_pos="520 -360 0" gui_group="Vary Secondary Colour Pass 2" enable="1" input_node="Merge Secondary Varied Opalized Stone Colour Bases (Pass 1)" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Secondary Opalized Stone Colour Bases (Pass 2)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><transform_input_shader name="Vary Secondary Opalized Stone Colour Bases (Pass 3)" gui_use_node_pos="1" gui_node_pos="620 -520 0" gui_group="Vary Secondary Colour Pass 3" enable="1" input_node="Merge Secondary Varied Opalized Stone Colour Bases (Pass 2)" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><merge_shader name="Merge Secondary Varied Opalized Stone Colour Bases (Pass 3)" gui_use_node_pos="1" gui_node_pos="520 -580 0" gui_group="Vary Secondary Colour Pass 3" enable="1" input_node="Merge Secondary Varied Opalized Stone Colour Bases (Pass 2)" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" shader_A="Vary Secondary Opalized Stone Colour Bases (Pass 3)" mix_to_A="0.5" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="4" merge_displacement="1" displace_merge_mode="0">
			</merge_shader><transform_input_shader name="Vary Secondary Opalized Stone Colour Bases (Pass 4)" gui_use_node_pos="1" gui_node_pos="620 -740 0" gui_group="Vary Secondary Colour Pass 4" enable="1" input_node="Merge Secondary Varied Opalized Stone Colour Bases (Pass 3)" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="0.98 0.98 0.98">
			</transform_input_shader><group name="Vary Secondary Colour Pass 4" gui_use_node_pos="1" gui_node_pos="566 -764 0" gui_group="Opalized Stone Secondary Colours" gui_node_size="295.8344789 166.9572451 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><group name="Opalized Stone Secondary Colours" gui_use_node_pos="1" gui_node_pos="565 -279 0" gui_group="Opalized Stone Master Colours" gui_node_size="430.6149227 1275.44867 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="0">
			</group><group name="Opalized Stone Master Colours" gui_use_node_pos="1" gui_node_pos="293 -257 0" gui_group="" gui_node_size="1379.577429 1547.384882 1" gui_node_colour="0.4995000064 0.409799993 0.1420000046" special_group="3" global_bookmark="1">
			</group></merge_shader><group name="Opalized Stone v0.1" gui_use_node_pos="1" gui_node_pos="1280 369.5322805 0" gui_group="" gui_node_size="1360.025629 1254.804474 1" gui_node_colour="0.5 0.5 0.5" special_group="0" global_bookmark="1">
		</group><warp_input_shader name="Warp Vein Webbing Colour - Opalized Stone" gui_use_node_pos="1" gui_node_pos="820 480 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Desaturate &amp; Darken Cracks" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" warper="Web Warper - Opazlized Stone">
		</warp_input_shader><constant_scalar name="Web Seed - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1760 860 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="672">
		</constant_scalar><displacement_shader name="Web Warper - Opazlized Stone" gui_use_node_pos="1" gui_node_pos="1620 340 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="0.48828125 0.48828125" function="Fractalize Web - Opalized Stone" displacement_direction="1" displacement_multiplier="-0.01">
		</displacement_shader><colour_adjust_shader name="Colour Adjust Web Final - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1620 460 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="Web Blending Surface - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="0.244140625 0.244140625" black_point="0 0 0" black_point_adjust="0" white_point="0.05625000224 0.05625000224 0.05625000224" white_point_adjust="0.05625000224" gamma="1 1 1" gamma_adjust="1" clamp_below_black="0" clamp_above_white="0">
		</colour_adjust_shader><constant_scalar name="Web Scale - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1620 820 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.05">
		</constant_scalar><group name="Opalized Stone Vein Webbing" gui_use_node_pos="1" gui_node_pos="1617 606 0" gui_group="Opalized Stone v0.1" gui_node_size="515.671662 644.5414321 1" gui_node_colour="0.2011000067 0.2888000011 0.4995000064" special_group="0" global_bookmark="0">
		</group><power_fractal_shader_v3 name="Web Blending - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1680 620 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" seed="48144" feature_scale="0.25" lead-in_scale="0.25" smallest_scale="0.02" noise_octaves="6" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="1" low_colour="0.150000006 0.150000006 0.150000006" colour_contrast="1" colour_offset="0" colour_roughness="2" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0" gully_smoothing="0" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="0" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><surface_layer name="Web Blending Surface - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1620 560 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" apply_colour="1" diffuse_colour="1 1 1" colour_function="Colour Adjust Web - Opalized Stone" enable_test_colour="0" test_colour="1 0 1" luminous="0" luminosity_multiplier="0" luminosity_tint="1 1 1" luminosity_function="" displacement_direction="1" displacement_multiplier="1" displacement_function="" displacement_offset="0" smoothing_effect="0" smoothing_amount="1" child_layers="" coverage="0.1" fractal_breakup="1" breakup_shader="Colour Adjust Web - Opalized Stone" fractal_contrast="0.5" invert_breakup="0" only_breakup_colour="1" blend_by_shader="1" blending_shader="Web Blending - Opalized Stone" invert_blendshader="0" blend_as_coverage="1" limit_maximum_altitude="0" maximum_altitude="1" max_alt_fuzzy_zone="1" limit_minimum_altitude="0" minimum_altitude="0" min_alt_fuzzy_zone="0" altitude_key="1" use_Y_for_altitude="1" limit_maximum_slope="0" maximum_slope_angle="0" max_slope_fuzzy_zone="0" limit_minimum_slope="0" minimum_slope_angle="0" min_slope_fuzzy_zone="0" slope_key="0" use_Y_for_slope="0" intersect_underlying="0" intersection_mode="0" intersection_zone="2" smoothing_scale="0" intersection_shift="2" min_intersection_shift="-2" fuzzy_zone_softness="1">
		</surface_layer><warp_input_shader name="Warp in Small Opalization" gui_use_node_pos="1" gui_node_pos="880 60 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Warp in Large Opalization" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" warper="Opalized Stone Small Warper">
		</warp_input_shader><voronoi_3D_diff_scalar name="Voronoi 3D diff scalar - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1620 760 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="Get position in texture - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="1.953125 1.953125" scale="Web Scale - Opalized Stone" seed="Web Seed - Opalized Stone">
		</voronoi_3D_diff_scalar><colour_adjust_shader name="Colour Adjust Web - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1620 700 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="Voronoi 3D diff scalar - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" black_point="1 1 1" black_point_adjust="1" white_point="0 0 0" white_point_adjust="0" gamma="1 1 1" gamma_adjust="1" clamp_below_black="0" clamp_above_white="0">
		</colour_adjust_shader><get_position_in_texture name="Get position in texture - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1480 860 0" gui_group="Opalized Stone Vein Webbing" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000">
		</get_position_in_texture><fractal_warp_shader name="Fractalize Opalized Stone Colours" gui_use_node_pos="1" gui_node_pos="760 740 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Master Colour Adjustment - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" scale="5" warp_amount="1" variation="1.5" roughness="1" scale_filter="" obey_smoothing_filter="1" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</fractal_warp_shader><colour_adjust_shader name="Master Colour Adjustment - Opalized Stone" gui_use_node_pos="1" gui_node_pos="760 820 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Opalized Stone Master Colour Shader" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" black_point="0.004999999888 0.004999999888 0.004999999888" black_point_adjust="0.004999999888" white_point="1 1 1" white_point_adjust="1" gamma="1.25 1.25 1.25" gamma_adjust="1.25" clamp_below_black="1" clamp_above_white="1">
		</colour_adjust_shader><transform_input_shader name="Master Transform Adjustment - Opalized Stone" gui_use_node_pos="1" gui_node_pos="760 660 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Fractalize Opalized Stone Colours" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="0" translate_by="0 0 0" rotate="0" rotate_by="0 0 0" scale="1" scale_by="1 1 1">
		</transform_input_shader><surface_layer name="Apply Stone Vein Webbing  - Opalized Stone" gui_use_node_pos="1" gui_node_pos="760 340 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Master Transform Adjustment - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" apply_colour="1" diffuse_colour="0.5 0.5 0.5" colour_function="Apply Vein Webbing Secondary Colour" enable_test_colour="0" test_colour="1 0 1" luminous="0" luminosity_multiplier="1" luminosity_tint="1 1 1" luminosity_function="" displacement_direction="1" displacement_multiplier="1" displacement_function="" displacement_offset="0" smoothing_effect="0" smoothing_amount="1" child_layers="" coverage="1" fractal_breakup="1" breakup_shader="Fractal breakup 01" fractal_contrast="0.5" invert_breakup="0" only_breakup_colour="1" blend_by_shader="1" blending_shader="Web Mask Adjust - Opalized Stone" invert_blendshader="0" blend_as_coverage="1" limit_maximum_altitude="0" maximum_altitude="1000" max_alt_fuzzy_zone="200" limit_minimum_altitude="0" minimum_altitude="200" min_alt_fuzzy_zone="200" altitude_key="1" use_Y_for_altitude="0" limit_maximum_slope="0" maximum_slope_angle="60" max_slope_fuzzy_zone="20" limit_minimum_slope="0" minimum_slope_angle="30" min_slope_fuzzy_zone="10" slope_key="0" use_Y_for_slope="0" intersect_underlying="0" intersection_mode="0" intersection_zone="2" smoothing_scale="0" intersection_shift="2" min_intersection_shift="-2" fuzzy_zone_softness="1">
		</surface_layer><power_fractal_shader_v3 name="Fractal breakup 01" gui_use_node_pos="1" gui_node_pos="1220 540 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="14373" feature_scale="1" lead-in_scale="1000" smallest_scale="0.01" noise_octaves="19" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0" colour_roughness="5" clamp_high_colour="0" clamp_low_colour="0" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="0" distort_by_normal="1" distortion_by_normal="5" lead-in_warp_effect="1" lead-in_warp_amount="1" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><colour_adjust_shader name="Desaturate &amp; Darken Cracks" gui_use_node_pos="1" gui_node_pos="820 540 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Master Transform Adjustment - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" black_point="-0.5 -0.5 -0.5" black_point_adjust="-0.5" white_point="0.6625000238 0.6625000238 0.6625000238" white_point_adjust="0.6625000238" gamma="0.40625 0.40625 0.40625" gamma_adjust="0.40625" clamp_below_black="1" clamp_above_white="1">
		</colour_adjust_shader><displacement_shader_to_scalar name="Large Opalization Mask" gui_use_node_pos="1" gui_node_pos="1340 140 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Opalized Stone Large Warper" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625">
		</displacement_shader_to_scalar><colour_adjust_shader name="Web Mask Adjust - Opalized Stone" gui_use_node_pos="1" gui_node_pos="1220 460 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Fractalize Web - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="0.244140625 0.244140625" black_point="0 0 0" black_point_adjust="0" white_point="0.25 0.25 0.25" white_point_adjust="0.25" gamma="1.25 1.25 1.25" gamma_adjust="1.25" clamp_below_black="1" clamp_above_white="1">
		</colour_adjust_shader><power_fractal_shader_v3 name="Fractal breakup 03" gui_use_node_pos="1" gui_node_pos="1160 60 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="26025" feature_scale="1" lead-in_scale="1000" smallest_scale="0.01" noise_octaves="19" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0" colour_roughness="5" clamp_high_colour="0" clamp_low_colour="0" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="0" distort_by_normal="1" distortion_by_normal="5" lead-in_warp_effect="1" lead-in_warp_amount="1" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><surface_layer name="Small Opalization Surface Layer" gui_use_node_pos="1" gui_node_pos="760 -20 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Warp in Large Opalization" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" apply_colour="1" diffuse_colour="0.5 0.5 0.5" colour_function="" enable_test_colour="0" test_colour="1 0 1" luminous="0" luminosity_multiplier="1" luminosity_tint="1 1 1" luminosity_function="" displacement_direction="1" displacement_multiplier="1" displacement_function="" displacement_offset="0" smoothing_effect="0" smoothing_amount="1" child_layers="Warp in Small Opalization" coverage="1" fractal_breakup="1" breakup_shader="Fractal breakup 03" fractal_contrast="0.5" invert_breakup="0" only_breakup_colour="1" blend_by_shader="1" blending_shader="Adjust Opalization Mask Colour" invert_blendshader="1" blend_as_coverage="1" limit_maximum_altitude="0" maximum_altitude="1000" max_alt_fuzzy_zone="200" limit_minimum_altitude="0" minimum_altitude="200" min_alt_fuzzy_zone="200" altitude_key="1" use_Y_for_altitude="0" limit_maximum_slope="0" maximum_slope_angle="60" max_slope_fuzzy_zone="20" limit_minimum_slope="0" minimum_slope_angle="30" min_slope_fuzzy_zone="10" slope_key="0" use_Y_for_slope="0" intersect_underlying="0" intersection_mode="0" intersection_zone="2" smoothing_scale="0" intersection_shift="2" min_intersection_shift="-2" fuzzy_zone_softness="1">
		</surface_layer><colour_adjust_shader name="Adjust Opalization Mask Colour" gui_use_node_pos="1" gui_node_pos="1340 60 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Large Opalization Mask" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" black_point="0 0 0" black_point_adjust="0" white_point="0.05000000075 0.05000000075 0.05000000075" white_point_adjust="0.05000000075" gamma="1 1 1" gamma_adjust="1" clamp_below_black="1" clamp_above_white="1">
		</colour_adjust_shader><displacement_shader name="Opalized Stone Large Warper" gui_use_node_pos="1" gui_node_pos="880 260 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" function="Colour adjust shader 01_1" displacement_direction="1" displacement_multiplier="1">
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		<colour_adjust_shader name="Colour adjust shader 01_1_1" gui_use_node_pos="1" gui_node_pos="-760 -60 0" gui_group="" enable="1" input_node="Smooth step scalar 01" gui_use_preview_patch_size="1" gui_preview_patch_size="0.48828125 0.48828125" black_point="1 1 1" black_point_adjust="1" white_point="0.4499999881 0.4499999881 0.4499999881" white_point_adjust="0.4499999881" gamma="1 1 1" gamma_adjust="1" clamp_below_black="1" clamp_above_white="1">
			</colour_adjust_shader><constant_scalar name="Large Scale" gui_use_node_pos="1" gui_node_pos="-1020 640 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.45">
			</constant_scalar><voronoi_3D_A_vector name="Voronoi 3D A vector 01" gui_use_node_pos="1" gui_node_pos="-1000 400 0" gui_group="" enable="1" input_node="Get position in texture 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scale="Large Scale" seed="Seed">
			</voronoi_3D_A_vector><transform_input_shader name="Transform input shader 01_1_1_1" gui_use_node_pos="1" gui_node_pos="-680 -740 0" gui_group="" enable="1" input_node="Mix scalar 01_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="1" translate_by="2 2 2" rotate="0" rotate_by="0 0 0" scale="0" scale_by="2 2 2">
			</transform_input_shader><constant_scalar name="Small Scale" gui_use_node_pos="1" gui_node_pos="-800 640 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.1">
			</constant_scalar><constant_scalar name="Seed" gui_use_node_pos="1" gui_node_pos="-580 640 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="3851">
			</constant_scalar><voronoi_3D_A_vector name="Voronoi 3D A vector 02" gui_use_node_pos="1" gui_node_pos="-780 400 0" gui_group="" enable="1" input_node="Get position in texture 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scale="Small Scale" seed="Seed">
			</voronoi_3D_A_vector><add_scalar name="Add scalar 01" gui_use_node_pos="1" gui_node_pos="-880 240 0" gui_group="" enable="1" input_node="Voronoi 3D A vector 01" gui_use_preview_patch_size="1" gui_preview_patch_size="4096000 4096000" input_2="Voronoi 3D A vector 02">
			</add_scalar><constant_scalar name="Constant scalar 01" gui_use_node_pos="1" gui_node_pos="-720 140 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.1">
			</constant_scalar><constant_scalar name="Constant scalar 02" gui_use_node_pos="1" gui_node_pos="-520 140 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.75">
			</constant_scalar><smooth_step_scalar name="Smooth step scalar 01" gui_use_node_pos="1" gui_node_pos="-760 40 0" gui_group="" enable="1" input_node="Add scalar 01" gui_use_preview_patch_size="1" gui_preview_patch_size="4096000 4096000" step_start="Constant scalar 01" step_end="Constant scalar 02">
			</smooth_step_scalar><transform_input_shader name="Transform input shader 01_1_1_1_1_1_1" gui_use_node_pos="1" gui_node_pos="-660 -200 0" gui_group="" enable="1" input_node="Colour adjust shader 01_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="1" translate_by="1 1 1" rotate="0" rotate_by="0 0 0" scale="1" scale_by="3 3 3">
			</transform_input_shader><get_position_in_texture name="Get position in texture 01" gui_use_node_pos="1" gui_node_pos="-1260 640 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000">
			</get_position_in_texture><mix_scalar name="Mix scalar 01_1" gui_use_node_pos="1" gui_node_pos="-760 -640 0" gui_group="" enable="1" input_node="Mix scalar 01_1_1_1_1_1_1" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" input_2="Transform input shader 01_1" mix_controller="">
			</mix_scalar><transform_input_shader name="Transform input shader 01_1" gui_use_node_pos="1" gui_node_pos="-660 -560 0" gui_group="" enable="1" input_node="Mix scalar 01_1_1_1_1_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="1" translate_by="1 1 1" rotate="0" rotate_by="0 0 0" scale="1" scale_by="1.25 1.25 1.25">
			</transform_input_shader><colour_adjust_shader name="Colour adjust shader 01_1" gui_use_node_pos="1" gui_node_pos="-760 -960 0" gui_group="" enable="1" input_node="Mix scalar 01_1_1_1" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" black_point="0 0 0" black_point_adjust="0" white_point="1 1 1" white_point_adjust="1" gamma="1 1 1" gamma_adjust="1" clamp_below_black="0" clamp_above_white="0">
			</colour_adjust_shader><mix_scalar name="Mix scalar 01_1_1_1_1_1_1" gui_use_node_pos="1" gui_node_pos="-760 -480 0" gui_group="" enable="1" input_node="Colour adjust shader 01_1_1" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" input_2="Multiply complement scalar 01" mix_controller="">
			</mix_scalar><mix_scalar name="Mix scalar 01_1_1_1" gui_use_node_pos="1" gui_node_pos="-760 -820 0" gui_group="" enable="1" input_node="Mix scalar 01_1" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" input_2="Transform input shader 01_1_1_1" mix_controller="">
			</mix_scalar><multiply_complement_scalar name="Multiply complement scalar 01" gui_use_node_pos="1" gui_node_pos="-660 -360 0" gui_group="" enable="1" input_node="Transform input shader 01_1_1_1_1_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" input_2="Constant scalar 03">
			</multiply_complement_scalar><constant_scalar name="Constant scalar 03" gui_use_node_pos="1" gui_node_pos="-560 -280 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="-2">
			</constant_scalar></displacement_shader><warp_input_shader name="Warp in Large Opalization" gui_use_node_pos="1" gui_node_pos="760 180 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Apply Stone Vein Webbing  - Opalized Stone" gui_use_preview_patch_size="1" gui_preview_patch_size="15.625 15.625" warper="Opalized Stone Large Warper">
		</warp_input_shader><constant_colour name="Constant colour 01" gui_use_node_pos="1" gui_node_pos="1000 480 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" colour="0.5605000257 0.4535000026 0.1767999977">
		</constant_colour><merge_shader name="Apply Vein Webbing Secondary Colour" gui_use_node_pos="1" gui_node_pos="920 420 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Warp Vein Webbing Colour - Opalized Stone" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" shader_A="Constant colour 01" mix_to_A="0.8" mix_controller="" choose_by_altitude="0" texture_space="1" merge_colour="1" colour_merge_mode="6" merge_displacement="1" displace_merge_mode="0">
		</merge_shader><displacement_shader name="Opalized Stone Small Warper" gui_use_node_pos="1" gui_node_pos="980 140 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" function="Colour adjust shader 01_1" displacement_direction="1" displacement_multiplier="1">
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		<colour_adjust_shader name="Colour adjust shader 01_1_1" gui_use_node_pos="1" gui_node_pos="-720 -80 0" gui_group="" enable="1" input_node="Smooth step scalar 01" gui_use_preview_patch_size="1" gui_preview_patch_size="0.48828125 0.48828125" black_point="1 1 1" black_point_adjust="1" white_point="0.4499999881 0.4499999881 0.4499999881" white_point_adjust="0.4499999881" gamma="1 1 1" gamma_adjust="1" clamp_below_black="1" clamp_above_white="1">
			</colour_adjust_shader><constant_scalar name="Large Scale" gui_use_node_pos="1" gui_node_pos="-980 620 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.45">
			</constant_scalar><voronoi_3D_A_vector name="Voronoi 3D A vector 01" gui_use_node_pos="1" gui_node_pos="-960 380 0" gui_group="" enable="1" input_node="Get position in texture 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scale="Large Scale" seed="Seed">
			</voronoi_3D_A_vector><transform_input_shader name="Transform input shader 01_1_1_1" gui_use_node_pos="1" gui_node_pos="-640 -760 0" gui_group="" enable="1" input_node="Mix scalar 01_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="1" translate_by="2 2 2" rotate="0" rotate_by="0 0 0" scale="0" scale_by="2 2 2">
			</transform_input_shader><constant_scalar name="Small Scale" gui_use_node_pos="1" gui_node_pos="-760 620 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.025">
			</constant_scalar><constant_scalar name="Seed" gui_use_node_pos="1" gui_node_pos="-540 620 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="1242">
			</constant_scalar><voronoi_3D_A_vector name="Voronoi 3D A vector 02" gui_use_node_pos="1" gui_node_pos="-740 380 0" gui_group="" enable="1" input_node="Get position in texture 01" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scale="Small Scale" seed="Seed">
			</voronoi_3D_A_vector><add_scalar name="Add scalar 01" gui_use_node_pos="1" gui_node_pos="-840 220 0" gui_group="" enable="1" input_node="Voronoi 3D A vector 01" gui_use_preview_patch_size="1" gui_preview_patch_size="4096000 4096000" input_2="Voronoi 3D A vector 02">
			</add_scalar><constant_scalar name="Constant scalar 01" gui_use_node_pos="1" gui_node_pos="-680 120 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.1">
			</constant_scalar><constant_scalar name="Constant scalar 02" gui_use_node_pos="1" gui_node_pos="-480 120 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="0.75">
			</constant_scalar><smooth_step_scalar name="Smooth step scalar 01" gui_use_node_pos="1" gui_node_pos="-720 20 0" gui_group="" enable="1" input_node="Add scalar 01" gui_use_preview_patch_size="1" gui_preview_patch_size="4096000 4096000" step_start="Constant scalar 01" step_end="Constant scalar 02">
			</smooth_step_scalar><transform_input_shader name="Transform input shader 01_1_1_1_1_1_1" gui_use_node_pos="1" gui_node_pos="-620 -220 0" gui_group="" enable="1" input_node="Colour adjust shader 01_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="1" translate_by="1 1 1" rotate="0" rotate_by="0 0 0" scale="1" scale_by="3 3 3">
			</transform_input_shader><get_position_in_texture name="Get position in texture 01" gui_use_node_pos="1" gui_node_pos="-1220 620 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000">
			</get_position_in_texture><mix_scalar name="Mix scalar 01_1" gui_use_node_pos="1" gui_node_pos="-720 -660 0" gui_group="" enable="1" input_node="Mix scalar 01_1_1_1_1_1_1" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" input_2="Transform input shader 01_1" mix_controller="">
			</mix_scalar><transform_input_shader name="Transform input shader 01_1" gui_use_node_pos="1" gui_node_pos="-620 -580 0" gui_group="" enable="1" input_node="Mix scalar 01_1_1_1_1_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" use_world_space="0" use_undisplaced_space="0" translate="1" translate_by="1 1 1" rotate="0" rotate_by="0 0 0" scale="1" scale_by="1.25 1.25 1.25">
			</transform_input_shader><colour_adjust_shader name="Colour adjust shader 01_1" gui_use_node_pos="1" gui_node_pos="-720 -980 0" gui_group="" enable="1" input_node="Mix scalar 01_1_1_1" gui_use_preview_patch_size="1" gui_preview_patch_size="0.9765625 0.9765625" black_point="0 0 0" black_point_adjust="0" white_point="1 1 1" white_point_adjust="1" gamma="1 1 1" gamma_adjust="1" clamp_below_black="0" clamp_above_white="0">
			</colour_adjust_shader><mix_scalar name="Mix scalar 01_1_1_1_1_1_1" gui_use_node_pos="1" gui_node_pos="-720 -500 0" gui_group="" enable="1" input_node="Colour adjust shader 01_1_1" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" input_2="Multiply complement scalar 01" mix_controller="">
			</mix_scalar><mix_scalar name="Mix scalar 01_1_1_1" gui_use_node_pos="1" gui_node_pos="-720 -840 0" gui_group="" enable="1" input_node="Mix scalar 01_1" gui_use_preview_patch_size="1" gui_preview_patch_size="3.90625 3.90625" input_2="Transform input shader 01_1_1_1" mix_controller="">
			</mix_scalar><multiply_complement_scalar name="Multiply complement scalar 01" gui_use_node_pos="1" gui_node_pos="-620 -380 0" gui_group="" enable="1" input_node="Transform input shader 01_1_1_1_1_1_1" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" input_2="Constant scalar 03">
			</multiply_complement_scalar><constant_scalar name="Constant scalar 03" gui_use_node_pos="1" gui_node_pos="-520 -300 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" scalar="-2">
			</constant_scalar></displacement_shader><power_fractal_shader_v3 name="Fractal breakup 02" gui_use_node_pos="1" gui_node_pos="1100 -100 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="62458" feature_scale="1" lead-in_scale="1000" smallest_scale="0.01" noise_octaves="19" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0" colour_roughness="5" clamp_high_colour="0" clamp_low_colour="0" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="0" distort_by_normal="1" distortion_by_normal="5" lead-in_warp_effect="1" lead-in_warp_amount="1" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
		</power_fractal_shader_v3><reflective_shader name="Opalized Stone Reflection" gui_use_node_pos="1" gui_node_pos="900 -100 0" gui_group="Opalized Stone v0.1" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" reflectivity="0.5 0.5 0.5" reflection_tint="1 1 1" index_of_refraction="1.33" specular_highlights="1" highlight_model="1" highlight_intensity="1" specular_roughness="0.3" specular_roughness_function="" specular_tweak="0.5" ray_traced_reflections="1" reflection_softness="0" number_of_samples="4">
		</reflective_shader><surface_layer name="Reflection Layer - Opalized Stone" gui_use_node_pos="1" gui_node_pos="760 -200 0" gui_group="Opalized Stone v0.1" enable="1" input_node="Small Opalization Surface Layer" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" apply_colour="0" diffuse_colour="0.5 0.5 0.5" colour_function="" enable_test_colour="0" test_colour="1 0 1" luminous="0" luminosity_multiplier="1" luminosity_tint="1 1 1" luminosity_function="" displacement_direction="1" displacement_multiplier="1" displacement_function="" displacement_offset="0" smoothing_effect="0" smoothing_amount="1" child_layers="Opalized Stone Reflection" coverage="1" fractal_breakup="1" breakup_shader="Fractal breakup 02" fractal_contrast="0.5" invert_breakup="0" only_breakup_colour="1" blend_by_shader="0" blending_shader="" invert_blendshader="0" blend_as_coverage="1" limit_maximum_altitude="0" maximum_altitude="1000" max_alt_fuzzy_zone="200" limit_minimum_altitude="0" minimum_altitude="200" min_alt_fuzzy_zone="200" altitude_key="1" use_Y_for_altitude="0" limit_maximum_slope="0" maximum_slope_angle="60" max_slope_fuzzy_zone="20" limit_minimum_slope="0" minimum_slope_angle="30" min_slope_fuzzy_zone="10" slope_key="0" use_Y_for_slope="0" intersect_underlying="0" intersection_mode="0" intersection_zone="2" smoothing_scale="0" intersection_shift="2" min_intersection_shift="-2" fuzzy_zone_softness="1">
		</surface_layer></surface_layer></terragen_clip>