<terragen_clip>
<non_node>
<clip_category type="Atmosphere" />
<library_description>Cirrocumulus clouds with Cirrus spread. You can control the density of the Cirrus with the Coverage Adjust in the cloud layer, as well as the Cirrocumulus adjust with the CIrrocumulus Density Mask and subsequently Cirrocumulus Density Fractal.</library_description>

<library_tag>cirrocumulus</library_tag>

<library_tag>cirrus</library_tag>

<library_tag>clouds</library_tag>

<library_tag>high altitude</library_tag>

<clip_input_connection node="Cirrus-Cirrocumulus Clouds (Cloud layer v2)" param="input_node" />
<clip_output_connection node="Cirrus-Cirrocumulus Clouds (Cloud layer v2)" index="0" />
</non_node>
	<cloud_fractal_shader_v3
		name = "Cirrocumulus Density Fractal"
		gui_use_node_pos = "1"
		gui_node_pos = "60 320 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "256000 256000"
		seed = "338"
		feature_scale = "650"
		lead-in_scale = "650"
		smallest_scale = "10"
		noise_octaves = "9"
		obey_smoothing_filter = "1"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "2"
		coverage_adjust = "1"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "1"
		ridge_smoothing = "0.1"
		gully_smoothing = "0.1"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		better_colour_continuity = "0"
		better_displacement_continuity = "0"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "0"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "1"
		blending_shader = "Cirrocumulus Density Mask"
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_fractal_shader_v3
		name = "Cirrus Density Spread"
		gui_use_node_pos = "1"
		gui_node_pos = "240 440 0"
		gui_group = "Atmosphere (Main Planet)"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "128000 128000"
		seed = "33987"
		feature_scale = "20000"
		lead-in_scale = "50000"
		smallest_scale = "10"
		noise_octaves = "14"
		obey_smoothing_filter = "1"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "1 1 1"
		apply_low_colour = "0"
		low_colour = "0 0 0"
		contrast = "1"
		coverage_adjust = "0"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0.1"
		gully_smoothing = "0.1"
		noise_variation = "1"
		variation_method = "1"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		better_colour_continuity = "0"
		better_displacement_continuity = "0"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "1"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "1"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<colour_adjust_shader
		name = "Cirrocumulus Density Mask"
		gui_use_node_pos = "1"
		gui_node_pos = "160 380 0"
		gui_group = "Atmosphere (Main Planet)"
		enable = "1"
		input_node = "Cirrus Density Spread"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "256000 256000"
		black_point = "0 0 0"
		black_point_adjust = "0"
		white_point = "3 3 3"
		white_point_adjust = "3"
		gamma = "0.349999994 0.349999994 0.349999994"
		gamma_adjust = "0.349999994"
		clamp_below_black = "0"
		clamp_above_white = "0"
		>
	</colour_adjust_shader>
	<constant_colour
		name = "Direct Light Colour Modulator"
		gui_use_node_pos = "1"
		gui_node_pos = "300 320 0"
		gui_group = "Atmosphere (Main Planet)"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "1 0.940599978 0.6661000252"
		>
	</constant_colour>
	<cloud_layer_v2
		name = "Cirrus-Cirrocumulus Clouds (Cloud layer v2)"
		gui_use_node_pos = "1"
		gui_node_pos = "100 240 0"
		gui_group = "Atmosphere (Main Planet)"
		enable = "1"
		input_node = "Atmosphere"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "0"
		enable_primary = "1"
		enable_secondary = "1"
		move_textures_with_cloud = "0"
		centre = "0 -6378000 0"
		radius = "6378000"
		cloud_altitude = "8000"
		cloud_depth = "25"
		local_sphere = "0"
		local_sphere_centre = "0 8000 0"
		local_sphere_radius = "10000"
		local_sphere_falloff = "1"
		local_sphere_value_at_radius = "-0.5"
		density_shader = "Cirrocumulus Density Fractal"
		edge_sharpness = "0.25"
		cloud_density = "0.1"
		coverage_adjust = "0.1"
		cloud_colour = "0.25 0.25 0.25"
		scattering_colour = "0.25 0.25 0.25"
		sun_glow_amount = "1"
		sun_glow_power = "1"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "2"
		view_from_space_shading_model = "0"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		darker_unresolved_scattering = "1"
		anisotropic_enviro_light = "1"
		altitude_offset_function = ""
		altitude_offset_multiplier = "1"
		depth_modulator = ""
		depth_modulator_centre = "0"
		final_density_modulator = "Cirrus Density Spread"
		direct_light_modulator = "Direct Light Colour Modulator"
		enviro_light_modulator = ""
		ambient_light_modulator = ""
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		taper_top_and_base = "1"
		flatter_base = "0"
		base_wispiness = "0"
		base_softness = "0"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "0"
		quality = "0.4635254916"
		number_of_samples = "9"
		sample_jitter = "1"
		step_optimisation = "0"
		enable_ray_traced_shadows = "0"
		acceleration_cache = "0"
		use_2D_shadow_map = "0"
		shadow_map_resolution = "200 200"
		shadow_map_blur_radius = "2 2"
		use_voxel_buffer = "0"
		millions_of_voxels = "29.99246"
		voxel_buffer_resolution = "2599 4 2885"
		use_voxels_to_accelerate_empty_space = "1"
		visualise_voxels = "0"
		use_voxels_for_shadows = "1"
		voxel_shadow_threshold = "8"
		>
	</cloud_layer_v2>
</terragen_clip>
