<?xml version="1.0" encoding="utf-8"?>
<terragen_clip>

	
	
	
<non_node>

<clip_output_connection node="Transform merge shader 01" index="0"/><library_connection_tips/></non_node><power_fractal_shader_v3 name="Power fractal shader v3 06" gui_use_node_pos="1" gui_node_pos="680 340 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="30805" feature_scale="3" lead-in_scale="80" smallest_scale="0.001" noise_octaves="18" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="3 0 0.01839512214" apply_low_colour="0" low_colour="0 0 0" colour_contrast="0.5" colour_offset="0.025" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="1" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
	</power_fractal_shader_v3><transform_merge_shader name="Transform merge shader 01" gui_use_node_pos="1" gui_node_pos="400 220 0" gui_group="" enable="1" input_node="Power fractal shader v3 05" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" shader="Power fractal shader v3 06" use_world_space="1" translate_shader="0" translate_by="0 0 0" rotate_shader="0" rotate_by="0 0 0" scale_shader="0" scale_by="1 1 1">
	</transform_merge_shader><power_fractal_shader_v3 name="Power fractal shader v3 05" gui_use_node_pos="1" gui_node_pos="280 340 0" gui_group="" enable="1" input_node="" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="11331" feature_scale="5" lead-in_scale="50" smallest_scale="0.001" noise_octaves="18" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="3 2.255700111 0.002977199852" apply_low_colour="1" low_colour="0.2468000054 0.3345000148 0.2976999879" colour_contrast="0.76875" colour_offset="0.475" colour_roughness="5" clamp_high_colour="1" clamp_low_colour="1" apply_displacement="1" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="0" ridge_smoothing="0.1" gully_smoothing="0.1" noise_variation="1" variation_method="2" buoyancy_from_variation="0.25" clumping_of_variation="0.25" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="0.5" less_warp_at_feature_scale="0" allow_vertical_warp="0" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
	</power_fractal_shader_v3></terragen_clip>