<terragen_clip>
<non_node>
<clip_category type="Terrain" />
<library_description>Basic road and ditches. Original network by WASasquatch with tweaks by Steve Boerner.</library_description>

</non_node>
	<null_shader
		name = "roadDitches"
		gui_use_node_pos = "1"
		gui_node_pos = "-1908.067248 312.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "ac_roadCenterElevation"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</null_shader>
	<clamp_0_1_colour
		name = "clamp_roadMask"
		gui_use_node_pos = "1"
		gui_node_pos = "-1908.067248 512.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "mc_multiplyRoadEdge"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		>
	</clamp_0_1_colour>
	<constant_colour
		name = "cc_tweakRoadEdge"
		gui_use_node_pos = "1"
		gui_node_pos = "-1708.067248 652.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "1.049999952 1.049999952 1.049999952"
		>
	</constant_colour>
	<constant_colour
		name = "cc_tweakRoadElevation"
		gui_use_node_pos = "1"
		gui_node_pos = "-1708.067248 512.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		colour = "0.15625 0.15625 0.15625"
		>
	</constant_colour>
	<multiply_colour
		name = "mc_multiplyRoadEdge"
		gui_use_node_pos = "1"
		gui_node_pos = "-1908.067248 572.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "ti_scaleRoadCenter"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "7.8125 7.8125"
		input_2 = "cc_tweakRoadEdge"
		>
	</multiply_colour>
	<add_colour
		name = "ac_roadCenterElevation"
		gui_use_node_pos = "1"
		gui_node_pos = "-1908.067248 372.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "sc_subtractRoadCenter"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "7.8125 7.8125"
		input_2 = "mc_roadCenterMask"
		>
	</add_colour>
	<multiply_colour
		name = "mc_roadCenterMask"
		gui_use_node_pos = "1"
		gui_node_pos = "-1808.067248 432.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "clamp_roadMask"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "7.8125 7.8125"
		input_2 = "cc_tweakRoadElevation"
		>
	</multiply_colour>
	<subtract_colour
		name = "sc_subtractRoadCenter"
		gui_use_node_pos = "1"
		gui_node_pos = "-2008.067248 432.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "ss_roadMask"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "7.8125 7.8125"
		input_2 = "clamp_roadMask"
		>
	</subtract_colour>
	<simple_shape_shader
		name = "ss_roadMask"
		gui_use_node_pos = "1"
		gui_node_pos = "-2048.067248 732.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "7.8125 7.8125"
		type_of_shape = "0"
		position = "0 0 0"
		size = "4 1000"
		rotation = "0"
		polygon_sides = "4"
		draw_shape_edges_in_preview = "1"
		apply_colour = "1"
		apply_main_colour = "1"
		colour = "1 1 1"
		apply_edge_colour = "1"
		edge_colour = "0 0 0"
		colour_edge_profile = "1"
		colour_edge_width = "0.8"
		colour_edge_units = "0"
		colour_position_key = "1"
		apply_displacement = "0"
		displace_relative_to_surface = "1"
		displace_relative_to_shader_position = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_edge_profile = "0"
		displacement_edge_width = "50"
		displacement_edge_units = "0"
		displacement_position_key = "1"
		>
	</simple_shape_shader>
	<displacement_shader
		name = "Displacement shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-1908.067248 232.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		function = "roadDitches"
		displacement_direction = "1"
		displacement_multiplier = "-0.2"
		>
	</displacement_shader>
	<group
		name = "Road Ditches"
		gui_use_node_pos = "1"
		gui_node_pos = "-1855.067248 497.8142484 0"
		gui_group = ""
		gui_node_size = "640 603.0545354 1"
		gui_node_colour = "0.5 0.5 0.5"
		special_group = "2"
		global_bookmark = "1"
		>
	</group>
	<transform_input_shader
		name = "ti_scaleRoadCenter"
		gui_use_node_pos = "1"
		gui_node_pos = "-1908.067248 652.8142484 0"
		gui_group = "Road Ditches"
		enable = "1"
		input_node = "ss_roadMask"
		gui_use_preview_patch_size = "1"
		gui_preview_patch_size = "7.8125 7.8125"
		use_world_space = "0"
		use_undisplaced_space = "0"
		translate = "0"
		translate_by = "0 0 0"
		rotate = "0"
		rotate_by = "0 0 0"
		scale = "1"
		scale_by = "0.8 1 1"
		>
	</transform_input_shader>
</terragen_clip>
